Builds / Build 4300

Build 4300

Tracked 2024-06-20 21:05 UTC · game build date Jun 20 2024 13:41:57 · part of 2024-06-20 update · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ modifiers.vdata ↗ generic_data.vdata ↗
80
entities with gameplay changes
258
gameplay fields
35
text changes
0
console variables

Gameplay data

Abrams
1
Seismic Impact1
abilities.vdata › citadel_ability_bull_leap › m_flHoverTime0 → 3file diff ↗This update's notes: no line mentions this
Bebop
2
Hyper Beam1
NERFCooldown100s→110s+10.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue100 → 110file diff ↗
Hook1
NERFProjectile › Trigger Radius0.9144m→0.8382m-8.3%
abilities.vdata › citadel_ability_hook › m_projectileInfo.m_flTriggerRadius36 → 33file diff ↗
Dynamo
12
Rejuvenating Aurora1
NERFChannel Move Speed150m/s→4.2m/s-97.2%
abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue150 → "4.2m"file diff ↗
Singularity11
abilities.vdata › citadel_ability_self_vacuum › m_flMaxMovespeed— → 600file diff ↗This update's notes: no line mentions this
NERFT1: Vacuum Radius3m→2m-33.3%
abilities.vdata › citadel_ability_self_vacuum › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{VacuumRadius}.m_strBonus"3m" → "2m"file diff ↗
Grey Talon
1
Rain of Arrows1
NERFCooldown30s→33s+10.0%
abilities.vdata › ability_power_jump › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 33file diff ↗
Haze
113
Bullet Dance2
BUFFCast Delay0.8s→0.4s-50.0%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.AbilityCastDelay.m_strValue0.8 → 0.4file diff ↗
BUFFChannel Move Speed3.5m/s→4m/s+14.3%
abilities.vdata › ability_bullet_flurry › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue"3.5m" → "4m"file diff ↗
Sleep Dagger11
BUFFCooldown29s→27s-6.9%
abilities.vdata › ability_sleep_dagger › m_mapAbilityProperties.AbilityCooldown.m_strValue29 → 27file diff ↗
NERFT2: Cooldown-15s→-13s-13.3%
abilities.vdata › ability_sleep_dagger › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -13file diff ↗
Smoke Bomb1
REWORKT2 upgradePurge On Invis 1→Stamina Recovery 40%, Stamina On Invis 1
Fixation1
NEWWeapon Damage · Damage Affected By Effectivenessyes
abilities.vdata › ability_stacking_damage › m_mapAbilityProperties.DamageBonusFixedPerStack.m_bDamageAffectedByEffectiveness— → truefile diff ↗
Holliday
1
Base stats1
BUFFHealth per boon28→33+17.9%
heroes.vdata › hero_astro › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL28 → 33file diff ↗
Ivy
11
Air Lift1
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.AbilityCastRange.m_strValue"10m" → "12m"file diff ↗This update's notes: no line mentions this
Kudzu Bomb1
NEWBoss Damage50%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.BossDamagePercent.m_strValue— → 50file diff ↗
Kelvin
11
Arctic Beam11
abilities.vdata › ability_icebeam › m_mapAbilityProperties.ChannelSlowPercent.m_strValue— → 8file diff ↗This update's notes: no line mentions this
CHANGEDChannel Move Speed6m/s→no limit
abilities.vdata › ability_icebeam › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue"6m" → -1file diff ↗
Lady Geist
11
Essence Bomb1
BUFFArming Duration1s→0.5s-50.0%
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.ArmingDuration.m_strValue1 → 0.5file diff ↗
Technical (1)
MECHProjectile › Behaviour+pbf startdetonatetimeonhittarget+pbf startdetonatetimeonhitworld−pbf detonateonhitworld
abilities.vdata › ability_blood_bomb › m_projectileInfo.m_nBehaviors"PBF_StickToTarget | PBF_StickToWorld | PBF_DetonateOnHitWorld" → "PBF_StickToTarget | PBF_StickToWorld | PBF_StartDetonateTimeOnHitTarget | PBF_StartDetonateTimeOnHitWorld"file diff ↗
Soul Exchange1
REWORKT3 upgradeRefresh Abilities 1→Fire Rate 40%, Self Buff Duration 8s, Spirit Resist 40%
McGinnis
62
Base stats2
BUFFHealth Regen1→2+100.0%
heroes.vdata › hero_forge › m_mapStartingStats.EBaseHealthRegen1 → 2file diff ↗
BUFFSpirit Resist20→25+25.0%
heroes.vdata › hero_forge › m_mapStartingStats.ETechArmorDamageReduction20 → 25file diff ↗
