Heroes / Dynamo
Dynamo

Dynamo

First seen 2024-06-06
Patches
some changes not in patch notes
880
Health
61
+HP / boon
1.75
HP Regen
6.7m/s
Move Speed
1.6m/s
Sprint
3
Stamina
0.222/s
Stamina Regen
0.72s
Ground Dash
0.51s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
The Vonnegun
48DPS
114.7Max DPS
12.6Bullet dmg
3.81Bullets/s
20Ammo
2.35sReload
0.5+Bullet DMG / boon
30.1Max Bullet DMG
5.25sFull Clip
2.35sFull Reload
1.65Headshot ×
0.26sFire Interval
320m/sBullet Speed
6Bullet Radius
0Spread
0.8Bullet Gravity
2sBullet Lifetime
177.8mMax Range
20mFalloff Start
57.5mFalloff End

Abilities

Kinetic Pulse
Cooldown 26sCharges 1Charge delay 5sCast time 0.42s
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.
Damage115+1.55×Spirit
Pulse Range16m
Pulse Width5.5m
T1+1 Charge
T2On Hit: -15% Bullet Resist and -24% Move Speed for 4s
T3+135 Damage and +20m Cast Range
Quantum Entanglement
Cooldown 20sRange 10mDuration 1.4s
Briefly become untargetable while teleporting to the target location. Restores stamina upon use. [Alt Cast] : Bring nearby allies with you.
Stamina Restored1
Ally Distance13m
T1Cast Range +6m
T2Cooldown -6s
T3Reduces non-ult debuffs by 50% Replenishes 1 Charge
Rejuvenating Aurora
Cooldown 48sChannel 5s
While channeling, restore health over time to you and any allies nearby. You can dash and melee without breaking the channel.
Health Restored30/s+0.4×Spirit
Friendly Heal Radius8m
T1Aura provides +4m Move Speed during channel
T2-20s Cooldown and +1s Duration
T3Full move and ability use and additionally heals +2.5% of Max Health per second
Singularity
Cooldown 250sCast time 0.2sChannel 2.75s
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.
Damage Per Second75+0.28×Spirit
Singularity Radius7m
T1Singularity Radius +2m
T2Channel Duration +0.75s
T3Max Health as Damage +6%

Stats

Vitality

+Bullet Resist / boon0.62

History

Rejuvenating Aurora
TEXTT2 description changed

-20 Cooldown and +1s Duration

-20s Cooldown and +1s Duration

Singularity
TEXTDescription changed

Create a singularity in your hands, dealing pulling in nearby enemies.

Create a singularity in your hands, dealing spirit dps, applying stun, and pulling in nearby enemies.

15 changes for all heroes see Hero progression ›15
Patch notesAll move slow values reduced by ~20% globally
Kinetic Pulse1
NERFT2: Movement Slow30%→24%-20.0%
Base stats2
NERFAir Dash Duration shared ×11 heroes0.49s→0.51s+4.1%
NERFGround Dash Duration shared ×10 heroes0.7s→0.72s+2.9%
Singularity1
BUFFCooldown265s→250s-5.7%
Patch notesHealth per boon reduced by 5%
Patch notesAll ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
Base stats1
NERFHealth per boon64→61-4.7%
Rejuvenating Aurora1
BUFFHealth Restored25/s→30/s+20.0%
Singularity1
NERFCooldown230s→265s+15.2%
34 changes for all heroes see Hero progression ›295
Patch notesHP per boon reduced by 3
Patch notesBase HP reduced by 10 for all heroes
Base stats2
NERFHealth per boon67→64-4.5%
NERFMax Health890→880-1.1%
Kinetic Pulse2
NERFDamage (spirit scaling)1.65→1.55-6.1%
NERFT2: Bullet Resist · reduction-18%→-15%-16.7%
Quantum Entanglement1
REWORKT3 upgradeDispel Debuffs 1→Reduce Debuffs 50
TEXTT3 description changed

