Heroes / Mirage
Mirage

Mirage

First seen 2024-06-06
Patches
some changes not in patch notes
730
Health
45
+HP / boon
1.5
HP Regen
7m/s
Move Speed
1.6m/s
Sprint
3
Stamina
0.222/s
Stamina Regen
0.68s
Ground Dash
0.47s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
Promises Kept
40.3DPS
68.8Max DPS
14.8Bullet dmg
2.72Bullets/s
16Ammo
2.6sReload
0.3+Bullet DMG / boon
25.3Max Bullet DMG
5.88sFull Clip
2.6sFull Reload
1.65Headshot ×
0.37sFire Interval
1Pellets
828m/sBullet Speed
5Bullet Radius
0Spread
0.8Bullet Gravity
2sBullet Lifetime
177.8mMax Range
20mFalloff Start
57.5mFalloff End

Abilities

Fire Scarabs
Cooldown 35sCharges 2Charge delay 1sCast time 0.05s
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
Health Steal Per Sec8+0.1×Spirit
Damage Penalty-20%
Steal Duration5s
T1Health Steal Per Sec +7
T2+1 Charge +2s Duration
T3-15% Damage Penalty Increased Spirit scaling
Dust Devil
Cooldown 36sRange 20mCast time 0.1s
Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.
Damage65+0.3×Spirit
Lift Duration0.3s
Bullet Evasion Chance30%
Radius4m
Bullet Evasion Duration4s
Movement Slow24%
Slow Duration3s
T1+60 Damage
T2-12s Cooldown +30% Evasion
T3Recast within 6s. Increases spirit scaling.
Djinn's Mark
Cooldown 2.75s
Active: Consume all Djinn Marks to deal their damage now.
Base Damage11+0.35×Spirit
Damage Per Mark2x
Max Marks4
Per Target Cooldown2.75s
Djinn's Mark Duration5s
Reveal Duration6s
Proc Max Range40m
T1On Proc: Apply a fading 48% Slow for 0.8s
T2+20 Base Damage and +3s Multiplier Duration
T3-0.75s Cooldown +1 Max Marks Stun Victim for 0.5s on Max Marks
Traveler
Cooldown 140s
Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.
Wait Time2s
Interrupt Cooldown4s
T1+3m Move Speed and +20% Fire Rate for 12s
T2400 Barrier that scales with Spirit
T3Cooldown -90s

History

Fire Scarabs2
Djinn's Mark
TEXTDescription changed

Active: Consume all Djinn Mark's to deal its damage now.

Active: Consume all Djinn Marks to deal their damage now.

Traveler2
15 changes for all heroes see Hero progression ›15
Patch notesAll move slow values reduced by ~20% globally
Dust Devil1
NERFMovement Slow shared ×13 abilities & items30%→24%-20.0%
Djinn's Mark1
NERFT1: Movement Slow60%→48%-20.0%
Fire Scarabs12
NEWT2: Steal Duration2s
NERFSteal Duration7s→5s-28.6%
NERFT2: Charges2→1-50.0%
TEXTT2 description changed

+2 Charges

+1 Charge · +2s Duration

Dust Devil1
DELT3: Lift Duration0.3s
TEXTT3 description changed

Recast within 6s. · +0.3s Lift Duration · Increases spirit scaling.

Recast within 6s. · Increases spirit scaling.

