Heroes / Mo & Krill
Mo & Krill

Mo & Krill

First seen 2024-06-06
Patches
some changes not in patch notes
930
Health
65
+HP / boon
1
HP Regen
8m/s
Move Speed
1.6m/s
Sprint
3
Stamina
0.222/s
Stamina Regen
0.72s
Ground Dash
0.51s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
Yellow Canary
59.7DPS
122.4Max DPS
2.82Bullet dmg
5.29Bullets/s
20Ammo
2.82sReload
0.08+Bullet DMG / boon
5.78Max Bullet DMG
3.78sFull Clip
2.82sFull Reload
1.65Headshot ×
0.19sFire Interval
4Pellets
320m/sBullet Speed
3Bullet Radius
1.2Spread
0.5Pellet Spread
0.8Bullet Gravity
2sBullet Lifetime
177.8mMax Range
20mFalloff Start
57.5mFalloff End

Abilities

Scorn
Cooldown 13sCast time 0.2s
Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.
Damage50+0.75×Spirit
Hero Damage to Heal1.2x
Damage to Heal0.35x
T1Damage +35
T2-5s Cooldown +1m Radius
T3Adds a debuff to enemies that lets Mo & Krill deal +15% Damage to them. Stacks and lasts 16s.
Burrow
Cooldown 40sCast time 1sChannel 5s
Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, deal spirit damage, slow, and knockup.
Move Speed+5m/s
Damage Per Second75+1.488×Spirit
Spin Duration1.5s
Bullet Resist+60%
Spirit Resist+30%
T1+50 Spin DPS
T2+4s Burrow time and +2m radius
T3-20 Cooldown and +4m/s Move Speed
Sand Blast
Cooldown 40sRange 25mDuration 2.5sCast time 0.15s
Spray sand that disarms enemies in front of you and deals damage.
Damage40
T1+50 Damage and +5m Range
T2Slow targets by -24% and reduces dash distances by -26%
T3Prevents Stamina Usage.
Cooldown 150sRange 4mChannel 2.4s
Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.
Damage Per Second40+0.6×Spirit
Bonus Max Health Per Kill40+2×Boon
T1+100% lifesteal
T2-30s Cooldown and +50% Bullet Resist
T3+0.7s Duration and +40 Damage Per Second and increased scaling

Stats

Vitality

Headshot Taken ×0.8
Collision Radius28

History

Burrow1
Combo21
15 changes for all heroes see Hero progression ›15
Patch notesAll move slow values reduced by ~20% globally
Patch notesAll ground dash slows reduced by ~10% globally
Burrow1
NERFSpin Slow10%→8%-20.0%
Sand Blast2
NERFT2: Dash Distance-30%→-26%-13.3%
NERFT2: Movement Slow30%→24%-20.0%
Base stats2
NERFAir Dash Duration shared ×11 heroes0.49s→0.51s+4.1%
NERFGround Dash Duration shared ×10 heroes0.7s→0.72s+2.9%
Combo
NEWNow lets you cast items while using it
Patch notesHealth per boon reduced by 5%
Patch notesAll ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
Base stats1
NERFHealth per boon68→65-4.4%
Sand Blast3
BUFFT2: Dash Distance-25%→-30%+20.0%
BUFFT2: Movement Slow25%→30%+20.0%
BUFFT3: Cooldown-20s→-25s+25.0%
Combo22
BUFFBonus Max Health Per Kill30→40+33.3%
BUFFBonus Max Health Per Kill (boon scaling)1→2+100.0%
NERFCooldown130s→150s+15.4%
NERFT2: Cooldown-35s→-30s-14.3%
34 changes for all heroes see Hero progression ›295
Patch notesHP per boon reduced by 3
Patch notesBase HP reduced by 10 for all heroes
Base stats12
NERFHealth per boon71→68-4.2%
NERFMax Health940→930-1.1%
Burrow
NOTEGetting hit with a melee no longer knocks you up when you are burrowed
Sand Blast1
BUFFT3: Duration1s→1.5s+50.0%
19 changes for all heroes see Hero progression ›946
Patch notesReduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper
Patch notesReduced bullet damage growth by 5% for the following heroes: Victor
Patch notesIncreased bullet damage growth by 10% for the following heroes: Mo & Krill, Apollo
Patch notesBase health per boon reduced by 7
Base stats11
BUFFBullet damage per boon0.077→0.0847+10.0%
NERFHealth per boon78→71-9.0%
Burrow1
CHANGEDMove Speed4m/s→5m/s
38 changes for all heroes see Hero progression ›317
Scorn1
Sand Blast1
Patch notesHero health growth increased by +3 and 4%
Base stats1
BUFFHealth per boon72→78+8.3%
Combo215
NEWBonus Max Health Per Kill (boon scaling)1
NEWT3: Damage Per Second (spirit scaling)0.4
BUFFCooldown140s→130s-7.1%
NERFBonus Max Health Per Kill50→30-40.0%
NERFCast Range4.8m→4m-16.7%
NERFDamage Per Second45→40-11.1%
NERFDamage Per Second (spirit scaling)1.2→0.6-50.0%
TEXTT3 description changed

