Game / Breakables & crates

Breakables & crates

Patches
some changes not in patch notes
Current values

Decorative breakables · Breakable box stack · Wooden crate

Powerup Drop Chance60
Pickup Chances › small gold pickup1
Initial Spawn Time180s
Respawn Time180s

Wooden crate

Break Debris Speed1.91m/s
Powerup Drop Chance60
Pickup Chances › small gold pickup1
Initial Spawn Time180s
Respawn Time180s

Crate

Powerup Drop Chance50
Initial Spawn Time180s
Respawn Time180s
Secondary Drop Chance0

Halloween pumpkin · Holiday present

Powerup Drop Chance60
Pickup Chances › small gold pickup1
Initial Spawn Time180s

Breakable spawn times

value #4 › Initial Spawn Time300s
value #4 › Respawn Interval180s

Tough Crate

Break Debris Speed3.81m/s

Console variables

citadel_crate_client_notification_time30s
citadel_crate_delivery_base_payoff0
citadel_crate_delivery_overtime_bonus50
citadel_crate_respawn_interval300s
citadel_crate_reward_base250
citadel_crate_reward_time_multiplier70
citadel_crate_spawn_enabledtrue
citadel_crate_spawn_initial_delay600s

History

Tough Crate (Hideout)1
Tough Crate1
Wooden crate1
Patch notesBuff Containers: Revamped golden statues now also include Spirit Resist, Bullet Resist, Ability Range, and Move Speed as permanent bonuses.
Breakable box stack, Decorative breakables + 3 more32
Breakable car1
Breakable powerup loot · Chinatown bell · Tough Crate3
NEWAdded to the game files
Patch notesBell Tower: Ascend to the top of the Chinatown Bell Tower for a highly concentrated soul hotspot. Keep in mind that while collecting your rewards the bell will ring loudly throughout the map.
Patch notesTough Crates: These Tough Crates require a Heavy Melee to break open, but the extra souls will make it worth your while.
Breakable spawn times2
Crate222
NEWPowerup Drop Chance50
DELLoot List Deck Size5
DELMatch Time (min) For Level2 Pickups10
DELMatch Time (min) For Level3 Pickups30
DELPickups lv2 ammo permanent pickup lv2 › Pickup Weight1
DELPickups lv2 cd permanent pickup lv2 › Pickup Weight1
DELPickups lv2 firerate permanent pickup lv2 › Pickup Weight1
DELPickups lv2 hp permanent pickup lv2 › Pickup Weight2
DELPickups lv2 spirit permanent pickup lv2 › Pickup Weight1
DELPickups lv2 wp permanent pickup lv2 › Pickup Weight1
DELPickups lv3 ammo permanent pickup lv3 › Pickup Weight1
DELPickups lv3 cd permanent pickup lv3 › Pickup Weight1
DELPickups lv3 firerate permanent pickup lv3 › Pickup Weight1
DELPickups lv3 hp permanent pickup lv3 › Pickup Weight2
DELPickups lv3 spirit permanent pickup lv3 › Pickup Weight1
DELPickups lv3 wp permanent pickup lv3 › Pickup Weight1
DELPrimary Drop Chance50
DELPrimary Pickups ammo permanent pickup › Pickup Weight shared ×1 map objects1
DELPrimary Pickups cd permanent pickup › Pickup Weight shared ×1 map objects1
DELPrimary Pickups firerate permanent pickup › Pickup Weight shared ×1 map objects1
DELPrimary Pickups hp permanent pickup › Pickup Weight shared ×1 map objects2
DELPrimary Pickups spirit permanent pickup › Pickup Weight shared ×1 map objects1
DELPrimary Pickups wp permanent pickup › Pickup Weight shared ×1 map objects1
Breakable spawn times1
Patch notesRespawn ramp changed from 8-30s from 5-19m to 8-35s from 5-20m
Patch notesUnstable Rift comeback bonuses (resists in the area, extra comeback bounty, and trailing/leading team claiming timer) now all scale linearly based on the amount of NW they are trailing (scales from no bonus at 0% NW behind to full bonus at 15% NW behind)
Patch notesUrn bounty when deposited is worth 250 + 70/min for just the urn runner. Still has the comeback bounty component. Upon deposit all of the souls are released as orbs into the air (if another ally secures the orbs, they share the bounty with the urn runner).
