Builds / Build 5339

Build 5339

Tracked 2024-11-07 23:10 UTC · game build date Nov 07 2024 15:00:13 · part of 2024-11-07 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ misc.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
119
entities with gameplay changes
830
gameplay fields
234
text changes
0
console variables

Gameplay data

Abrams
182
Shoulder Charge1
NEWEnd Charge Velocity Scale1
abilities.vdata › citadel_ability_bull_charge › m_flEndChargeVelocityScale— → 1file diff ↗
Siphon Life1
BUFFDamage Per Second (spirit scaling)0.3→0.36+20.0%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.LifeDrainPerSecond.m_subclassScaleFunction.m_flStatScale0.3 → 0.36file diff ↗
Melee6
abilities.vdata › citadel_ability_melee_bull › m_mapAttacks.EAttackType_HeavyAir.m_flCooldownOnHit1.035 → 0.9file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_melee_bull › m_mapAttacks.EAttackType_HeavyAir.m_flCooldownOnMiss1.035 → 0.9file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_melee_bull › m_mapAttacks.EAttackType_Heavy.m_flCooldownOnHit1.035 → 0.9file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_melee_bull › m_mapAttacks.EAttackType_Heavy.m_flCooldownOnMiss1.035 → 0.9file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_melee_bull › m_mapAttacks.EAttackType_Slide.m_flCooldownOnHit1.15 → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_melee_bull › m_mapAttacks.EAttackType_Slide.m_flCooldownOnMiss1.15 → 1file diff ↗This update's notes: no line mentions this
Infernal Resilience12
BUFFRegeneration Time18s→20s+11.1%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamageDuration.m_strValue18 → 20file diff ↗
NERFDamage regenerated15%→14%-6.7%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamagePercent.m_strValue15 → 14file diff ↗
NERFT3: Damage regenerated8%→7%-12.5%
abilities.vdata › citadel_ability_passive_beefy › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{RegenIncomingDamagePercent}.m_strBonus8 → 7file diff ↗
Bebop
322
Hyper Beam1
NEWCancel Cooldown3s
abilities.vdata › citadel_ability_bebop_laser_beam › m_flCancelCooldown— → 3file diff ↗
Hook11
NEWDamage (spirit scaling)2
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale— → 2file diff ↗
NERFDamage40→10-75.0%
abilities.vdata › citadel_ability_hook › m_mapAbilityProperties.Damage.m_strValue40 → 10file diff ↗
Sticky Bomb121
NEWT3: Damage Penalty-30%
abilities.vdata › citadel_ability_sticky_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{OutgoingDamagePenaltyPercent}.m_strBonus— → -30file diff ↗
BUFFBonus Damage % Per Player Hit1→1.5+50.0%
abilities.vdata › citadel_ability_sticky_bomb › m_mapAbilityProperties.BonusDamagePctPerPlayerHit.m_strValue1 → 1.5file diff ↗
BUFFT3: Debuff Duration3.5s→5s+42.9%
abilities.vdata › citadel_ability_sticky_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DebuffDuration}.m_strBonus3.5 → 5file diff ↗
NERFBonus Damage % Per Player Killed5→4-20.0%
abilities.vdata › citadel_ability_sticky_bomb › m_mapAbilityProperties.BonusDamagePctPerPlayerKilled.m_strValue5 → 4file diff ↗
Dynamo
31
Base stats1
BUFFBullet resist per boon0%→1%
heroes.vdata › hero_dynamo › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST0 → 1file diff ↗
Singularity21
BUFFDamage Health Percent0%→1.5%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.DamagePercentHealth.m_strValue0 → 1.5file diff ↗
BUFFT3: Damage Health Percent3.8%→4%+5.3%
abilities.vdata › citadel_ability_self_vacuum › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamagePercentHealth}.m_strBonus3.8 → 4file diff ↗
NERFDPS60→45-25.0%
abilities.vdata › citadel_ability_self_vacuum › m_mapAbilityProperties.DPS.m_strValue60 → 45file diff ↗
Grey Talon
14
Base stats1
BUFFBullet damage per boon1.41→1.62+14.5%
heroes.vdata › hero_orion › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.414286 → 1.62file diff ↗
Rain of Arrows1
NERFAir Jump/Dash Distance30%→-9%-70.0%
abilities.vdata › ability_power_jump › m_mapAbilityProperties.AirMoveIncreasePercent.m_strValue30 → -9file diff ↗
The Mourning Comes3
NERFBullet Damage27→24-11.1%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flBulletDamage27 → 24file diff ↗
NERFFalloff End57.51m→54m-6.1%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2264 → 2125.98file diff ↗
NERFFalloff Start22m→18m-18.2%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange866 → 708.661file diff ↗
Haze
32211
Bullet Dance22211
NEWDuration (spirit scaling)0.06552
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale— → 0.06552file diff ↗
NEWFire Rate30%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.BonusFireRate.m_strValue— → 30file diff ↗
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityChannelTime.m_strValue3 → 0file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityDuration.m_strValue0 → 3file diff ↗This update's notes: no line mentions this
NERFInterrupted by+out of the game
abilities.vdata › ability_bullet_flurry › m_bitsInterruptingStates"MODIFIER_STATE_STUNNED" → "MODIFIER_STATE_STUNNED | MODIFIER_STATE_OUT_OF_GAME"file diff ↗
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.TargetsPerTick.m_strValue2 → 1file diff ↗This update's notes: no line mentions this
DELChannel Duration (spirit scaling)0.06552
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_flStatScale0.06552 → —file diff ↗
MECHBehaviour−channelled
abilities.vdata › ability_bullet_flurry › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED|CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE|CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT |… → "CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE|CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DIS…file diff ↗
Technical (3)
abilities.vdata › ability_bullet_flurry › m_BulletFlurryModifier.m_nEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_INFINITE_CLIP" → "MODIFIER_STATE_SILENCED_HIDDEN | MODIFIER_STATE_INFINITE_CLIP"file diff ↗This update's notes: no line mentions this
MECHChannel Duration · Scaling Stats−etechpower
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityChannelTime.m_subclassScaleFunction.m_vecScalingStats["EChannelDuration", "ETechDuration", "ETechPower"] → ["EChannelDuration", "ETechDuration"]file diff ↗
MECHDuration · Specific Stat Scale TypeETechDuration→ETechPower
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechDuration" → "ETechPower"file diff ↗
Sleep Dagger1
NEWT3: Fire Rate Slow40%
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{FireRateSlow}.m_strBonus— → 40file diff ↗
Infernus
3
Afterburn2
NERFBuildup per bullet10%→9%-10.0%
abilities.vdata › ability_afterburn › m_mapAbilityProperties.BuildUpBulletPercentPerHit.m_strValue10 → 9file diff ↗
NERFHeadshot Buildup16%→14%-12.5%
abilities.vdata › ability_afterburn › m_mapAbilityProperties.CritBuildup.m_strValue16 → 14file diff ↗
Catalyst1
NERFMovement Slow40%→35%-12.5%
abilities.vdata › ability_incendiary_projectile › m_mapAbilityProperties.SlowPercent.m_strValue40 → 35file diff ↗
Ivy
2
Watcher's Covenant2
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.BulletLifestealPercent.m_subclassScaleFunction.m_flStatScale0.18 → 0.3file diff ↗This update's notes: no line mentions this
BUFFFire Rate (spirit scaling)0.2→0.3+50.0%
abilities.vdata › citadel_ability_tangotether › m_mapAbilityProperties.BonusFireRate.m_subclassScaleFunction.m_flStatScale0.2 → 0.3file diff ↗
Kelvin
1
Base stats1
heroes.vdata › hero_kelvin › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.707 → 0.71file diff ↗This update's notes: no line mentions this
Lash
41
Flog
Technical (1)
abilities.vdata › ability_lash_flog › m_projectileInfo— → "{}"file diff ↗This update's notes: no line mentions this
Ground Strike41
abilities.vdata › citadel_ability_lash_down_strike › m_flCollideRadius— → 80file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_lash_down_strike › m_DragModifier.m_flForceDistScale— → 10file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_lash_down_strike › m_DragModifier.m_flForwardOffset— → 200file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_lash_down_strike › m_DragModifier.m_flVerticalOffset— → -200file diff ↗This update's notes: no line mentions this
BUFFBehaviour+castable on ziplines
abilities.vdata › citadel_ability_lash_down_strike › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE"file diff ↗
Magician
215121
Base stats1
MECHKit: UltimateParadoxical Swap→Grand Finale!
heroes.vdata › hero_magician › m_mapBoundAbilities.ESlot_Signature_4"citadel_ability_chrono_swap" → "ability_magician_bigbolt"file diff ↗
Rabbit Hex1
NERFCan target−allied heroes
abilities.vdata › ability_magician_animalcurse › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_HERO_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY"file diff ↗
Grand Finale!