Spectral Wall1
BUFFCooldown35s→30s-14.3%
abilities.vdata › citadel_ability_fissure_wall › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗
Heavy Barrage1
BUFFCooldown110s→100s-9.1%
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 100file diff ↗
Mini Turret22
BUFFCharge Delay8s→6s-25.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue8 → 6file diff ↗
BUFFCooldown35s→30s-14.3%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗
NERFTurret Attack Range30m→25m-16.7%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretAttackRange.m_strValue"30m" → "25m"file diff ↗
NERFTurret Health40%→30%-25.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretHealthScaling.m_strValue40 → 30file diff ↗
Mo & Krill
1
Combo1
BUFFBonus Health On Kill25→30+20.0%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.BonusHealthOnKill.m_strValue25 → 30file diff ↗
Paradox
2
Kinetic Carbine1
NERFCooldown22s→24s+9.1%
abilities.vdata › citadel_ability_chrono_kinetic_carbine › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 24file diff ↗
Paradoxical Swap1
NERFCooldown35s→45s+28.6%
abilities.vdata › citadel_ability_chrono_swap › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 45file diff ↗
Pocket
2
Barrage2
NERFDamage Per Projectile40→35-12.5%
abilities.vdata › synth_barrage › m_mapAbilityProperties.DamagePerProjectile.m_strValue40 → 35file diff ↗
NERFT1: Damage Per Projectile20→15-25.0%
abilities.vdata › synth_barrage › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{DamagePerProjectile}.m_strBonus20 → 15file diff ↗
Seven
21
Power Surge2
BUFFDamage on Jump (spirit scaling)0.06552→0.1655+152.6%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.BonusPerChain.m_subclassScaleFunction.m_flStatScale0.06552 → 0.16552file diff ↗
BUFFShock Damage (spirit scaling)0.1048→0.2048+95.4%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.104832 → 0.204832file diff ↗
Static Charge1
MECHActivationpress→instant cast
abilities.vdata › citadel_ability_static_charge › m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS" → "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"file diff ↗
Technical (1)
MECHBehaviour+use instant cast unit target ui
abilities.vdata › citadel_ability_static_charge › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS" → "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI"file diff ↗
Vindicta
2
Assassinate1
BUFFBonus Damage130→145+11.5%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.LowHealthEnemyDamageBonus.m_strValue130 → 145file diff ↗
Crow Familiar1
BUFFDebuff Duration5s→6s+20.0%
abilities.vdata › citadel_ability_hornet_sting › m_mapAbilityProperties.DebuffDuration.m_strValue5 → 6file diff ↗
Viscous
1
Base stats1
BUFFHealth per boon33→38+15.2%
heroes.vdata › hero_viscous › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL33 → 38file diff ↗
Yamato
321
Shadow Transformation321
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BulletResist.m_strValue— → 80file diff ↗This update's notes: no line mentions this
NEWDebuff Resist80%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.StatusResistancePercent.m_strValue— → 80file diff ↗
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.TechResist.m_strValue— → 80file diff ↗This update's notes: no line mentions this
BUFFCooldown110s→100s-9.1%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.AbilityCooldown.m_strValue110 → 100file diff ↗
BUFFT3: Duration1s→1.5s+50.0%
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus1 → 1.5file diff ↗
abilities.vdata › citadel_ability_infinity_slash › m_BuffModifier.m_nEnabledStateMask"MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_INVULNERABLE | MODIFIER_STATE_TECH_UNTARGETABLE | MODIFIER_STATE_UNIT_STATUS_HEALTH_HIDDEN | MODIFIER_STATE_… → "MODIFIER_STATE_YAMATO_SHADOW_FORM | MODIFIER_STATE_INFINITE_CLIP"file diff ↗This update's notes: no line mentions this
Active Reload
