Gameplay data

124
Shoulder Charge11REWORKT1 upgradeWeapon Damage 25%→Weapon Damage 2.2
NERFDamage (spirit scaling)1.95→1.9-2.6%
abilities.vdata › citadel_ability_bull_charge › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.949875 → 1.9file diff ↗This update's notes: no line mentions this
Siphon Life23BUFFLifesteal60%→66%+10.0%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.HealingFactor.m_strValue60 → 66file diff ↗BUFFLifesteal vs Non-Heroes30%→33%+10.0%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.NonHeroHealingFactor.m_strValue30 → 33file diff ↗NERFDamage Per Second32→29-9.4%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.DPS.m_strValue32 → 29file diff ↗NERFDamage Per Second (spirit scaling)0.6045→0.54-10.7%
abilities.vdata › citadel_ability_bull_heal › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale0.6045 → 0.54file diff ↗NERFT3: Damage Per Second38→34-10.5%
abilities.vdata › citadel_ability_bull_heal › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus38 → 34file diff ↗
Base stats1NERFMove Speed7.3m/s→7.1m/s-2.7%
heroes.vdata › hero_punkgoat › m_mapStartingStats.EMaxMoveSpeed7.3 → 7.1file diff ↗
Blasted1BUFFT1: Move Speed1.75m/s→2.25m/s+28.6%
abilities.vdata › ability_punkgoat_blasted › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusMoveSpeed}.m_strBonus"1.75m" → "2.25m"file diff ↗Slide

6
Ava1BUFFBuff Duration14s→16s+14.3%
abilities.vdata › ability_nano_catform › m_mapAbilityProperties.BuffDuration.m_strValue14 → 16file diff ↗
Gloom Bombs1BUFFRadius2.5m→3m+20.0%
abilities.vdata › ability_nano_clustergrenade › m_mapAbilityProperties.Radius.m_strValue"2.5m" → "3m"file diff ↗
Leaping Slash1BUFFSlash Height1.5m→2.5m+66.7%
abilities.vdata › ability_nano_dash › m_mapAbilityProperties.SlashHeight.m_strValue"1.5m" → "2.5m"file diff ↗
Return to Shadows2BUFFCooldown100s→90s-10.0%
abilities.vdata › ability_nano_shadow_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue100 → 90file diff ↗BUFFRadius7m→7.5m+7.1%
abilities.vdata › ability_nano_shadow_pulse › m_mapAbilityProperties.Radius.m_strValue"7m" → "7.5m"file diff ↗
Sweetest Lie1BUFFBullet Damage1.9→2+5.3%
abilities.vdata › citadel_weapon_nano_set › m_mapWeaponInfos.primary.m_flBulletDamage1.9 → 2file diff ↗
1
Ambush1NERFCast Delay0s→0.35s
abilities.vdata › drifter_shadow_mark_teleport › m_mapAbilityProperties.AbilityCastDelay.m_strValue0 → 0.35file diff ↗
3
Rejuvenating Aurora1BUFFHealth Restored (spirit scaling)0.372→0.4+7.5%
abilities.vdata › citadel_ability_nikuman › m_mapAbilityProperties.HealingPerSecond.m_subclassScaleFunction.m_flStatScale0.372 → 0.4file diff ↗
Kinetic Pulse2BUFFClimb Height0.7m→1m+42.9%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.ClimbHeight.m_strValue"0.7m" → "1m"file diff ↗BUFFDistance Above Ground0.7m→1m+42.9%
abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.DistanceAboveGround.m_strValue"0.7m" → "1m"file diff ↗This update's notes: no line mentions this
2
Charged Shot2NERFDamage (spirit scaling)1.12→1-10.4%
abilities.vdata › ability_charged_shot › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.116 → 1file diff ↗NERFT3: Damage (spirit scaling)1.12→1-10.4%
abilities.vdata › ability_charged_shot › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus1.116 → 1file diff ↗
231
Base stats11BUFFSpirit power per boon1.1→1.2+9.1%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_TECH_POWER1.1 → 1.2file diff ↗NERFBullet damage per boon0.15→0.11-26.7%
heroes.vdata › hero_tengu › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.15 → 0.11file diff ↗
Air Drop1DELBullet Resist40%
abilities.vdata › citadel_ability_tengu_airlift › m_mapAbilityProperties.FlyingBulletResist.m_strValue40 → —file diff ↗
Stone Form1BUFFDamage (spirit scaling)0.9749→1.5+53.9%
abilities.vdata › citadel_ability_tengu_stone_form › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.974938 → 1.5file diff ↗
Kudzu Bomb2NERFDamage Per Second55→50-9.1%
abilities.vdata › citadel_ability_tengu_urn › m_mapAbilityProperties.DPS.m_strValue55 → 50file diff ↗NERFT3: Damage Per Second46→40-13.0%
abilities.vdata › citadel_ability_tengu_urn › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DPS}.m_strBonus46 → 40file diff ↗
12
Base stats1BUFFSpirit power per boon1.1→1.3+18.2%
heroes.vdata › hero_kelvin › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_TECH_POWER1.1 → 1.3file diff ↗
Expedition's End2NERFAmmo15→14-6.7%
abilities.vdata › citadel_weapon_kelvin_set › m_mapWeaponInfos.primary.m_iClipSize15 → 14file diff ↗NERFBullet Damage18.9→17.8-5.8%
abilities.vdata › citadel_weapon_kelvin_set › m_mapWeaponInfos.primary.m_flBulletDamage18.9 → 17.8file diff ↗
1
Essence Bomb1BUFFDamage (spirit scaling)1.07→1.22+14.1%
abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.0695 → 1.22file diff ↗
3
Ground Strike3NERFCooldown19s→21s+10.5%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.AbilityCooldown.m_strValue19 → 21file diff ↗NERFRadius11m→10m-9.1%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.Radius.m_strValue"11m" → "10m"file diff ↗NERFStomp Damage70→60-14.3%
abilities.vdata › citadel_ability_lash_down_strike › m_mapAbilityProperties.StompDamage.m_strValue70 → 60file diff ↗
514
Sanguine Retreat1NERFCooldown27s→30s+11.1%