NEWAdded to the game files · 107 fields
NEWAbility Post Cast Duration0.3s
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.3file diff ↗
NEWAbility Unit Target Limit1
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWAir Speed Max1.78m/s
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AirSpeedMax.m_strValue— → 70file diff ↗
NEWBolt Refund Per Kill1
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.BoltRefundPerKill.m_strValue— → 1file diff ↗
NEWCast Delay0.5s
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.5file diff ↗
NEWCast Range500m
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "500m"file diff ↗
NEWChannel Duration8s
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 8file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCharge Delay3s
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → 3file diff ↗
NEWCooldown100s
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 100file diff ↗
NEWDamage120
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.Damage.m_strValue— → 120file diff ↗
NEWDamage Gain per Bolt50
abilities.vdata › ability_magician_bigbolt › m_mapAbilityProperties.DamagePerShot.m_strValue— → 50file diff ↗
All fields (95)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAllow Explosion To Collect Soulsno
NEWAmmo1
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBullet Lifetime5s
NEWBullet Radius1.02m
NEWBullet Radius Vs World0.1778m
NEWBullet Velocity508m/s
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage (spirit scaling)1.5
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage Gain per Bolt (spirit scaling)0.5
NEWDamage at Falloff End10%
NEWDebuff Duration2s
NEWEnd Cast Start Sequence On Cast Completeyes
NEWExplosion Damage Scale At Max Radius0.3
NEWFall Speed Max0.0254m/s
NEWFalloff Endno limit
NEWFalloff Startno limit
NEWFire Interval0.3s
NEWFires Backwardsno
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHit Once Across All Bulletsyes
NEWHorizontal Recoil1
NEWInitial Projectile Velocity25.4m/s
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMagic Bolts3
NEWMax Level1
NEWMax Range254m
NEWMax Redirects1
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWMovement Slow25%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWPenetration50
NEWProc Build-updefault
NEWProjectile Lifetime3s
NEWProjectile › Auto Projectile Modifier{}
NEWProjectile › Behaviour—
NEWProjectile › Capsule Physics Center10, 0, 0
NEWProjectile › Capsule Physics Center20, 0, 0
NEWProjectile › Capsule Physics Radius0.0381m
NEWProjectile › Capsule Trigger Center10, 0, 0
NEWProjectile › Capsule Trigger Center20, 0, 0
NEWProjectile › Capsule Trigger Radius0.0381m
NEWProjectile › Gravity Scale1
NEWProjectile › Physics Radius0.0381m
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed88.9m/s
NEWProjectile › Tracking Stop Durationno limit
NEWProjectile › Trigger Radius0.0381m
NEWProjectile › Up Speed2.54m/s
NEWRadius3m
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWRedirect Velocity38.1m/s
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWReload Time1.5s
NEWScatter Yaw Scale1
NEWSemi Auto Cycle Rateno limit
NEWShoot Delay0.7s
NEWShoot Spread Penalty Decay1
NEWSpins Upno
NEWSpread0.2
NEWSpread Penalty Decay3
NEWSpread per Shot1
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Movement Slow25%
NEWT2: Cooldown-40s
NEWT3: Bolt Refund Per Kill1
NEWT3: Damage Gain per Bolt50
NEWTargeting Cone Angle4
NEWVertical Recoil1
BUFFBehaviour+channelled+doesn't trigger spell block
BUFFCan target+all enemies
NERFInterrupted by+stunned
Spectral Assistant
Technical (1)
MECHDeploy › Ground Checkyes→no
abilities.vdata › ability_magician_cloneturret › m_deploymentInfo.m_bGroundChecktrue → falsefile diff ↗
Spectral Assistant1
BUFFBehaviour+castable during other actions
abilities.vdata › ability_magician_cloneturret_trigger › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN | CITADEL_ABILITY_BEHAVIOR… → "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_C…file diff ↗
Vexing Bolt2132
NEWDebuff Duration5s
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.DebuffDuration.m_strValue— → 5file diff ↗
NEWFire Rate Slow20%
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.FireRateSlow.m_strValue— → 20file diff ↗
REWORKT3 upgradeMax Redirects 1→Initial Projectile Velocity 15.24m/s, Redirect Velocity 15.24m/s
BUFFDamage100→120+20.0%
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.Damage.m_strValue100 → 120file diff ↗
BUFFDamage (spirit scaling)1.2→1.4+16.7%
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.2 → 1.4file diff ↗
BUFFT2: Spirit Resist-12%→-20%+66.7%
abilities.vdata › ability_magician_magicbolt › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{TechArmorDamageReduction}.m_strBonus-12 → -20file diff ↗
DELMovement Slow50%
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.SlowPercent.m_strValue50 → —file diff ↗
DELSlow Duration2s
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.SlowDuration.m_strValue2 → —file diff ↗
Technical (1)
MECHSpirit Resist · Provided Property TypeAbility Damage Reduction→Tech Armor Damage Resist Reduction
abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.TechArmorDamageReduction.m_eProvidedPropertyType"MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION" → "MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_REDUCTION"file diff ↗
The Prestige1
BUFFAmmo20→22+10.0%
abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_iClipSize20 → 22file diff ↗
McGinnis
2
Mini Turret2
NERFTurret DPS60→40-33.3%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretDPS.m_strValue60 → 40file diff ↗
NERFTurret Health20%→15%-25.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretHealthScaling.m_strValue20 → 15file diff ↗
Mirage
4
Promises Kept1
NERFBullet Radius0.1524m→0.127m-16.7%
abilities.vdata › citadel_weapon_mirage_set › m_mapWeaponInfos.primary.m_flBulletRadius6 → 5file diff ↗
Fire Scarabs1
NERFT2: Bullet Resist-15%→-10%-33.3%
abilities.vdata › mirage_fire_beetles › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BulletArmorReduction}.m_strBonus-15 → -10file diff ↗
Tornado2
NERFChannel Move Speed20m/s→18m/s-10.0%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue"20m" → "18m"file diff ↗
NERFLift Duration1.1s→1s-9.1%
abilities.vdata › mirage_tornado › m_mapAbilityProperties.HoldInPlaceDuration.m_strValue1.1 → 1file diff ↗
Paradox
124
Kinetic Carbine1
BUFFMax Damage Amp85%→100%+17.6%
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_mapAbilityProperties.MaxBonusBulletDamage.m_strValue85 → 100file diff ↗
Paradoxical Swap2
NERFMin Swap Time0.5s→0.3s-40.0%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.MinSwapTime.m_strValue0.5 → 0.3file diff ↗
NERFSwap Time1.5s→0.6s-60.0%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.SwapTime.m_strValue1.5 → 0.6file diff ↗
Time Wall112
REWORKT2 upgradeCharges 1→Max Health Damage 10%
BUFFCharge Delay8s→0s-100.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 0file diff ↗
NERFCharges1→0-100.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 0file diff ↗
NERFMax Health Damage10%→0%-100.0%
abilities.vdata › citadel_ability_chrono_time_wall › m_mapAbilityProperties.DamagePctPerWallHit.m_strValue10 → 0file diff ↗
Pocket
2
Barrage2
BUFFDamage Per Projectile35→75+114.3%
abilities.vdata › synth_barrage › m_mapAbilityProperties.DamagePerProjectile.m_strValue35 → 75file diff ↗
BUFFDamage Per Projectile (spirit scaling)0.3931→0.5+27.2%
abilities.vdata › synth_barrage › m_mapAbilityProperties.DamagePerProjectile.m_subclassScaleFunction.m_flStatScale0.39312 → 0.5file diff ↗
Trapper
Base stats
NEWAdded to the game files · 149 fields
NEWHealth Regen2
heroes.vdata › hero_trapper › m_mapStartingStats.EBaseHealthRegen— → 2file diff ↗
NEWHeavy Melee116
heroes.vdata › hero_trapper › m_mapStartingStats.EHeavyMeleeDamage— → 116file diff ↗
NEWKit: Ability 1Bottled Phantasmicide
heroes.vdata › hero_trapper › m_mapBoundAbilities.ESlot_Signature_1— → "ability_trapper_poisonjar"file diff ↗
NEWKit: Ability 2Silktrap
heroes.vdata › hero_trapper › m_mapBoundAbilities.ESlot_Signature_2— → "ability_trapper_webwall"file diff ↗
NEWKit: Ability 3Pest Barrier
heroes.vdata › hero_trapper › m_mapBoundAbilities.ESlot_Signature_3— → "ability_trapper_spidershield"file diff ↗
NEWKit: UltimateCrawling Plague
heroes.vdata › hero_trapper › m_mapBoundAbilities.ESlot_Signature_4— → "ability_trapper_spiderwave"file diff ↗
NEWKit: WeaponCivil Servant
heroes.vdata › hero_trapper › m_mapBoundAbilities.ESlot_Weapon_Primary— → "citadel_weapon_trapper_set"file diff ↗
NEWLight Melee63
heroes.vdata › hero_trapper › m_mapStartingStats.ELightMeleeDamage— → 63file diff ↗
NEWMax Health550
heroes.vdata › hero_trapper › m_mapStartingStats.EMaxHealth— → 550file diff ↗
NEWMove Speed7.3m/s
heroes.vdata › hero_trapper › m_mapStartingStats.EMaxMoveSpeed— → 7.3file diff ↗
NEWSpirit Resist-15%
heroes.vdata › hero_trapper › m_mapStartingStats.ETechArmorDamageReduction— → -15file diff ↗
NEWStamina3
heroes.vdata › hero_trapper › m_mapStartingStats.EStamina— → 3file diff ↗
All fields (137)
NEWAbility Duration1s
NEWAbility Range1%
NEWAbility Resource TypeNone
NEWAvailable In Hero Labsyes
NEWBullet damage per boon0.36
NEWCollision Height2.03m
NEWCollision Radius0.508m
NEWCrouch Speed4.75
NEWHeadshot Damage Bonus ×1
NEWHeadshot Damage Taken ×1
NEWHealth per boon45
NEWItem Slot Info › Armor › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Spirit › Max Purchases For Tier6, 6, 6
NEWItem Slot Info › Weapon Mod › Max Purchases For Tier6, 6, 6
NEWKit: Climb RopeClimb rope
NEWKit: Innate 1Dash
NEWKit: Innate 2Sprint
NEWKit: Innate 3Parry
NEWKit: JumpJump
NEWKit: MantleMantle
NEWKit: MeleeMelee trapper
NEWKit: SlideSlide
NEWKit: Zip LineZip Line
NEWKit: Zip Line BoostZipline boost
NEWLevel 10: ability points1
NEWLevel 10: souls needed5200
NEWLevel 11: ability points1
NEWLevel 11: gives a boonyes
NEWLevel 11: souls needed6000
NEWLevel 12: ability points1
NEWLevel 12: gives a boonyes
NEWLevel 12: souls needed7500
NEWLevel 13: ability points1
NEWLevel 13: souls needed8000
NEWLevel 14: ability points1
NEWLevel 14: gives a boonyes
NEWLevel 14: souls needed9000
NEWLevel 15: ability points1
NEWLevel 15: souls needed9700
NEWLevel 16: ability points1
NEWLevel 16: gives a boonyes
NEWLevel 16: souls needed10500
NEWLevel 17: ability points1
NEWLevel 17: gives a boonyes
NEWLevel 17: souls needed11500
NEWLevel 18: ability points1
NEWLevel 18: gives a boonyes
NEWLevel 18: souls needed12500
NEWLevel 19: ability points1
NEWLevel 19: gives a boonyes