Dispels non-ult debuffs · Replenishes 1 Charge for Charged Abilities

Reduces non-ult debuffs by 50% · Replenishes 1 Charge

19 changes for all heroes see Hero progression ›946
Patch notesBase health per boon reduced by 7
Base stats1
NERFHealth per boon74→67-9.5%
Kinetic Pulse1
NERFDamage (spirit scaling)1.8→1.65-8.3%
Quantum Entanglement1
NERFCooldown19s→20s+5.3%
38 changes for all heroes see Hero progression ›317
Quantum Entanglement1
NERFCooldown16s→19s+18.8%
Rejuvenating Aurora11
Patch notesHero health growth increased by +3 and 4%
Base stats1
BUFFHealth per boon68→74+8.8%
The Vonnegun1
BUFFAmmo18→20+11.1%
Kinetic Pulse21
BUFFPulse Width5m→5.5m+10.0%
BUFFT3: Pulse Range16m→20m+25.0%
NERFDamage (spirit scaling)2.1→1.8-14.3%
Quantum Entanglement1
NEWT3: Charge Replenish1
TEXTT3 description changed

Dispels non-ult debuffs

Dispels non-ult debuffs · Replenishes 1 Charge for Charged Abilities

Patch notesT3 now also replenishes 1 charge for charged abilities (half effect on allies)
Singularity1
BUFFT3: Max Health as Damage · dps5.5%→6%+9.1%
15 changes for all heroes see Hero progression ›510
Patch notesHero health increased growth by +4 and 8%
Patch notesHero base health increased by 40
Base stats2
BUFFHealth per boon59→68+15.3%
BUFFMax Health850→890+4.7%
10 changes for all heroes see Hero progression ›10
Quantum Entanglement
TEXTDescription changed

Briefly become untargetable while teleporting to the target location. Restores stamina upon use. · · [Alt Cast] : Bring nearby allies with you. Allies receive half the combat barrier value.

Briefly become untargetable while teleporting to the target location. Restores stamina upon use. · · [Alt Cast] : Bring nearby allies with you.

Base stats1
BUFFBullet damage per boon0.44→0.5+13.6%
The Vonnegun1
BUFFBullet Damage12.22→12.6+3.1%
Kinetic Pulse3221
REWORKT1 upgradeFire Rate -30%, Slow Duration 4s, Movement Slow 35%→Charges 1
REWORKT2 upgradeDebuff Duration 8s, Bullet Damage Taken 30%→Bullet Resist -18%, Slow Duration 4s, Movement Slow 30%
BUFFDamage90→115+27.8%
BUFFDamage (spirit scaling)1.67→2.1+25.4%
NERFCooldown22s→26s+18.2%
NERFPulse Range20m→16m-20.0%
DELPulse Range (range scaling)0.1
TEXTT1 description changed

On Hit: 35% Slow and -30% Fire Rate for 4s

+1 Charge

TEXTT2 description changed

On Hit: +30% Bullet Damage Taken for 8s

On Hit: -18% Bullet Resist and -30% Move Speed for 4s

TEXTT3 description changed

+103.5 Damage and +1 Charge

+135 Damage and +16m Cast Range

Patch notesRange no longer increases with spirit scaling
Quantum Entanglement1232
NEWStamina Restored1
REWORKT2 upgradeFire Rate Bonus 22%→Cooldown -6s
REWORKT3 upgradeCooldown -5s, Max Ammo 120%→Dispel Debuffs 1
BUFFAlly Distance10m→13m+30.0%
BUFFCast Range9m→10m+11.1%
BUFFT1: Cast Range4m→6m+50.0%
DELFire Rate Bonus26%
TEXTDescription changed

Briefly become untargetable and teleport to the target location. On reappearing, gain bonus fire rate and reload your weapon. · · [Alt Cast] : Bring nearby allies, reloading their weapons and granting them half of your bonus fire rate.

Briefly become untargetable while teleporting to the target location. Restores stamina upon use. · · [Alt Cast] : Bring nearby allies with you. Allies receive half the combat barrier value.

TEXTT3 description changed

-5s Cooldown and On Buff: +120% Max Ammo

Dispels non-ult debuffs

Patch notesBase ability now restores 1 stamina
Rejuvenating Aurora211
NEWAura Linger Duration1s
NEWT2: Channel Duration1s
BUFFT2: Cooldown-14s→-20s+42.9%
NERFCooldown45s→48s+6.7%
TEXTT1 description changed

Gain +4m/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade.