Patch notesT3 no longer increases Lift Duration by +0.3s
Djinn's Mark1
Fire Scarabs1
NERFT3: Health Steal Per Sec (spirit scaling)0.17→0.13-23.5%
Dust Devil1
NERFT3: Damage (spirit scaling)1→0.6-40.0%
Djinn's Mark21
BUFFCooldown3s→2.75s-8.3%
BUFFPer Target Cooldown3s→2.75s-8.3%
NERFT3: Cooldown-1s→-0.75s-25.0%
Traveler1
BUFFT3: Cooldown-70s→-90s+28.6%
Patch notesHealth per boon reduced by 5%
Patch notesAll ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
Base stats1
NERFHealth per boon47→45-4.3%
Traveler12
NERFCooldown120s→140s+16.7%
NERFT3: Cooldown-80s→-70s-12.5%
34 changes for all heroes see Hero progression ›295
Patch notesBase HP reduced by 10 for all heroes
Patch notesHP per boon reduced by 3
Base stats2
NERFHealth per boon50→47-6.0%
NERFMax Health shared ×10 heroes740→730-1.4%
19 changes for all heroes see Hero progression ›946
Patch notesBase health per boon reduced by 7
Base stats2
NERFHealth Regen2→1.5-25.0%
NERFHealth per boon57→50-12.3%
Fire Scarabs1
NERFSteal Duration8s→7s-12.5%
38 changes for all heroes see Hero progression ›317
Fire Scarabs2
NERFHealth Steal Per Sec9→8-11.1%
NERFHealth Steal Per Sec (spirit scaling)0.12→0.1-16.7%
Djinn's Mark1
NERFBase Damage (spirit scaling)0.38→0.35-7.9%
Fire Scarabs3
NERFHealth Steal Per Sec10→9-10.0%
NERFT1: Health Steal Per Sec8→7-12.5%
NERFT3: Health Steal Per Sec (spirit scaling)0.23→0.17-26.1%
Dust Devil111
NEWT3: Lift Duration0.3s
BUFFT2: Cooldown-8s→-12s+50.0%
NERFCooldown32s→36s+12.5%
TEXTT3 description changed

Can be recast within 6s. Increases spirit scaling.

Recast within 6s. · +0.3s Lift Duration · Increases spirit scaling.

Djinn's Mark1
NERFBase Damage (spirit scaling)0.44→0.38-13.6%
Patch notesHero health growth increased by +3 and 4%
Base stats1
BUFFHealth per boon52→57+9.6%
Fire Scarabs3223
NEWHealth Steal Per Sec10
NEWHealth Steal Per Sec (spirit scaling)0.12
REWORKT1 upgradeMax HP Steal Per Bullet 50→Health Steal Per Sec 8
REWORKT3 upgradeMax HP Steal Per Bullet (spirit scaling) 1.2, Damage Taken 10%→Health Steal Per Sec (spirit scaling) 0.23, Damage Penalty -15%
NERFSteal Duration14s→8s-42.9%
DELDamage Taken10%
DELMax HP Steal Per Bullet70
DELMax HP Steal Per Bullet (spirit scaling)0.8
TEXTDescription changed

Infest an enemy with fire scarabs. Infested enemies have max health stolen and they take damage amp from Mirage

Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

TEXTT3 description changed

+10% Damage Taken and increased Spirit scaling

-15% Damage Penalty · Increased Spirit scaling

Patch notesNo longer does max health steal
Dust Devil2
BUFFRadius3.5m→4m+14.3%
BUFFT3: Recast Window5s→6s+20.0%
Djinn's Mark21
BUFFT1: Slow Duration0.5s→0.8s+60.0%
BUFFT2: Djinn's Mark Duration2.5s→3s+20.0%
NERFBase Damage (spirit scaling)0.5115→0.44-14.0%
Traveler131
BUFFBehaviour+cancellable during the cast delay
BUFFCooldown145s→120s-17.2%
BUFFInterrupt Cooldown6s→4s-33.3%
NERFWait Time3s→2s-33.3%
Patch notesNo longer gets interrupted by non-hero sources nor DOT damage
Patch notesCan now be manually canceled
Patch notesCan now also target units
15 changes for all heroes see Hero progression ›510
Patch notesHero base health increased by 40
Patch notesHero health increased growth by +4 and 8%
Base stats2
BUFFHealth per boon44→52+18.2%
BUFFMax Health shared ×9 heroes700→740+5.7%
Fire Scarabs1
BUFFCooldown · ability45s→35s-22.2%
Traveler1
NEWT1: Fire Rate20%
TEXTT1 description changed

