Heroes / Paradox
Paradox

Paradox

First seen 2024-06-06
Patches
some changes not in patch notes
730
Health
46
+HP / boon
1
HP Regen
6.7m/s
Move Speed
1.6m/s
Sprint
3
Stamina
0.222/s
Stamina Regen
0.62s
Ground Dash
0.43s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
Trade Secret
57.8DPS
135.2Max DPS
6.8Bullet dmg
8.5Bullets/s
40Ammo
2.58sReload
0.26+Bullet DMG / boon
15.9Max Bullet DMG
4.7sFull Clip
2.58sFull Reload
1.65Headshot ×
0.29sFire Interval
5Burst
0.07sBurst Interval
525m/sBullet Speed
4Bullet Radius
0Spread
0.1Bullet Gravity
2sBullet Lifetime
177.8mMax Range
20mFalloff Start
57.5mFalloff End

Abilities

Pulse Grenade
Cooldown 32sDuration 3.2sCast time 0.2s
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.
Pulse Damage35+0.3×Spirit
Damage Amp per stack+4%
Radius Per Pulse+1m
Pulse Interval0.8s
Amp Duration8s
Time Slow20%
Slow Duration0.2s
T1Cooldown -12s
T2+20 Pulse Damage and increased Spirit scaling
T3+4% Damage Amp and +1.6s Duration
Time Wall
Cooldown 25sRange 200mDuration 5.5sCast time 0.2s
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. Enemies that touch the wall will be briefly slowed.
Movement Slow64%
Time Stop Duration0.5s
Ally Weapon Damage+30%
Wall Width8m
Wall Height4m
Ally Bullet Speed2x
T1The wall speeds up Paradox's movement.
T2Silences enemies for 2.3s +35% Weapon Damage
T3+2 Ability Charges
Kinetic Carbine
Cooldown 28s
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. While in the air and charging, [ADS] to timeslow your movement.
Max Damage5+125×Weapon Damage
Max Time-Stop0.4s
Bonus Speed25%+0.13×Spirit
Min Damage5+10×Weapon Damage
Charge Hold Duration3.5s
HeadShot Bonus+14%
T1Max Time-Stop +0.4s
T2-12s Cooldown Increases Speed Scaling
T3+2s Charge Hold Duration and +55% Damage Scaling
Paradoxical Swap
Cooldown 110sRange 25mCast time 0.15s
Fire a projectile that swaps your position with the target enemy hero.
Swap Damage150+1.1×Spirit
T1200 Barrier for 8s. Barrier scales with Spirit
T2-30s Cooldown and +13m Cast Range
T3Swaps all enemies within 7m of hit target and +10% Max Health Damage

History

Time Wall
TEXTDescription changed

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed and silenced .

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed.

TEXTT2 description changed

2.3s Silence Duration · +35% Weapon Damage

Silences enemies for 2.3s · +35% Weapon Damage

15 changes for all heroes see Hero progression ›15
Patch notesAll move slow values reduced by ~20% globally
Time Wall1
NERFMovement Slow80%→64%-20.0%
Kinetic Carbine11
NERFMin Damage (weapon damage scaling)25→10-60.0%
Patch notesHealth per boon reduced by 5%
Patch notesAll ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
Base stats1
NERFHealth per boon48→46-4.2%
Kinetic Carbine2
NEWT2: Bonus Speed (spirit scaling)0.06%
NEWT3: Min Damage (weapon damage scaling)55
TEXTT3 description changed

+2s Charge Hold Duration and +55% Max Damage Scaling

+2s Charge Hold Duration and +55% Damage Scaling

Patch notesT2 now also increases move speed spirit scaling (0.06)
Patch notesT3 changed from affecting Max Damage Scaling to affecting both Min and Max Damage Scaling
Paradoxical Swap2
NERFCooldown95s→110s+15.8%
NERFT2: Cooldown-35s→-30s-14.3%
34 changes for all heroes see Hero progression ›295
Patch notesBase HP reduced by 10 for all heroes
Patch notesHP per boon reduced by 3
Base stats2
NERFHealth per boon51→48-5.9%
NERFMax Health shared ×10 heroes740→730-1.4%
Time Wall3
BUFFT1: Duration2.5s→3.5s+40.0%
BUFFT3: Charge Delay4s→2s-50.0%
BUFFT3: Charges2→3+50.0%
TEXTT3 description changed

