Heroes / Shiv
Shiv

Shiv

First seen 2024-06-06
Patches
some changes not in patch notes
830
Health
46
+HP / boon
2
HP Regen
6.5m/s
Move Speed
1.6m/s
Sprint
3
Stamina
0.167/s
Stamina Regen
0.72s
Ground Dash
0.51s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
Busted Flush
52.2DPS
115.1Max DPS
4.8Bullet dmg
1.81Bullets/s
10Ammo
2.8sReload
0.17+Bullet DMG / boon
10.57Max Bullet DMG
5.51sFull Clip
2.8sFull Reload
1.65Headshot ×
0.55sFire Interval
6Pellets
610m/sBullet Speed
3Bullet Radius
0Spread
0.5Pellet Spread
0.8Bullet Gravity
2sBullet Lifetime
177.8mMax Range
19.8mFalloff Start
41.1mFalloff End
Alt fire
43.1DPS
4.53Bullet dmg
12Pellets
0.79Bullets/s
8Ammo
4Ammo/shot
2sReload
610m/sBullet Speed
177.8mMax Range

Abilities

Serrated Knives
Cooldown 16sCharges 2Charge delay 2sChannel 0.2s
Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
Bleed DPS Per Knife10+0.13×Spirit
Bleed Duration5s
Current Health Damage3.5%+0.01×Spirit
Movement Slow28%
T1Bleed Duration +2s
T2+2 Charges
T3+12 Bleed DPS with increased Spirit scaling
Slice and Dice
Cooldown 16sCast time 0.25s
Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.
Impact Damage75+1.2×Spirit
Dash Range12m
Spirit Resist-6%
Debuff Duration14s
T1Cooldown -6s
T2-4% Spirit Resist +2m Dash Range
T3+50 Impact Damage -2s Cooldown per Hero hit.
Bloodletting
Cooldown 25sCast time 0.25s
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
Incoming Damage Deferred25%
Deferred Damage Duration6s
Deferred Damage Cleared30%
Incoming Damage Deferred+15%
T1Cooldown -15s
T2Deferred Damage Cleared +40%
T3Incoming Damage Deferred +15%
Killing Blow
Cooldown 145sRange 12mCast time 0.05s
Damage200
Enemy health threshold18%
Full Rage Damage Bonus+8%
T1+6 m Range +2 m/s in Full Rage.
T2+16% Full Rage Bonus Damage -25s Cooldown
T3+10% Enemy Health Threshold

History

Busted Flush1
15 changes for all heroes see Hero progression ›15
Patch notesAll move slow values reduced by ~20% globally
Base stats1
BUFFAlt-fire damage per boon0.2→0.24+20.0%
Busted Flush1
BUFFAlt fire: Bullet Damage4.36→4.53+3.9%
Serrated Knives212
NEWCurrent Health Damage3.5%
NEWCurrent Health Damage (spirit scaling)0.01
NERFMovement Slow35%→28%-20.0%
Base stats3
NERFAir Dash Duration shared ×11 heroes0.49s→0.51s+4.1%
NERFGround Dash Duration shared ×10 heroes0.7s→0.72s+2.9%
NERFStamina Cooldown5.5s→6s-8.3%
Patch notesStamina regen increased from 5.5s to 6s
Killing Blow1
NERFRecast Window20s→16s-20.0%
Serrated Knives1
NERFT3: Bleed DPS Per Knife (spirit scaling)0.09→0.07-22.2%
Slice and Dice2
NERFImpact Damage (spirit scaling)1.44→1.2-16.8%
NERFT2: Spirit Resist-6%→-4%-33.3%
Bloodletting22
BUFFT1: Cooldown-10s→-15s+50.0%
BUFFT2: Deferred Damage Cleared35%→40%+14.3%
NERFCooldown20s→25s+25.0%
NERFDeferred Damage Cleared35%→30%-14.3%
Killing Blow11
BUFFT3: Enemy health threshold8%→10%+25.0%
NERFEnemy health threshold20%→18%-10.0%
Busted Flush2
BUFFAlt fire: Ammo per Shot5→4-20.0%
BUFFSpread1.5→0-100.0%
Patch notesWeapon now has fixed pellet spread
Slice and Dice121
REWORKT2 upgradeDamage Amplification 4%→Spirit Resist -6%
TEXTDescription changed

Perform a dash forward, damaging enemies along the path and increases the damage they take from you. This debuff can stack.

Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.

TEXTT2 description changed

+4% Damage Amp · +2m Dash Range

-6% Spirit Resist · +2m Dash Range

Killing Blow1
NERFT3: Enemy health threshold10%→8%-20.0%
Patch notesHealth per boon reduced by 5%
Patch notesAll ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
Base stats11
BUFFAlt-fire damage per boon0→0.2
NERFHealth per boon48→46-4.2%
Patch notesAlt Fire damage now has a custom value per boon (+0.2)
Patch notesAlt Fire knockback movement is now disabled by slowing hex state
Busted Flush1
NERFAlt fire: Ammo per Shot3→5+66.7%
Serrated Knives1
BUFFCooldown18s→16s-11.1%
Slice and Dice112
REWORKT2 upgradeSpirit Resist -6%→Damage Amplification 4%
NERFImpact Damage (spirit scaling)1.44→1-30.6%
TEXTDescription changed

Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.

Perform a dash forward, damaging enemies along the path and increases the damage they take from you. This debuff can stack.

TEXTT2 description changed

-6% Spirit Resist · +2m Dash Range

+4% Damage Amp · +2m Dash Range

Patch notesNow deals +25 light melee damage (75 total) instead of 60 spirit damage
Bloodletting2
REWORKT2 upgradeIncoming Damage Deferred 15%→Deferred Damage Cleared 35%
REWORKT3 upgradeDeferred Damage Cleared 50%→Incoming Damage Deferred 15%
Killing Blow1441
NEWT1: Cast Range6m
BUFFCan target+neutrals+enemy troopers
BUFFT2: Full Rage Damage Bonus10%→16%+60.0%
BUFFT3: Enemy health threshold5%→10%+100.0%
NERFCast Range18m→12m-33.3%
NERFCooldown125s→145s+16.0%
NERFFull Rage Damage Bonus12%→8%-33.3%
NERFT2: Cooldown-30s→-25s-16.7%
DELT3: Recast Window20s
TEXTT1 description changed

Gain +2 m/s move speed while at full rage.

+6 m Range · +2 m/s in Full Rage.

TEXTT3 description changed

+5% Enemy Health Threshold · Finishing an enemy with Killing Blow lets you recast for 20s

+10% Enemy Health Threshold

Patch notesNow deals damage to troopers and neutrals along the way
Patch notesNow has the T3 "recast within 20s on a hero kill" as part of the base ability
34 changes for all heroes see Hero progression ›295
Killing Blow12
NEWFailed Execute Cooldown Penalty30s
Patch notesHP per boon reduced by 3
Patch notesBase HP reduced by 10 for all heroes
Base stats2
NERFHealth per boon51→48-5.9%
NERFMax Health840→830-1.2%
Slice and Dice1
NERFT2: Spirit Resist-8%→-6%-25.0%
Bloodletting11
BUFFT3: Deferred Damage Cleared45%→50%+11.1%
NERFDeferred Damage Cleared40%→35%-12.5%
Killing Blow112
NEWT2: Cooldown-30s
BUFFT2: Full Rage Damage Bonus8%→10%+25.0%
NERFCooldown105s→125s+19.0%
NERFFull Rage Damage Bonus14%→12%-14.3%
TEXTT2 description changed