NEWAdded to the game files · 16 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBullet Lifesteal30%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BulletLifestealPercent.m_strValue— → 30file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown25s
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 25file diff ↗
NEWDuration6s
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.AbilityDuration.m_strValue— → 6file diff ↗
NEWFire Rate15%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BonusFireRate.m_strValue— → 15file diff ↗
NEWItem Tier2
abilities.vdata › upgrade_active_reload › m_iItemTier— → "EModTier_2"file diff ↗
NEWItem slotWeapon
abilities.vdata › upgrade_active_reload › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗
NEWReload Time-20%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.ReloadSpeedMultipler.m_strValue— → -20file diff ↗
NEWWeapon Damage8%
abilities.vdata › upgrade_active_reload › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 8file diff ↗
All fields (6)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
Ammo Scavenger
NEWAdded to the game files · 15 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWAmmo20%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 20file diff ↗
NEWAmmo Per Soul2
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AmmoPerSoul.m_strValue— → 2file diff ↗
NEWBonus Health50
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusHealth.m_strValue— → 50file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWDuration4s
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityDuration.m_strValue— → 4file diff ↗
NEWFire Rate20%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusFireRate.m_strValue— → 20file diff ↗
NEWItem Tier1
abilities.vdata › upgrade_ammo_scavenger › m_iItemTier— → "EModTier_1"file diff ↗
NEWItem slotWeapon
abilities.vdata › upgrade_ammo_scavenger › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗
All fields (6)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
Boundless Spirit
2
BUFFBonus Health175→200+14.3%
abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.BonusHealth.m_strValue175 → 200file diff ↗
BUFFSpirit Power55→60+9.1%
abilities.vdata › upgrade_mega_spirit › m_mapAbilityProperties.TechPower.m_strValue55 → 60file diff ↗
Bullet Resist Shredder
2
BUFFBullet Resist-10%→-12%+20.0%
abilities.vdata › upgrade_bullet_resist_shredder › m_mapAbilityProperties.BulletArmorReduction.m_strValue-10 → -12file diff ↗
BUFFDuration5s→6s+20.0%
abilities.vdata › upgrade_bullet_resist_shredder › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 6file diff ↗
Burst Fire
1
NEWSlide Scale25
abilities.vdata › upgrade_burst_fire › m_mapAbilityProperties.SlideScale.m_strValue— → 25file diff ↗
Crippling Headshot
2
NERFBullet Lifesteal15%→10%-33.3%
abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.BulletLifestealPercent.m_strValue15 → 10file diff ↗
NERFSpirit Lifesteal15%→10%-33.3%
abilities.vdata › upgrade_banshee_slugs › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue15 → 10file diff ↗
Decay
1
BUFFCooldown27s→25s-7.4%
abilities.vdata › upgrade_rupture › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 25file diff ↗
Enduring Speed
11
NEWHealth Regen1.5
abilities.vdata › upgrade_cardio_calibrator › m_mapAbilityProperties.BonusHealthRegen.m_strValue— → 1.5file diff ↗
BUFFMovement Slow Resist35%→40%+14.3%
abilities.vdata › upgrade_cardio_calibrator › m_mapAbilityProperties.SlowResistancePercent.m_strValue35 → 40file diff ↗
Ethereal Shift
1
BUFFCooldown35s→30s-14.3%
abilities.vdata › upgrade_self_bubble › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗
Extra Charge
11
NEWCooldown Reduction For Charged Abilities7%
abilities.vdata › upgrade_extra_charge › m_mapAbilityProperties.CooldownReductionOnChargedAbilities.m_strValue— → 7file diff ↗
NERFBonus Spirit Power for Charged Abilites6→0-100.0%
abilities.vdata › upgrade_extra_charge › m_mapAbilityProperties.BonusSpiritForChargedAbilities.m_strValue6 → 0file diff ↗
Technical (1)