abilities.vdata › ability_vampirebat_batblink › m_mapAbilityProperties.AbilityCooldown.m_strValue27 → 30file diff ↗
Nox Nostra2NERFBoss Damage Scale100%→50%-50.0%
abilities.vdata › ability_vampirebat_batswarm › m_flBossDamageScale1 → 0.5file diff ↗NERFCurrent Health Damage Cap To Bosses50→20-60.0%
abilities.vdata › ability_vampirebat_batswarm › m_mapAbilityProperties.CurrentHealthDamageCapToBosses.m_strValue50 → 20file diff ↗
Rake511NEWAir Drag0.2
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.AirDrag.m_strValue— → 0.2file diff ↗NEWFall Speed Max0.0762m/s
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.FallSpeedMax.m_strValue— → 3file diff ↗This update's notes: no line mentions thisNEWFalling Drag20
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.FallingDrag.m_strValue— → 20file diff ↗This update's notes: no line mentions thisNEWMax Float Time2.5s
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.MaxFloatTime.m_strValue— → 2.5file diff ↗NEWT2: Rake Heal Per Kill (spirit scaling)1
abilities.vdata › ability_vampirebat_steallife › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{RakeHealPerKill}.m_strBonus— → 1file diff ↗BUFFT3: Missing Health Damage6%→7%+16.7%
abilities.vdata › ability_vampirebat_steallife › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MissingHealthDamagePercentage}.m_strBonus6 → 7file diff ↗NERFRake Heal Per Kill (spirit scaling)1.5→0.5-66.7%
abilities.vdata › ability_vampirebat_steallife › m_mapAbilityProperties.RakeHealPerKill.m_subclassScaleFunction.m_flStatScale1.5 → 0.5file diff ↗
11
Djinn's Mark11REWORKT3 upgradeMax Frequency -0.75s→Cooldown -0.75s
DELMax Frequency2.5s
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.ProcCooldown.m_strValue2.5 → —file diff ↗This update's notes: no line mentions thisTechnical (1)
DELCooldown · Function Disabledyes
abilities.vdata › mirage_sand_phantom › m_mapAbilityProperties.AbilityCooldown.m_subclassScaleFunction.m_bFunctionDisabledtrue → —file diff ↗
31
Base stats1BUFFBullet damage per boon0.063→0.07+11.1%
heroes.vdata › hero_krill › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.063 → 0.07file diff ↗
Burrow1NERFBullet Resist80%→60%-25.0%
abilities.vdata › ability_burrow › m_mapAbilityProperties.BulletResist.m_strValue80 → 60file diff ↗
Combo2BUFFChannel Duration2.5s→2.4s-4.0%
abilities.vdata › ability_ult_combo › m_mapAbilityProperties.AbilityChannelTime.m_strValue2.5 → 2.4file diff ↗BUFFT2: Channel Duration0.75s→0.7s-6.7%
abilities.vdata › ability_ult_combo › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityChannelTime}.m_strBonus0.75 → 0.7file diff ↗
Base stats1NERFBullet damage per boon0.8→0.66-17.5%
heroes.vdata › hero_bookworm › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.8 → 0.66file diff ↗
Captivating Read3BUFFCooldown30s→25s-16.7%
abilities.vdata › ability_bookworm_aoemagic › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 25file diff ↗BUFFRadius7m→7.5m+7.1%
abilities.vdata › ability_bookworm_aoemagic › m_mapAbilityProperties.Radius.m_strValue"7m" → "7.5m"file diff ↗BUFFSlow Duration0s→0.5s
abilities.vdata › ability_bookworm_aoemagic › m_mapAbilityProperties.SlowDuration.m_strValue0 → 0.5file diff ↗This update's notes: no line mentions this
Defend and Fight!111NEWBonus Spirit Damage15%
abilities.vdata › ability_bookworm_knightbarrier › m_mapAbilityProperties.BonusSpiritDamagePercent.m_strValue— → 15file diff ↗This update's notes: no line mentions thisBUFFDuration5s→7s+40.0%
abilities.vdata › ability_bookworm_knightbarrier › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 7file diff ↗NERFCooldown26s→30s+15.4%
abilities.vdata › ability_bookworm_knightbarrier › m_mapAbilityProperties.AbilityCooldown.m_strValue26 → 30file diff ↗
Rallying Charge225NEWMax Amp100%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.MaxAmp.m_strValue— → 100file diff ↗This update's notes: no line mentions thisNEWMax Amp Distance350m
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.MaxAmpDistance.m_strValue— → "350m"file diff ↗This update's notes: no line mentions thisBUFFProjectile › Speed43.18m/s→50.8m/s+17.6%
abilities.vdata › ability_bookworm_knightcharge › m_projectileInfo.m_flSpeed1700 → 2000file diff ↗BUFFTarget Finding Delay0.15s→0.04s-73.3%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.TargetFindingDelay.m_strValue0.15 → 0.04file diff ↗This update's notes: no line mentions thisNERFDamage150→125-16.7%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.Damage.m_strValue150 → 125file diff ↗NERFDamage (spirit scaling)1.2→1-16.7%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.2 → 1file diff ↗NERFHeal Amount150→125-16.7%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.HealAmount.m_strValue150 → 125file diff ↗NERFHeal Amount (spirit scaling)2→1.6-20.0%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.HealAmount.m_subclassScaleFunction.m_flStatScale2 → 1.6file diff ↗NERFToss Up Speed20.32m/s→15.24m/s-25.0%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.TossUpSpeed.m_strValue800 → 600file diff ↗
Alt weapon1BUFFBullet Velocity37.72m/s→43.43m/s+15.2%
abilities.vdata › citadel_weapon_bookworm_set2 › m_mapWeaponInfos.primary.m_flBulletSpeed1485 → 1710file diff ↗