Aura provides +4m Move Speed during channel

Singularity32
BUFFDamage Per Second40→75+87.5%
BUFFDamage Per Second (spirit scaling)0.195→0.28+43.6%
BUFFT3: Max Health as Damage · dps4%→5.5%+37.5%
NERFMax Health as Damage · dps1.5%→0%-100.0%
Patch notesNo longer does 1.5% Max Health DPS
Quantum Entanglement1
Rejuvenating Aurora1
Kinetic Pulse1
Quantum Entanglement2
Rejuvenating Aurora1
Singularity1
Rejuvenating Aurora1
1 change for all abilities & items see Movement & combat ›1
1 change for all melee attacks see Movement & combat ›1
Patch notesBase move speed reduced by 0.1 (except for heroes lower than 6.5)
Base stats2
NERFHealth Regen2.5→1.75-30.0%
NERFMove Speed shared ×7 heroes6.8m/s→6.7m/s-1.5%
Kinetic Pulse1
NERFPulse Range (range scaling)0.2→0.1-50.0%
12 changes for all heroes see Hero progression ›210
Kinetic Pulse1
NERFPulse Range (range scaling)0.2559→0.2-21.9%
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health800→850+6.2%
The Vonnegun1
1 change for all heroes see Hero progression ›1
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Patch notesReduced all AP damage upgrades by 10%
Base stats2
BUFFBullet damage per boon0.4→0.44+10.0%
BUFFHealth Regen2→2.5+25.0%
The Vonnegun1
BUFFBullet Damage11.7→12.87+10.0%
Kinetic Pulse21
BUFFCooldown26s→22s-15.4%
BUFFPulse Range15m→20m+33.3%
NERFT3: Damage115→103.5-10.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Quantum Entanglement1
BUFFFire Rate Bonus25%→30%+20.0%
Rejuvenating Aurora1
BUFFCooldown48s→45s-6.2%
Kinetic Pulse2
BUFFClimb Height0.7m→1m+42.9%
Rejuvenating Aurora1
BUFFHealth Restored (spirit scaling)0.372→0.4+7.5%
24 changes for all heroes see Hero progression ›123
The Vonnegun3
Kinetic Pulse11
TEXTDescription changed

Release an energy pulse that travels along the ground, dealing spirit damage and knocking enemies up into the air.

Release an energy pulse that travels along the ground, dealing spirit damage and applying knock up.

1 change for all abilities & items see Movement & combat ›1
1 change for all abilities see Movement & combat ›1
2 changes for all melee attacks see Movement & combat ›2
Base stats2
Base stats2
NEWAir Dash Duration shared ×7 heroes0.51s
NEWGround Dash Duration shared ×7 heroes0.74s
Kinetic Pulse2
BUFFClimb Height0.5m→0.7m+40.0%
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
5 changes for all melee attacks see Movement & combat ›14
Patch notesBullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
The Vonnegun1
NERFFire Interval0.25s→0.2625s+5.0%
Kinetic Pulse2
Singularity2
11 changes for all heroes see Hero progression ›101
1 change for all abilities see Movement & combat ›1
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats3
NERFBullet damage per boon0.6364→0.4-37.1%
NERFBullet resist per boon1%→0.625%-37.5%
NERFHealth per boon94→59-37.2%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Rejuvenating Aurora1
NERFT3: Max Health Restored3%/s→2.5%/s-16.7%
1 change for all abilities see Movement & combat ›1
Patch notesSpirit Power scaling globally reduced by -7%
Kinetic Pulse2
NERFDamage (spirit scaling)1.8→1.67-7.0%
NERFPulse Range (range scaling)0.2752→0.2559-7.0%
Rejuvenating Aurora1
NERFHealth Restored (spirit scaling)0.4→0.372-7.0%
Singularity1
NERFDamage Per Second (spirit scaling)0.2097→0.195-7.0%
10 changes for all heroes see Hero progression ›10
Patch notesAll hero stats rebalanced alongside the shop rework.
Base stats2
BUFFHealth per boon44→94+113.6%
BUFFMax Health650→800+23.1%
Kinetic Pulse2
REWORKT1 upgradeFire Rate Slow 25%→Fire Rate -35%
REWORKT2 upgradeBullet Resist 30%→Bullet Damage Taken 30%
TEXTDescription changed

Release an energy pulse that knocks enemies up into the air.