NEWLevel 19: souls needed14000
NEWLevel 1: ability unlocks1
NEWLevel 20: gives a boonyes
NEWLevel 20: souls needed15000
NEWLevel 21: ability points1
NEWLevel 21: gives a boonyes
NEWLevel 21: souls needed16000
NEWLevel 22: ability points1
NEWLevel 22: gives a boonyes
NEWLevel 22: souls needed17000
NEWLevel 23: ability points1
NEWLevel 23: gives a boonyes
NEWLevel 23: souls needed18000
NEWLevel 24: ability points1
NEWLevel 24: gives a boonyes
NEWLevel 24: souls needed19000
NEWLevel 25: ability points1
NEWLevel 25: souls needed21500
NEWLevel 26: ability points1
NEWLevel 26: souls needed23500
NEWLevel 27: ability points1
NEWLevel 27: souls needed25500
NEWLevel 28: ability points1
NEWLevel 28: souls needed27500
NEWLevel 29: ability points1
NEWLevel 29: souls needed30000
NEWLevel 2: ability points1
NEWLevel 2: ability unlocks1
NEWLevel 2: souls needed400
NEWLevel 30: ability points1
NEWLevel 30: souls needed33000
NEWLevel 31: ability points1
NEWLevel 31: souls needed35000
NEWLevel 32: ability points1
NEWLevel 32: souls needed37000
NEWLevel 33: ability points1
NEWLevel 33: souls needed39000
NEWLevel 34: ability points1
NEWLevel 34: souls needed41000
NEWLevel 35: ability points1
NEWLevel 35: souls needed43000
NEWLevel 36: ability points1
NEWLevel 36: souls needed45000
NEWLevel 37: ability points1
NEWLevel 37: souls needed47000
NEWLevel 3: ability points1
NEWLevel 3: souls needed800
NEWLevel 4: gives a boonyes
NEWLevel 4: souls needed1200
NEWLevel 5: ability unlocks1
NEWLevel 5: souls needed1500
NEWLevel 6: ability points1
NEWLevel 6: gives a boonyes
NEWLevel 6: souls needed2200
NEWLevel 7: ability unlocks1
NEWLevel 7: souls needed3000
NEWLevel 8: ability points1
NEWLevel 8: souls needed3500
NEWLevel 9: ability points1
NEWLevel 9: gives a boonyes
NEWLevel 9: souls needed4500
NEWMelee damage per boon2.67
NEWMove Acceleration4
NEWProc Build Up Rate Scale1
NEWReload Reduction1%
NEWScaling Stats{}
NEWSpirit purchase bonus, tier 1: value4
NEWSpirit purchase bonus, tier 2: value8
NEWSpirit purchase bonus, tier 3: value12
NEWSpirit purchase bonus, tier 4: value16
NEWStamina Cooldown5s
NEWStealth Speed Meters Per Second4m/s
NEWStep Height0.8128m
NEWVitality purchase bonus, tier 1: value11
NEWVitality purchase bonus, tier 2: value14
NEWVitality purchase bonus, tier 3: value17
NEWVitality purchase bonus, tier 4: value20
NEWWeapon Power Scale1
NEWWeapon purchase bonus, tier 1: value6
NEWWeapon purchase bonus, tier 2: value10
NEWWeapon purchase bonus, tier 3: value14
NEWWeapon purchase bonus, tier 4: value18
OFFAssigned Players Onlyno
OFFBot Selectableno
ONDisabledno
OFFIn Developmentyes
ONPlayer Selectableyes
Melee trapper
NEWAdded to the game files · 40 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_melee_trapper › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_melee_trapper › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWMelee Damage Taken Scale35
abilities.vdata › ability_melee_trapper › m_mapAbilityProperties.MeleeDamageTakenScale.m_strValue— → 35file diff ↗
NEWMelee Half Angle30
abilities.vdata › ability_melee_trapper › m_mapAbilityProperties.MeleeHalfAngle.m_strValue— → 30file diff ↗
NEWMelee Range5m
abilities.vdata › ability_melee_trapper › m_mapAbilityProperties.MeleeAttackLength.m_strValue— → "5m"file diff ↗
All fields (35)
NEWAbility TypeWeapon
NEWActivationinstant cast
NEWAir Melee Up Scale20, -45, 1, 0.1
NEWAir heavy melee › Attack State Time0.3s
NEWAir heavy melee › Cooldown On Hit0.9s
NEWAir heavy melee › Cooldown On Miss0.9s
NEWAir heavy melee › Is Heavy Attacknow
NEWAir heavy melee › Movement Acc200000
NEWAir heavy melee › Triggerheavy
NEWBehaviour+castable while hidden+hidden+not silencable+no target+silent cast failure feedback
NEWBullet Velocity254m/s
NEWCollision Distance1.27m
NEWHeavy melee › Cooldown On Hit0.9s
NEWHeavy melee › Cooldown On Miss0.9s
NEWHeavy melee › Is Heavy Attacknow
NEWHeavy melee › Movement Acc200000
NEWHeavy melee › Triggerheavy
NEWMax Level1
NEWMelee Damage FlagsDflag Trigger Flinch
NEWParry Stun Time1.1s
NEWParry Victim › On Create Response › ConceptTlk Citadel Interact With Ability
NEWParry Victim › On Create Response › Speaker TypeModifier Rr Speaker Caster
NEWParry Window0.28
NEWSlide melee › Cooldown On Hit1s
NEWSlide melee › Cooldown On Miss1s
NEWSlide melee › Is Heavy Attacknow
NEWSlide melee › Knock Up Strength200
NEWSlide melee › Movement Acc3000
NEWSlide melee › Speed Bonus Curve—
NEWSlide melee › Triggerheavy
NEWStart Trainedyes
NEWTargetingself
BUFFCan target+all enemies+enemy trophies
BUFFTargeting rules+pierces invulnerability
NERFInterrupted by+asleep+stunned
Spectral Silk
NEWAdded to the game files · 24 fields
NEWAbility Post Cast Duration0.3s
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.3file diff ↗
NEWAbility Unit Target Limit1
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBuildup Decay Time15s
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.BuildUpDuration.m_strValue— → 15file diff ↗
NEWBuildup Proc Duration2s
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.BuildupProcDuration.m_strValue— → 2file diff ↗
NEWCast Delay0.1s
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown26s
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
NEWMovement Slow50%
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.SlowPercent.m_strValue— → 50file diff ↗
NEWProc Damage120
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.BuildupProcDamage.m_strValue— → 120file diff ↗
NEWSpirit Damage Threshold200
abilities.vdata › ability_trapper_fear › m_mapAbilityProperties.BuildupSpiritDamageThreshold.m_strValue— → 200file diff ↗
All fields (14)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBehaviour+displays damage impact+no target+projectile fired as bullet
NEWBullet Lifetime3s
NEWBullet Radius0.508m
NEWBullet Radius Vs World0.508m
NEWBullet Velocity25.4m/s
NEWDebuff Modifier{}
NEWMax Level1
NEWProc Damage (spirit scaling)1.6
NEWStart Trainedno
BUFFCan target+all enemies
NERFInterrupted by+stunned
Fear1
NEWAdded to the game files · 24 fields
NEWAbility Post Cast Duration0.3s
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.3file diff ↗
NEWAbility Unit Target Limit1
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBuildup Decay Time15s
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.BuildUpDuration.m_strValue— → 15file diff ↗
NEWBuildup Proc Duration2s
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.BuildupProcDuration.m_strValue— → 2file diff ↗
NEWCast Delay0.1s
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown26s
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
NEWMovement Slow50%
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.SlowPercent.m_strValue— → 50file diff ↗
NEWProc Damage120
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.BuildupProcDamage.m_strValue— → 120file diff ↗
NEWSpirit Damage Threshold200
abilities.vdata › ability_trapper_fear1 › m_mapAbilityProperties.BuildupSpiritDamageThreshold.m_strValue— → 200file diff ↗
All fields (14)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpassive
NEWBehaviour+displays damage impact+no target
NEWBullet Lifetime3s
NEWBullet Radius0.508m
NEWBullet Radius Vs World0.508m
NEWBullet Velocity25.4m/s
NEWDebuff Modifier{}
NEWMax Level1
NEWProc Damage (spirit scaling)1.6
NEWStart Trainedno
BUFFCan target+all enemies
NERFInterrupted by+stunned
Bottled Phantasmicide
NEWAdded to the game files · 33 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBoss Damage50%
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.BossDamagePercent.m_strValue— → 50file diff ↗
NEWCast Delay0.2s
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.2file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown20s
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 20file diff ↗
NEWDPS50
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.DPS.m_strValue— → 50file diff ↗
NEWDuration9s
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.AbilityDuration.m_strValue— → 9file diff ↗
NEWHeight2m
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.Height.m_strValue— → "2m"file diff ↗
NEWMax Radius7m
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.MaxRadius.m_strValue— → "7m"file diff ↗
NEWMovement Slow20%
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.SlowPercent.m_strValue— → 20file diff ↗
NEWRadius5m
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.Radius.m_strValue— → "5m"file diff ↗
NEWTick Rate0.25
abilities.vdata › ability_trapper_poisonjar › m_mapAbilityProperties.TickRate.m_strValue— → 0.25file diff ↗
All fields (21)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWAura › Aura affects+all enemies
NEWBehaviour+can set quick cast+displays damage impact+projectile+projectile fired as bullet
NEWBullet Gravity1.5
NEWBullet Radius0.0381m
NEWBullet Radius Vs World0.0381m
NEWBullet Velocity45.72m/s
NEWDPS (spirit scaling)0.5
NEWMax Level1
NEWMax Radius (spirit scaling)1.3
NEWStart Trainedno
NEWT1: Duration4s
NEWT2: Max Radius2m
NEWT3: DPS100
NEWTargeting—
NEWTargeting shapecircle
NEWVertical Aim Bias10
BUFFCan target+all enemies
NERFInterrupted by+stunned
Pest Barrier
NEWAdded to the game files · 29 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Range45m
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "45m"file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown30s
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 30file diff ↗
NEWDPS30
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.DPS.m_strValue— → 30file diff ↗
NEWDebuff Duration0.5s
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.DebuffDuration.m_strValue— → 0.5file diff ↗
NEWDuration5s
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.AbilityDuration.m_strValue— → 5file diff ↗
NEWMovement Slow30%
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.SlowPercent.m_strValue— → 30file diff ↗
NEWRadius5m
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.Radius.m_strValue— → "5m"file diff ↗
NEWSpirit Shield Health200
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.TechShieldPoints.m_strValue— → 200file diff ↗
NEWTick Rate1
abilities.vdata › ability_trapper_spidershield › m_mapAbilityProperties.TickRate.m_strValue— → 1file diff ↗
All fields (18)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBullet Velocity254m/s
NEWDPS (spirit scaling)0.7
NEWMax Level1
NEWMovement Slow · Subclass Scale Function{}
NEWSpirit Shield Health (spirit scaling)2.2
NEWStart Trainedno
NEWT1: Cooldown-8s
NEWT2: Spirit Shield Health200
NEWT3: Radius5m
NEWTargetingunit
NEWTargeting Cone Angle60
NEWTargeting shapecone