NEWCooldown Reduction For Charged Abilities · Apply FilterOnly If Has Charges
abilities.vdata › upgrade_extra_charge › m_mapAbilityProperties.CooldownReductionOnChargedAbilities.m_eApplyFilter— → "EApplyFilter_OnlyIfHasCharges"file diff ↗
Extra Spirit
1
BUFFSpirit Power6→7+16.7%
abilities.vdata › upgrade_improved_spirit › m_mapAbilityProperties.TechPower.m_strValue6 → 7file diff ↗
Frenzy
1
BUFFSpirit Resist25%→30%+20.0%
abilities.vdata › upgrade_fervor › m_mapAbilityProperties.FervorTechResist.m_strValue25 → 30file diff ↗
Healing Booster
11
NEWBullet Resist7%
abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.BulletResist.m_strValue— → 7file diff ↗
NERFSpirit Resist8%→7%-12.5%
abilities.vdata › upgrade_healing_booster › m_mapAbilityProperties.TechResist.m_strValue8 → 7file diff ↗
Healing Rite
2
BUFFRegen Duration15s→17s+13.3%
abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.RegenDuration.m_strValue15 → 17file diff ↗
BUFFTotal HP Regen350→370+5.7%
abilities.vdata › upgrade_health_stimpak › m_mapAbilityProperties.TotalHealthRegen.m_strValue350 → 370file diff ↗
Improved Spirit
1
BUFFSpirit Power15→18+20.0%
abilities.vdata › upgrade_soaring_spirit › m_mapAbilityProperties.TechPower.m_strValue15 → 18file diff ↗
Infuser
NEWAdded to the game files · 17 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWAmmo10%
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 10file diff ↗
NEWBonus Spirit12
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.BonusSpirit.m_strValue— → 12file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown35s
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 35file diff ↗
NEWDuration6s
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityDuration.m_strValue— → 6file diff ↗
NEWItem Tier1
abilities.vdata › upgrade_infuser › m_iItemTier— → "EModTier_1"file diff ↗
NEWItem slotSpirit
abilities.vdata › upgrade_infuser › m_eItemSlotType— → "EItemSlotType_Tech"file diff ↗
NEWSpirit Lifesteal20%
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.AbilityLifestealPercentHero.m_strValue— → 20file diff ↗
NEWSpirit Resist8%
abilities.vdata › upgrade_infuser › m_mapAbilityProperties.TechResist.m_strValue— → 8file diff ↗
All fields (7)
NEWAbility TypeItem
NEWActivationinstant cast
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
BUFFBehaviour+castable on ziplines
Inhibitor
1111
NEWBonus Health175
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.BonusHealth.m_strValue— → 175file diff ↗
NERFWeapon Damage30%→20%-33.3%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue30 → 20file diff ↗
DELComponent ItemsSlowing Bullets
abilities.vdata › upgrade_inhibitor › m_vecComponentItems["upgrade_slowing_bullets"] → —file diff ↗
abilities.vdata › upgrade_inhibitor › m_eItemSlotType"EItemSlotType_WeaponMod" → "EItemSlotType_Armor"file diff ↗This update's notes: no line mentions this
Knockdown
1
BUFFCooldown40s→30s-25.0%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 30file diff ↗
Leech
1
BUFFSpirit Power0→7
abilities.vdata › upgrade_damage_recycler › m_mapAbilityProperties.TechPower.m_strValue0 → 7file diff ↗
Lifestrike
2
BUFFLifesteal Heal40%→45%+12.5%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.LifestealHealPercent.m_strValue40 → 45file diff ↗
BUFFSlow Duration1.5s→2s+33.3%
abilities.vdata › upgrade_boxing_glove › m_mapAbilityProperties.SlowDuration.m_strValue1.5 → 2file diff ↗
Majestic Leap
2
NERFCooldown20s→26s+30.0%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.AbilityCooldown.m_strValue20 → 26file diff ↗
NERFInterrupt Cooldown4s→5s+25.0%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.InteruptCooldown.m_strValue4 → 5file diff ↗
Melee Charge
NEWAdded to the game files · 14 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Health75
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BonusHealth.m_strValue— → 75file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWItem Tier2