+0.7s Duration and +60 Damage Per Second

+0.7s Duration and +40 Damage Per Second and increased scaling

Patch notesT3 now also increases spirit scaling +0.4
15 changes for all heroes see Hero progression ›510
Patch notesHero health increased growth by +4 and 8%
Patch notesHero base health increased by 40
Base stats2
BUFFHealth per boon63→72+14.3%
BUFFMax Health900→940+4.4%
Scorn2
NERFCooldown12.5s→13s+4.0%
NERFDamage to Heal0.5x→0.35x-30.0%
Combo211
REWORKT2 upgradeDamage Per Second 60→Cooldown -35s
REWORKT3 upgradeCooldown -60s→Damage Per Second 60
BUFFCooldown150s→140s-6.7%
NERFDamage Per Second60→45-25.0%
TEXTT2 description changed

+60 Damage Per Second and +50% Bullet Resist

-35s Cooldown and +50% Bullet Resist

TEXTT3 description changed

+0.7s Duration and -60s Cooldown

+0.7s Duration and +60 Damage Per Second

10 changes for all heroes see Hero progression ›10
Scorn212
REWORKT1 upgradeCooldown -3.75s→Damage 35
REWORKT2 upgradeDamage 20.7→Cooldown -5s, Radius 1m
BUFFDamage (spirit scaling)0.42→0.75+78.6%
NERFDamage55→50-9.1%
NERFRadius10m→9m-10.0%
Patch notesDamage reduced from 56 to 50
Burrow2111
REWORKT1 upgradeChannel Duration 3s→Damage Per Second 50
REWORKT2 upgradeDamage Per Second 67.5→Channel Duration 4s
BUFFT3: Cooldown-19s→-20s+5.3%
NERFCooldown37s→40s+8.1%
CHANGEDT3: Move Speed2m/s→4m/s
TEXTT1 description changed

Burrow time +3s

+50 Spin DPS

TEXTT2 description changed

+67.5 Spin DPS and +2m radius

+4s Burrow time and +2m radius

Sand Blast312
REWORKT1 upgradeDuration 1s→Cast Range 5m, Damage 50
REWORKT2 upgradeCooldown -23s→Dash Distance -25%, Movement Slow 25%
REWORKT3 upgradeDash Distance -40%, Movement Slow 40%→Cooldown -20s, Duration 1s
BUFFCooldown42s→40s-4.8%
NERFCast Range35m→25m-28.6%
NERFDuration3s→2.5s-16.7%
Combo322
REWORKT1 upgradeCombo Bullet Resist 30%→Lifesteal 100%
REWORKT2 upgradeChannel Duration 0.7s→Combo Bullet Resist 50%, Damage Per Second 60
REWORKT3 upgradeDamage Per Second 31.5, Lifesteal 80%→Channel Duration 0.7s, Cooldown -60s
BUFFDamage Per Second35→60+71.4%
NERFCooldown90s→150s+66.7%
TEXTT1 description changed

+30% Bullet Resist during Combo

+100% lifesteal

TEXTT2 description changed

Combo Duration +0.7s

+60 Damage Per Second and +50% Bullet Resist

TEXTT3 description changed

+31.5 Damage Per Second and 80% lifesteal

+0.7s Duration and -60s Cooldown

Burrow1
1 change for all abilities & items see Movement & combat ›1
1 change for all melee attacks see Movement & combat ›1
Burrow
NOTEInitial knockup vertical area detection improved
Sand Blast21
NEWT3: Dash Distance-40%
BUFFT2: Cooldown-19s→-23s+21.1%
TEXTDescription changed

Spray sand that disarms enemies in front of you.

Spray sand that disarms enemies in front of you and deals damage.