Enable 2 Ability Charges

+2 Ability Charges

Patch notesT3 increased from +1 Charge to +2
Kinetic Carbine1
BUFFT3: Max Damage (weapon damage scaling)50→55+10.0%
Paradoxical Swap1
BUFFSwap Damage · base125→150+20.0%
19 changes for all heroes see Hero progression ›946
Patch notesBase health per boon reduced by 7
Base stats1
NERFHealth per boon58→51-12.1%
Pulse Grenade2
Time Wall1
BUFFT2: Ally Weapon Damage30%→35%+16.7%
Kinetic Carbine11
NEWAir Jump/Dash Distance20%
BUFFCooldown30s→28s-6.7%
38 changes for all heroes see Hero progression ›317
Base stats1
BUFFBullet damage per boon0.242→0.26+7.4%
Trade Secret1
BUFFBullet Damage6.42→6.8+5.9%
Pulse Grenade1
Time Wall2
BUFFWall Height3.5m→4m+14.3%
BUFFWall Width7.5m→8m+6.7%
Kinetic Carbine1
BUFFBullet Radius Override13.7→16+16.8%
Patch notesCollision radius increased slightly
Patch notesHero health growth increased by +3 and 4%
Base stats1
BUFFHealth per boon53→58+9.4%
15 changes for all heroes see Hero progression ›510
Patch notesHero base health increased by 40
Patch notesHero health increased growth by +4 and 8%
Base stats2
BUFFHealth per boon45→53+17.8%
BUFFMax Health shared ×9 heroes700→740+5.7%
Pulse Grenade1
NERFBoss Damage Scale100%→50%-50.0%
10 changes for all heroes see Hero progression ›10
Pulse Grenade1
NERFPulse Damage (spirit scaling)0.4→0.3-25.0%
Time Wall11
NEWT1: Duration2.5s
REWORKT2 upgradeDuration 2.5s→Silence Duration 2.3s
TEXTDescription changed

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed.

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed and silenced .

TEXTT2 description changed

+2.5s Duration and +30% Weapon Damage

2.3s Silence Duration · +30% Weapon Damage

TEXTT3 description changed

Enable 2 Ability Charges with 4s Recharge Time.

Enable 2 Ability Charges

Paradoxical Swap2111
NEWSwap Damage · base125
NEWSwap Damage (spirit scaling) · base1.1
REWORKT3 upgradeCurrent Health Damage 10%→Max Health Damage 10%
BUFFBehaviour+alt-cast
DELCurrent Health Damage10%
TEXTT3 description changed

Swaps all enemies within 7m of hit target and +10% Current Health Damage

Swaps all enemies within 7m of hit target and +10% Max Health Damage

Patch notesCan now be alt casted to swap only a single target with the T3
Pulse Grenade316
REWORKT1 upgradeDuration 0.8s→Cooldown -12s
REWORKT2 upgradeCooldown -8s→Pulse Damage (spirit scaling) 0.5, Pulse Damage 20
REWORKT3 upgradePulse Damage 36, Radius Per Pulse 0.75m→Duration 1.6s, Damage Amp per stack 4%
BUFFRadius Per Pulse0m→1m
NERFCooldown28s→32s+14.3%
NERFDamage Amp per stack6%→4%-33.3%
NERFPulse Damage (spirit scaling)0.55→0.4-27.3%
NERFRadius6m→5.5m-8.3%
NERFSlow Duration2s→0.2s-90.0%
NERFTime Slow30%→20%-33.3%
TEXTDescription changed

Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for Paradox against the victim.

Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking damage amp for Paradox against the victim.

TEXTT3 description changed

+36 Pulse Damage and +0.75m Radius per pulse.

+4% Damage Amp and +1.6s Duration

Patch notesChanged from -30% Move Speed for 2s to -20% Time Slow for 0.2s
Time Wall122131
REWORKT2 upgradeMax Health Damage 9%→Duration 2.5s, Ally Weapon Damage 30%
REWORKT3 upgradeDebuff Duration 2.5s→Charges 2, Charge Delay 4s
BUFFAlly Weapon Damage20%→30%+50.0%
BUFFT1: Wall Width2m→3m+50.0%
NERFDuration6s→5.5s-8.3%
TEXTDescription changed

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. · · Enemies that touch the wall will be briefly slowed.