+3m Move Speed for 12s

+3m Move Speed and +20% Fire Rate for 12s

10 changes for all heroes see Hero progression ›10
Djinn's Mark1
Traveler1
Base stats1
NERFBullet damage per boon0.5→0.3-40.0%
Promises Kept1
NERFBullet Damage15.25→14.8-3.0%
Fire Scarabs4244111
NEWProjectile › Speed53.49m/s
NEWProjectile › Trigger Radius0.381m
NEWT3: Damage Taken10%
REWORKT1 upgradeCooldown -15s, Cooldown -15s→Max HP Steal Per Bullet 50
REWORKT2 upgradeBullet Resist -8%→Charges 2
BUFFBullet Radius0.889m→1.27m+42.9%
BUFFMax HP Steal Per Bullet45→70+55.6%
NERFCharges4→2-50.0%
NERFCooldown · ability40s→45s+12.5%
NERFMax HP Steal Per Bullet (spirit scaling)1.02→0.8-21.8%
NERFT3: Max HP Steal Per Bullet (spirit scaling)63→1.2-98.1%
DELBullet Resist-8%
DELCooldown · launch window40s
DELDebuff Duration14s
DELHealth Stealing Duration4s
DELLaunch Window8s
DELNon Hero Stack1
DELPenetration100
DELRadius1m
DELStat Steal Damage Instances5
TEXTDescription changed

Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies over time and applying bullet resist reduction. Applying multiple scarabs to the same enemy will extend the health stealing duration. The health gain from hitting heroes is 3x as effective as against non-heroes.

Infest an enemy with fire scarabs. Infested enemies have max health stolen and they take damage amp from Mirage

Patch notesNo longer have a limited duration to launch each one. Functions as a normal charged ability.
Patch notesNo longer has a reduced effect against non-heroes
Patch notesCollision and model size increased a bit
Patch notesNow immediately steal the health from the target
Patch notesT3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling"
Dust Devil32231
NEWSlow Duration3s
NEWT2: Bullet Evasion Chance30%
REWORKT1 upgradeLift Duration 0.4s→Damage 60
REWORKT3 upgradeBullet Evasion Chance 20%→Damage (spirit scaling) 1, Recast Window 5s
BUFFBullet Evasion Chance25%→30%+20.0%
BUFFBullet Evasion Duration3.5s→4s+14.3%
NERFDamage (spirit scaling)0.651→0.3-53.9%
NERFLift Duration1s→0.3s-70.0%
NERFT2: Cooldown-14s→-8s-42.9%
TEXTNameTornado→Dust Devil
TEXTDescription changed

Transform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

Patch notesLift duration reduced from 1.0s to 0.4s
Patch notesNow slows affected enemies by 30% for 3s
Patch notesT2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion"
Djinn's Mark3412
NEWDamage Per Mark2x
NEWT3: Stun Duration0.5s
BUFFDjinn's Mark Duration4.5s→5s+11.1%
BUFFReveal Duration3s→6s+100.0%
BUFFT2: Base Damage8.1→20+146.9%
BUFFT3: Cooldown-0.75s→-1s+33.3%
NERFCooldown2.6s→3s+15.4%
CHANGEDMax Marks8x→4
CHANGEDT3: Max Marks4x→1
TEXTDescription changed

Active: Consume multiplier of Djinn's Mark to deal its damage now.

Active: Consume all Djinn Mark's to deal its damage now.