+8% Full Rage Bonus Damage

+10% Full Rage Bonus Damage · -30s Cooldown

19 changes for all heroes see Hero progression ›946
Patch notesBase health per boon reduced by 7
Base stats1
NERFHealth per boon58→51-12.1%
Busted Flush1
NERFPush Force445→400-10.1%
Serrated Knives2
NERFBleed DPS Per Knife (spirit scaling)0.15→0.13-13.3%
NERFT3: Bleed DPS Per Knife (spirit scaling)0.1→0.09-10.0%
Killing Blow1
38 changes for all heroes see Hero progression ›317
Serrated Knives1
Patch notesHero health growth increased by +3 and 4%
Base stats21
BUFFHealth per boon53→58+9.4%
BUFFStamina2→3+50.0%
NERFStamina Cooldown4.5s→5.5s-18.2%
Patch notesStamina cooldown increased from 4.5s to 5.5s
Bloodletting1
BUFFBehaviour+doesn't interrupt a slide
Patch notesNo longer interrupts sliding when cast
Patch notesIs now affected by healing modifiers
Killing Blow1
BUFFSlash Radius3.05m→5.08m+66.7%
Patch notesNow continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
15 changes for all heroes see Hero progression ›510
Patch notesHero health increased growth by +4 and 8%
Patch notesHero base health increased by 40
Base stats2
BUFFHealth per boon45→53+17.8%
BUFFMax Health800→840+5.0%
Busted Flush1
BUFFPush Force405→445+9.9%
Serrated Knives1
NERFCooldown16s→18s+12.5%
Killing Blow1
BUFFCast Range13m→18m+38.5%
10 changes for all heroes see Hero progression ›10
Base stats12
BUFFBullet damage per boon0.154→0.165+7.1%
NERFMove Speed6.7m/s→6.5m/s-3.0%
NERFStamina3→2-33.3%
Serrated Knives322
REWORKT1 upgradeCharges 1→Bleed Duration 2s
REWORKT2 upgradeBleed Duration 2s→Charges 2
REWORKT3 upgradeBleed DPS Per Knife 5.5, Impact Damage 30→Bleed DPS Per Knife (spirit scaling) 0.1, Bleed DPS Per Knife 12
BUFFBleed DPS Per Knife4→10+150.0%
BUFFBleed DPS Per Knife (spirit scaling)0.13→0.15+15.4%
NERFImpact Damage28→0-100.0%
NERFImpact Damage (spirit scaling)0.22→0-100.0%
TEXTDescription changed

Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.

Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.

TEXTT3 description changed

+30 Damage and +5.5 Bleed DPS

+12 Bleed DPS with increased Spirit scaling

Patch notesNo longer has impact damage
Slice and Dice3112
NEWSpirit Resist-6%
NEWT3: Impact Damage50
REWORKT2 upgradeImpact Damage 49.5→Dash Range 2m, Spirit Resist -8%
BUFFT1: Cooldown-3s→-6s+100.0%
NERFCooldown15s→16s+6.7%
NERFImpact Damage75→60-20.0%
TEXTDescription changed

Perform a dash forward, damaging enemies along the path. · · Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.

Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.

TEXTT3 description changed

Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -8s per Dash.

+50 Impact Damage · -2s Cooldown per Hero hit.

Patch notesReduces Spirit Resistance by 6% for 16s. Multiple instances stack.
Killing Blow415221
NEWJump Time0.4s
REWORKT3 upgradeShort Cooldown 0.5s→Enemy health threshold 5%, Recast Window 20s
BUFFJump Height2.03m→2.79m+37.4%
NERFFull Rage Damage Bonus15%→14%-6.7%
DELT2: Enemy health threshold5%
TEXTT2 description changed

+5% Enemy Health Threshold and +6% Full Rage Bonus Damage

+8% Full Rage Bonus Damage

TEXTT3 description changed

Finishing off an enemy with Killing Blow resets its cooldown.

+5% Enemy Health Threshold · Finishing an enemy with Killing Blow lets you recast for 20s