8
Power Surge5NERFDamage on Jump (spirit scaling)0.1228→0.11-10.4%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.BonusPerChain.m_subclassScaleFunction.m_flStatScale0.12276 → 0.11file diff ↗NERFDuration (spirit scaling)0.06093→0.055-9.7%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.AbilityDuration.m_subclassScaleFunction.m_flStatScale0.060934 → 0.055file diff ↗NERFShock Damage (spirit scaling)0.16→0.144-10.0%
abilities.vdata › ability_power_surge › m_mapAbilityProperties.DamagePerChain.m_subclassScaleFunction.m_flStatScale0.16 → 0.144file diff ↗NERFT3: Damage on Jump (spirit scaling)0.3→0.27-10.0%
abilities.vdata › ability_power_surge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BonusPerChain|EAddToScale|ETechPower}.m_strBonus0.3 → 0.27file diff ↗This update's notes: no line mentions thisNERFT3: Shock Damage (spirit scaling)0.3→0.27-10.0%
abilities.vdata › ability_power_surge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{DamagePerChain|EAddToScale|ETechPower}.m_strBonus0.3 → 0.27file diff ↗This update's notes: no line mentions this
Static Charge1NERFT2: Radius8m→7m-12.5%
abilities.vdata › citadel_ability_static_charge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ShockRadius}.m_strBonus"8m" → "7m"file diff ↗
Storm Cloud2NERFStrike Damage90→75-16.7%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.LightningStrikeDamage.m_strValue90 → 75file diff ↗NERFStrike Damage (spirit scaling)1.4→0.5-64.2%
abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.LightningStrikeDamage.m_subclassScaleFunction.m_flStatScale1.395 → 0.5file diff ↗
254
Base stats11BUFFMax Health680→720+5.9%
heroes.vdata › hero_frank › m_mapStartingStats.EMaxHealth680 → 720file diff ↗NERFHealth per boon41→39-4.9%
heroes.vdata › hero_frank › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL41 → 39file diff ↗
Aura of Suffering12BUFFSelf Damage100%→85%-15.0%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.SelfDamagePercentage.m_strValue100 → 85file diff ↗NERFMax DPS (spirit scaling)1.25→1.1-12.0%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.MaxDPS.m_subclassScaleFunction.m_flStatScale1.25 → 1.1file diff ↗NERFMinimum DPS (spirit scaling)0.25→0.22-12.0%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.MinDPS.m_subclassScaleFunction.m_flStatScale0.25 → 0.22file diff ↗
Shocking Reanimation22REWORKT1 upgradeDamage per Bullet (spirit scaling) 0.08, Damage per Bullet 10, Fire Rate 25%, Buff Duration 30s→Damage 100, Radius 3m
REWORKT3 upgradeDamage 200, Radius 3m→Damage per Bullet (spirit scaling) 0.06, Damage per Bullet 10, Fire Rate 20%
BUFFDamage (spirit scaling)1.8→2+11.1%
abilities.vdata › ability_frank_revive › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.8 → 2file diff ↗BUFFStun Duration1s→1.5s+50.0%
abilities.vdata › ability_frank_revive › m_mapAbilityProperties.StunDuration.m_strValue1 → 1.5file diff ↗
Pain Battery11BUFFBullet Radius Vs World0m→0.0254m
abilities.vdata › ability_frank_shocktarget2 › m_mapWeaponInfos.primary.m_flBulletRadiusVsWorld0 → 1file diff ↗NERFStored Damage Health % Required50→40-20.0%
abilities.vdata › ability_frank_shocktarget2 › m_mapAbilityProperties.StoredDamageHealthPercentRequired.m_strValue50 → 40file diff ↗
6
Flight3BUFFDuration13s→15s+15.4%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.AbilityDuration.m_strValue13 → 15file diff ↗BUFFSpirit Damage Per Bullet (spirit scaling)0.1875→0.22+17.3%
abilities.vdata › citadel_ability_hornet_leap › m_mapAbilityProperties.MagicDamagePerBullet.m_subclassScaleFunction.m_flStatScale0.187488 → 0.22file diff ↗BUFFT2: Duration7s→8s+14.3%
abilities.vdata › citadel_ability_hornet_leap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus7 → 8file diff ↗
Assassinate2BUFFCooldown60s→50s-16.7%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.AbilityCooldown.m_strValue60 → 50file diff ↗BUFFMax Bonus Damage (spirit scaling)1.4→1.7+21.9%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.LowHealthEnemyDamageBonus.m_subclassScaleFunction.m_flStatScale1.395 → 1.7file diff ↗
Wallflower's Revenge1BUFFBullet Damage11.4→11.8+3.5%
abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletDamage11.4 → 11.8file diff ↗
Base stats1BUFFAlt-fire damage per boon1.25→1.6+28.0%
heroes.vdata › hero_viscous › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE1.25 → 1.6file diff ↗
Alt weapon1NERFBullet Damage48→42-12.5%
abilities.vdata › citadel_weapon_viscous_set_2 › m_mapWeaponInfos.primary.m_flBulletDamage48 → 42file diff ↗
Splatter11BUFFT1: Cooldown-5.75s→-6s+4.3%
abilities.vdata › viscous_goo_grenade › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-5.75 → -6file diff ↗NERFDamage80→70-12.5%
abilities.vdata › viscous_goo_grenade › m_mapAbilityProperties.Damage.m_strValue80 → 70file diff ↗
73541
Base stats1BUFFLevel 1: ability unlocks0→1
heroes.vdata › hero_viper › m_mapLevelInfo.1.m_mapBonusCurrencies.EAbilityUnlocks0 → 1file diff ↗
Screwjab Dagger5334NEWDamage per Stack25
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.DamagePerStack.m_strValue— → 25file diff ↗NEWDamage per Stack (spirit scaling)0.33
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.DamagePerStack.m_subclassScaleFunction.m_flStatScale— → 0.33file diff ↗NEWMax Stacks3
