BUFFHover Time0s→3s
abilities.vdata › citadel_ability_bull_leap › m_flHoverTime0 → 3file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_bull_leap › m_flHoverTime0 → 3file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue100 → 110file diff ↗abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue150 → "4.2m"file diff ↗abilities.vdata › citadel_ability_self_vacuum › m_flMaxMovespeed— → 600file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_self_vacuum › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{VacuumRadius}.m_strBonus"3m" → "2m"file diff ↗abilities.vdata › ability_power_jump › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 33file diff ↗abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.8 → 0.4file diff ↗abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue"3.5m" → "4m"file diff ↗abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.AbilityCooldown.m_strValue29 → 27file diff ↗abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -13file diff ↗abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.DamageBonusFixedPerStack.m_bDamageAffectedByEffectiveness— → truefile diff ↗heroes.vdata › hero_astro › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL28 → 33file diff ↗abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastRange.m_strValue"10m" → "12m"file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.BossDamagePercent.m_strValue— → 50file diff ↗abilities.vdata › ability_icebeam › m_mapAbilityProperties.ChannelSlowPercent.m_strValue— → 8file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_icebeam › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue"6m" → -1file diff ↗abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.ArmingDuration.m_strValue1 → 0.5file diff ↗abilities.vdata › ability_blood_bomb › m_projectileInfo.m_nBehaviors"PBF_StickToTarget | PBF_StickToWorld | PBF_DetonateOnHitWorld" → "PBF_StickToTarget | PBF_StickToWorld | PBF_StartDetonateTimeOnHitTarget | PBF_StartDetonateTimeOnHitWorld"file diff ↗abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 100file diff ↗abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 6file diff ↗abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretAttackRange.m_strValue"30m" → "25m"file diff ↗abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretHealthScaling.m_strValue40 → 30file diff ↗abilities.vdata › ability_ult_combo › m_mapAbilityProperties.BonusHealthOnKill.m_strValue25 → 30file diff ↗abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 24file diff ↗abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 45file diff ↗abilities.vdata › synth_barrage › m_mapAbilityProperties.DamagePerProjectile.m_strValue40 → 35file diff ↗abilities.vdata › synth_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{DamagePerProjectile}.m_strBonus20 → 15file diff ↗abilities.vdata › ability_power_surge › m_mapAbilityProperties.BonusPerChain.m_subclassScaleFunction.m_flStatScale0.06552 → 0.16552file diff ↗abilities.vdata › ability_power_surge › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.104832 → 0.204832file diff ↗abilities.vdata › citadel_ability_static_charge › m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS" → "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"file diff ↗abilities.vdata › citadel_ability_static_charge › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI"file diff ↗abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.LowHealthEnemyDamageBonus.m_strValue130 → 145file diff ↗abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.DebuffDuration.m_strValue5 → 6file diff ↗heroes.vdata › hero_viscous › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL33 → 38file diff ↗abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BulletResist.m_strValue— → 80file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.StatusResistancePercent.m_strValue— → 80file diff ↗abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.TechResist.m_strValue— → 80file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 100file diff ↗abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus1 → 1.5file diff ↗abilities.vdata › citadel_ability_infinity_slash › m_BuffModifier.m_nEnabledStateMask"MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_INVULNERABLE | MODIFIER_STATE_TECH_UNTARGETABLE | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_… → "MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_INFINITE_CLIP"file diff ↗This update's notes: no line mentions thisabilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BulletLifestealPercent.m_strValue— → 30file diff ↗abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 25file diff ↗abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityDuration.m_strValue— → 6file diff ↗abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BonusFireRate.m_strValue— → 15file diff ↗abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.ReloadSpeedMultipler.m_strValue— → -20file diff ↗abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 8file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 20file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AmmoPerSoul.m_strValue— → 2file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusHealth.m_strValue— → 50file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityDuration.m_strValue— → 4file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusFireRate.m_strValue— → 20file diff ↗abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.BonusHealth.m_strValue175 → 200file diff ↗abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.TechPower.m_strValue55 → 60file diff ↗abilities.vdata › upgrade_bullet_resist_shredder › m_mapAbilityProperties.BulletArmorReduction.m_strValue-10 → -12file diff ↗abilities.vdata › upgrade_bullet_resist_shredder › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 6file diff ↗abilities.vdata › upgrade_burst_fire › m_mapAbilityProperties.SlideScale.m_strValue— → 25file diff ↗abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.BulletLifestealPercent.m_strValue15 → 10file diff ↗abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue15 → 10file diff ↗abilities.vdata › upgrade_rupture › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 25file diff ↗abilities.vdata › upgrade_cardio_calibrator › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 1.5file diff ↗abilities.vdata › upgrade_cardio_calibrator › m_mapAbilityProperties.SlowResistancePercent.m_strValue35 → 40file diff ↗abilities.vdata › upgrade_self_bubble › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗abilities.vdata › upgrade_extra_charge › m_mapAbilityProperties.CooldownReductionOnChargedAbilities.m_strValue— → 7file diff ↗abilities.vdata › upgrade_extra_charge › m_mapAbilityProperties.BonusSpiritForChargedAbilities.m_strValue6 → 0file diff ↗abilities.vdata › upgrade_extra_charge › m_mapAbilityProperties.CooldownReductionOnChargedAbilities.m_eApplyFilter— → "EApplyFilter_OnlyIfHasCharges"file diff ↗abilities.vdata › upgrade_improved_spirit › m_mapAbilityProperties.TechPower.m_strValue6 → 7file diff ↗abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorTechResist.m_strValue25 → 30file diff ↗abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.BulletResist.m_strValue— → 7file diff ↗abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.TechResist.m_strValue8 → 7file diff ↗abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.RegenDuration.m_strValue15 → 17file diff ↗abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.TotalHealthRegen.m_strValue350 → 370file diff ↗abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.TechPower.m_strValue15 → 18file diff ↗abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗abilities.vdata › upgrade_infuser › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 