Patch notesIs no longer unit targeted, you jump in the direction forward with some small control
Patch notesT2 changed from "+5% Enemy Health Threshold and +6% Damage Amp" to "+8% Damage Amp"
Base stats1
NERFHealth per boon48→45-6.2%
Serrated Knives6
NERFBleed DPS Per Knife4.6→4-13.0%
NERFBleed DPS Per Knife (spirit scaling)0.1488→0.13-12.6%
NERFImpact Damage32→28-12.5%
NERFImpact Damage (spirit scaling)0.25→0.22-12.0%
Serrated Knives1
NERFImpact Damage (spirit scaling)0.558→0.25-55.2%
Patch notesBase move speed reduced by 0.1 (except for heroes lower than 6.5)
Base stats1
NERFMove Speed shared ×7 heroes6.8m/s→6.7m/s-1.5%
Bloodletting11
BUFFT2: Incoming Damage Deferred10%→15%+50.0%
NERFIncoming Damage Deferred · base30%→25%-16.7%
Killing Blow5
NERFCast Range15m→13m-13.3%
NERFRage Per Heavy Melee3.04→2.85-6.0%
NERFRage Per Light Melee1.66→1.56-6.0%
NERFRage Per Spirit Damage0.01546→0.01453-6.0%
NERFRage Per Weapon Damage0.01689→0.01588-6.0%
12 changes for all heroes see Hero progression ›210
Killing Blow4
NERFRage Per Heavy Melee3.3→3.04-8.0%
NERFRage Per Light Melee1.8→1.66-8.0%
NERFRage Per Spirit Damage0.0168→0.01546-8.0%
NERFRage Per Weapon Damage0.01836→0.01689-8.0%
Patch notesRage now builds 8% slower
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health750→800+6.7%
Busted Flush1
1 change for all heroes see Hero progression ›1
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Patch notesReduced all AP damage upgrades by 10%
Base stats1
BUFFBullet damage per boon0.14→0.154+10.0%
Busted Flush12
BUFFBullet Damage4.6→5.06+10.0%
NERFAlt fire: Ammo per Shot2→3+50.0%
NERFPush Force450→405-10.0%
Serrated Knives2
NERFT3: Bleed DPS Per Knife7→6.3-10.0%
NERFT3: Impact Damage40→36-10.0%
Slice and Dice1
NERFT2: Impact Damage55→49.5-10.0%
Killing Blow2
NERFFull Rage Damage Bonus17%→15%-11.8%
NERFT2: Full Rage Damage Bonus8%→6%-25.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Busted Flush1
NERFPush Force500→450-10.0%
Serrated Knives2
BUFFT3: Bleed DPS Per Knife6.5→7+7.7%
BUFFT3: Impact Damage37→40+8.1%
Slice and Dice1
BUFFT3: Max Cooldown Reduction6→8+33.3%
Bloodletting3
BUFFCooldown25s→20s-20.0%
BUFFIncoming Damage Deferred · base25%→30%+20.0%
BUFFT3: Deferred Damage Cleared35%→45%+28.6%
Busted Flush3
1 change for all abilities & items see Movement & combat ›1
2 changes for all melee attacks see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Base stats2
Bloodletting41
BUFFCooldown45s→25s-44.4%
BUFFIncoming Damage Deferred · base20%→25%+25.0%
BUFFIncoming Damage Deferred · rage14%→15%+7.1%
BUFFT2: Incoming Damage Deferred6%→10%+66.7%
NERFT1: Cooldown-25s→-10s-60.0%
Base stats2
NEWAir Dash Duration shared ×7 heroes0.51s
NEWGround Dash Duration shared ×7 heroes0.74s
Bloodletting231
REWORKT1 upgradeIncoming Damage Deferred 6%→Cooldown -25s
REWORKT2 upgradeCooldown -25s→Incoming Damage Deferred 6%
BUFFCooldown60s→45s-25.0%
BUFFDeferred Damage Cleared30%→40%+33.3%
BUFFT3: Deferred Damage Cleared20%→35%+75.0%
NERFDeferred Damage Duration12s→6s-50.0%
Killing Blow51
BUFFRage Drain Delay Duration9s→12s+33.3%
BUFFRage Per Heavy Melee2.75→3.3+20.0%
BUFFRage Per Light Melee1.5→1.8+20.0%
BUFFRage Per Spirit Damage0.014→0.0168+20.0%
BUFFRage Per Weapon Damage0.0153→0.01836+20.0%
NERFNon Player Rage Scale0.1→0-100.0%
Patch notesRage now only builds up from damaging players
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
5 changes for all melee attacks see Movement & combat ›14
Patch notesBullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
Busted Flush2
NERFAlt fire: Fire Interval1.2s→1.26s+5.0%
NERFFire Interval0.525s→0.5513s+5.0%
Serrated Knives4
Slice and Dice2
Killing Blow1
NERFCooldown95s→105s+10.5%
11 changes for all heroes see Hero progression ›101
1 change for all abilities see Movement & combat ›1
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats2
NERFBullet damage per boon0.22→0.14-36.4%
NERFHealth per boon77→48-37.7%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Busted Flush1
NERFAlt fire: Bullet Damage5.13→4.36-15.0%
Killing Blow1
NERFRage Per Weapon Damage0.017→0.0153-10.0%
1 change for all heroes see Hero progression ›1
Base stats2
NERFHealth per boon81→77-4.9%
NERFMove Speed7m/s→6.8m/s-2.9%
Busted Flush1
NERFBullet Damage4.95→4.6-7.1%
1 change for all abilities see Movement & combat ›1