TEXTT2 description changed

+9% Max Health Damage on Touch

+2.5s Duration and +30% Weapon Damage

TEXTT3 description changed

Enemies that touch Time Wall will be Silenced for 2.5s

Enable 2 Ability Charges with 4s Recharge Time.

Kinetic Carbine1311
NEWT3: Charge Hold Duration2s
BUFFBonus Speed (spirit scaling)0.0914→0.13+42.2%
BUFFMax Damage (weapon damage scaling)100→125+25.0%
BUFFT2: Cooldown-8s→-12s+50.0%
NERFCooldown27s→30s+11.1%
DELT2: Charge Hold Duration2s
TEXTT3 description changed

+50% Max Damage Scaling

+2s Charge Hold Duration and +50% Max Damage Scaling

Patch notesT2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown"
Paradoxical Swap2313
NEWBubble Move › Multi Swap Distance From Origin80
NEWCurrent Health Damage10%
REWORKT1 upgradeCooldown -15s→Barrier Duration 8s, Barrier (spirit scaling) 1.5, Barrier 200
REWORKT2 upgradeSwap Damage 81→Cast Range 13m, Cooldown -35s
REWORKT3 upgradeCast Range 15m→Current Health Damage 10%, Multi Target Radius 7m
NERFCooldown75s→95s+26.7%
DELSpirit Lifesteal80%
DELSwap Damage · total115
DELSwap Damage (spirit scaling) · total0.6093
TEXTDescription changed

Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.

Fire a projectile that swaps your position with the target enemy hero.

Patch notesDamage changed from 115 (0.6 spirit scaling) to 10% Current Health
Time Wall1
Time Wall1
BUFFWall Width7m→7.5m+7.1%
Kinetic Carbine1
BUFFCooldown30s→27s-10.0%
1 change for all heroes see Hero progression ›1
Patch notesBase move speed reduced by 0.1 (except for heroes lower than 6.5)
Base stats1
NERFMove Speed shared ×7 heroes6.8m/s→6.7m/s-1.5%
12 changes for all heroes see Hero progression ›210
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health shared ×8 heroes650→700+7.7%
Trade Secret1
1 change for all heroes see Hero progression ›1
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesReduced all AP damage upgrades by 10%
Base stats4
NERFBullet damage per boon0.27→0.242-10.4%
NERFHealth Regen2→1-50.0%
NERFHealth per boon47→45-4.3%
NERFMax Health700→650-7.1%
Trade Secret1
BUFFBullet Damage6.15→6.76+10.0%
Pulse Grenade12
BUFFPulse Damage (spirit scaling)0.4265→0.55+28.9%
NERFPulse Damage40→35-12.5%
NERFT3: Pulse Damage40→36-10.0%
Paradoxical Swap1
NERFT2: Swap Damage90→81-10.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Trade Secret1
NERFBullet Damage6.48→6.15-5.1%
Paradoxical Swap1
NERFCooldown70s→75s+7.1%
Base stats1
NERFBullet damage per boon0.275→0.27-1.8%
Trade Secret3111
Paradoxical Swap1
1 change for all abilities & items see Movement & combat ›1
1 change for all abilities see Movement & combat ›1
2 changes for all melee attacks see Movement & combat ›2
Base stats21
NEWAir Dash Duration shared ×6 heroes0.43s
NEWGround Dash Duration shared ×6 heroes0.62s
BUFFBullet damage per boon0.25→0.275+10.0%
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
5 changes for all melee attacks see Movement & combat ›14
Patch notesBullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%)
Trade Secret2
NERFFire Interval0.28s→0.294s+5.0%
Pulse Grenade2
Time Wall2
Kinetic Carbine2221
TEXTDescription changed

Start charging your weapon and gain increased move speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. · · You can slow time on yourself by pressing [ADS] while an empowered shot is available.

Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. · · While in the air and charging, [ADS] to timeslow your movement.