Release an energy pulse that travels along the ground, dealing spirit damage and knocking enemies up into the air.

TEXTT1 description changed

Hit enemies are fire rate and movement slowed by 35% for 4s.

On Hit: 35% Slow and -35% Fire Rate for 4s

TEXTT2 description changed

Dynamo deals 30% more Weapon Damage to hit enemies for 8s

On Hit: +30% Bullet Damage Taken for 8s

Quantum Entanglement11
TEXTDescription changed

Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max 8s). Can be Alt-Cast to also bring nearby allies and give them half fire rate bonus.

Briefly become untargetable and teleport to the target location. On reappearing, gain bonus fire rate and reload your weapon. · · [Alt Cast] : Bring nearby allies, reloading their weapons and granting them half of your bonus fire rate.

TEXTT3 description changed

-5s Ability Cooldown and +120% Base Ammo when reappearing

-5s Cooldown and On Buff: +120% Max Ammo

Rejuvenating Aurora31
TEXTDescription changed

While channelling, restore health over time to you and any allies nearby. · You can dash and melee without breaking the channel.

While channeling, restore health over time to you and any allies nearby. · You can dash and melee without breaking the channel.

TEXTT3 description changed

Full move and ability use and additionaly heals +3.4% of Max Health per second

Full move and ability use and additionally heals +3% of Max Health per second

Singularity1
NERFTick Rate1→0.25-75.0%
TEXTDescription changed

Create a singularity in your hands that pulls in nearby enemies and damages them.

Create a singularity in your hands, dealing pulling in nearby enemies.

Patch notesIncreased tick rate, equals out to roughly the same DPS overall, just smoother.
75 changes for all heroes see Hero progression ›40629
Base stats11
BUFFSprint Speed shared ×26 heroes0.5m/s→1m/s+100.0%
Quantum Entanglement
NOTEImprove logic around traces for teleports specifically to address Quantum Entanglement teleporting players out of the map.
Kinetic Pulse11
NEWT3: Charges1
BUFFDamage (spirit scaling)1.4→1.8+28.6%
1 change for all guns see Movement & combat ›1
1 change for all abilities & items see Movement & combat ›1
Patch notesAll heroes base gun damage and growth reduced by 10% (numbers listed above are before this global reduction)
Base stats1
NERFBullet damage per boon0.7071→0.6364-10.0%
The Vonnegun1
NERFBullet Damage13→11.7-10.0%
Base stats1
BUFFSprint Speed shared ×26 heroes0m/s→0.5m/s
Kinetic Pulse
TEXTT2 description changed

Dynamo deals 30% more Bullet Damage to hit enemies for 8s

Dynamo deals 30% more Weapon Damage to hit enemies for 8s

Singularity11
NEWBoss Damage Scale50%
NERFCooldown191s→215s+12.6%
TEXTDescription changed

Create a singularity in your hands that pulls in nearby enemies and damages them. Once it's finished, enemies get knocked into the air.

Create a singularity in your hands that pulls in nearby enemies and damages them.

The Vonnegun1
NERFFalloff Start shared ×46 guns22m→19.99m-9.1%
Kinetic Pulse1
Quantum Entanglement21
BUFFAlly Distance9m→10m+11.1%
BUFFT3: Cooldown-4s→-5s+25.0%
NERFCooldown15s→16s+6.7%
Rejuvenating Aurora3
NERFHealth Restored32/s→30/s-6.2%
NERFHealth Restored (spirit scaling)0.5→0.45-10.0%
NERFT3: Max Health Restored3.8%/s→3.4%/s-10.5%
TEXTDescription changed

While channelling, restore health over time to you and any allies nearby. Dashing does not break channel.

While channelling, restore health over time to you and any allies nearby. · You can dash and melee without breaking the channel.

1 change for all heroes see Hero progression ›1
2 changes for all melee attacks see Movement & combat ›2
Singularity1
Base stats1
BUFFBullet resist per boon0%→1%
Quantum Entanglement
TEXTDescription changed

Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max 8s). Can be cast with [[Key alt cast]] to also bring nearby allies and give them half fire rate bonus.

Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max 8s). Can be Alt-Cast to also bring nearby allies and give them half fire rate bonus.