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.MaxStacks.m_strValue— → 3file diff ↗NEWMovement Slow per Stack15%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.SlowPercentPerStack.m_strValue— → 15file diff ↗NEWStack Duration10s
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.StackDuration.m_strValue— → 10file diff ↗REWORKT1 upgradeCooldown -4s→Charges 1
REWORKT2 upgradeDamage 50→Bullet Resist per Stack -5%, Bullet Resist -8%
REWORKT3 upgradeSlow Duration 2s, Stamina Reduction 1→Cooldown Refund 40%
BUFFBullet Velocity88.9m/s→106.68m/s+20.0%
abilities.vdata › ability_viper_debuffdagger › m_mapWeaponInfos.primary.m_flBulletSpeed3500 → 4200file diff ↗BUFFCharges0→2
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.AbilityCharges.m_strValue0 → 2file diff ↗BUFFSlow Duration1s→2s+100.0%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.SlowDuration.m_strValue1 → 2file diff ↗NERFCharge Delay0s→4.5s
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue0 → 4.5file diff ↗NERFCooldown9s→10s+11.1%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.AbilityCooldown.m_strValue9 → 10file diff ↗NERFDamage (spirit scaling)1→0.65-35.0%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1 → 0.65file diff ↗This update's notes: no line mentions thisNERFMovement Slow50%→35%-30.0%
abilities.vdata › ability_viper_debuffdagger › m_mapAbilityProperties.SlowPercent.m_strValue50 → 35file diff ↗
Slither211NEWBase Slide AbilitySlide
abilities.vdata › ability_viper_snakedash › m_strBaseSlideAbility— → "citadel_ability_slide"file diff ↗NEWViper Slide AbilitySlide
abilities.vdata › ability_viper_snakedash › m_strViperSlideAbility— → "ability_viper_slide"file diff ↗REWORKT3 upgradeSlide Resist 20→Cooldown 8s, Buff Duration 5s, Barrier (spirit scaling) 0.6, Barrier 180
MECHStart Trainedyes→no
abilities.vdata › ability_viper_snakedash › m_bStartTrainedtrue → falsefile diff ↗Technical (1)
DELItem slot—
abilities.vdata › ability_viper_snakedash › m_eItemSlotType"EItemSlotType_Invalid" → —file diff ↗
Lethal Venom11BUFFCan target+enemy bosses+enemy buildings+enemy minions+neutrals+enemy props
abilities.vdata › ability_viper_venom › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY | CITADEL_UNIT_TARGET_PROP_ENEMY | CITADEL_UNIT_TARGET_MIN…file diff ↗NERFT3: Buildup Per Shot5%→4.5%-10.0%
abilities.vdata › ability_viper_venom › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BuildUpPerShot}.m_strBonus5 → 4.5file diff ↗
Base stats1BUFFFire Rate per Spirit0.22→0.25+13.6%
heroes.vdata › hero_warden › m_mapScalingStats.EFireRate.flScale0.22 → 0.25file diff ↗
Last Stand1NERFDPS (spirit scaling)1.45→1.3-10.3%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.PulseDPS.m_subclassScaleFunction.m_flStatScale1.45 → 1.3file diff ↗
21
Base stats1NERFBullet damage per boon0.175→0.155-11.4%
heroes.vdata › hero_wraith › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.175 → 0.155file diff ↗
Card Trick1BUFFCooldown0.75s→0.7s-6.7%
abilities.vdata › citadel_ability_card_toss › m_mapAbilityProperties.AbilityCooldown.m_strValue0.75 → 0.7file diff ↗
The Rake1BUFFBullet Damage5.12→5.4+5.6%
abilities.vdata › citadel_weapon_wraith_set › m_mapWeaponInfos.primary.m_flBulletDamage5.115 → 5.4file diff ↗NEWShooting Inaccuracy % After Jump-10
abilities.vdata › citadel_ability_jump › m_flShootingInaccuracyPercentageAfterJump— → -10file diff ↗NEWShooting Inaccuracy Duration After Jump0.15
abilities.vdata › citadel_ability_jump › m_flShootingInaccuracyDurationAfterJump— → 0.15file diff ↗BUFFBullet Velocity35%→45%+28.6%
abilities.vdata › upgrade_aprounds › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue35 → 45file diff ↗
1
NERFCooldown5s→6s+20.0%
abilities.vdata › upgrade_weapon_backstabber › m_mapAbilityProperties.AbilityCooldown.m_strValue5 → 6file diff ↗BUFFHealing Reduction-40%→-30%-25.0%
abilities.vdata › upgrade_blood_tribute › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-40 → -30file diff ↗BUFFHealing Reduction-40%→-30%-25.0%
abilities.vdata › upgrade_blood_tribute › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-40 → -30file diff ↗Technical (1)
MECHMax Frequency · Specific Stat Scale TypeETechCooldown→EItemCooldown
abilities.vdata › upgrade_capacitor › m_mapAbilityProperties.ProcCooldown.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechCooldown" → "EItemCooldown"file diff ↗This update's notes: no line mentions thisBUFFDamage Reduction-70%→-60%-14.3%
abilities.vdata › upgrade_cheat_death › m_mapAbilityProperties.DeathImmunityDamageReduction.m_strValue-70 → -60file diff ↗BUFFHealing Reduction-70%→-60%-14.3%
abilities.vdata › upgrade_cheat_death › m_mapAbilityProperties.HealAmpReceivePenaltyPercent.m_strValue-70 → -60file diff ↗BUFFHealing Reduction-70%→-60%-14.3%
abilities.vdata › upgrade_cheat_death › m_mapAbilityProperties.HealAmpRegenPenaltyPercent.m_strValue-70 → -60file diff ↗NERFCooldown24s→25s+4.2%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.AbilityCooldown.m_strValue24 → 25file diff ↗NERFDamage100→95-5.0%