TEXTT2 description changed

-8s Cooldown and +2s Speed Boost Duration

-8s Cooldown and +2s Charge Hold Duration

TEXTT3 description changed

+50% Max Damage Amp

+50% Max Damage Scaling

Paradoxical Swap3
11 changes for all heroes see Hero progression ›101
1 change for all abilities see Movement & combat ›1
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats2
NERFBullet damage per boon0.405→0.25-38.3%
NERFHealth per boon75→47-37.3%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Patch notesSpirit Power scaling globally reduced by -7%
Pulse Grenade1
NERFPulse Damage (spirit scaling)0.4586→0.4265-7.0%
Kinetic Carbine1
NERFBonus Speed (spirit scaling)0.09828→0.0914-7.0%
Paradoxical Swap1
NERFSwap Damage (spirit scaling) · total0.6552→0.6093-7.0%
10 changes for all heroes see Hero progression ›10
Patch notesAll hero stats rebalanced alongside the shop rework.
Base stats2
BUFFHealth per boon40→75+87.5%
BUFFMax Health shared ×26 heroes550→700+27.3%
Trade Secret1
Kinetic Carbine
TEXTWording fixed

Start charging your weapon and gain increased move speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. · · You can slow time on yourself by pressing [[Iv attack2]] while an empowered shot is available.

Start charging your weapon and gain increased move speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. · · You can slow time on yourself by pressing [ADS] while an empowered shot is available.

Paradoxical Swap1
75 changes for all heroes see Hero progression ›40629
Kinetic Carbine1
NERFT2: Cooldown-10s→-8s-20.0%
Base stats1
BUFFSprint Speed shared ×26 heroes0.5m/s→1m/s+100.0%
Patch notesAll objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
Pulse Grenade1
DELBoss Damage shared ×10 abilities50%
1 change for all guns see Movement & combat ›1
1 change for all abilities & items see Movement & combat ›1
Patch notesAll heroes base gun damage and growth reduced by 10% (numbers listed above are before this global reduction)
Base stats1
NERFBullet damage per boon0.45→0.405-10.0%
Trade Secret1
NERFBullet Damage7.2→6.48-10.0%
Base stats1
BUFFSprint Speed shared ×26 heroes0m/s→0.5m/s
Time Wall1
NERFTime Stop Duration0.6s→0.5s-16.7%
Kinetic Carbine2
NERFMax Time-Stop0.5s→0.4s-20.0%
NERFT1: Max Time-Stop0.5s→0.4s-20.0%
Paradoxical Swap1
Trade Secret11
NEWBullets To Fully Claim Orb shared ×7 abilities3
NERFFalloff Start shared ×46 guns22m→19.99m-9.1%
Time Wall1
NEWDamage on Touch50
TEXTT2 description changed

Timewall deals 10% Max Health Damage

+10% Max Health Damage on Touch

Paradoxical Swap2
BUFFMin Swap Time0.4s→0.6s+50.0%
BUFFSwap Time0.7s→1s+42.9%
Patch notesTime min/max increased by 0.2/0.3s (to help with camera)
1 change for all heroes see Hero progression ›1
2 changes for all melee attacks see Movement & combat ›2
Time Wall2
NERFDuration7s→6s-14.3%
NERFTime Stop Duration0.7s→0.6s-14.3%
Kinetic Carbine1
Paradoxical Swap2
BUFFMin Swap Time0.3s→0.4s+33.3%
BUFFSwap Time0.6s→0.7s+16.7%
Patch notesTime increased by 0.1s (to help with camera)
Trade Secret1
BUFFBullet Velocity411.48m/s→525m/s+27.6%
Time Wall122
REWORKT2 upgradeCharges 1→Max Health Damage 10%
BUFFCharge Delay8s→0s-100.0%
BUFFCooldown37s→25s-32.4%
NERFCharges1→0-100.0%
NERFMax Health Damage10%→0%-100.0%
TEXTDescription changed

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall will be briefly slowed.

Patch notesNo longer has charges
Kinetic Carbine1
BUFFMax Damage85%→100%+17.6%
TEXTDescription changed

Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. · · You can slow time on yourself by pressing [[Iv attack2]] while an empowered shot is available.

Start charging your weapon and gain increased move speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. · · You can slow time on yourself by pressing [[Iv attack2]] while an empowered shot is available.