10file diff ↗abilities.vdata › upgrade_infuser › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 35file diff ↗abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityDuration.m_strValue— → 6file diff ↗abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue— → 20file diff ↗abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.BonusHealth.m_strValue— → 175file diff ↗abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue30 → 20file diff ↗abilities.vdata › upgrade_inhibitor › m_eItemSlotType"EItemSlotType_WeaponMod" → "EItemSlotType_Armor"file diff ↗This update's notes: no line mentions thisabilities.vdata › upgrade_target_stun › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 30file diff ↗abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.TechPower.m_strValue0 → 7file diff ↗abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_strValue40 → 45file diff ↗abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.SlowDuration.m_strValue1.5 → 2file diff ↗abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 26file diff ↗abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.InteruptCooldown.m_strValue4 → 5file diff ↗abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BonusHealth.m_strValue— → 75file diff ↗abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue— → 15file diff ↗abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 10file diff ↗abilities.vdata › upgrade_tech_bleed › m_mapAbilityProperties.TechDamagePercent.m_strValue30 → 40file diff ↗abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_subclassScaleFunction.m_flStatScale0.45864 → 0.6file diff ↗abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.AbilityDuration.m_strValue2 → 2.5file diff ↗abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCastRange.m_strValue"40m" → "45m"file diff ↗abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 40file diff ↗abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.MaxStacks.m_strValue15 → 18file diff ↗abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 24file diff ↗abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.BonusClipSizePercent.m_strValue30 → 35file diff ↗abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.RicochetDamagePercent.m_strValue40 → 45file diff ↗abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 30file diff ↗abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.AmbushBonusFireRate.m_strValue50 → 60file diff ↗abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.AmbushBonusTechPower.m_strValue40 → 55file diff ↗abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.HealthSteal.m_strValue40 → 45file diff ↗abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusSpirit.m_strValue35 → 40file diff ↗abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.CooldownReduction.m_strValue10 → 15file diff ↗abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.BonusSpirit.m_strValue20 → 25file diff ↗abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.BonusFireRate.m_strValue12 → 15file diff ↗abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.Stamina.m_strValue2 → 3file diff ↗abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.ChainRadius.m_strValue"7m" → "9m"file diff ↗abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.BonusHealth.m_strValue— → 150file diff ↗abilities.vdata › upgrade_surging_power › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue20 → 25file diff ↗abilities.vdata › upgrade_blitz_bullets › m_mapAbilityProperties.LocalBulletArmorReduction.m_strValue-6 → -5file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BonusHealth.m_strValue— → 500file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BulletResist.m_strValue— → 40file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 65file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.AbilityDuration.m_strValue— → 7file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue— → 20file diff ↗abilities.vdata › upgrade_colossus › m_mapAbilityProperties.ModelScaleGrowth.m_strValue— → 1.2file diff ↗abilities.vdata › upgrade_suppressor › m_mapAbilityProperties.AbilityDuration.m_strValue4 → 2.5file diff ↗abilities.vdata › upgrade_titan_round › m_mapAbilityProperties.BonusClipSizePercent.m_strValue65 → 75file diff ↗abilities.vdata › upgrade_unstoppable › m_mapAbilityProperties.SlowResistancePercent.m_strValue35 → 40file diff ↗This update's notes: no line mentions thisabilities.vdata › upgrade_unstoppable › m_mapAbilityProperties.TechResist.m_strValue40 → 20file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 15file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 200file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 20file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityDuration.m_strValue— → 12file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusFireRate.m_strValue— → 30file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.InvisAlertWhenFading.m_strValue— → 1file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.InvisDuration.m_strValue— → 4file diff ↗abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "3m"file diff ↗abilities.vdata › ability_item_pickup_effects › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗abilities.vdata › ability_item_pickup_effects › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗abilities.vdata › ability_item_pickup_effects › m_mapAbilityProperties.AbilityDuration.m_strValue— → 2file diff ↗abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourceGenPctScale.m_subclassScaleFunction.m_flStatScale— → -1file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_projectileInfo.m_flTriggerRadius— → 15file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_flSummonedCardStartSideOffset— → -10file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_strValue80 → 100file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.04832 → 1.25file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.NonPlayerCardResourceScale.m_strValue0.25 → 0.35file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_projectileInfo.m_flSpeed1000 → 1200file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardSummonInterval.m_strValue0.5 → —file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_flUnitTargetFibonacciCheckRadius300 → —file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_card_toss › m_flSummonedCardVerticalOffset100 → 115file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_psychic_pulse › m_flConeAngle90 → 110file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_psychic_pulse › m_flConeHalfWidth175 → 200file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 30file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.SenseRange.m_strValue"25m" → "30m"file diff ↗This update's notes: no line mentions thisabilities.vdata › citadel_ability_psychic_pulse › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -7file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 14, meta 1, ui 46, visual 10.
Hero model folders: archer (modified), astro (modified), atlas (removed), atlas_detective_v2 (modified), ballista (removed), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno (removed), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash (removed), lash_v2 (modified), medic (removed), mirage (modified), muscleguy (removed), nano (modified), pestilence (removed), prof_dynamo (modified), rutger (added/modified), shiv (modified/removed), shiv_ult (modified), skymonk (modified/removed), slork (modified), spectre (removed), sumo (removed), synth (modified/removed), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (modified), warden (modified), wraith (added/modified/removed), wraith_crimelord (removed), wraith_gen_man (added/modified/removed), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)