BUFFActive now grants +20% Debuff Resist (retroactive on application)
NERFMax Health per second reduced from 2.5% to 2.3%
Slowing Bullets
1
DELNo longer grants +15% Weapon Damage
Weighted Shots
1
NERFWeapon Damage reduced from +40% to +30%
Spiritual Overflow
12
NEWNow provides a bonus +10% Spirit Lifesteal on procSpirit Lifesteal 10%
NERFAbility Duration reduced from +15% to +13%
NERFFire Rate reduced from +32% to +30%
Spirit Burn
22
NERFNo longer hits enemies in a 12m radius, only affects primary target nowExplosion Radius 12m→3m
REWORKChanged from the cooldown being on the item to being target based3 exact values
Spirit Burn · Cooldown: 20s → 0s
Spirit Burn · Cooldown Reduction % On Non Heroes: 50 → 0
Spirit Burn · Enhanced: Cooldown: -6s removed
REWORKRemoved half cooldown against NPC3 exact values
Spirit Burn · Cooldown: 20s → 0s
Spirit Burn · Cooldown Reduction % On Non Heroes: 50 → 0
Spirit Burn · Enhanced: Cooldown: -6s removed
NERFExplosion damage reduced from 110 to 50
Suppressor
1
NERFDuration reduced from 5s to 4.5s
Tankbuster
DELNo longer procs off of items
Heroes67 lines
Apollo
11
Riposte11
BUFFBase stun duration increased from 0.6s to 0.8s
NEWT3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
Billy
1
Rising Ram1
NERFT3 reduced from 8% Max Health to 7%
Calico
2
Ava2
NERFT2 reduced from +45% Move Speed to +40%
NERFT3 reduced from +20% damage amp to +18%
Celeste
3
Shining Wonder3
BUFFRadius increased from 16.5m to 17.5m
BUFFDamage increased by 10%
BUFFBuffer duration increased from 3s to 3.25s
Doorman
45
Service With A Smile1
REWORKBullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
Call Bell1
NERFCharge Time increased from 6s to 7s
Doorway12
NERFDuration reduced from 20s to 15s
BUFFT1 duration increased from +15s to +20s
NERFT3 range reduced from +45m to +40m
Luggage Cart22
NERFDamage reduced from 80 to 60
BUFFT1 increased from +60 Damage to +80
NERFRange reduced from 25m to 20m
BUFFT2 increased from +20m Cast Range to +25m
Drifter
2
Rend2
NERFSpirit scaling reduced from 1.8 to 1.7
NERFT3 silence duration reduced from 2.3s to 2s
Dynamo
1
Singularity1
BUFFCooldown reduced from 265s to 250s
Haze
131
Sleep Dagger121
NERFWake up time spirit scaling reduced from 0.003 to 0.002
NERFDamage spirit scaling reduced from 2.8 to 2.2
REWORKT2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”T2: Cooldown -17s removed T2: Sleep Duration 1s
REWORKT3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”T3: Cooldown -17s T3: Sleep Duration 1s removed
Fixation1
NERFT3 reduced from +0.14 per Stack to +0.11
REWORKT3 now also scales with Weapon Damage (0.0003)2 exact values
Fixation · Weapon Damage · Specific Stat Scale Type: EDamageScale → EBaseWeaponDamageIncrease
Sleep Dagger · T3 description+[Sleep Duration]s Sleep Duration · -[Slow Percent]% Move and Dash Speed for [Debuff Duration]s on wake-up→[Ability Cooldown]s Cooldown · -[Slow Percent]% Move and Dash Speed for [Debuff Duration]s on wake-up
Fixation · T3 descriptionNEW +[Damage Bonus Fixed Per Stack]/ per Stack · Scales with Weapon Damage
Slam Fire · descriptionInstantly reload your gun. You gain bonus fire rate and deal bonus weapon damage based on the target's health for a limited number of shots, but suffer from reduced accuracy.→Instantly reload your gun. You gain bonus fire rate and deal bonus weapon damage based on the target's health for a limited number of shots, but suffer from reduced accuracy. · · Deals bonus Weapon Damage against troopers and neutrals.
Stat nameNEW Spirit Lifesteal
Stat unitNEW %
Stat nameNEW Spirit Lifesteal
Stat signNEW [Sign]
Flying Slash · T3 descriptionAlt-Cast to Grapple allies · +[Ability Cast Range]m Cast Range · Gains 2 extra charges→Alt-Cast to Grapple allies · +[Ability Cast Range]m Cast Range · Gains 1 extra charge
Dust Devil · T3 descriptionRecast within [Recast Window]s. · +[Hold In Place Duration]s Lift Duration · Increases spirit scaling.→Recast within [Recast Window]s. · Increases spirit scaling.
fencer riposte target lifestealNEW Marked for Lifesteal
glitch self penaltyNEW Curse Backlash
spirit burn immunityNEW Spirit Burn Immune
Stat nameNEW Bullet & Spirit Lifesteal vs Target
Stat unitNEW %
Stat nameNEW Lifesteal vs Target
Stat nameNEW Lifesteal Duration
Stat unitNEW s
Stat nameNEW Lifesteal Duration
Echo Shard · activeReset the cooldown of the imbued non-ultimate ability.→Reset the cooldown of the imbued non-ultimate ability. · · This item's cooldown is increased by the cooldown of the imbued ability.
Scourge · descriptionApply Spirit Resist and an aura on a friendly target that deals spirit icondamage to enemies proportional to their max health. · Can be self cast.→Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals spirit icondamage to enemies proportional to their max health. Existing debuffs on the target are reduced. · Can be self cast.
Fury Trance · activeGrants Fire Rate and Spirit Resistance but Silences you and disables stamina usage and regeneration.→Grants Fire Rate, Spirit Resistance and Move Speed, and removes the Move Speed penalty while shooting, but Silences you and disables stamina usage and regeneration.
Cursed Relic · descriptionCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.→Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. · · Your own Damage Output is reduced for the duration.
Spirit Burn · descriptionDealing significant spirit damage to an enemy within [Damage Threshold Duration]s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing. · Deals half-damage and has half-cooldown on non-heroes.→Dealing significant spirit damage to an enemy within [Damage Threshold Duration]s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. · The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
Packed files: added / removed / modified
data
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−0
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other
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Also 121 visual / audio / UI / technical data fields (see the build pages).