TEXTT1 description changed

Apply 60% Slow for 0.5s whenever you apply 2x multiplier or higher

On Proc: Apply a fading 60% Slow for 0.5s

TEXTT2 description changed

+2.5s Multiplier Duration and +8.1 Base Damage

+20 Base Damage and +2.5s Multiplier Duration

TEXTT3 description changed

-0.75s Cooldown Between Multiplier and +4 Max Multiplier

-1s Cooldown · +1 Max Marks · Stun Victim for 0.5s on Max Marks

Patch notesTooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change)
Patch notesT1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s"
Patch notesT3 now also stuns for 0.5s at max stacks
Traveler4342212
NEWInterrupt Cooldown6s
NEWInterrupt Notification effect+can't be purged
NEWInterrupt Notification › Duration2s
REWORKT1 upgradeCooldown -35s, Move Speed 2m/s→Move Speed 3m/s, Move Speed Duration 12s
REWORKT2 upgradeBuff Target 1→Barrier (spirit scaling) 0.6, Barrier 400
REWORKT3 upgradeImmunity Duration 3s→Cooldown -80s
BUFFBehaviour+castable on ziplines+castable during other actions−channelled
BUFFCast Delay0.01s→0s-100.0%
BUFFChannel Duration2.5s→0s-100.0%
BUFFCooldown155s→145s-6.5%
NERFCan target−allied bosses−allied buildings−heroes
NERFMove Speed Duration4s→0s-100.0%
DELFire Rate26%
DELFire Rate Max Duration10s
MECHTargetingminimap unit→minimap ground
CHANGEDChannel Move Speed0→no limit
CHANGEDMove Speed2m/s→0m/s
TEXTDescription changed

Channeled. Target a friendly objective, ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.

Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.

TEXTT1 description changed

+2 m Move Speed and -35s Cooldown

+3m Move Speed for 12s

TEXTT2 description changed

Grants Traveller Buffs to Ally

400 Barrier that scales with Spirit

Patch notesCan now be cast while on the zipline
Patch notesNow targets a location on the minimap rather than units. Places you at the ground level of that location.
Patch notesNo longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s.
Patch notesNo longer grants +2m Move Speed and +26% Fire Rate
Traveler11
Fire Scarabs1
1 change for all melee attacks see Movement & combat ›1
Fire Scarabs11
1 change for all abilities & items see Movement & combat ›1
Base stats2
NERFBullet damage per boon0.616→0.5-18.8%
NERFMove Speed7.3m/s→7m/s-4.1%
Patch notesMove speed reduced by 0.2
Djinn's Mark2
NERFCooldown2.5s→2.6s+4.0%
NERFProc Max Range45m→40m-11.1%
Traveler11
BUFFT1: Cooldown-25s→-35s+40.0%
NERFCooldown145s→155s+6.9%
12 changes for all heroes see Hero progression ›210
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health shared ×8 heroes650→700+7.7%
Promises Kept1
1 change for all heroes see Hero progression ›1
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Patch notesReduced all AP damage upgrades by 10%
Base stats1
BUFFBullet damage per boon0.56→0.616+10.0%
Promises Kept1
BUFFBullet Damage14.6→16.06+10.0%
Fire Scarabs11
BUFFMax HP Steal Per Bullet37→45+21.6%
Djinn's Mark1
NERFT2: Base Damage9→8.1-10.0%
Traveler12
NEWT1: Cooldown-25s
BUFFCan target+allied bosses+allied buildings
BUFFCooldown160s→145s-9.4%
TEXTDescription changed

Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.

Channeled. Target a friendly objective, ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.