Patch notesSpirit Power scaling globally reduced by -7%
Base stats1
NERFBullet damage per boon0.2469→0.22-10.9%
Serrated Knives2
NERFBleed DPS Per Knife (spirit scaling)0.16→0.1488-7.0%
NERFImpact Damage (spirit scaling)0.6→0.558-7.0%
Slice and Dice2
NERFImpact Damage100→80-20.0%
NERFImpact Damage (spirit scaling)1.55→1.44-7.0%
10 changes for all heroes see Hero progression ›10
Patch notesAll hero stats rebalanced alongside the shop rework.
Base stats2
BUFFHealth per boon35→81+131.4%
BUFFMax Health600→750+25.0%
Busted Flush1
Serrated Knives1
Bloodletting2
Killing Blow2
NERFEnemy health threshold22%→20%-9.1%
NERFT2: Enemy health threshold6%→5%-16.7%
75 changes for all heroes see Hero progression ›40629
Base stats11
BUFFSprint Speed shared ×26 heroes0.5m/s→1m/s+100.0%
Slice and Dice
NOTEIs no longer cancellable.
Patch notesAll heroes base gun damage and growth reduced by 10% (numbers listed above are before this global reduction)
Base stats1
NERFBullet damage per boon0.2743→0.2469-10.0%
Busted Flush2
NERFAlt fire: Bullet Damage5.7→5.13-10.0%
NERFBullet Damage5.7→4.95-13.2%
Slice and Dice12
BUFFImpact Damage (spirit scaling)1.3→1.55+19.2%
NERFImpact Damage110→100-9.1%
NERFT2: Impact Damage70→60-14.3%
Bloodletting2
NERFCooldown50s→60s+20.0%
NERFDeferred Damage Duration13s→12s-7.7%
Base stats1
NERFBullet damage per boon0.3143→0.2743-12.7%
Serrated Knives1
BUFFT3: Bleed DPS Per Knife5→7+40.0%
Base stats1
BUFFSprint Speed shared ×26 heroes0m/s→0.5m/s
Killing Blow1
Busted Flush11
NERFAlt fire: Falloff Start shared ×46 guns22m→19.99m-9.1%
Serrated Knives2
BUFFCan target+soul orbs
BUFFCooldown19s→16s-15.8%
Patch notesCan now capture souls
Slice and Dice22
BUFFCooldown16s→15s-6.2%
BUFFImpact Damage105→110+4.8%
NERFT1: Cooldown-4s→-3s-25.0%
NERFT2: Impact Damage75→70-6.7%
Bloodletting3
NERFIncoming Damage Deferred · base22%→20%-9.1%
NERFIncoming Damage Deferred · rage15%→14%-6.7%
NERFT1: Incoming Damage Deferred8%→6%-25.0%
Killing Blow42
BUFFCast Range14m→15m+7.1%
BUFFEnemy health threshold20%→22%+10.0%
BUFFFull Rage Damage Bonus15%→17%+13.3%
BUFFRage Per Spirit Damage0.013→0.014+7.7%
NERFT2: Enemy health threshold8%→6%-25.0%
NERFT2: Full Rage Damage Bonus10%→8%-20.0%
1 change for all heroes see Hero progression ›1
2 changes for all melee attacks see Movement & combat ›2
Killing Blow3
BUFFCast Range13m→14m+7.7%
BUFFRage Drain Rate0.3→0.25-16.7%
BUFFRage Per Weapon Damage0.015→0.017+13.3%
Base stats1
NERFMove Speed7.3m/s→7m/s-4.1%
Serrated Knives1
NERFBullet Radius0.7366m→0.5842m-20.7%
Bloodletting122
REWORKT1 upgradeDeferred Damage Duration 5s→Incoming Damage Deferred 8%
BUFFDeferred Damage Duration10s→13s+30.0%
BUFFT2: Cooldown-4.75s→-25s+426.3%
NERFCooldown21s→50s+138.1%
NERFIncoming Damage Deferred · base30%→22%-26.7%
Killing Blow4
NERFCast Range20m→13m-35.0%
NERFNon Player Rage Scale0.2→0.1-50.0%
NERFRage Drain Delay Duration10s→9s-10.0%
NERFRage Per Heavy Melee3.5→2.75-21.4%
20 changes for all heroes see Hero progression ›614
Killing Blow2
NERFRage Drain Delay Duration12s→10s-16.7%
NERFRage Drain Rate0.25→0.3+20.0%
Patch notesAll heroes' movespeed increased by 0.3 (Enduring Speed reduced by 0.3)
Base stats1
BUFFMove Speed shared ×21 heroes7m/s→7.3m/s+4.3%
Slice and Dice2
BUFFImpact Damage (spirit scaling)1.2→1.3+8.3%
BUFFT1: Cooldown-3.75s→-4s+6.7%
Killing Blow2
BUFFRage Drain Delay Duration7s→12s+71.4%
BUFFRage Drain Rate0.35→0.25-28.6%
1 change for all heroes see Hero progression ›1
Killing Blow1
Patch notesNon-Health boon bonuses rescaled over the 14 levels (same total as before)
Base stats1
NERFBullet damage per boon0.4→0.3143-21.4%
Slice and Dice1
NERFT2: Impact Damage85→75-11.8%
Killing Blow131
BUFFT2: Full Rage Damage Bonus5%→10%+100.0%
NERFFull Rage Damage Bonus20%→15%-25.0%
NERFRage Drain Rate0.3→0.35+16.7%
NERFRage Per Spirit Damage0.02→0.013-35.0%
4 changes for all heroes see Hero progression ›31
7 changes for all melee attacks see Movement & combat ›61
Serrated Knives1
Slice and Dice13
NERFImpact Damage125→105-16.0%
Bloodletting3
NERFDeferred Damage Cleared50%→40%-20.0%
Killing Blow12
NEWT2: Full Rage Damage Bonus5%
NERFFull Rage Damage Bonus25%→20%-20.0%
Base stats2
NERFBullet damage per boon0.5→0.4-20.0%
NERFHealth per boon41→35-14.6%
Busted Flush2
NERFFalloff End45.72m→41.15m-10.0%
NERFFalloff Start22m→19.79m-10.0%
Serrated Knives111
TEXTDescription changed

Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.

Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.

Slice and Dice22
NEWT3: Cooldown Reduced on Non-Hero Hit1s
NEWT3: Max Cooldown Reduction6
NERFT2: Impact Damage100→85-15.0%
TEXTT3 description changed

Reduce cooldown by 2s per enemy hit. Max 6s per Dash.

Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash.

Bloodletting1
NERFIncoming Damage Deferred · base35%→30%-14.3%
39 changes for all heroes see Hero progression ›11226
Bloodletting1
NERFIncoming Damage Deferred · base40%→35%-12.5%
Busted Flush1
NERFBullet Damage6.3→5.7-9.5%
Serrated Knives6
NERFBleed DPS Per Knife (spirit scaling)0.2→0.16-20.0%
NERFBullet Radius0.8128m→0.7366m-9.4%
NERFBullet Velocity127m/s→114.3m/s-10.0%
NERFImpact Damage75→35-53.3%
NERFImpact Damage (spirit scaling)1→0.6-40.0%
NERFT3: Impact Damage75→40-46.7%
Base stats112
Busted Flush2
Serrated Knives41211
TEXTNameThrown Shiv→Serrated Knives
TEXTDescription changed

Throw a dagger that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage and slow to increase per stack. · · While at maximum Rage the dagger shatters on impact, bleeding all enemies in a radius.