Paradoxical Swap2
NERFMin Swap Time0.5s→0.3s-40.0%
NERFSwap Time1.5s→0.6s-60.0%
Time Wall1
NERFT3: Debuff Duration3s→2.5s-16.7%
Pulse Grenade1
NERFT3: Radius Per Pulse1m→0.75m-25.0%
Pulse Grenade1111
REWORKT1 upgradePulses 1→Duration 0.8s
BUFFT2: Cooldown-7.5s→-8s+6.7%
NERFDuration4s→3.2s-20.0%
DELPulses4
Patch notesPulses are now expressed as a duration rather than a fixed pulse count (works with Duration Extender)
Kinetic Carbine11
NEWHeadShot Bonus15%
BUFFT2: Cooldown-9.5s→-10s+5.3%
Patch notesNow does 15% more damage on a headshot
20 changes for all heroes see Hero progression ›614
Patch notesAll heroes' movespeed increased by 0.3 (Enduring Speed reduced by 0.3)
Base stats2
BUFFBullet damage per boon0.33→0.45+36.4%
BUFFMove Speed shared ×6 heroes6.5m/s→6.8m/s+4.6%
Pulse Grenade111
REWORKT3 upgradeDamage Amp per stack 2%→Radius Per Pulse 1m
BUFFDamage Amp per stack5%→6%+20.0%
NERFRadius7m→6m-14.3%
TEXTT3 description changed

+45 Pulse Damage and +2% Damage Amp per stack.

+45 Pulse Damage and +1m Radius per pulse.

Time Wall1
NERFTime Stop Duration1s→0.7s-30.0%
Kinetic Carbine1
Paradoxical Swap221
REWORKT1 upgradeCast Range 15m→Cooldown -15s
REWORKT3 upgradeCooldown -14s→Cast Range 20m
NERFCast Range30m→25m-16.7%
NERFCooldown48s→65s+35.4%
1 change for all heroes see Hero progression ›1
Patch notesNon-Health boon bonuses rescaled over the 14 levels (same total as before)
Base stats1
NERFBullet damage per boon0.42→0.33-21.4%
Pulse Grenade1
NEWT3: Damage Amp per stack2%
4 changes for all heroes see Hero progression ›31
7 changes for all melee attacks see Movement & combat ›61
Pulse Grenade2
Time Wall1
Kinetic Carbine2
Paradoxical Swap2
Trade Secret1
NERFAmmo45→40-11.1%
Time Wall1
NERFT3: Debuff Duration3.5s→3s-14.3%
Kinetic Carbine14
BUFFT2: Cooldown-8s→-10s+25.0%
NERFBullet Radius Override15.3→13.7-10.5%
NERFCharge Hold Duration4s→3.5s-12.5%
NERFCooldown24s→28s+16.7%
NERFT1: Max Time-Stop0.75s→0.5s-33.3%
Paradoxical Swap1
NERFBullet Radius0.9144m→0.823m-10.0%
2 changes for all heroes see Hero progression ›2
Trade Secret3
NERFAmmo54→45-16.7%
NERFBullet Velocity457.2m/s→411.48m/s-10.0%
Time Wall1
1 change for all heroes see Hero progression ›1
Trade Secret1
Pulse Grenade1
BUFFAmp Duration6s→8s+33.3%
Time Wall1
NERFTime Stop Duration1.25s→1s-20.0%
Paradoxical Swap13
NERFBullet Radius1.02m→0.9144m-10.0%
3 changes for all heroes see Hero progression ›3
Trade Secret1
BUFFAmmo50→52+4.0%
Kinetic Carbine1
NERFBullet Radius Override17→15.3-10.0%
1 change for all guns see Movement & combat ›1
Base stats11
NERFMove Speed7m/s→6.5m/s-7.1%
Trade Secret1
Kinetic Carbine113
NEWT2: Charge Hold Duration2s
BUFFT1: Max Time-Stop0.5s→0.75s+50.0%
NERFBullet Radius Override20→17-15.0%
NERFCharge Hold Duration6s→4s-33.3%
NERFMax Time-Stop0.75s→0.5s-33.3%
Paradoxical Swap1
NERFCast Range35m→30m-14.3%
2 changes for all melee attacks see Movement & combat ›2
Kinetic Carbine1
NERFCooldown22s→24s+9.1%
Paradoxical Swap1
NERFCooldown35s→45s+28.6%
1 change for all melee attacks see Movement & combat ›1
Patch notesHeroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for Abrams or Dynamo.
Base stats1
BUFFHealth per boon35→40+14.3%
Pulse Grenade312
Trade Secret1
8 changes for all heroes see Hero progression ›8