Patch notesCan now target friendly objectives
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Djinn's Mark1
24 changes for all heroes see Hero progression ›123
Fire Scarabs1
BUFFT3: Max HP Steal Per Bullet60→70+16.7%
Promises Kept13
Dust Devil1
Djinn's Mark1
1 change for all abilities & items see Movement & combat ›1
Base stats2
NEWAir Dash Duration shared ×13 heroes0.47s
NEWGround Dash Duration shared ×13 heroes0.68s
Promises Kept1
NERFBullet Damage16.2→14.6-9.9%
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
Patch notesBullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
Promises Kept1
NERFFire Interval0.35s→0.3675s+5.0%
Fire Scarabs2
Dust Devil13
Djinn's Mark12
NEWProc Max Range45m
Patch notesNow has a range limit on application (45m)
Traveler1
NERFCooldown145s→160s+10.3%
11 changes for all heroes see Hero progression ›101
1 change for all abilities see Movement & combat ›1
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats2
NERFBullet damage per boon0.9→0.56-37.8%
NERFHealth per boon71→44-38.0%
Dust Devil1
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Djinn's Mark1
1 change for all heroes see Hero progression ›1
Patch notesSpirit Power scaling globally reduced by -7%
Fire Scarabs1
NERFMax HP Steal Per Bullet (spirit scaling)1.1→1.02-7.0%
Dust Devil1
NERFDamage (spirit scaling)0.7→0.651-7.0%
Djinn's Mark1
NERFBase Damage (spirit scaling)0.55→0.5115-7.0%
10 changes for all heroes see Hero progression ›10
Patch notesAll hero stats rebalanced alongside the shop rework.
Base stats2
BUFFHealth per boon37→71+91.9%
BUFFMax Health500→650+30.0%
Fire Scarabs3
Dust Devil1
Djinn's Mark1
75 changes for all heroes see Hero progression ›40629
Base stats1
NERFMax Health550→500-9.1%
Fire Scarabs1
NERFBullet Resist-10%→-8%-20.0%
Djinn's Mark1
NERFT1: Movement Slow80%→60%-25.0%
Djinn's Mark1
NERFT2: Djinn's Mark Duration4s→2.5s-37.5%
1 change for all heroes see Hero progression ›1
Base stats1
BUFFSprint Speed shared ×26 heroes0.5m/s→1m/s+100.0%
Fire Scarabs
DELNo longer causes Magic Carpet to be cancelled.
NEWNow works with "No Cooldowns" set in Hero Testing.
Dust Devil2
NERFCast Delay0s→0.1s
NERFInterrupted by+chained
Patch notesTornado now destroys breakable props.
Patch notesAll objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
Dust Devil1
DELBoss Damage shared ×10 abilities50%
1 change for all guns see Movement & combat ›1
1 change for all abilities & items see Movement & combat ›1
Patch notesAll heroes base gun damage and growth reduced by 10% (numbers listed above are before this global reduction)
Base stats1
NERFBullet damage per boon1→0.9-10.0%
Promises Kept1
NERFBullet Damage18→16.2-10.0%
Fire Scarabs11
BUFFMax HP Steal Per Bullet (spirit scaling)0.9→1.4+55.6%
NERFMax HP Steal Per Bullet75→50-33.3%
Fire Scarabs1
NERFMax HP Steal Per Bullet90→75-16.7%
Fire Scarabs1
NERFT2: Bullet Resist-10%→-8%-20.0%
Base stats1
BUFFSprint Speed shared ×26 heroes0m/s→0.5m/s
Fire Scarabs222
NEWHealth Stealing Duration4s
BUFFLaunch Window5s→8s+60.0%
TEXTDescription changed

Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.

Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies over time and applying bullet resist reduction. Applying multiple scarabs to the same enemy will extend the health stealing duration. The health gain from hitting heroes is 3x as effective as against non-heroes.

Patch notesNo longer restricts you from hitting the same target (debuff duration refreshes)
Traveler1
REWORKT2 upgradeCooldown -55s→Buff Target 1
Base stats2
Promises Kept1
NERFFalloff Start shared ×46 guns22m→19.99m-9.1%
Dust Devil2
NERFTornado Speed26.67m/s→24m/s-10.0%
Traveler11
BUFFT2: Cooldown-40s→-55s+37.5%
NERFCooldown130s→145s+11.5%
1 change for all heroes see Hero progression ›1
Promises Kept1
NERFBullet Radius0.1524m→0.127m-16.7%
Fire Scarabs1
NERFT2: Bullet Resist-15%→-10%-33.3%
Dust Devil2
NERFChannel Move Speed20m/s→18m/s-10.0%
NERFLift Duration1.1s→1s-9.1%
Traveler
TEXTDescription changed

Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain movement speed as well as fire rate until your next reload.

Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain move speed as well as fire rate until your next reload.