BUFFBehaviour+self-cast
BUFFCan target+allied heroes
NERFInterrupted by+stunned
Crawling Plague
NEWAdded to the game files · 95 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Delay0.6s
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.6file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown160s
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 160file diff ↗
NEWRadius3.5m
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.Radius.m_strValue— → "3.5m"file diff ↗
NEWSpider Arming Time0.5s
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.SpiderArmingTime.m_strValue— → 0.5file diff ↗
NEWSpider Chase Distance2m
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.SpiderSearchRadius.m_strValue— → "2m"file diff ↗
NEWSpider Chase Velocity10.16m/s
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.SpiderChaseVelocity.m_strValue— → 400file diff ↗
NEWSpider Climb Height0.3m
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.SpiderClimbHeight.m_strValue— → "0.3m"file diff ↗
NEWSpider Damage140
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.SpiderDamage.m_strValue— → 140file diff ↗
NEWSpider Distance Above Ground0.1m
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.SpiderDistAboveGround.m_strValue— → "0.1m"file diff ↗
NEWSpider Explode Radius3m
abilities.vdata › ability_trapper_spiderwave › m_mapAbilityProperties.SpiderExplodeRadius.m_strValue— → "3m"file diff ↗
All fields (83)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAllow Explosion To Collect Soulsno
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBehaviour+can set quick cast+displays damage impact+projectile
NEWBullet Gravity1
NEWBullets To Fully Claim Orb1
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWExplosion Damage Scale At Max Radius0.3
NEWFalloff End22.86m
NEWFire Interval0.15s
NEWFires Backwardsno
NEWHeadshot Multiplier1
NEWHeadshot Multiplier (far)1
NEWHeadshot Multiplier vs NPCs0.2
NEWHit Once Across All Bulletsno
NEWHorizontal Recoil1
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Level1
NEWMax Range208.08m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWProc Build-updefault
NEWProjectile › Behaviour+pbf detonateonhittarget+pbf detonateonlifetimeexpire
NEWProjectile › Elasticity99
NEWProjectile › Friction99
NEWProjectile › Gravity Scale0.5
NEWProjectile › Physics Radius0.1016m
NEWProjectile › Speed8.89m/s
NEWProjectile › Trigger Radius0.381m
NEWProjectile › Up Speed15.24m/s
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWScatter Yaw Scale1
NEWSemi Auto Cycle Rateno limit
NEWShoot Spread Penalty Decay1
NEWShoot Spread Penalty Decay Delaydefault
NEWSpider Damage (spirit scaling)0.8
NEWSpider Float Down Rate8
NEWSpider Gravity1
NEWSpider Life Time25s
NEWSpider Random Position Radius4m
NEWSpider Tick Rate0.3
NEWSpiders Released5
NEWSpiders Released · Round Downyes
NEWSpiders Released · Subclass Scale Function{}
NEWSpins Upno
NEWSpirit Debuff Duration10s
NEWSpirit Reduction5
NEWSpirit Resist Reduction5%
NEWSpread0.2
NEWSpread Angle30
NEWSpread Distance900m
NEWSpread Penalty Decay3
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Cooldown-45s
NEWT2: Spirit Reduction3
NEWT2: Spirit Resist Reduction3%
NEWT3: Spiders Released5
NEWT3: Spread Distance900m
NEWTargeting—
NEWTargeting shapecircle
NEWVertical Recoil1
BUFFCan target+all enemies
NERFInterrupted by+stunned
Silktrap
NEWAdded to the game files · 38 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Delay0.22s
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.22file diff ↗
NEWCast Range40m
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "40m"file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCharge Delay1s
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → 1file diff ↗
NEWCharges1
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.AbilityCharges.m_strValue— → 1file diff ↗
NEWCooldown40s
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 40file diff ↗
NEWDamage200
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.Damage.m_strValue— → 200file diff ↗
NEWDebuff Duration2s
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.DebuffDuration.m_strValue— → 2file diff ↗
NEWMax Web Distance100m
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.WallToWallDistance.m_strValue— → "100m"file diff ↗
NEWMovement Slow99%
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.SlowPercent.m_strValue— → 99file diff ↗
NEWRadius0.6m
abilities.vdata › ability_trapper_webwall › m_mapAbilityProperties.Radius.m_strValue— → "0.6m"file diff ↗
All fields (26)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBehaviour+can set quick cast+deploy object+displays damage impact
NEWBullet Velocity254m/s
NEWDamage (spirit scaling)1.3
NEWDeploy › Ground Checkno
NEWDeploy › Ground Check Height Offset5.08m
NEWDeploy › Place Flatyes
NEWDeploy › Requires Up Normalno
NEWMax Level1
NEWMovement Slow · Subclass Scale Function{}
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed0.127m/s
NEWProjectile › Trigger Radius2.54m
NEWStart Trainedno
NEWT1: Charges1
NEWT2: Web Duration120s
NEWT3: Disarm Duration4s
NEWTargetingground
NEWTargeting shapesphere
NEWWeb Arm Time0.5s
NEWWeb Duration60s
NEWWeb Wall Tick Rate0.15
BUFFCan target+enemy heroes
NERFInterrupted by+stunned
Civil Servant
NEWAdded to the game files · 75 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_weapon_trapper_set › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › citadel_weapon_trapper_set › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
All fields (73)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Shoot Spread Penalty—
NEWAllow Explosion To Collect Soulsno
NEWAmmo8
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBehaviour+disarmable+dont interrupt sprint+is primary weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBullet Damage4
NEWBullet Lifetime2s
NEWBullet Radius0.0762m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Velocity381m/s
NEWBullets To Fully Claim Orb1
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWFalloff End45.72m
NEWFalloff Start16m
NEWFire Interval0.6s
NEWFires Backwardsno
NEWHeadshot Multiplier1.9
NEWHeadshot Multiplier (far)1.9
NEWHit Once Across All Bulletsno
NEWHorizontal Recoilnone
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Range177.8m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed100%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern0, 0
NEWPellet pattern-1, 0.3
NEWPellet pattern-2, 0.6
NEWPellet pattern-3, 0.9
NEWPellet pattern-1, -0.3
NEWPellet pattern-2, -0.6
NEWPellet pattern-3, -0.9
NEWPellet pattern1, -0.3
NEWPellet pattern2, -0.6
NEWPellet pattern3, -0.9
NEWPellet pattern1, 0.3
NEWPellet pattern2, 0.6
NEWPellet pattern3, 0.9
NEWPellets per Shot13
NEWRecoil Recovery Delay Factor0.6
NEWRecoil Recovery Speed6
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed6
NEWReload Move Speed254m/s
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWReload Time2.82s
NEWShoot Spread Penalty Decay5
NEWSpins Upno
NEWSpread0.6
NEWSpread Penalty Decay3
NEWSpread per Shot0.2
NEWStanding Shoot Spread Penalty—
NEWStanding Spread1.5
NEWStart Trainedyes
NEWTargetingself
NEWVertical Recoilnone
NERFInterrupted by+asleep+stunned
Vindicta
132
Base stats1
BUFFBullet damage per boon0.65→0.8+23.1%
heroes.vdata › hero_hornet › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.65 → 0.8file diff ↗
Stake1
BUFFTether Duration1.75s→2s+14.3%
abilities.vdata › citadel_ability_hornet_chain › m_mapAbilityProperties.ChainDuration.m_strValue1.75 → 2file diff ↗
Flight1
NERFT2: Duration8s→6s-25.0%
abilities.vdata › citadel_ability_hornet_leap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus8 → 6file diff ↗
Assassinate1
NEWScope Min Power Frac0.25
abilities.vdata › citadel_ability_hornet_snipe › m_flScopeMinPowerFrac— → 0.25file diff ↗
Crow Familiar1
BUFFTick Rate0.5→1+100.0%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.TickRate.m_strValue0.5 → 1file diff ↗
Wallflower's Revenge1
NERFBullet Damage14.96→13-13.1%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletDamage14.96 → 13file diff ↗
Viscous
211
Goo Ball111
NEWBall Hit Radius1.8m
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.BallHitRadius.m_strValue— → "1.8m"file diff ↗
NERFBall Radius63m→1.4m-97.8%
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.BallRadius.m_strValue63 → "1.4m"file diff ↗
DELBall Scale2
abilities.vdata › viscous_goo_bowling_ball › m_mapAbilityProperties.BallScale.m_strValue2 → —file diff ↗
The Cube1
NEWHealth Regen (spirit scaling)0.2
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.BonusHealthRegen.m_subclassScaleFunction.m_flStatScale— → 0.2file diff ↗
Technical (1)
MECHHealth Regen · Specific Stat Scale TypeEHealingOutput→ETechPower
abilities.vdata › viscous_restorative_goo › m_mapAbilityProperties.BonusHealthRegen.m_subclassScaleFunction.m_eSpecificStatScaleType"EHealingOutput" → "ETechPower"file diff ↗
Warden
111
Base stats1
BUFFSprint Speed0m/s→1m/s
heroes.vdata › hero_warden › m_mapStartingStats.ESprintSpeed0 → 1file diff ↗
Last Stand11
NEWSpirit Resist50%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.TechResist.m_strValue— → 50file diff ↗
DELT3: Unstoppable Cast Delay1s
abilities.vdata › ability_warden_riot_protocol › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{UnstoppableCastDelay}.m_strBonus1 → —file diff ↗
Wraith
12
Telekinesis2
NERFCast Delay0.6s→0.7s+16.7%
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.6 → 0.7file diff ↗
NERFDamage200→175-12.5%
abilities.vdata › citadel_ability_psychic_lift › m_mapAbilityProperties.Damage.m_strValue200 → 175file diff ↗
The Rake1
abilities.vdata › citadel_weapon_wraith_set › m_mapWeaponInfos.primary.m_iBulletsToFullyClaimOrb— → 3file diff ↗This update's notes: no line mentions this
Wrecker
2115
Consume252
REWORKT1 upgradeHealing 150→Consume Heal Percentage 75%
REWORKT3 upgradeBonus Duration 80s→Ability Unit Target Limit 2
BUFFCan target+bosses+enemy buildings+enemy heroes
abilities.vdata › ability_wrecker_salvage › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL | CITADEL_UNIT_TARGET_MINION_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY | CITADEL_UNIT_TARGET_…file diff ↗
BUFFCast Range10m→12m+20.0%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.AbilityCastRange.m_strValue"10m" → "12m"file diff ↗
BUFFChannel Move Speed40→150+275.0%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue40 → 150file diff ↗
BUFFMax Duration3s→4s+33.3%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.SalvageDuration.m_strValue3 → 4file diff ↗
