Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
BUFFZipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)
Ivy
2
Kudzu Bomb vertical radius is now a fixed 2m pancake shape instead of the full radius of the ability
Entangling Thorns2
NERFKudzu Bomb damage spirit scaling reduced from 0.7 to 0.6
NERFKudzu Bomb T3 damage reduced from +60 to +50
Air Drop
Explosion now respects line of sight
Mirage
3
Promises Kept1
NERFBullet radius reduced from 8 to 6
Dust Devil2
NERFTornado time for victims to reach max height reduced from 0.3s to 0.2s
NERFTornado lift duration reduced from 1.2s to 1.1s
Traveler
FIXFixed Tornado being castable while busy (such as while channeling Traveler)
Djinn's Mark
T1 now only applies the slow when the multiplier is 2x or higher
Damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off)
FIXFixed Djinn's Mark applying bullet procs with Return Fire
Pocket
Affliction
FIXFixed Mystic Reverb causing Affliction damage be lethal
FIXFixed certain player name lengths not being reportable
What the patch notes left out
Valve's patch notes do not mention these changes; every line below is read from the game files.
Heroes1
NERFMirage · Tornado: Behaviour: −castable during other actions
Ivy
2
Kudzu Bomb2
NERFDamage Per Second (spirit scaling)0.7→0.6-14.3%
NERFT3: Damage Per Second60→50-16.7%
Mirage
4
Tornado3
NERFBehaviour−castable during other actions
NERFLift Duration1.2s→1.1s-8.3%
NERFLift Up Time0.3s→0.2s-33.3%
Promises Kept1
NERFBullet Radius0.2032m→0.1524m-25.0%
Zipline boost
1
BUFFCooldown340s→280s-17.6%
Djinn's Mark · T1 descriptionApply [Movement Speed Slow]% Slow for [Slow Duration]s whenever you increase the multiplier→Apply [Movement Speed Slow]% Slow for [Slow Duration]s whenever you apply 2x multiplier or higher