Base stats1
NERFHealth per boon41→37-9.8%
Fire Scarabs1
NERFCooldown · launch window32s→40s+25.0%
Fire Scarabs1
BUFFT3: Max HP Steal Per Bullet70→80+14.3%
Djinn's Mark1
BUFFT3: Per Target Cooldown-0.5s→-0.75s+50.0%
Traveler14
REWORKT3 upgradeFire Rate 30%→Immunity Duration 3s
BUFFFire Rate20%→30%+50.0%
BUFFImmunity › Applies+immune to knockdowns+immune to slows+immune to debuffs+unstoppable
BUFFImmunity › Immune to+dash lockouts+disarm+glitch+melee lockouts+item mutes+silence+movement silences+slows
BUFFT2: Cooldown-30s→-40s+33.3%
Patch notesT3 now grants Unstoppable for 3s on arrival
20 changes for all heroes see Hero progression ›614
Fire Scarabs1
Patch notesAll heroes' movespeed increased by 0.3 (Enduring Speed reduced by 0.3)
Base stats1
BUFFMove Speed shared ×21 heroes7m/s→7.3m/s+4.3%
Fire Scarabs1
Dust Devil111
BUFFCast Range0m→20m
NERFDuration0.75s→0s-100.0%
Patch notesTornado now uses a range for its travel distance instead of a travel duration (scales with range increase)
Djinn's Mark21
BUFFBase Damage (spirit scaling)0.4→0.55+37.5%
BUFFReveal Duration2s→3s+50.0%
NERFBase Damage16→12-25.0%
Traveler21
REWORKT1 upgradeCooldown -20s→Move Speed 2m/s
REWORKT2 upgradeMove Speed 2m/s→Cooldown -30s
BUFFT3: Fire Rate20%→30%+50.0%
1 change for all heroes see Hero progression ›1
Promises Kept1
NERFBullet Radius0.2032m→0.1524m-25.0%
Dust Devil3
NERFLift Duration1.2s→1.1s-8.3%
NERFLift Up Time0.3s→0.2s-33.3%
Djinn's Mark
TEXTT1 description changed

Apply 80% Slow for 0.5s whenever you increase the multiplier

Apply 80% Slow for 0.5s whenever you apply 2x multiplier or higher

Fire Scarabs1
Dust Devil3
NERFBullet Evasion Chance30%→25%-16.7%
NERFLift Duration1.5s→1.2s-20.0%
NERFT1: Lift Duration0.5s→0.4s-20.0%
Djinn's Mark12
NEWT3: Per Target Cooldown-0.5s
Base stats111
Promises Kept1563
Fire Scarabs7364
TEXTDescription changed

Start launching fire scarabs. Each scarab can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.

Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes.

Dust Devil31361
TEXTDescription changed

Send out a tornado that damages enemies and lifts them up in the air. While they're up in the air, targets will fully evade all bullets.

Transform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

Djinn's Mark33245
TEXTNameTempest Ward→Djinn's Mark
TEXTDescription changed

You become enveloped in a whirlwind that provides bullet evasion and movement speed.

Active: Consume multiplier of Djinn's Mark to deal its damage now.

Traveler1
Djinn Bomb1
Djinn's Chains1
4 changes for all heroes see Hero progression ›31
Base stats
NERFBullet damage per boon1.7→0.4-76.5%
MECHKit: UltimateDjinn's Chains→Djinn Bomb
Promises Kept
BUFFAmmo12→14+16.7%
BUFFFire Interval0.4s→0.27s-32.5%
BUFFPellets per Shot1→4+300.0%
BUFFRecoil Recovery Speed5→10+100.0%
BUFFRecoil Speed6→1-83.3%
BUFFReload Time2.5s→2.35s-6.0%
BUFFShoot Spread Penalty Decay2.5→5+100.0%
NERFBullet Damage23→4.7-79.6%
NERFBullet Velocity675.64m/s→320.04m/s-52.6%
NERFStanding Spread1.2→1.5+25.0%
DELRecoil Recovery Delay Factor0.8
MECHAiming Shoot Spread Penalty0–0.5→0–0.9
MECHStanding Move Spread Penalty0–1.2→0–0.2
MECHStanding Shoot Spread Penalty0–0.5→0–0.9
Fire Scarabs
BUFFBullet Velocity50.8m/s→76.2m/s+50.0%
BUFFLaunch Window15s→20s+33.3%
NERFCharge Delay0s→0.05s
TEXTNameFire Beetles→Fire Scarabs
TEXTDescription changed

Start launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.