BUFFTargeting Cone Angle100→120+20.0%
abilities.vdata › ability_wrecker_salvage › m_flTargetingConeAngle100 → 120file diff ↗
NERFDPS80→40-50.0%
abilities.vdata › ability_wrecker_salvage › m_mapAbilityProperties.DPS.m_strValue80 → 40file diff ↗
NERFT2: DPS80→40-50.0%
abilities.vdata › ability_wrecker_salvage › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DPS}.m_strBonus80 → 40file diff ↗
Wrecking Ball42
BUFFDamage80→150+87.5%
abilities.vdata › ability_wrecking_ball › m_mapAbilityProperties.WreckingBallDamage.m_strValue80 → 150file diff ↗
BUFFDamage (spirit scaling)1.05→1.4+33.5%
abilities.vdata › ability_wrecking_ball › m_mapAbilityProperties.WreckingBallDamage.m_subclassScaleFunction.m_flStatScale1.04832 → 1.4file diff ↗
BUFFProjectile › Speed38.1m/s→50.8m/s+33.3%
abilities.vdata › ability_wrecking_ball › m_projectileInfo.m_flSpeed1500 → 2000file diff ↗
BUFFWrecking Ball Push Force280→1500+435.7%
abilities.vdata › ability_wrecking_ball › m_mapAbilityProperties.WreckingBallPushForce.m_strValue280 → 1500file diff ↗
NERFCooldown21s→31s+47.6%
abilities.vdata › ability_wrecking_ball › m_mapAbilityProperties.AbilityCooldown.m_strValue21 → 31file diff ↗
NERFCreate Time1.2s→1.4s+16.7%
abilities.vdata › ability_wrecking_ball › m_mapAbilityProperties.AbilityCastDelay.m_strValue1.2 → 1.4file diff ↗
Technical (1)
MECHProjectile › Behaviour+pbf detonateonhittarget+pbf detonateonhitworld
abilities.vdata › ability_wrecking_ball › m_projectileInfo.m_nBehaviors"PBF_NotTurnTowardVelocity" → "PBF_NotTurnTowardVelocity | PBF_DetonateOnHitTarget | PBF_DetonateOnHitWorld"file diff ↗
The Butcher's Hand21
BUFFAmmo10→15+50.0%
abilities.vdata › citadel_weapon_wrecker_set › m_mapWeaponInfos.primary.m_iClipSize10 → 15file diff ↗
BUFFFire Interval0.35s→0.25s-28.6%
abilities.vdata › citadel_weapon_wrecker_set › m_mapWeaponInfos.primary.m_flCycleTime0.35 → 0.25file diff ↗
NERFBullet Damage25→21-16.0%
abilities.vdata › citadel_weapon_wrecker_set › m_mapWeaponInfos.primary.m_flBulletDamage25 → 21file diff ↗
Yamato
411
Flying Strike
Technical (1)
abilities.vdata › citadel_ability_flying_strike › m_projectileInfo— → "{}"file diff ↗This update's notes: no line mentions this
Shadow Transformation411
NEWBullet Resist60%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BulletResist.m_strValue— → 60file diff ↗
NEWMax Health Heal30%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.MaxHealthRegen.m_strValue— → 30file diff ↗
NEWSpirit Resist60%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.TechResist.m_strValue— → 60file diff ↗
NEWTime on Kill2s
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.ShadowFormDurationOnKill.m_strValue— → 2file diff ↗
BUFFDuration4s→6s+50.0%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityDuration.m_strValue4 → 6file diff ↗
NERFBuff › Applies−cannot die
abilities.vdata › citadel_ability_infinity_slash › m_BuffModifier.m_nEnabledStateMask"MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_UNKILLABLE | MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | M… → "MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"file diff ↗
Many units
31
npc_units.vdata › @shared › m_flT2BossDPSMaxResist-30 → -40file diff ↗This update's notes: no line mentions this
npc_units.vdata › @shared › m_flBarrackGuardianDamageResistPct0 → 67.5file diff ↗This update's notes: no line mentions this
npc_units.vdata › @shared › m_flT2BossDPSMaxResistTimeInSeconds840 → 960file diff ↗This update's notes: no line mentions this
npc_units.vdata › @shared › m_flT1BossDamageResistPct28 → 0file diff ↗This update's notes: no line mentions this
Active Reload
1
NEWBonus Health50
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BonusHealth.m_strValue— → 50file diff ↗
Alchemical Fire
1
NEWSprint Speed1m/s
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.BonusSprintSpeed.m_strValue— → "1m"file diff ↗
Ammo Scavenger
1
BUFFDuration35s→45s+28.6%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityDuration.m_strValue35 → 45file diff ↗
Berserker
1
BUFFBullet Resist7%→9%+28.6%
abilities.vdata › upgrade_berserker › m_mapAbilityProperties.BulletResist.m_strValue7 → 9file diff ↗
Bullet Armor
1
BUFFBullet Resist25%→26%+4.0%
abilities.vdata › upgrade_bullet_armor › m_mapAbilityProperties.BulletResist.m_strValue25 → 26file diff ↗
Close Quarters
11
NEWBullet Resist5%
abilities.vdata › upgrade_close_range › m_mapAbilityProperties.BulletResist.m_strValue— → 5file diff ↗
DELBullet Shield Health85
abilities.vdata › upgrade_close_range › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue85 → —file diff ↗
Combat Barrier
1
BUFFFire Rate While Shielded6%→7%+16.7%
abilities.vdata › upgrade_regenerating_bullet_shield › m_mapAbilityProperties.FireRateWhenShielded.m_strValue6 → 7file diff ↗
Debuff Reducer
1
BUFFBonus Health75→125+66.7%
abilities.vdata › upgrade_debuff_reducer › m_mapAbilityProperties.BonusHealth.m_strValue75 → 125file diff ↗
Debuff Remover
2
BUFFCooldown48s→45s-6.2%
abilities.vdata › upgrade_reduce_debuff_duration › m_mapAbilityProperties.AbilityCooldown.m_strValue48 → 45file diff ↗
BUFFDebuff Resist35%→40%+14.3%
abilities.vdata › upgrade_reduce_debuff_duration › m_mapAbilityProperties.StatusResistancePercent.m_strValue35 → 40file diff ↗
Decay
231
NEWAbility Duration8%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.BonusAbilityDurationPercent.m_strValue— → 8file diff ↗
NEWHealth Regen1.5
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 1.5file diff ↗
BUFFCooldown45s→33s-26.7%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 33file diff ↗
BUFFHealing Reduction-50%→-70%+40.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-50 → -70file diff ↗
BUFFHealing Reduction-50%→-70%+40.0%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-50 → -70file diff ↗
NERFBleed Damage3.1→1-67.7%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.DotHealthPercent.m_strValue3.1 → 1file diff ↗
Divine Barrier
12
BUFFSpirit Power0→6
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechPower.m_strValue0 → 6file diff ↗
DELAbility Range8%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechRangeMultiplier.m_strValue8 → —file diff ↗
DELRadius8%
abilities.vdata › upgrade_savior › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue8 → —file diff ↗
Extra Health
1
BUFFWeapon Damage6%→7%+16.7%
abilities.vdata › upgrade_health › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue6 → 7file diff ↗
Fortitude
1
BUFFBonus Health365→400+9.6%
abilities.vdata › upgrade_chonky › m_mapAbilityProperties.BonusHealth.m_strValue365 → 400file diff ↗
Frenzy
1
BUFFBullet Resist45%→55%+22.2%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorBulletResist.m_strValue45 → 55file diff ↗
Glass Cannon
1
BUFFMax Health-15%→-12%-20.0%
abilities.vdata › upgrade_glass_cannon › m_mapAbilityProperties.MaxHealthLossPercent.m_strValue-15 → -12file diff ↗
Healbane
2
BUFFHealing Reduction-40%→-45%+12.5%
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-40 → -45file diff ↗
BUFFHealing Reduction-40%→-45%+12.5%
abilities.vdata › upgrade_healbane › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-40 → -45file diff ↗
Healing Nova
2
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.TechRangeMultiplier.m_strValue— → 8file diff ↗This update's notes: no line mentions this
NEWRadius6%
abilities.vdata › upgrade_health_nova › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue— → 6file diff ↗
Healing Rite
1
BUFFRegen Duration19s→20s+5.3%
abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.RegenDuration.m_strValue19 → 20file diff ↗
Heroic Aura
1
BUFFCooldown32s→25s-21.9%
abilities.vdata › upgrade_dps_aura › m_mapAbilityProperties.AbilityCooldown.m_strValue32 → 25file diff ↗
Improved Burst
1
NERFMax Health Bonus Damage9%→8%-11.1%
abilities.vdata › upgrade_magic_shock › m_mapAbilityProperties.MaxHealthDamage.m_strValue9 → 8file diff ↗
Improved Cooldown
111
NEWAmmo10%
abilities.vdata › upgrade_magic_tempo › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 10file diff ↗
BUFFSpirit Shield Health75→100+33.3%
abilities.vdata › upgrade_magic_tempo › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue75 → 100file diff ↗
NERFCooldown Reduction16%→14%-12.5%
abilities.vdata › upgrade_magic_tempo › m_mapAbilityProperties.CooldownReduction.m_strValue16 → 14file diff ↗
Inhibitor
1
NERFMovement Slow25%→20%-20.0%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.SlowPercent.m_strValue25 → 20file diff ↗
Intensifying Magazine
1
BUFFTime for Max Damage3s→2.7s-10.0%
abilities.vdata › upgrade_intensifying_clip › m_mapAbilityProperties.ShootDurationForMax.m_strValue3 → 2.7file diff ↗
Lifestrike
1
BUFFBullet Resist8%→10%+25.0%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.BulletResist.m_strValue8 → 10file diff ↗
Long Range
11
NEWWeapon Damage10%
abilities.vdata › upgrade_long_range › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 10file diff ↗
NERFWeapon Damage40%→30%-25.0%
abilities.vdata › upgrade_long_range › m_mapAbilityProperties.LongRangeBonusWeaponPower.m_strValue40 → 30file diff ↗
Magic Carpet
2
NEWAbility Range10%
abilities.vdata › upgrade_magic_carpet › m_mapAbilityProperties.TechRangeMultiplier.m_strValue— → 10file diff ↗
NEWRadius10%
abilities.vdata › upgrade_magic_carpet › m_mapAbilityProperties.TechRadiusMultiplier.m_strValue— → 10file diff ↗
Melee Charge
11
NERFWeapon Damage12%→10%-16.7%
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue12 → 10file diff ↗
DELHealth Regen1
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BonusHealthRegen.m_strValue1 → —file diff ↗
Restorative Locket
11
NEWMelee Resist25%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.MeleeResistPercent.m_strValue— → 25file diff ↗
NERFSpirit Power5→0-100.0%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.TechPower.m_strValue5 → 0file diff ↗
Restorative Shot
11
NEWBullet Shield Health90
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 90file diff ↗
DELBullet Resist7%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.BulletResist.m_strValue7 → —file diff ↗
Return Fire
1
NERFDuration7s→6s-14.3%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.AbilityDuration.m_strValue7 → 6file diff ↗
Shadow Weave
1
BUFFSpot Radius18m→22m+22.2%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.SpottedRadius.m_strValue"18m" → "22m"file diff ↗
Sharpshooter
11
NEWWeapon Damage20%
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 20file diff ↗
NERFWeapon Damage70%→50%-28.6%
abilities.vdata › upgrade_sharpshooter › m_mapAbilityProperties.LongRangeBonusWeaponPower.m_strValue70 → 50file diff ↗