abilities.vdata › upgrade_cold_front › m_mapAbilityProperties.Damage.m_strValue100 → 95file diff ↗BUFFBullet Resist30%→35%+16.7%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BuffBulletResist.m_strValue30 → 35file diff ↗BUFFRadius12m→14m+16.7%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.Radius.m_strValue"12m" → "14m"file diff ↗BUFFSpirit Resist30%→35%+16.7%
abilities.vdata › upgrade_colossus › m_mapAbilityProperties.BuffTechResist.m_strValue30 → 35file diff ↗NERFSpell Parry Duration0.9s→0.8s-11.1%
abilities.vdata › upgrade_counterspell › m_mapAbilityProperties.SpellParryDuration.m_strValue0.9 → 0.8file diff ↗NERFBonus Health100→75-25.0%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BonusHealth.m_strValue100 → 75file diff ↗NERFBonus Health (boon scaling)7→4-42.9%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BonusHealth.m_subclassScaleFunction.m_flStatScale7 → 4file diff ↗NERFCooldown250s→260s+4.0%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.AbilityCooldown.m_strValue250 → 260file diff ↗NERFFire Rate10%→8%-20.0%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BonusFireRate.m_strValue10 → 8file diff ↗NERFFire Rate (boon scaling)0.8→0.7-12.5%
abilities.vdata › upgrade_non_player_bonus_sacrifice › m_mapAbilityProperties.BonusFireRate.m_subclassScaleFunction.m_flStatScale0.8 → 0.7file diff ↗BUFFCast Range23m→32m+39.1%
abilities.vdata › upgrade_greater_withering_whip › m_mapAbilityProperties.AbilityCastRange.m_strValue"23m" → "32m"file diff ↗BUFFBuff Duration13s→20s+53.8%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.BuffDuration.m_strValue13 → 20file diff ↗BUFFSpirit Power25→35+40.0%
abilities.vdata › upgrade_diviners_kevlar › m_mapAbilityProperties.TechPower.m_strValue25 → 35file diff ↗Technical (1)
MECHInterrupt Cooldown · Specific Stat Scale TypeETechCooldown→EItemCooldown
abilities.vdata › upgrade_double_jump › m_mapAbilityProperties.InteruptCooldown.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechCooldown" → "EItemCooldown"file diff ↗This update's notes: no line mentions this
1
BUFFMove Speed2m/s→2.25m/s+12.5%
abilities.vdata › upgrade_cardio_calibrator › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"2m" → "2.25m"file diff ↗This update's notes: no line mentions thisBUFFBullet Velocity35%→45%+28.6%
abilities.vdata › upgrade_express_shot › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue35 → 45file diff ↗
1
BUFFBonus Health175→185+5.7%
abilities.vdata › upgrade_health › m_mapAbilityProperties.BonusHealth.m_strValue175 → 185file diff ↗NERFCooldown16s→18s+12.5%
abilities.vdata › upgrade_fury_trance › m_mapAbilityProperties.AbilityCooldown.m_strValue16 → 18file diff ↗BUFFSpirit Resist8%→10%+25.0%
abilities.vdata › upgrade_tech_range › m_mapAbilityProperties.TechResist.m_strValue8 → 10file diff ↗NERFHead Shot Bonus Damage50→45-10.0%
abilities.vdata › upgrade_headshot_booster › m_mapAbilityProperties.HeadShotBonusDamage.m_strValue50 → 45file diff ↗
1
BUFFBullet Velocity35%→45%+28.6%
abilities.vdata › upgrade_high_velocity_mag › m_mapAbilityProperties.BonusBulletSpeedPercent.m_strValue35 → 45file diff ↗BUFFCan target+enemy buildings+enemy creeps+enemy minions+enemy props
abilities.vdata › upgrade_inhibitor › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY" → "CITADEL_UNIT_TARGET_ALL_ENEMY"file diff ↗This update's notes: no line mentions thisNERFBuildup Per Shot0.92%→0.77%-16.3%
abilities.vdata › upgrade_inhibitor › m_mapAbilityProperties.BuildUpPerShot.m_strValue0.92 → 0.77file diff ↗BUFFMove Speed2m/s→2.25m/s+12.5%
abilities.vdata › upgrade_juggernaut › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"2m" → "2.25m"file diff ↗This update's notes: no line mentions thisNEWDash Distance-10%
abilities.vdata › upgrade_ultimate_burst › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue— → -10file diff ↗NEWBarrier (boon scaling)10
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.CombatBarrier.m_subclassScaleFunction.m_flStatScale— → 10file diff ↗NERFBarrier350→140-60.0%
abilities.vdata › upgrade_rocket_booster › m_mapAbilityProperties.CombatBarrier.m_strValue350 → 140file diff ↗
2
NERFCharge-Up Time12s→14s+16.7%
abilities.vdata › upgrade_magic_burst › m_mapAbilityProperties.AbilityChargeUpTime.m_strValue12 → 14file diff ↗This update's notes: no line mentions thisNERFCooldown12s→14s+16.7%
abilities.vdata › upgrade_magic_burst › m_mapAbilityProperties.AbilityCooldown.m_strValue12 → 14file diff ↗
1
NERFSpirit Damage60→55-8.3%
abilities.vdata › upgrade_crackshot › m_mapAbilityProperties.ProcBonusMagicDamage.m_strValue60 → 55file diff ↗NEWDash Distance-10%
abilities.vdata › upgrade_magic_slow › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue— → -10file diff ↗
1
NERFDamage55→44-20.0%
abilities.vdata › upgrade_quick_silver › m_mapAbilityProperties.Damage.m_strValue55 → 44file diff ↗
1
NERFCooldown22s→24s+9.1%
abilities.vdata › upgrade_vex_barrier › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 24file diff ↗
1
NEWMelee Resist18%
abilities.vdata › upgrade_melee_rebuttal › m_mapAbilityProperties.MeleeResistPercent.m_strValue— → 18file diff ↗BUFFCast Range28m→32m+14.3%
abilities.vdata › upgrade_rescue_beam › m_mapAbilityProperties.AbilityCastRange.m_strValue"28m" → "32m"file diff ↗BUFFHeal Per Stack (boon scaling)0.3→0.4+33.3%
abilities.vdata › upgrade_restorative_locket › m_mapAbilityProperties.HealPerStack.m_subclassScaleFunction.m_flStatScale0.3 → 0.4file diff ↗