abilities.vdata › upgrade_melee_charge › m_iItemTier— → "EModTier_2"file diff ↗
NEWItem slotWeapon
abilities.vdata › upgrade_melee_charge › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗
NEWMelee Damage15%
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue— → 15file diff ↗
NEWWeapon Damage10%
abilities.vdata › upgrade_melee_charge › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue— → 10file diff ↗
All fields (7)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
BUFFCan target+enemy heroes+enemy minions+neutrals+enemy troopers
Mystic Reverb
1
BUFFDamage30%→40%+33.3%
abilities.vdata › upgrade_tech_bleed › m_mapAbilityProperties.TechDamagePercent.m_strValue30 → 40file diff ↗
Mystic Shot
1
BUFFSpirit Damage (spirit scaling)0.4586→0.6+30.8%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_subclassScaleFunction.m_flStatScale0.45864 → 0.6file diff ↗
Mystic Slow
1
BUFFDuration2s→2.5s+25.0%
abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.AbilityDuration.m_strValue2 → 2.5file diff ↗
Rescue Beam
2
BUFFCast Range40m→45m+12.5%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCastRange.m_strValue"40m" → "45m"file diff ↗
BUFFCooldown45s→40s-11.1%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 40file diff ↗
Restorative Locket
1
BUFFMax Stacks15→18+20.0%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.MaxStacks.m_strValue15 → 18file diff ↗
Return Fire
1
BUFFCooldown30s→24s-20.0%
abilities.vdata › upgrade_return_fire › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 24file diff ↗
Ricochet
2
BUFFAmmo30%→35%+16.7%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.BonusClipSizePercent.m_strValue30 → 35file diff ↗
BUFFRicochet Damage40%→45%+12.5%
abilities.vdata › upgrade_ricochet › m_mapAbilityProperties.RicochetDamagePercent.m_strValue40 → 45file diff ↗
Shadow Weave
12
NEWAmmo30%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 30file diff ↗
BUFFAmbush Bonus Fire Rate50→60+20.0%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.AmbushBonusFireRate.m_strValue50 → 60file diff ↗
BUFFAmbush Bonus Spirit Power40→55+37.5%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.AmbushBonusTechPower.m_strValue40 → 55file diff ↗
Silence Glyph
1
BUFFCooldown35s→30s-14.3%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.AbilityCooldown.m_strValue35 → 30file diff ↗
Siphon Bullets
1
BUFFHealth Steal40→45+12.5%
abilities.vdata › upgrade_siphon_bullets › m_mapAbilityProperties.HealthSteal.m_strValue40 → 45file diff ↗
Spiritual Overflow
2
BUFFBonus Spirit35→40+14.3%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusSpirit.m_strValue35 → 40file diff ↗
BUFFCooldown Reduction10%→15%+50.0%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.CooldownReduction.m_strValue10 → 15file diff ↗
Superior Stamina
3
BUFFBonus Spirit20→25+25.0%
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.BonusSpirit.m_strValue20 → 25file diff ↗
BUFFFire Rate12%→15%+25.0%
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.BonusFireRate.m_strValue12 → 15file diff ↗
BUFFStamina2→3+50.0%
abilities.vdata › upgrade_superior_stamina › m_mapAbilityProperties.Stamina.m_strValue2 → 3file diff ↗
Tesla Bullets
1
BUFFJump Radius7m→9m+28.6%
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.ChainRadius.m_strValue"7m" → "9m"file diff ↗
Vampiric Burst
12
NEWBonus Health150
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.BonusHealth.m_strValue— → 150file diff ↗
BUFFBehaviour+castable during other actions
abilities.vdata › upgrade_surging_power › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY"file diff ↗
BUFFWeapon Damage20%→25%+25.0%
abilities.vdata › upgrade_surging_power › m_mapAbilityProperties.BaseAttackDamagePercent.m_strValue20 → 25file diff ↗
Swift Striker
1
BUFFBullet Resist-6%→-5%-16.7%
abilities.vdata › upgrade_blitz_bullets › m_mapAbilityProperties.LocalBulletArmorReduction.m_strValue-6 → -5file diff ↗
Colossus
NEWAdded to the game files · 22 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBonus Health500