Silencer
1
NEWSpirit Resist12%
abilities.vdata › upgrade_silencer › m_mapAbilityProperties.TechResist.m_strValue— → 12file diff ↗
Siphon Bullets
1
NEWWeapon Damage15%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 15file diff ↗
Slowing Bullets
1
BUFFSpirit Power5→6+20.0%
abilities.vdata › upgrade_slowing_bullets › m_mapAbilityProperties.TechPower.m_strValue5 → 6file diff ↗
Slowing Hex
311
NEWBonus Health75
abilities.vdata › upgrade_containment › m_mapAbilityProperties.BonusHealth.m_strValue— → 75file diff ↗
NEWComponent ItemsEnduring Spirit
abilities.vdata › upgrade_containment › m_vecComponentItems— → ["upgrade_resilience"]file diff ↗
NEWSpirit Lifesteal10%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue— → 10file diff ↗
NERFDamage70→40-42.9%
abilities.vdata › upgrade_containment › m_mapAbilityProperties.Damage.m_strValue70 → 40file diff ↗
DELSprint Speed1m/s
abilities.vdata › upgrade_containment › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"1m" → —file diff ↗
Soul Rebirth
11
abilities.vdata › upgrade_rebirth › m_mapAbilityProperties.SpawnTimePenalty.m_strValue15 → 30file diff ↗This update's notes: no line mentions this
OFFDisabledfalse→true
abilities.vdata › upgrade_rebirth › m_bDisabled"false" → "true"file diff ↗
Spirit Armor
1
BUFFSpirit Resist20%→22%+10.0%
abilities.vdata › upgrade_tech_armor › m_mapAbilityProperties.TechResist.m_strValue20 → 22file diff ↗
Superior Cooldown
1
NEWAmmo15%
abilities.vdata › upgrade_cooldown_reduction › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 15file diff ↗
Toxic Bullets
1
NERFBleed Damage5→2.5-50.0%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.DotHealthPercent.m_strValue5 → 2.5file diff ↗
Vampiric Burst
1
BUFFCooldown34s→30s-11.8%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.AbilityCooldown.m_strValue34 → 30file diff ↗
Veil Walker
2
BUFFAmmo12%→15%+25.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusClipSizePercent.m_strValue12 → 15file diff ↗
BUFFWeapon Damage10%→15%+50.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue10 → 15file diff ↗
Withering Whip
111
NEWDamage50
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.Damage.m_strValue— → 50file diff ↗
BUFFCooldown22s→18s-18.2%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 18file diff ↗
NERFBullet Resist-14%→-11%-21.4%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BulletArmorReduction.m_strValue-14 → -11file diff ↗
Guardian
1
npc_units.vdata › alt_npc_boss_tier1 › m_flPlayerDPS106 → 116file diff ↗This update's notes: no line mentions this
Base Guardian
1
npc_units.vdata › npc_barrack_boss › m_flPlayerDPS106 → 116file diff ↗This update's notes: no line mentions this
Guardian
1
npc_units.vdata › npc_boss_tier1 › m_flPlayerDPS106 → 116file diff ↗This update's notes: no line mentions this
Neutral gargoyle
1
npc_units.vdata › neutral_gargoyle › m_flGoldReward220 → 210file diff ↗This update's notes: no line mentions this
Sinner's Sacrifice
1
npc_units.vdata › neutral_sinners_sacrifice › m_bSpawnBreakablesOnDeath— → truefile diff ↗This update's notes: no line mentions this
Neutral trashbug
1
npc_units.vdata › neutral_trashbug › m_flGoldReward44 → 42file diff ↗This update's notes: no line mentions this
Gutter Ghoul II
1
NERFSoul Bounty88→84-4.5%
npc_units.vdata › neutral_trooper_normal › m_flGoldReward88 → 84file diff ↗
Gutter Ghoul III
1
NERFSoul Bounty220→210-4.5%
npc_units.vdata › neutral_trooper_strong › m_flGoldReward220 → 210file diff ↗
Gutter Ghoul I
1
NERFSoul Bounty44→42-4.5%
npc_units.vdata › neutral_trooper_weak › m_flGoldReward44 → 42file diff ↗
Neutral whack a ghost
1
npc_units.vdata › neutral_whack_a_ghost › m_flGoldReward88 → 84file diff ↗This update's notes: no line mentions this
Super neutral herotest
1
npc_units.vdata › npc_super_neutral_herotest › m_flGoldReward44 → 42file diff ↗This update's notes: no line mentions this
Spider animating
All fields (1)
Rejuvenator rules
1
generic_data.vdata › m_RejuvParams › m_TrooperHealthMult[1.5, 1.7, 1.9] → [1.95, 2.2, 2.5]file diff ↗This update's notes: no line mentions this
Pulldown to ground
NEWAdded to the game files · 1 fields
All fields (1)
NEWAdded to game data—

Cosmetic fields changed: audio 48, ui 114, visual 34.

Text changes234
  • Bounce Pad · descriptionDrop a bounce pad in the world that sends you and other heroes flying. You will stomp down on landing, dealing damage to any nearby enemies.→Drop a bounce pad in the world that sends you and other heroes flying. You will Stomp on landing, dealing damage to any nearby enemies. · · The Stomp can only occur once per Bounce Pad.
  • Bounce Pad · T1 descriptionYou and allies gain a +[Speed On Land]m/s movement speed bonus for [Speed On Land Duration]s on landing→You and allies gain a +[Speed On Land]m/s move speed bonus for [Speed On Land Duration]s on landing
  • Arctic Beam · descriptionShoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.→Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced move speed while using Arctic Beam. The beam may also claim Souls.
  • Life Drain · descriptionCreate a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. · [Alt-Cast] to give health to friendly Heroes. · Press [[In ability2]] to cancel.→Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced by half. · [Alt-Cast] to give health to friendly Heroes. · Press [[In ability2]] to cancel.
  • Grand Finale!NEW Grand Finale!
  • Grand Finale! · descriptionNEW Prepare three AMAZING bolts of magic. Each bolt applies a Fading Slow and deals Spirit Damage, increased for every bolt fired.
  • Grand Finale! · T3 descriptionNEW +[Damage Per Shot] Damage Per Bolt. Refund [Bolt Refund Per Kill] Bolt per Kill
  • Spectral Assistant · descriptionSummon an Assistant at the target location. They mimic your attacks, throwing cards that deal Spirit Damage. · · Press [[In ability2]] to swap positions with your Assistant.→Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage. · · While the Assistant is out, you can press [[In ability2]] to swap positions with your Assistant. This effect can only happen once. · · Casting Spectral Assistant also reloads your weapon.
  • Vexing Bolt · descriptionFire a bolt of magic that deals Spirit Damage and applies a Fading Slow. · · Press [[In ability1]] to redirect the bolt towards your crosshairs.→Fire a bolt of magic that deals Spirit Damage and applies a Fire Rate Slow. · · Press [[In ability1]] to redirect the bolt towards your crosshairs.
  • Vexing Bolt · T3 description+[Projectile Redirect Count] Max Redirects and +[Damage] Damage→Increased Bolt Velocity and +[Damage] Damage
  • Propulsion gel · descriptionFire a wave of propulsion gel that grants increased movement speed for allies. Unit's hit by the gel wave will be covered by gel and leave a trail behind them→Fire a wave of propulsion gel that grants increased move speed for allies. Unit's hit by the gel wave will be covered by gel and leave a trail behind them
  • Sleep Dagger · T3 descriptionApplies [Bullet Resist Reduction]% Bullet Resist for [Bullet Resist Reduction Duration]s on wake-up.→Applies [Bullet Resist Reduction]% Bullet Resist and [Fire Rate Slow]% Fire Rate Slow for [Bullet Resist Reduction Duration]s on wake-up.
  • Teammate armor buff · T1 descriptionAdd movement speed bonus effect +[Speed Bonus]m/s→Add move speed bonus effect +[Speed Bonus]m/s
  • Spectral SilkNEW Spectral Silk
  • Trapper fear/trapper fear modifierNEW Fear
  • Spectral Silk · descriptionNEW Dealing Spirit Damage builds an increasing Slow. Once full, the buildup is consumed to apply an Immobilize and a burst of Spirit Damage. · · This effect has a cooldown per target.
  • Bottled PhantasmicideNEW Bottled Phantasmicide
  • Bottled Phantasmicide · descriptionNEW Throw a jar that leaves a pool of poison, dealing Damage and Slowing. The pool spreads over time, growing in size.
  • Trapper spiderjarNEW Jar of Terror
  • Trapper spiderjar · descriptionNEW Throw a jar that detonates on impact, dealing Spirit Damage. The jar releases Spiders that chase nearby enemies, dealing additional Spirit Damage. · · Spiders can be shot and destroyed by enemies.
  • Trapper spiderjar · T3 descriptionNEW Spiders steal +[Spirit Res Stolen Per Stack]% Spirit Resist for [Spirit Steal Duration]s
  • Pest BarrierNEW Pest Barrier
  • Pest Barrier · descriptionNEW Apply a barrier to a target ally, granting Spirit Shield. As long as the shield holds, it periodically deals Spirit Damage and Slows.
  • Crawling PlagueNEW Crawling Plague
  • Trapper spiderwave/trapper stealspirit buffNEW Spidertide
  • Trapper spiderwave/trapper stealspirit debuffNEW Spidertide
  • Crawling Plague · descriptionNEW Release a wave of spectral spiders that chase enemies and explode, dealing Spirit Damage. · · Hit enemies are poisoned, temporarily losing Spirit and Spirit Resist. This effect can stack multiple times.
  • Crawling Plague · T2 descriptionNEW Additional -[Spirit Reduced Per Stack] Spirit and -[Spirit Reduced Per Stack]% Spirit Resistance
  • Crawling Plague · T3 descriptionNEW Summon +[Spider Count] Spiders
  • SilktrapNEW Silktrap
  • Trapper webwall/modifier webwall debuffNEW Webbed
  • Silktrap · descriptionNEW Create a thread of web between two surfaces. Enemies who touch the web take Damage and are Slowed.
  • Silktrap · T3 descriptionNEW The Web also Disarms for [Disarm Duration]s
  • Screwjab Dagger · T3 description+[Slow Duration] Slow Duration and remove [Stamina Reduction] Stamina→+[Slow Duration]s Slow Duration and remove [Stamina Reduction] Stamina
  • Slither · T3 description+[Slide Resist]% Tech & Bullet Resist while Sliding→+[Slide Resist]% Spirit & Bullet Resist while Sliding
  • Alchemical Flask · descriptionThrow a flask that damages, slows movement, and reduces the weapon damage and of enemies it hits.→Throw a flask that damages, slows movement, and reduces the weapon damage of enemies it hits.
  • Willpower · descriptionGain a spirit shield and bonus movement speed.→Gain a spirit shield and bonus move speed.
  • Willpower · quipGain a spirit shield and movement speed→Gain a spirit shield and move speed
  • Last Stand · descriptionAfter charging for [Ability Cast Delay]s, release pulses that damage enemies and heal you based on the damage done. · While channeling Last Stand you are have greatly increased bullet resist.→After charging for [Ability Cast Delay]s, release pulses that damage enemies and heal you based on the damage done. · While channeling Last Stand you are have greatly increased bullet and spirit resist.
