Shiv
REWORKT2 upgradeDamage Amplification 4%→Spirit Resist -6%
BUFFImpact Damage25→75+200.0%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.ImpactDamage.m_strValue25 → 75file diff ↗This update's notes: no line mentions thisBUFFImpact Damage (spirit scaling)1→1.44+44.1%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_flStatScale1 → 1.4415file diff ↗This update's notes: no line mentions thisDELDamage Amplification4%
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.VulnerabilityPerStack.m_strValue4 → —file diff ↗This update's notes: no line mentions thisTechnical (2)
NEWDebuff effectModifier Attribute Multiple
abilities.vdata › citadel_ability_shiv_dash › m_DebuffModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_MULTIPLE"file diff ↗MECHImpact Damage · Specific Stat Scale TypeELightMeleeDamage→ETechPower
abilities.vdata › citadel_ability_shiv_dash › m_mapAbilityProperties.ImpactDamage.m_subclassScaleFunction.m_eSpecificStatScaleType"ELightMeleeDamage" → "ETechPower"file diff ↗NERFT3: Enemy health threshold10%→8%-20.0%
abilities.vdata › citadel_ability_shiv_killing_blow › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{EnemyHealthPercent}.m_strBonus10 → 8file diff ↗BUFFAmmo per Shot5→4-20.0%
abilities.vdata › citadel_weapon_shiv_alt › m_mapWeaponInfos.primary.m_iAmmoConsumedPerShot5 → 4file diff ↗