2
BUFFBullet Resist-6%→-8%+33.3%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.BulletArmorReduction.m_strValue-6 → -8file diff ↗BUFFCast Range28m→32m+14.3%
abilities.vdata › upgrade_withering_whip › m_mapAbilityProperties.AbilityCastRange.m_strValue"28m" → "32m"file diff ↗NERFSpot Radius26m→20m-23.1%
abilities.vdata › upgrade_cloaking_device_active › m_mapAbilityProperties.SpottedRadius.m_strValue"26m" → "20m"file diff ↗NERFDuration3.25s→3s-7.7%
abilities.vdata › upgrade_targeted_silence › m_mapAbilityProperties.AbilityDuration.m_strValue3.25 → 3file diff ↗BUFFDamage Threshold150→175+16.7%
abilities.vdata › upgrade_spellbreaker › m_mapAbilityProperties.DamageThreshold.m_strValue150 → 175file diff ↗NERFCooldown Reduction % On Non Heroes100→50-50.0%
abilities.vdata › upgrade_spirit_burn › m_mapAbilityProperties.CooldownReductionPctOnNonHeroes.m_strValue100 → 50file diff ↗
1
BUFFSpirit Power0→6
abilities.vdata › upgrade_health_stealing_magic › m_mapAbilityProperties.TechPower.m_strValue0 → 6file diff ↗BUFFDebuff Duration7s→8s+14.3%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.DebuffDuration.m_strValue7 → 8file diff ↗BUFFMax Frequency2.5s→2.25s-10.0%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.ProcCooldown.m_strValue2.5 → 2.25file diff ↗BUFFSpirit Resist25%→30%+20.0%
abilities.vdata › upgrade_tech_purge › m_mapAbilityProperties.TechResist.m_strValue25 → 30file diff ↗
1
BUFFMove Speed1.5m/s→1.75m/s+16.7%
abilities.vdata › upgrade_spirit_bubble › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"1.5m" → "1.75m"file diff ↗NERFMelee Damage10%→7%-30.0%
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.BonusMeleeDamagePercent.m_strValue10 → 7file diff ↗NEWAbility Cooldown Reduction20%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.CooldownReduction.m_strValue— → 20file diff ↗DELAbility Duration20%
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusAbilityDurationPercent.m_strValue20 → —file diff ↗Technical (1)
DELAbility Duration · Apply FilterOnly If Non Imbued
abilities.vdata › upgrade_tech_overflow › m_mapAbilityProperties.BonusAbilityDurationPercent.m_eApplyFilter"EApplyFilter_OnlyIfNonImbued" → —file diff ↗
1
BUFFSprint Speed2m/s→2.25m/s+12.5%
abilities.vdata › upgrade_sprint_booster › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"2m" → "2.25m"file diff ↗Technical (1)
MECHMax Frequency · Specific Stat Scale TypeETechCooldown→EItemCooldown
abilities.vdata › upgrade_chain_lightning › m_mapAbilityProperties.ProcCooldown.m_subclassScaleFunction.m_eSpecificStatScaleType"ETechCooldown" → "EItemCooldown"file diff ↗This update's notes: no line mentions thisBUFFBleed Damage2.1→2.2+4.8%
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.DotHealthPercent.m_strValue2.1 → 2.2file diff ↗BUFFSprint Speed2m/s→2.25m/s+12.5%
abilities.vdata › upgrade_trophy_collector › m_mapAbilityProperties.BonusSprintSpeed.m_strValue"2m" → "2.25m"file diff ↗BUFFDuration5s→5.5s+10.0%
abilities.vdata › upgrade_unstoppable › m_mapAbilityProperties.AbilityDuration.m_strValue5 → 5.5file diff ↗BUFFHeal On Veil (boon scaling)4→6+50.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.HealOnVeil.m_subclassScaleFunction.m_flStatScale4 → 6file diff ↗BUFFReveal On Damage Duration0.25s→0.5s+100.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.RevealOnDamageDuration.m_strValue0.25 → 0.5file diff ↗BUFFReveal On Spotted Duration0.25s→1.25s+400.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.RevealOnSpottedDuration.m_strValue0.25 → 1.25file diff ↗NERFCooldown12s→15s+25.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.AbilityCooldown.m_strValue12 → 15file diff ↗NERFFade Time0s→0.25s
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.InvisFadeToDuration.m_strValue0 → 0.25file diff ↗NERFHeal On Veil150→85-43.3%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.HealOnVeil.m_strValue150 → 85file diff ↗
11
BUFFMove Speed1.5m/s→1.75m/s+16.7%
abilities.vdata › upgrade_weapon_shielding › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"1.5m" → "1.75m"file diff ↗NERFDamage Threshold175→150-14.3%
abilities.vdata › upgrade_weapon_shielding › m_mapAbilityProperties.DamageThreshold.m_strValue175 → 150file diff ↗DOWNInvulnerability aura range35m→34m-2.9%
npc_units.vdata › alt_npc_boss_tier2 › m_flInvulModifierRange1377.95 → 1338.58file diff ↗DOWNInvulnerability aura range35m→34m-2.9%
npc_units.vdata › alt_npc_boss_tier2_weak › m_flInvulModifierRange1377.95 → 1338.58file diff ↗DOWNInvulnerability aura range35m→34m-2.9%
npc_units.vdata › npc_boss_tier2 › m_flInvulModifierRange1377.95 → 1338.58file diff ↗DOWNInvulnerability aura range35m→34m-2.9%
npc_units.vdata › npc_boss_tier2_weak › m_flInvulModifierRange1377.95 → 1338.58file diff ↗UPStarting Health12500→13000+4.0%
npc_units.vdata › npc_super_neutral › m_iStartingHealth12500 → 13000file diff ↗
1
DOWNRejuvenator buff › Health Max15%→10%-33.3%
npc_units.vdata › citadel_item_pickup_rejuv › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX_PERCENT}.m_value15 → 10file diff ↗DOWNRejuvenator buff › Health Max15%→10%-33.3%