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BonusHealth.m_strValue— → 500file diff ↗
NEWBullet Resist40%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BulletResist.m_strValue— → 40file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown65s
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 65file diff ↗
NEWDuration7s
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.AbilityDuration.m_strValue— → 7file diff ↗
NEWItem Tier4
abilities.vdata › upgrade_colossus › m_iItemTier— → "EModTier_4"file diff ↗
NEWItem slotVitality
abilities.vdata › upgrade_colossus › m_eItemSlotType— → "EItemSlotType_Armor"file diff ↗
NEWMelee Damage20%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue— → 20file diff ↗
NEWModel Scale Growth1.2
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.ModelScaleGrowth.m_strValue— → 1.2file diff ↗
NEWMovement Slow20%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.SlowPercent.m_strValue— → 20file diff ↗
NEWRadius10m
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.Radius.m_strValue— → "10m"file diff ↗
All fields (10)
NEWAbility TypeItem
NEWActivationinstant cast
NEWBuff › Aura › Aura affects+enemy creeps+enemy heroes+enemy minions
NEWBullet Velocity254m/s
NEWSpirit Resist40%
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
NEWWeapon Damage20%
BUFFBehaviour+castable during other actions
Suppressor
1
NERFDuration4s→2.5s-37.5%
abilities.vdata › upgrade_suppressor › m_mapAbilityProperties.AbilityDuration.m_strValue4 → 2.5file diff ↗
Titanic Magazine
1
BUFFAmmo65%→75%+15.4%
abilities.vdata › upgrade_titan_round › m_mapAbilityProperties.BonusClipSizePercent.m_strValue65 → 75file diff ↗
Unstoppable
11
abilities.vdata › upgrade_unstoppable › m_mapAbilityProperties.SlowResistancePercent.m_strValue35 → 40file diff ↗This update's notes: no line mentions this
NERFSpirit Resist40%→20%-50.0%
abilities.vdata › upgrade_unstoppable › m_mapAbilityProperties.TechResist.m_strValue40 → 20file diff ↗
Veil Walker
NEWAdded to the game files · 22 fields
NEWAbility Unit Target Limit1
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWAmmo15%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusClipSizePercent.m_strValue— → 15file diff ↗
NEWBullet Shield Health200
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue— → 200file diff ↗
NEWChannel Move Speed50
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWCooldown20s
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 20file diff ↗
NEWDuration12s
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityDuration.m_strValue— → 12file diff ↗
NEWFire Rate30%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusFireRate.m_strValue— → 30file diff ↗
NEWInvis Alert When Fading1
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.InvisAlertWhenFading.m_strValue— → 1file diff ↗
NEWInvis Duration4s
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.InvisDuration.m_strValue— → 4file diff ↗
NEWItem Tier2
abilities.vdata › upgrade_veil_walker › m_iItemTier— → "EModTier_2"file diff ↗
NEWItem slotWeapon
abilities.vdata › upgrade_veil_walker › m_eItemSlotType— → "EItemSlotType_WeaponMod"file diff ↗
NEWMove Speed3m/s
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "3m"file diff ↗
All fields (10)
NEWAbility TypeItem
NEWActivationpassive
NEWBullet Velocity254m/s
NEWReveal On Damage Duration0.25s
NEWReveal On Spotted Duration0.25s
NEWSpot Radius20m
NEWStart Trainedyes
NEWTargetingself
NEWUpgrade Slot Cost1
NEWWeapon Damage8%
Sinner's Sacrifice
1
BUFFSoul Bounty300→330+10.0%
npc_units.vdata › neutral_sinners_sacrifice › m_flGoldReward300 → 330file diff ↗
Neutral vault
1
BUFFSoul Bounty300→330+10.0%
npc_units.vdata › neutral_vault › m_flGoldReward300 → 330file diff ↗
Item pickup rejuv
All fields (5)
Item pickup effects
NEWAdded to the game files · 17 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_item_pickup_effects › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed50