Start launching fire scarabs. Each scarab can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.

Dust Devil
NEWLift Duration1.25s
NEWLift › Hold In Place › Applies+no dashing+no crouching+rooted+no jumping+no mantling+movement abilities restricted+movement abilities silenced+no ziplines
NEWTarget Bullet Evasion Chance100
REWORKT1 upgradeMovement Slow Duration 3s, Movement Slow 30%→Lift Duration 0.75s
REWORKT3 upgradeDamage 120→Spirit Resist -15%
BUFFChannel Move Speed1.27m/s→20m/s+1474.8%
BUFFOpen Height3m→8m+166.7%
NERFCooldown shared ×20 abilities & items30s→32s+6.7%
NERFT2: Cooldown shared ×6 abilities-15s→-14s-6.7%
TEXTDescription changed

Send out a tornado that damages enemies and lifts them up in the air.

Send out a tornado that damages enemies and lifts them up in the air. While they're up in the air, targets will fully evade all bullets.

Djinn's Mark
NEWDjinn's Mark Duration8s
NEWEscalating Spirit Damage15
NEWEscalating Spirit Damage (spirit scaling)0.15
NEWMax Marks5
NEWPer Target Cooldown2s
NEWProc Chance100%
NEWRadius10m
NEWSpirit Damage20
NEWSpirit Damage (spirit scaling)0.2
REWORKT2 upgradeCooldown -18s→Escalating Spirit Damage 10
REWORKT3 upgradeWeapon Damage 15→Cooldown -19s
BUFFBullet Evasion Chance40%→50%+25.0%
BUFFCooldown45s→37s-17.8%
BUFFT1: Bullet Evasion Chance20%→30%+50.0%
NERFBullet Evasion Duration8s→3.5s-56.2%
DELMove Speed · bonus3m/s
DELMove Speed · duration6s
DELPre Creation Travel Time0.5s
DELTime Before Teleport3.5
DELTrail Interval0.1s
TEXTNameWhirling Dervish→Tempest Ward
TEXTDescription changed

Become enveloped in a whirlwind, gaining bullet evasion and bonus movement speed.

You become enveloped in a whirlwind that provides bullet evasion and movement speed.

Djinn Bomb
NEWAdded to the game files
Djinn's Chains
NEWChain Slow Duration4s
NEWTargeting Cone Angle20
NEWTargeting shapecone
BUFFBullet Velocity203.2m/s→254m/s+25.0%
BUFFCast Delay1.1s→0.2s-81.8%
BUFFCast Range0m→25m
BUFFDamage0→70
BUFFDebuff Duration7s→12s+71.4%
BUFFMovement Slow20%→50%+150.0%
BUFFRadius17m→20m+17.6%
NERFBehaviour−channelled−doesn't trigger spell block
NERFCooldown shared ×9 abilities & items60s→64s+6.7%
NERFDamage (spirit scaling)1.6→0.7-56.2%
NERFT1: Cooldown shared ×11 abilities-20s→-19s-5.0%
DELAir Speed Max3.81m/s
DELAmmo1
DELBullet Gravity0.3
DELBullet Lifetime5s
DELBullet Radius0.7366m
DELBullet Radius Vs World0.1778m
DELBullet Reflect Amount1
DELBurst Size1
DELCan Zoomno longer
DELCrit Bonus End Range38.1m
DELCrit Bonus Start Range12.7m
DELDamage Falloff Bias0.5
DELDamage Falloff Start Scale1
DELDamage at Falloff End10%
DELFall Speed Max1.52m/s
DELFalloff Endno limit
DELFalloff Startno limit
DELFire Interval0.3s
DELHeadshot Multiplier1.9
DELHeadshot Multiplier (far)1.9
DELHit Once Across All Bulletsyes
DELHorizontal Recoil±0.1
DELMax Range254m
DELMove Speed while Shooting70%
DELMove Speed while Zoomed100%
DELPellet Scatter Factor2
DELPellets per Shot1
DELRecoil Recovery Speed10
DELRecoil Shot Index Recovery Time Factor0.25
DELRecoil Speed1
DELReload Move Speed254m/s
DELReload Time1.5s
DELScatter Yaw Scale1
DELShoot Spread Penalty Decay2
DELSpirit Cleave Expire Time0.2s
DELSpread0.5
DELStanding Spread1.5
DELVertical Recoil±0.2
MECHActivationinstant cast→press
MECHTargetingself→unit
CHANGEDChannel Move Speedno limit→20m/s
TEXTNameDjinn's Reach→Djinn's Chains
TEXTDescription changed