  • Last Stand · T3 descriptionDEL [Ability Cooldown]s Cooldown and Gain Unstoppable Status Resist while channeling.
  • Wrecker salvage/modifier wrecker salvageNEW Tethered
  • Consume · descriptionStuns an enemy trooper or NPC, damaging them while held. A successful kill provides a fire rate bonus, and restores a Bio Blast charge. This bonus stacks independently→Latches onto an Enemy, damaging them while attached. A successful kill provides a fire rate bonus, and restores a Bio Blast charge. This bonus stacks independently.
  • Consume · T1 descriptionDEL [Salvage Bonus Health] health restored per kill.
  • Consume · T3 descriptionNEW +[Ability Unit Target Limit] additional targets
  • Wrecking Ball · descriptionCreate a large ball of scrap that can be thrown, damaging and stunning anything it hits. The ball takes time to create and you move slower while carrying it.→Create a large ball of scrap that can be thrown, damaging and stunning the first enemy hit. The ball takes time to create and you move slower while carrying it.
  • abilitybuttonhint icepathdownNEW Pitch Down
  • abilitybuttonhint icepathupNEW Pitch Up
  • abilitybuttonhint magicboltredirectNEW Redirect Bolt
  • abilitybuttonhint magicianbigboltfireNEW Fire Bolt
  • Stat nameMovement Speed→Move Speed
  • affectedproperty new valueNEW [Val New][Val Postfix]
  • Stat nameNEW Ball Radius
  • Stat unitNEW m
  • Stat nameMovement Speed→Move Speed
  • Stat nameNEW Proc Damage
  • Stat nameNEW Spirit Damage Threshold
  • Kinetic Carbine · descriptionStart charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. · · You can slow time on yourself by pressing [[Iv attack2]] while an empowered shot is available.→Start charging your weapon and gain increased move speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. · · You can slow time on yourself by pressing [[Iv attack2]] while an empowered shot is available.
  • Time Wall · descriptionCreate a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.→Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.
  • Time Wall · T2 descriptionNEW Timewall deals [Damage Pct Per Wall Hit]% Max Health Damage
  • Shadow Transformation · descriptionBecome infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, and you gain immunity to negative status effects. You are unable to die in this mode.→Become infused with [Hero name]'s shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, gain immunity to negative status effects, damage resists and Heal. · Duration is extended if [Hero name] gets a hero kill.
  • Slow target · descriptionSlows the target enemy's movement speed.→Slows the target enemy's move speed.
  • Sticky Bomb · T3 descriptionOn Attach, disarms the target for [Debuff Duration]s→On Attach, target deals [Outgoing Damage Penalty Percent]% less damage for [Debuff Duration]s
  • Quantum Entanglement · description[Hero name] briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max [Fire Rate Bonus Duration Max]s). Can be cast with [[Key alt cast]] to also bring nearby allies and give them half fire rate bonus.→[Hero name] briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max [Fire Rate Bonus Duration Max]s). Can be Alt-Cast to also bring nearby allies and give them half fire rate bonus.
  • dashboard compilingshadersNEW Preloading Map and Compiling Shaders {d:prewarm_progress} of {d:prewarm_progress_total}
  • dashboard compilingshaders descNEW Completed {d:prewarm_progress} of {d:prewarm_progress_total}
  • dashboard compilingshaders play tooltipNEW Waiting For Map Preload and Shader Compiling To Finish.
  • dashboard compilingshaders titleNEW Pre-loading Map and Shaders
  • graphicssettingswarning titleNEW Graphics Settings Recommendation
  • HUD · quickbuyNEW Quickbuy
  • HUD · quickbuy emptyNEW Add to Quickbuy with
  • HUD · quickbuy instructionalNEW Add/Remove from Quickbuy with
  • HUD · quickbuy instructional readyNEW Press [[Key purchase quickbuy]] to Purchase
  • HUD · quickbuy itemsreadyNEW {i:items_ready}
  • HUD · quickbuy modcostNEW {i:mod_cost}
  • HUD · quickbuy modnameNEW [Mod name]
  • HUD · quickbuy queuesizeNEW {i:queue_size}
  • HUD · quickbuy shortNEW Quick · Buy
  • HUD · quickbuy toastlabelNEW Item Purchased
  • HUD · quickbuy tooltipNEW You click to buy any of these items or press [[Key purchase quickbuy]] while in range of the shop to buy your next quickbuy item.
  • HUD · quickbuy tooltip autobuyNEW When you are in range of the shop and can afford this item, it will be purchased (this ignored when free pruchasing, such as in Sandbox Mode, is enabled).
  • HUD · quickbuy tooltip emptyNEW Use [M2] to add or remove items from your Quickbuy queue, [Ctrl] + [M2] will remove all items and start fresh with your new selection.
  • HUD · recentpurchasesNEW Recent Purchases:
  • keybind adsZoom→Alt-Fire
  • keybind mouse wheelMouse Wheel→Chat Wheel
  • keybind purchase quickbuyNEW Purchase Quickbuy
  • lowlatencyvsyncrecommendation nvidiaNEW It looks like you have NVIDIA G-Sync enabled but not both V-Sync and NVIDIA Reflex. Enabling all three settings together is recommended for an optimal gameplay experience.
  • matchdetails team resultDEL [Team name] · [Outcome label]
  • matchdetails team results bottomNEW [Outcome label]
  • matchdetails team results topNEW [Team name]
  • Matchmaking · stopped headerNEW Removed from match making
  • Matchmaking · stopped reason herolabsclosedNEW Hero Labs match making is now closed.
  • Matchmaking · stopped reason rankedclosedNEW Ranked match making is now closed.
  • Matchmaking · stopped reason unspecifiedNEW You have been removed from match making.
  • Matchmaking · stopped reason versionupdatedNEW Your client version is no longer compatible, and you have been removed from match making. Please restart the game to update your client.
  • patchnotes herolabs hero astro 311/04/2024 · Bounce Pad: Updated to only allow one Stomp per Bounce Pad Bounce Pad: Allies no longer receieve particle effects when hitting a Bounce Pad→11/07/2024 · Bounce Pad: Updated to only allow one Stomp per Bounce Pad Bounce Pad: Allies no longer receive particle effects when hitting a Bounce Pad Gun: Updated weapon kit VFX Powder Keg: Reduce VFX visual obstructions when close Crackshot: Reduce VFX visual obstructions for victim
  • patchnotes herolabs hero magician 3NEW 11/7/2024 · Now has an ultimate ability - Grand Finale Gun: Increase bullet capacity from 20 to 22 Vexing Bolt: Now applies 20% Fire Rate Slow, instead of Movement Slow Vexing Bolt: Damage increased from 100 to 120, Spirit Scaling from 1.2 to 1.4 Vexing Bolt: Debuff Duration increased from 2s to 5s Vexing Bolt: T2 Spirit Shred increased from -15% to -20% Vexing Bolt: T3 Upgrade now grants increase
  • patchnotes herolabs hero trapper 1NEW 11/07/2024 · Hero Added to Hero Labs
  • patchnotes herolabs hero wrecker 2NEW 11/07/2024 · Gun: Increase Clip Size from 10 to 15 Gun: Increase Bullets Per Second from 2.86 to 4 Gun: Reduce Bullet Damage from 25 to 21 Wrecking Ball: Now explodes on impact Wrecking Ball: Increase base Damage from 80 to 150 Wrecking Ball: Increase Boulder speed from 1500 to 2000 Wrecking Ball: Increase Boulder force from 280 to 1500 Wrecking Ball: Increase Boulder cast time from 1.2s to 1.4s W
  • privatelobby experimental heroes offNEW Experimental Heroes Disabled
  • privatelobby experimental heroes onNEW Experimental Heroes Enabled
  • purchasemessage[Target] [Persona] [Sold Or Purchased Text] [Message]→[Param 1]
  • quickbuy auto buy enableNEW Quickbuy Auto Purchase
  • quickbuy auto buy enable tooltipNEW If enabled, continually check if you can afford the next item in your quickbuy queue and purchase it if you are within range of a shop.
  • refreshraterecommendationNEW It looks like your display has a {d:max_refresh_rate} Hz mode but it's currently running at {d:curr_refresh_rate} Hz. Using the highest refresh rate your display supports is generally recommended for an optimal gameplay experience.
  • scoreboard obj damageNEW Obj Dmg:
  • Settings · active window unpauseNEW Force Game Focus when Game is Unpaused
  • Settings · active window unpause tooltipNEW Turn this on to focus the game window into focus when the game is about to unpause.
  • Settings · chatNEW Chat
  • Settings · chat filter allow friendlyFriendly players (friends, party members, and guild members)→Friendly players (friends, party members)
  • Settings · chat filter onlyfriendsOnly show chat from friends, party, and guild→Only show chat from friends and party
  • Settings · contextual slot invalidNEW No Context Pings
  • Settings · crosshair static pip gapNEW Static Pip Gap
  • Settings · dfaoDistance Field AO→Distance Field Shadows
  • Settings · distancefield reflectionsDEL Distance Field Reflections
  • Settings · distancefield reflections descDEL WIP feature using distance fields for specular occlusion. Performance degrades with more characters on screen but should improve in future updates. · · Performance cost: heavy/varies
  • Settings · distancefield shadowsDEL Distance Field Shadows
  • Settings · distancefield shadows descDEL Dynamic objects cast shadows in cheaper non-shadow mapped lights. · · Performance cost: moderate/varies
  • Settings · fogqualityNEW Fog Quality
  • Settings · fogquality descNEW Lower settings reduce volumetric fog resolution to improve performance on lower-end systems.
  • Settings · fogquality highNEW High
  • Settings · fogquality lowNEW Low
  • Settings · glyph lock modeNEW Glyph Mode
  • Settings · glyph lock mode gamepadNEW GamePad only
  • Settings · glyph lock mode kbmNEW Keyboard & Mouse only
  • Settings · glyph lock mode offNEW Automatic
  • Settings · glyph lock mode tooltip gamepadNEW Only GamePad glyphs will be displayed (note: a controller must be connected)
  • Settings · glyph lock mode tooltip kbmNEW Only Keyboard and Mouse Glyphs will be displayed.
  • Settings · glyph lock mode tooltip offNEW Binding Glyphs Automatically change based on the source of the last button pressed.