abilities.vdata › ability_item_pickup_effects › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → 50file diff ↗
NEWDuration2s
abilities.vdata › ability_item_pickup_effects › m_mapAbilityProperties.AbilityDuration.m_strValue— → 2file diff ↗
All fields (14)
NEWAbility TypeItem
NEWActivationpress
NEWBullet Velocity254m/s
NEWProjectile › Life Time6s
NEWProjectile › Speed40.64m/s
NEWProjectile › Tracking End Time0.8s
NEWProjectile › Trigger Radius0.381m
NEWProjectile › Up Speed6.35m/s
NEWStart Trainedyes
NEWTargetingunit
NEWTargeting shapecone
NEWUpgrade Slot Cost1
BUFFBehaviour+passes through walls
BUFFCan target+heroes
Card Trick
3421
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardResourceGenPctScale.m_subclassScaleFunction.m_flStatScale— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_projectileInfo.m_flTriggerRadius— → 15file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_flSummonedCardStartSideOffset— → -10file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_strValue80 → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.04832 → 1.25file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.NonPlayerCardResourceScale.m_strValue0.25 → 0.35file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_projectileInfo.m_flSpeed1000 → 1200file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.CardSummonInterval.m_strValue0.5 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_flUnitTargetFibonacciCheckRadius300 → —file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_card_toss › m_flSummonedCardVerticalOffset100 → 115file diff ↗This update's notes: no line mentions this
Psychic Pulse
41
abilities.vdata › citadel_ability_psychic_pulse › m_flConeAngle90 → 110file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_flConeHalfWidth175 → 200file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue45 → 30file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_mapAbilityProperties.SenseRange.m_strValue"25m" → "30m"file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_psychic_pulse › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-15 → -7file diff ↗This update's notes: no line mentions this
Rejuvenation Credit
Rejuv pickup punchable

Cosmetic fields changed: audio 14, meta 1, ui 46, visual 10.

Text changes35
  • abandonmatchprompt textYou will not be able to rejoin, and your team will be down a player.→You will not be able to rejoin, your team will be down a player and a matchmaking penalty will be applied.
  • Arctic Beam · description[Hero name] shoots freezing cold energy out in front of him, damaging and slowing anything it touches. The slow increases in strength the more it hits and applies disarm at max strength. [Hero name] has reduced movement speed while using Arctic Beam; this reduction is removed if using Ice Path.→[Hero name] shoots freezing cold energy out in front of him, damaging and slowing anything it touches. The slow increases in strength the more it hits and applies disarm at max strength. [Hero name] has reduced movement speed while using Arctic Beam.
  • Smoke Bomb · T2 descriptionRemove all debuffs when Smoke Bomb is cast→Replenishes Stamina on cast and grants +[Stamina Cooldown Reduction]% Stamina Regen
  • abilitybuttonhint guidedarrowreleaseRelease→Detonate
  • Stat nameRadius→Active Radius
  • Seismic Impact · descriptionLeap high into the air and choose a ground location to smash into. When you hit the ground, all enemies in the radius are damaged and stunned.→Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. · Press [[Iv attack]] to crash down early.
  • Shadow Transformation · descriptionBecome infused with Yamato's invincible shadow soul. After the initial [Shadow Duration]s transformation, your abilities are refreshed and are 60% faster, and your weapon has infinite ammo.→Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, and your weapon has infinite ammo and gain damage and debuff resist.