Throw a knife that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage to increase per stack.

Slice and Dice14211
TEXTNameShiv Dash→Slice and Dice
TEXTDescription changed

Perform a dash forward, damaging enemies along the path. · · While at maximum rage Shiv Dash's path is 200% wider.

Perform a dash forward, damaging enemies along the path. · · Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.

Bloodletting1
Killing Blow1
2 changes for all heroes see Hero progression ›2
Base stats
DELBullet Resist-15%
Serrated Knives
NEWImpact Radius3.5m
TEXTDescription changed

Throw a dagger that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage and slow to increase per stack.

Throw a dagger that damages and slows an enemy. Each additional hit adds a stack and refreshes the debuff duration, causing the damage and slow to increase per stack. · · While at maximum Rage the dagger shatters on impact, bleeding all enemies in a radius.

Slice and Dice
NEWEmpowered Side Offset1.27m
TEXTDescription changed

Perform a dash forward, damaging enemies along the path.

Perform a dash forward, damaging enemies along the path. · · While at maximum rage Shiv Dash's path is 200% wider.

Blood Rage (pre-release)
BUFFOn Damage Drain Suppress Time0.5s→5s+900.0%
BUFFRage lost per second0.4→0.3-25.0%
Dive (pre-release)
NEWMin Possess Time For Damage3
NEWPossess End Vertical Speed12.7m/s
NEWPossession End Offset0, 0, 25
REWORKT2 upgradePossessed Move Speed Bonus 2m/s→Explosion Radius 5m
BUFFCan target+allied heroes
BUFFCast Delay0.3s→0.25s-16.7%
BUFFDamage150→250+66.7%
BUFFDuration0s→10s
BUFFExplosion Radius8m→10m+25.0%
NERFCooldown60s→75s+25.0%
DELInitial Offset Lerp Bias0.5
DELInitial Offset Lerp Time0.4s
DELPossess Duration3s
DELPossessed Move Speed Bonus2m/s
DELPossession Targeting Look Ahead Distance2.54m
DELPossession Targeting Radius3.81m
DELRising Duration1.5s
DELStun Duration1.5s
DELTarget Possessed › Possession End Offset0, 0, 100
DELTransform Duration3s
DELTransform Speed Bonus3m
MECHShiv Possessing › Applies−controls locked
MECHTargeting—→unit
CHANGEDVertial Local Offset2.54m→0.635m-75.0%
Patch notesHeroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for Abrams or Dynamo.
Base stats1
BUFFHealth per boon shared ×19 heroes36→41+13.9%
Busted Flush1
BUFFAmmo8→10+25.0%
BUFFBullet Damage5→6+20.0%
BUFFFire Interval0.55s→0.525s-4.5%
NERFAlt fire: Falloff End shared ×39 guns68.58m→62.61m-8.7%
NERFReload Time2s→2.8s+40.0%
Patch notesBullet damage falloff now maxes out at ~65m instead of ~70m
Blood Rage (pre-release)
NEWOn Damage Drain Suppress Time0.5s
NEWOn Full Drain Suppress Time5s
BUFFNon Player Rage Scale0.5→0.8+60.0%
BUFFRage lost per second1→0.4-60.0%
NERFRage Per Heavy Melee7→3.5-50.0%
NERFRage Per Light Melee3→1.5-50.0%
NERFRage Per Spirit Damage0.04→0.02-50.0%
NERFRage Per Weapon Damage0.08→0.015-81.2%
Dive (pre-release)
NEWTransform Duration3s
NEWTransform Speed Bonus3m
BUFFCast Delay1s→0.3s-70.0%
MECHTargetingunit→—
8 changes for all heroes see Hero progression ›8