Singularity21
BUFFMax Health as Damage · base0%→1.5%
BUFFT3: Max Health as Damage · base3.8%→4%+5.3%
NERFDamage Per Second60→45-25.0%
Patch notesAll heroes' movespeed increased by 0.3 (Enduring Speed reduced by 0.3)
Base stats1
BUFFMove Speed shared ×6 heroes6.5m/s→6.8m/s+4.6%
Kinetic Pulse
TEXTT2 description changed

Dynamo deals 30% more Weapon Damage to hit enemies for 8s

Dynamo deals 30% more Bullet Damage to hit enemies for 8s

Quantum Entanglement11
NEWT3: Cooldown-4s
NERFCooldown12.5s→15s+20.0%
TEXTT3 description changed

On reappearing, +120% base ammo

-4s Ability Cooldown and +120% Base Ammo when reappearing

Patch notesT3 now also also reduces cooldown by 4s
1 change for all heroes see Hero progression ›1
Patch notesNon-Health boon bonuses rescaled over the 14 levels (same total as before)
Base stats1
NERFBullet damage per boon0.9→0.7071-21.4%
Singularity1
NERFSingularity Radius8m→7m-12.5%
4 changes for all heroes see Hero progression ›31
7 changes for all melee attacks see Movement & combat ›61
Kinetic Pulse2
NERFT1: Movement Slow40%→35%-12.5%
Quantum Entanglement1
NERFCooldown11s→12.5s+13.6%
Rejuvenating Aurora3
NERFT3: Max Health Restored4%/s→3.8%/s-5.0%
TEXTDescription changed

While channelling, restore health over time to you and any allies nearby.

While channelling, restore health over time to you and any allies nearby. Dashing does not break channel.

Singularity1
The Vonnegun1
NERFBullet Damage15→13-13.3%
Kinetic Pulse1
Quantum Entanglement
TEXTDescription changed

Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [[Key alt cast]] to also bring nearby allies and give them half fire rate bonus.

Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max 8s). Can be cast with [[Key alt cast]] to also bring nearby allies and give them half fire rate bonus.

Singularity2
NERFCast Delay0.1s→0.2s+100.0%
NERFSingularity Radius9m→8m-11.1%
39 changes for all heroes see Hero progression ›11226
Kinetic Pulse3
BUFFPulse Width4.5m→5m+11.1%
BUFFT3: Damage115→125+8.7%
Quantum Entanglement11
Rejuvenating Aurora
NOTECan now be canceled by using stamina instead of needing to manually exit first (pre T3)
Singularity1
NERFCast Delay0s→0.1s
2 changes for all heroes see Hero progression ›2
The Vonnegun1
Kinetic Pulse2
BUFFCharge Delay6s→5s-16.7%
BUFFPulse Width4m→4.5m+12.5%
Rejuvenating Aurora1
BUFFHealth Restored (spirit scaling)0.3931→0.5+27.2%
1 change for all heroes see Hero progression ›1
Base stats1
BUFFBullet damage per boon0.8→0.9+12.5%
The Vonnegun1
BUFFAmmo17→18+5.9%
Kinetic Pulse1
BUFFDamage (spirit scaling)1.18→1.4+18.7%
Singularity1
BUFFChannel Duration3s→2.75s-8.3%
3 changes for all heroes see Hero progression ›3
The Vonnegun1
Quantum Entanglement1
BUFFAlly Distance8m→9m+12.5%
1 change for all guns see Movement & combat ›1
The Vonnegun1
BUFFReload Time shared ×6 guns2.5s→2.35s-6.0%
Quantum Entanglement1
Rejuvenating Aurora1
NERFT3: Max Health Restored5%/s→4%/s-20.0%
2 changes for all melee attacks see Movement & combat ›2
Rejuvenating Aurora1
BUFFChannel Move Speed3.81m/s→4.2m/s+10.2%
Singularity11
NERFT1: Singularity Radius3m→2m-33.3%
1 change for all melee attacks see Movement & combat ›1
Singularity1
NERFSingularity Radius10m→9m-10.0%
Base stats1
NERFHealth per boon48→44-8.3%
The Vonnegun1
Quantum Entanglement1
NERFFire Rate Bonus30%→25%-16.7%
Singularity1
BUFFSingularity Radius8m→10m+25.0%
8 changes for all heroes see Hero progression ›8