Breakable pickup template1
Console variables22
BUFFcitadel_crate_respawn_interval360s→300s-16.7%
NERFcitadel_crate_reward_base935→250-73.3%
NERFcitadel_crate_reward_time_multiplier165→70-57.6%
Console variables2
NERFcitadel_crate_reward_base1040→935-10.1%
NERFcitadel_crate_reward_time_multiplier185→165-10.8%
Console variables2
NERFcitadel_crate_reward_base1300→1040-20.0%
NERFcitadel_crate_reward_time_multiplier230→185-19.6%
Console variables2
NERFcitadel_crate_spawn_initial_delay600s→720s+20.0%
Breakable box stack, Crate + 4 more1
NERFInitial Spawn Time shared ×16 map objects120s→180s+50.0%
Loot table: Full t411
Loot table: Spirit t411
Crate1
Breakable box stack, Breakable car + 4 more1
Crate1
Breakable box stack, Decorative breakables + 3 more11
BUFFInitial Spawn Time shared ×16 map objects180s→120s-33.3%
UPPrimary Drop Chance shared ×26 map objects40→50+25.0%
Breakable car1
UPPrimary Drop Chance shared ×26 map objects40→50+25.0%
Crate11
BUFFInitial Spawn Time shared ×16 map objects180s→120s-33.3%
UPPrimary Drop Chance50→60+20.0%
Holiday present1
Holiday present1
Holiday present1
Punchable powerup base (template)1
Halloween pumpkin1
Halloween pumpkin1
Halloween pumpkin1
Halloween pumpkin1
Breakable box stack, Crate + 2 more1
NERFInitial Spawn Time shared ×9 map objects120s→180s+50.0%
Crate1
NERFMatch Time (min) For Level3 Pickups25→30+20.0%
Patch notesUrn delivery now gives each player on your team a Golden Statue permanent buff
Breakable box stack · Decorative breakables · Wooden crate1
Crate72
NEWMatch Time (min) For Level3 Pickups25
NEWPickups lv3 ammo permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 cd permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 firerate permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 hp permanent pickup lv3 › Pickup Weight2
NEWPickups lv3 spirit permanent pickup lv3 › Pickup Weight1
NEWPickups lv3 wp permanent pickup lv3 › Pickup Weight1
BUFFInitial Spawn Time shared ×9 map objects180s→120s-33.3%
BUFFMatch Time (min) For Level2 Pickups15→10-33.3%
Patch notesGolden Statues now have a tier 3 upgrade at 25 minutes (+2.5% Fire Rate, +8% Ammo, 1.5% CD Reduction, +7% Weapon Damage, 40 Health, +5 Spirit Power)
Crate1
UPPrimary Drop Chance44→50+13.6%
Patch notesGolden Statues drop rate increased by 6%
Crate11
BUFFMatch Time (min) For Level2 Pickups20→15-25.0%
UPPrimary Drop Chance40→44+10.0%
Patch notesIncreased golden statue drop chance by 4%
Crate1
BUFFMatch Time (min) For Level2 Pickups25→20-20.0%
Breakable box stack1181
Breakable car81
Breakable template11
Crate921
UPPrimary Drop Chance shared ×1 map objects39→40+2.6%
Patch notesAfter 25 minutes, the Golden Statue bonuses that drop are slightly stronger:
Decorative breakables · Wooden crate181
Breakable box stack, Breakable car + 2 more21
Crate211
NEWPrimary Pickups hp permanent pickup › Pickup Weight shared ×20 map objects2
DELPrimary Pickups move speed pickup › Pickup Weight shared ×20 map objects1
DOWNPrimary Drop Chance51→39-23.5%
Patch notesGolden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
Breakable box stack, Breakable car + 2 more1
Crate1
Breakable box stack, Breakable car + 2 more1
Crate1
Patch notesRespawn rate for Destructibles/Statues (after initial spawn) slowed from 120s to 180s
Breakable (powerups)1
Breakable (souls)1
Breakable box stack11
Breakable car111
NERFRespawn Time shared ×9 map objects5s→180s+3500.0%
Crate111
NERFRespawn Time shared ×8 map objects120s→180s+50.0%
Decorative breakables · Wooden crate111
NERFRespawn Time shared ×8 map objects120s→180s+50.0%