npc_units.vdata › citadel_item_pickup_rejuv_herotest › m_RebirthModifier.m_vecScriptValues{MODIFIER_VALUE_HEALTH_MAX_PERCENT}.m_value15 → 10file diff ↗NEWAdded to the game files · 6 fields
All fields (6)
NEWGround Offset1.52m
NEWPunch Pickup › AppliesNear Punchable Pickup
NEWPunch Pickup › AppliesIs Melee Target
NEWPunch Pickup › Aura Radius5.08m
NEWPunch Pickup › Aura affects+heroes
NEWPunch Pickup › Physics Radius0.508m
NEWLevel 34 added1 ability point · boon · 45000 souls
BUFFLevel 15–33: souls needed · 19 rows-12% … -2%
BUFFLevel 15: souls needed10200→10000-2.0%
heroes.vdata › @shared › m_mapLevelInfo.15.m_unRequiredGold10200 → 10000file diff ↗BUFFLevel 16: souls needed11600→11000-5.2%
heroes.vdata › @shared › m_mapLevelInfo.16.m_unRequiredGold11600 → 11000file diff ↗BUFFLevel 17: souls needed13200→12000-9.1%
heroes.vdata › @shared › m_mapLevelInfo.17.m_unRequiredGold13200 → 12000file diff ↗BUFFLevel 18: souls needed15000→13200-12.0%
heroes.vdata › @shared › m_mapLevelInfo.18.m_unRequiredGold15000 → 13200file diff ↗BUFFLevel 19: souls needed17000→15000-11.8%
heroes.vdata › @shared › m_mapLevelInfo.19.m_unRequiredGold17000 → 15000file diff ↗BUFFLevel 20: souls needed19000→17000-10.5%
heroes.vdata › @shared › m_mapLevelInfo.20.m_unRequiredGold19000 → 17000file diff ↗BUFFLevel 21: souls needed21000→19000-9.5%
heroes.vdata › @shared › m_mapLevelInfo.21.m_unRequiredGold21000 → 19000file diff ↗BUFFLevel 22: souls needed23000→21000-8.7%
heroes.vdata › @shared › m_mapLevelInfo.22.m_unRequiredGold23000 → 21000file diff ↗BUFFLevel 23: souls needed25000→23000-8.0%
heroes.vdata › @shared › m_mapLevelInfo.23.m_unRequiredGold25000 → 23000file diff ↗BUFFLevel 24: souls needed27000→25000-7.4%
heroes.vdata › @shared › m_mapLevelInfo.24.m_unRequiredGold27000 → 25000file diff ↗BUFFLevel 25: souls needed29000→27000-6.9%
heroes.vdata › @shared › m_mapLevelInfo.25.m_unRequiredGold29000 → 27000file diff ↗BUFFLevel 26: souls needed31000→29000-6.5%
heroes.vdata › @shared › m_mapLevelInfo.26.m_unRequiredGold31000 → 29000file diff ↗BUFFLevel 27: souls needed33000→31000-6.1%
heroes.vdata › @shared › m_mapLevelInfo.27.m_unRequiredGold33000 → 31000file diff ↗BUFFLevel 28: souls needed35000→33000-5.7%
heroes.vdata › @shared › m_mapLevelInfo.28.m_unRequiredGold35000 → 33000file diff ↗BUFFLevel 29: souls needed37000→35000-5.4%
heroes.vdata › @shared › m_mapLevelInfo.29.m_unRequiredGold37000 → 35000file diff ↗BUFFLevel 30: souls needed39000→37000-5.1%
heroes.vdata › @shared › m_mapLevelInfo.30.m_unRequiredGold39000 → 37000file diff ↗BUFFLevel 31: souls needed41000→39000-4.9%
heroes.vdata › @shared › m_mapLevelInfo.31.m_unRequiredGold41000 → 39000file diff ↗BUFFLevel 32: souls needed43000→41000-4.7%
heroes.vdata › @shared › m_mapLevelInfo.32.m_unRequiredGold43000 → 41000file diff ↗BUFFLevel 33: souls needed45000→43000-4.4%
heroes.vdata › @shared › m_mapLevelInfo.33.m_unRequiredGold45000 → 43000file diff ↗BUFFWeapon investment at 9,600–28,800 souls: bonus · 4 rows+3% … +24%
BUFFWeapon investment at 16,000 souls: bonus72→75+4.2%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{16000}.flBonus72 → 75file diff ↗BUFFWeapon investment at 22,400 souls: bonus83→95+14.5%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{22400}.flBonus83 → 95file diff ↗BUFFWeapon investment at 28,800 souls: bonus93→115+23.7%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{28800}.flBonus93 → 115file diff ↗BUFFWeapon investment at 9,600 souls: bonus58→60+3.4%
heroes.vdata › @shared › m_MapModCostBonuses.EItemSlotType_WeaponMod{9600}.flBonus58 → 60file diff ↗
1
NERFDamage (spirit scaling)0.6093→0.55-9.7%
abilities.vdata › citadel_ability_chain_lightning › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.609336 → 0.55file diff ↗This update's notes: no line mentions this
211
NEWBullet Resist30%
abilities.vdata › ability_golden_idol › m_mapAbilityProperties.BulletResist.m_strValue— → 30file diff ↗NEWSpirit Resist30%
abilities.vdata › ability_golden_idol › m_mapAbilityProperties.TechResist.m_strValue— → 30file diff ↗BUFFMax Health Damage0.01→0.015+50.0%
abilities.vdata › ability_golden_idol › m_flMaxHealthDamage0.01 → 0.015file diff ↗NERFMove Speed7m/s→3.5m/s-50.0%
abilities.vdata › ability_golden_idol › m_mapAbilityProperties.BonusMoveSpeed.m_strValue"7m" → "3.5m"file diff ↗Technical (1)
MECHAura › AppliesNear Punchable Item→Near Heavy Punchable Item
misc.vdata › @shared › m_AuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask"MODIFIER_STATE_NEAR_PUNCHABLE_ITEM" → "MODIFIER_STATE_NEAR_HEAVY_PUNCHABLE_ITEM"file diff ↗This update's notes: no line mentions this
1
NERFT2: Radius8m→7m-12.5%
abilities.vdata › citadel_ability_static_charge_v2 › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{ShockRadius}.m_strBonus"8m" → "7m"file diff ↗This update's notes: no line mentions thisNERFDamage Resistance Bonus Per Game Minute7→5-28.6%
modifiers.vdata › midboss_modifier_damage_resistance › m_flDamageResistanceBonusPerGameMinute7 → 5file diff ↗NERFDamage Resistance Per Second50→35-30.0%
modifiers.vdata › midboss_modifier_damage_resistance › m_flDamageResistancePerSecond50 → 35file diff ↗NEWAdded to the game files · 3 fields
All fields (3)
NEWMax Reduction21
NEWModifier Window7
NEWReduction Per Modifier7
Cosmetic fields changed: audio 20, ui 72, visual 22.