TEXTT3 description changed

Slow targets by -40%

Prevents Stamina Usage.

1 change for all heroes see Hero progression ›1
Patch notesBase move speed reduced by 0.1 (except for heroes lower than 6.5)
Base stats1
NERFMove Speed8.1m/s→8m/s-1.2%
12 changes for all heroes see Hero progression ›210
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health850→900+5.9%
Yellow Canary1
1 change for all heroes see Hero progression ›1
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Patch notesReduced all AP damage upgrades by 10%
Base stats11
BUFFBullet damage per boon0.07→0.077+10.0%
NERFHealth Regen3→1-66.7%
Yellow Canary1
BUFFBullet Damage2.7→2.97+10.0%
Scorn1
NERFT2: Damage23→20.7-10.0%
Burrow1
NERFT2: Damage Per Second75→67.5-10.0%
Combo1
NERFT3: Damage Per Second35→31.5-10.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Base stats1
BUFFBullet damage per boon0.063→0.07+11.1%
Burrow1
NERFBullet Resist80%→60%-25.0%
Combo2
BUFFChannel Duration2.5s→2.4s-4.0%
BUFFT2: Channel Duration0.75s→0.7s-6.7%
24 changes for all heroes see Hero progression ›123
Combo1
NERFCast Range5m→4.75m-5.0%
Yellow Canary3
Burrow1
TEXTDescription changed

Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that damages and slows. Cooldown starts when Burrow ends.

Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. · · When you jump out, deal spirit damage, slow, and knock up.

1 change for all abilities & items see Movement & combat ›1
1 change for all abilities see Movement & combat ›1
2 changes for all melee attacks see Movement & combat ›2
Base stats2
Base stats2
NEWAir Dash Duration shared ×7 heroes0.51s
NEWGround Dash Duration shared ×7 heroes0.74s
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
5 changes for all melee attacks see Movement & combat ›14
Patch notesBullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
Yellow Canary1
NERFFire Interval0.18s→0.189s+5.0%
Scorn2
Burrow2
Combo3
11 changes for all heroes see Hero progression ›101
1 change for all abilities see Movement & combat ›1
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats2
NERFBullet damage per boon0.1→0.063-37.0%
NERFHealth per boon101→63-37.6%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Yellow Canary1
BUFFBullet Damage2.6→2.7+3.8%
Scorn1
BUFFDamage (spirit scaling)0.39→0.42+7.7%
Combo1
NERFCooldown75s→80s+6.7%
1 change for all heroes see Hero progression ›1
Patch notesSpirit Power scaling globally reduced by -7%
Scorn1
NERFDamage (spirit scaling)0.4193→0.39-7.0%
Burrow1
NERFDamage Per Second (spirit scaling)1.6→1.49-7.0%
Combo1
NERFDamage Per Second (spirit scaling)1.3→1.21-7.0%
10 changes for all heroes see Hero progression ›10
Patch notesAll hero stats rebalanced alongside the shop rework.
Base stats21
BUFFHealth per boon44→101+129.5%
BUFFMax Health700→850+21.4%
NERFBullet damage per boon0.1768→0.1-43.4%
Yellow Canary11
Scorn2
NERFHero Damage to Heal1.6x→1.2x-25.0%
Patch notesHeal reduced from 1.3x to 1.2x.
Burrow2
NERFT2: Damage Per Second100→80-20.0%
Sand Blast22
NEWProjectile › Behaviour+pbf onlytouchworld+pbf sticktoworld
TEXTDescription changed

Spray sand that disarms enemies in front of you and deals damage.

Spray sand that disarms enemies in front of you.

Patch notesProjectile no longer slides against geometry.
Combo2
NERFBonus Max Health Per Kill70→50-28.6%
75 changes for all heroes see Hero progression ›40629
Burrow11
BUFFDamage Per Second (spirit scaling)1.44→1.74+20.7%
NERFT2: Damage Per Second140→100-28.6%
Combo11
BUFFDamage Per Second (spirit scaling)1.1→1.3+18.2%
NERFDamage Per Second60→40-33.3%
Base stats1
BUFFSprint Speed shared ×26 heroes0.5m/s→1m/s+100.0%
Burrow
NOTEFixing Burrow acting like it was modifying movement speed (without casting it) in the active player stats.
Patch notesAll heroes base gun damage and growth reduced by 10% (numbers listed above are before this global reduction)
Base stats1
NERFBullet damage per boon0.1964→0.1768-10.0%
Yellow Canary1
NERFBullet Damage3.6→3.24-10.0%
Base stats1
BUFFSprint Speed shared ×26 heroes0m/s→0.5m/s
Combo
TEXTDescription changed

Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.

Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.

Yellow Canary11
NEWBullets To Fully Claim Orb2
NERFFalloff Start shared ×46 guns22m→19.99m-9.1%
Scorn2
NERFDamage to Heal0.7x→0.6x-14.3%
NERFHero Damage to Heal2x→1.6x-20.0%
Burrow
NOTECan now go under Spectral Wall
Sand Blast2
NERFDuration3.5s→3s-14.3%
NERFT3: Movement Slow50%→40%-20.0%
Combo21
BUFFBonus Max Health Per Kill30→70+133.3%
1 change for all heroes see Hero progression ›1
2 changes for all melee attacks see Movement & combat ›2
Scorn1
Base stats1
BUFFHeadshot Damage Taken ×1→0.8-20.0%
Patch notesNow has 20% Headshot Crit reduction
Burrow
NOTEBullet and spirit resist now persist while spinning out of the burrow
20 changes for all heroes see Hero progression ›614
Patch notesAll heroes' movespeed increased by 0.3 (Enduring Speed reduced by 0.3)
Base stats1
BUFFMove Speed7.8m/s→8.1m/s+3.8%
Scorn1
Combo11
REWORKT1 upgradeCooldown -28s→Combo Bullet Resist 30%
BUFFCooldown95s→75s-21.1%
1 change for all heroes see Hero progression ›1
Patch notesNon-Health boon bonuses rescaled over the 14 levels (same total as before)
Base stats1
NERFBullet damage per boon0.25→0.1964-21.4%
Burrow11
BUFFMove Speed3m/s→4m/s+33.3%
NERFT3: Move Speed3m/s→2m/s-33.3%
Sand Blast11
BUFFCast Range30m→35m+16.7%
NERFT1: Duration1.5s→1s-33.3%
Combo121
NEWKill Check Window3
BUFFChannel Duration2.75s→2.5s-9.1%
BUFFDamage Per Second (spirit scaling)0.7862→1.1+39.9%
4 changes for all heroes see Hero progression ›31
7 changes for all melee attacks see Movement & combat ›61
Scorn12
BUFFBehaviour+castable during other actions
Patch notesCan cast Scorn while using Combo
Burrow2
Sand Blast2
Combo12
BUFFT2: Channel Duration1s→0.75s-25.0%
Scorn
TEXTT3 description changed

Adds a debuff to enemies that lets Mo & Krill deal +15% Spirit Damage to them. Stacks and lasts 16s.

Adds a debuff to enemies that lets Mo & Krill deal +15% Damage to them. Stacks and lasts 16s.

2 changes for all heroes see Hero progression ›2
Yellow Canary1
Burrow
NOTECan now reload while burrowed
1 change for all heroes see Hero progression ›1
Yellow Canary1
BUFFAmmo19→20+5.3%
3 changes for all heroes see Hero progression ›3
Yellow Canary1
BUFFAmmo18→19+5.6%
Sand Blast2
NERFDuration4s→3.5s-12.5%
NERFT1: Duration2s→1.5s-25.0%
1 change for all guns see Movement & combat ›1
Base stats1
NERFHealth per boon47→44-6.4%
Burrow1
MECHBurrow › Applies+no dashing+no crouching+no melee+no ziplines
Patch notesWhile burrowed you have the same cast rules as the unborrow phase (i.e. can cast items and Scorn)
1 change for all guns see Movement & combat ›1
Base stats1
BUFFHealth Regen2.5→3+20.0%
Yellow Canary1
Scorn1
BUFFDamage50→60+20.0%
Combo
NEWAdded a bonus counter to show how much health has been earned by getting a kill during Combo
2 changes for all melee attacks see Movement & combat ›2
Combo1
BUFFBonus Max Health Per Kill25→30+20.0%
1 change for all melee attacks see Movement & combat ›1
Base stats1
NERFHealth per boon48→47-2.1%
Patch notesHP Growth per boon reduced from 48 to 42
Combo1
NEWBonus Max Health Per Kill25
TEXTDescription changed

Hold the target in place, stunning them and dealing damage during the channel.

Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.

Base stats1
Yellow Canary1
7 changes for all heroes see Hero progression ›7