Charge up and then launch a projectile that strikes the first enemy hero it hits, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. · Hold [[Ability key]] or [[Iv attack]] to hold the shot.

Target an enemy hero, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. The primary target receives a heavy slow that it recovers from over a short time.

Promises Kept
BUFFFire Interval0.45s→0.4s-11.1%
BUFFReload Time2.75s→2.5s-9.1%
NERFBullet Damage25.8→23-10.9%
Fire Scarabs
NEWLifesteal40%
NEWLifesteal vs Non-Heroes15%
REWORKT1 upgradeMovement Slow 20%→Charges 2
REWORKT2 upgradeCharges 2→Lifesteal 40%, Lifesteal vs Non-Heroes 15%
BUFFBehaviour+castable during other actions
BUFFBullet Radius0.0381m→0.6604m+1633.3%
NERFHealth Steal Per Sec30→20-33.3%
NERFLaunch Window20s→15s-25.0%
DELMovement Slow20%
MECHActivationpress→instant cast
TEXTDescription changed

Start launching fire beetles at a ground location, applying slow and dealing damage where they land. Once the launch window ends, this ability goes on cooldown.

Start launching fire beetles. Each beetle can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.

Dust Devil
BUFFBehaviour+castable during other actions
Djinn's Chains
NEWBullet Resist-25%
NEWDamage Shared30%
NEWInitial Pull Amount100
NEWMax Targets3
NEWRadius17m
REWORKT2 upgradeCooldown -1s→Damage Shared 20%
REWORKT3 upgradeCooldown -1s→Bullet Resist -15%
BUFFDebuff Duration4.5s→7s+55.6%
BUFFT1: Cooldown-1s→-20s+1900.0%
NERFCan target−enemy buildings−enemy creeps−enemy minions−enemy props
NERFCast Delay0.75s→1.1s+46.7%
NERFCooldown40s→60s+50.0%
NERFMovement Slow30%→20%-33.3%
NERFTether Length22m→14m-36.4%
DELCone Angle70deg
DELLightning Distance25m
TEXTDescription changed

Launch a projectile that roots the first target it hits, then tethers other enemies behind to the primary target.

Charge up and then launch a projectile that strikes the first enemy hero it hits, tethering it to up to two other enemy heroes nearby. Tethered heroes have their movement constrained to each other, have reduced bullet resistance, and suffer a portion of the damage any of the other tethered heroes receive. · Hold [[Ability key]] or [[Iv attack]] to hold the shot.

Sunfire Cataclysm1
Base stats
MECHKit: Ability 2Bullet Burst→Fire Scarabs
MECHKit: UltimateSunfire Cataclysm→Djinn's Chains
Fire Scarabs
NEWAdded to the game files
Bullet Burst1
Djinn's Chains
NEWAdded to the game files
Patch notesHeroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for Abrams or Dynamo.
Base stats1
BUFFHealth per boon shared ×19 heroes36→41+13.9%