  • Settings · gsyncNEW NVIDIA G-Sync:
  • Settings · gsync disabledNEW Disabled
  • Settings · gsync enabledNEW Enabled
  • Settings · gsync infoNEW NVIDIA G-Sync allows a display to dynamically change its refresh rate to match the game's frame rate where possible, resulting in a smoother visual experience. It is only available on certain displays and is most effective when the game's frame rate is below the display mode's maximum refresh rate. It can be enabled outside the game using the NVIDIA Control Panel. You may need to restart the game
  • Settings · socialNEW Social
  • Settings · steam inputNEW Controller Settings
  • Settings · steam input no controllerNEW Controller(s) not detected
  • Settings · steam input open configuratorNEW Open Steam Input Configurator
  • Settings · steam text filterNEW Steam Text Filter Settings
  • Settings · steaminputNEW Controller
  • steamshare desc allied objectivedestroyedNEW Your %victim_name% has been destroyed
  • steamshare desc death playerNEW You were killed by %killer_name%
  • steamshare desc enemy objectivedestroyedNEW Enemy %victim_name% has been destroyed
  • steamshare desc kill playerNEW You killed %victim_name%
  • steamshare title allied objectivedestroyedNEW Allied %victim_name%
  • steamshare title death playerNEW Death
  • steamshare title enemy objectivedestroyedNEW Enemy %victim_name%
  • steamshare title kill playerNEW Kill
  • variablerefreshraterecommendation nvidiaNEW It looks like you have a display that supports NVIDIA G-Sync but it's not currently enabled. Enabling G-Sync is recommended for an optimal gameplay experience. It can be enabled outside the game using the NVIDIA Control Panel. You may need to restart the game before changes take effect.
  • weapon hero trapper setNEW Civil Servant
  • Stat nameNEW Consume Heal Percentage
  • Stat unitNEW %
  • Stat nameBonus Damage→Bonus Weapon Damage
  • Stat signNEW +
  • Stat nameNEW Damage Gain per Bolt
  • Stat nameEnemy Move Slow→Enemy Movement Slow
  • Stat nameMovement Speed→Move Speed
  • Stat nameNEW Dash Distance
  • Stat unitNEW %
  • Stat nameHealing From NPCs→Healing From NPCs / Orbs
  • Sinclair · loreHenry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation. When he was in high school he met Savannah, and their mutal love of stage magic sparked a whirlwind roma→Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation. When he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind rom
  • TrapperNEW Trapper
  • Trapper · loreNEW An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes. It's not a particularly glamorous job, and he really hates working with spiders, but those Knickerbocker season tickets don't pay for themselves.
  • Trapper · playstyleNEW The Trapper can infest the battlefield with their haunted spiders, leaving latent curses in key areas. If you let the Trapper have their way, you won't be able to navigate the map without springing some sort of trap.
  • Trapper · roleNEW Entrap enemies and control space
  • ignoreNEW Ignore
  • Stat nameImpact Move Slow→Impact Movement Slow
  • Stat nameNEW Jar Damage
  • menu botmatchmaking countDEL [Mm coopbot count] In Queue
  • Traveler · descriptionChanneled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain movement speed as well as fire rate until your next reload.→Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.
  • hook bonus movespeedHook Movement Speed→Hook Move Speed
  • nikuman self buff+Movement Speed→+Move Speed
  • uppercut movespeedUppercut Movement Speed→Uppercut Move Speed
  • Stat nameMove speed bonus→Move Speed bonus
  • Stat nameMove Slow→Movement Slow
  • Stat nameMovement speed penalty while shooting reduction→move speed penalty while shooting reduction
  • Cheat Death · T2 description+[Bonus Move Speed]% Bonus Movement speed when Cheat Death activates.→+[Bonus Move Speed]% Bonus move speed when Cheat Death activates.
  • Stat nameNEW Time on Kill
  • Stat unitNEW s
  • Stat signNEW +
  • Stat nameNEW Shield Spirit Resist
  • Stat unitNEW %
  • Stat nameMovement Speed Bonus→Move Speed Bonus
  • Stat nameNEW Spiders Released
  • Stat nameNEW Spider Damage
  • Stat nameNEW Spider Life Time
  • Stat unitNEW s
  • Stat nameNEW Spider Chase Distance
  • Stat unitNEW m
  • Stat nameNEW Spirit Reduction
  • Stat nameNEW Spirit Resist Reduction
  • Stat unitNEW %
  • Stat nameSpirit Power Steal Duration→Spirit Debuff Duration
  • statdesc ammodescNEW Ammo - The number of shots in your gun before requiring a reload
  • statdesc bulletevationdescNEW Bullet Evasion - Percentage chance of dodging incoming bullets
  • statdesc fireratedescNEW Fire Rate - Percentage modification to your gun's rate of fire
  • statdesc healingboostdescNEW Healing Effectiveness - Percentage modification to the effectiveness of your healing abilities
  • statdesc movespeeddescNEW Move Speed - Your current movement speed.
  • statdesc spiritlifestealdescNEW Spirit Lifesteal - Amount of health you regain from dealing Spirit Damage
  • statdesc spiritpowerdescNEW Spirit Power - Increases the effectiveness of your Abilities and Items
  • statdesc spiritresistdescNEW Spirit Armor - Your resistance to incoming Spirit Damage
  • statdesc weapondamagedescNEW Weapon Damage - Percentage modification to the damage of your Gun and Melee attacks
  • statdesc weaponlifestealdescNEW Weapon Lifesteal - Amount of health you regain from dealing Weapon Damage
  • statdesc weaponresistdescNEW Bullet Armor - Your resistance to incoming Bullet Damage
  • Stat nameNEW Magic Bolts
  • Ability speed · descriptionIncreases your movement speed while using any movement-based ability→Increases your move speed while using any movement-based ability
  • Ablative Coat · innateIncreases your forward movement speed over time. If Ablative Coat is reduced to 0 Bullet Resist, taking damage will reset the effect for 1.5s→Increases your forward move speed over time. If Ablative Coat is reduced to 0 Bullet Resist, taking damage will reset the effect for 1.5s
  • Smoke · descriptionGive you and teammates invisibility and a movement speed bonus. Attacking or taking damage will remove the invisibility. · Cast delay: [Ability Cast Delay]s.→Give you and teammates invisibility and a move speed bonus. Attacking or taking damage will remove the invisibility. · Cast delay: [Ability Cast Delay]s.
  • Fortitude · high health passive descriptionWhen you are above [Health Threshold]% health, you have bonus Weapon Damage and Movement Speed.→When you are above [Health Threshold]% health, you have bonus Weapon Damage and Move Speed.
  • Colossus · descriptionGain Bullet and Spirit Resist, and slow the movement and dash speed of enemies nearby. Your model size grows by 20%.→Gain Bullet and Spirit Resist, and slow the move and dash speed of enemies nearby. Your model size grows by 20%.
  • Slowing Hex · descriptionDeals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. · Does not affect target's stamina usage.→Deals Spirit Damage, Slows targets movement and dashes. Also Silences their movement-based items and abilities. · Does not affect target's stamina usage.
  • Lucky Shot · descriptionYour bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.→Your bullets have a chance to be empowered, causing them to deal bonus weapon damage and Slow on hit. · Bonus damage cannot Crit.
  • Heroic Aura · active descriptionProvides bonus Movement Speed and Fire Rate to you and nearby allies.→Provides bonus Move Speed and Fire Rate to you and nearby allies.
  • Fleetfoot · active descriptionGain bonus Movement Speed and Ammo.→Gain bonus Move Speed and Ammo.
  • Fleetfoot · passive descriptionRemoves the Movement Speed penalty while shooting.→Removes the Move Speed penalty while shooting.
  • Galvanic Storm · passive2When your spirit barrier is destroyed, you are empowered, granting [Buff Damage Mult]x shock damage and increased movement speed→When your spirit barrier is destroyed, you are empowered, granting [Buff Damage Mult]x shock damage and increased move speed
  • Mystic Slow · descriptionWhen the target takes Spirit Damage, they have their Movement Speed and Fire Rate reduced.→When the target takes Spirit Damage, they have their Move Speed and Fire Rate reduced.
  • Surge of Power · descriptionImbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed and maintain full speed while attacking.→Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.
  • Metal Skin · descriptionBecome immune to bullets and melee attacks.→Become immune to bullets.
  • Phantom Strike · descriptionTeleport to an enemy target, applying Disarm, Slow, and dealing damage.→Teleport to an enemy target, dealing damage, applying Disarm, Slow, and pulls them to the ground.
  • Dispel Magic · active descriptionPurge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus. · Cannot be used while Stunned or Slept.→Purge all negative effects currently applied to you. If any effects were removed, gain a move speed bonus. · Cannot be used while Stunned or Slept.
  • Divine Barrier (old) · descriptionProvide the target with Bullet Shield, Spirit Shield, and Movement Speed. Can be self-cast.→Provide the target with Bullet Shield, Spirit Shield, and Move Speed. Can be self-cast.
  • Ethereal Shift · descriptionYou enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you gain movement speed and spirit resist.→You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you gain move speed and spirit resist.
  • Sprint Boots · descriptionIncreases your forward movement speed over time. Taking damage resets the effect for 1.5s→Increases your forward move speed over time. Taking damage resets the effect for 1.5s
  • Stabilizer · descriptionRemoves the movement speed penalty while shooting, and increases bullet speed.→Removes the move speed penalty while shooting, and increases bullet speed.
  • Toxic Bullets · descriptionYour bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.→Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
  • Veil Walker · descriptionWalking through a cosmic veil grants you Stealth, increased Movement Speed and restores all Bullet and Spirit Shields.→Walking through a cosmic veil grants you Stealth, increased Move Speed and restores all Bullet and Spirit Shields.
  • Reactive Barrier · descriptionAutomatically deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.→Automatically restores one stamina and deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.
  • The Cube · buff descriptionAfter exiting the cube, the target has increased movement speed and stamina recovery for a short duration.→After exiting the cube, the target has increased move speed and stamina recovery for a short duration.
  • The Cube · T1 descriptionIncreases Movement Speed and Stamina Recovery→Increases Move Speed and Stamina Recovery
  • Stat nameNEW Max Web Distance
  • Stat unitNEW m
  • Stat nameNEW Web Duration
  • Stat unitNEW s
Game files4187
  • animation+31 / −24 / ~14
  • data+0 / −0 / ~80
  • hero_model+39 / −14 / ~814
  • material+176 / −390 / ~853
  • model+182 / −101 / ~812
  • npc_model+19 / −25 / ~246
  • other+2 / −0 / ~29
  • particles+71 / −0 / ~47
  • sound+36 / −0 / ~46
  • ui+11 / −0 / ~125

Hero model folders: archer (modified), astro (modified), atlas_detective (added/modified/removed), atlas_detective_v2 (modified), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified/removed), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (added/modified/removed), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_explorer (modified), kelvin_v2 (added/modified), lash (modified), lash_v2 (modified/removed), magician (modified), mirage (modified), mirage_v2 (added), nano (modified), prof_dynamo (modified/removed), rutger (modified), shiv (added/modified/removed), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tengu (modified), thumper (modified), tokamak (modified), trapper (added), vandal (modified), vindicta (added/modified/removed), viper (modified), viscous (added/modified/removed), viscous_v2 (modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato (modified), yamato_v2 (modified)

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