Text changes39
- Rallying Charge · descriptionRelease a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies.→Release a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies. · · The strength of the heal and spirit damage is amplified as the knights travel further.
- Shocking Reanimation · T1 descriptionOn Revive: Gain [Bonus Fire Rate]% Fire Rate and [Bonus Damage Per Bullet] Spirit Damage per Bullet→+[Radius]m Radius & +[Damage] Damage
- Shocking Reanimation · T3 description+[Damage] Damage and [Radius]m Radius→While On Cooldown: Gain [Bonus Fire Rate]% Fire Rate and [Bonus Damage Per Bullet] Spirit Damage per Bullet
- Pain Battery · descriptionTaking any damage passively charges up your Pain Battery. · · Once full, activating the ability zaps all targets in front of you, dealing spirit damage.→Taking any damage passively charges up your Pain Battery. · · Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
- Header on slideNEW On Slide:
- Header on stackNEW On Stack:
- Rake · descriptionSlash with your umbrella, dealing spirit damage, increasing with their missing health. · · If Rake kills a target, receive a heal.→Active: Slash with your umbrella, dealing spirit damage, increasing with their missing health. Receive a heal for every target killed. · · Passive: Holding [ADS] causes you to briefly float.
- Rake · T2 descriptionNEW +[Damage] Damage and improved Heal Per Kill scaling
- Viper debuffdagger/debuffNEW Screwjab
- Screwjab Dagger · descriptionThrow a dagger, dealing Spirit Damage and applying a Fading Slow.→Throw a dagger, dealing spirit damage and applying slow. · · Every subsequent dagger against the same target stacks in spirit damage and slow.
- Screwjab Dagger · T2 descriptionNEW On Hit: [Bullet Resist Reduction]% Bullet Resist and [Bullet Resist Reduction Per Stack]% Bullet Resist per Stack
- Screwjab Dagger · T3 description+[Slow Duration]s Slow Duration and remove [Stamina Reduction] Stamina→On Hit: Refund [Cooldown Refund Percent]% Cooldown
- Slither · T3 description+[Slide Resist]% Spirit & Bullet Resist while Sliding→On Slide: Gain [Combat Barrier] barrier for [Buff Duration]s
- abilitybuttonhint meleepickupNEW Heavy Melee to claim souls
- Stat nameNEW Bullet Resist per Stack
- Stat unitNEW %
- Stat nameNEW Bullet Resist per Stack
- Stat signNEW [Sign]
- Stat nameNEW Bullet Resist per Stack
- Stat unitNEW %
- Stat nameNEW Bullet Resist per Stack
- Shoulder Charge · T1 descriptionOn Hero Collide: +[Base Attack Damage Percent]% Weapon Damage for [Weapon Power Increase Duration]s→On Hero Collide: +[Weapon Damage Bonus] Weapon Damage for [Weapon Power Increase Duration]s
- Air Drop · descriptionGrab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage and applying slow and knock up. You and your ally gain a Barrier when flying ends. · While lifted, your ally gains bullet resist but cannot attack and deals [Ally Outgoing Damage Percent]% damage. · [Alt Cast] lets you fly without an ally, carrying a bomb instead. · [Attack] to drop ally/bomb. · [Mo→Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage and applying slow and knock up. You and your ally gain a Barrier when flying ends. · · While lifted, your ally cannot attack and deals [Ally Outgoing Damage Percent]% damage. · · [Alt Cast] lets you fly without an ally, carrying a bomb instead. · [Attack] to drop ally/bomb. · [Move Forward] to fly f
- player level statmaxRewards max at Boon 32→Rewards max at Boon 33
- Settings · show active slot popupNEW Show Active Item Slot Popup
- Shop · incombat alertNEW Damage Warning
- Stat nameNEW Damage per Stack
- Stat nameNEW Damage per Stack
- devmenu unstickherotooltipNEW Early Development Tool - Use to Unstick Hero if caught in world geometry
- Stat unitNEW %
- Stat nameNEW Max Amp
- Stat signNEW [Sign]
- Stat unitNEW m
- Stat nameNEW Distance for Max Amp
- Djinn's Mark · T3 description[Sand Phantom Proc Cooldown]s Cooldown Between Multiplier and +[Mirage Djinns Mark Max Stacks] Max Multiplier→[Ability Cooldown]s Cooldown Between Multiplier and +[Mirage Djinns Mark Max Stacks] Max Multiplier
- slowpercentperstackNEW Move Speed per Stack
- Stat unitNEW %
- Stat nameNEW Move Speed per Stack
- Stat signNEW -
Game files3217
- animation+56 / −1 / ~830
- data+0 / −0 / ~7
- hero_model+142 / −2 / ~2064
- material+1 / −2 / ~1
- model+0 / −0 / ~8
- particles+5 / −0 / ~5
- sound+13 / −1 / ~33
- ui+18 / −2 / ~26
Hero model folders: abrams (added/modified), archer (added), astro (added/modified), bebop (modified), bookworm (added/modified), chrono (added), digger (added/modified), doorman_v2 (added/modified), drifter (added/modified), dynamo (added/modified), frank (added/modified), geist (modified), gen_man (modified), ghost (added/modified), hornet_v3 (added/modified), inferno_v4 (modified), ivy (modified), kelvin_v2 (added/modified), lash_v2 (modified), mcginnis (added), mirage_v2 (modified), nano (modified), pocket (modified), punkgoat (added/modified), shiv (modified), shiv_ult (modified), synth (added/modified), tengu (added/modified/removed), vampirebat (added/modified), viper (added/modified), viscous (modified), warden (added/modified), yamato_v2 (modified)