  • Air Drop · description[Hero name] takes to the sky and is able to grab enemy or allied Heroes. While grabbing a Hero, [Hero name] and their ally gain some bullet resist. Heroes that are grabbed can still attack and use abilities. · [[In ability4]] to grab and drop heroes. · [[Iv attack]] to accelerate flying speed.→[Hero name] takes to the sky and is able to grab enemy or allied Heroes. While grabbing a Hero, [Hero name] and their ally gain some bullet resist. Heroes that are grabbed can still attack and use abilities. · [[Iv attack2]] to grab and drop heroes. · [[Iv attack]] to accelerate flying speed.
  • hero stats tooltip spirit icondescNEW Look for the Spirit Power icon on your Abilities to see its effect.
  • Settings · mboitNEW MBOIT
  • citadelshop searchexamplealtNEW Try searching by Item Name or by stat such as Ammo, Lifesteal or Spirit Power.
  • citadelshop searchexampleline1NEW Search Examples:
  • citadelshop searchexampleline2NEW Name: Phantom Strike
  • citadelshop searchexampleline3NEW Property: Bullet Resist
  • citadelshopsearchNEW Search
  • Stat unitNEW %
  • Stat nameNEW Inactive Radius
  • Stat unitNEW m
  • safetoabandon textNEW This match is now safe to abandon without penalty.
  • Active ReloadNEW Active Reload
  • Active reload/buffNEW Active Reload
  • Active Reload · descriptionNEW While reloading, pressing [[Key reload]] during the highlighted portion will cause you to instantly regain your clip and grant you +[Bullet Lifesteal Percent]% Bullet Lifesteal and +[Bonus Fire Rate]% Fire Rate for [Ability Duration]s.
  • Ammo ScavengerNEW Ammo Scavenger
  • Ammo Scavenger · descriptionNEW Any time you secure or deny a Soul you get ammo back and gain fire rate.
  • Extra Health · stimpak/modifier stimpak regenStimpak→Healing Rite
  • InfuserNEW Infuser
  • Infuser · descriptionNEW Gain Spirit Power and Spirit Lifesteal.
  • Melee ChargeNEW Melee Charge
  • Melee Charge · descriptionNEW Increases your melee charge distance. When you perform a heavy melee attack against an enemy, your weapon reloads instantly.
  • Dispel MagicDebuff Reducer→Debuff Remover
  • Dispel Magic · active descriptionRemove all debuffs.→Remove all debuffs. Cannot be used while stunned or slept.
  • Majestic Leap (old)Majestic Leap→Majestic Leap - Disabled
  • Silence Wave · descriptionFires a projectile which silences the target and amplifies your Spirit damage against it.→Fires a projectile which silences the target and amplifies your Spirit damage against it. Silence does not interrupt channeling abilities.
  • veilcross conditionalNEW Cross a Cosmic Veil
Game files627
  • data+0 / −0 / ~39
  • hero_model+10 / −131 / ~141
  • material+31 / −9 / ~30
  • model+10 / −0 / ~31
  • npc_model+0 / −0 / ~3
  • other+0 / −0 / ~5
  • particles+43 / −17 / ~75
  • sound+5 / −0 / ~10
  • ui+14 / −0 / ~23

Hero model folders: archer (modified), astro (modified), atlas (removed), atlas_detective_v2 (modified), ballista (removed), bebop (modified), box (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), grey_talon (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno (removed), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash (removed), lash_v2 (modified), medic (removed), mirage (modified), muscleguy (removed), nano (modified), pestilence (removed), prof_dynamo (modified), rutger (added/modified), shiv (modified/removed), shiv_ult (modified), skymonk (modified/removed), slork (modified), spectre (removed), sumo (removed), synth (modified/removed), tempest (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (modified), warden (modified), wraith (added/modified/removed), wraith_crimelord (removed), wraith_gen_man (added/modified/removed), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

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