Patches

Minor Update2026-05-28

◀ OlderNewer ▶
builds: 6534, 6536 · official notes
1Buffs
5Nerfs
5New
5Removed
2Other
2 exact in the notes4 covered by a general line12 not in patch notes12 of them in game rules & map objects1 bug fix3 notes we couldn't match
Urn spawn time and interval changed from 10/15/20/25/etc to 12/18/24/30/etc
Urn timer now gets frozen with Frozen Shelter
NEWUrn no longer provides the +35% Bullet and Spirit Resist aura for the behind team when it is being carried or dropped. The aura is now only active when it is being deposited.Trailing Team Bonus Armor Damage Resist 35
Trailing Team Bonus Spirit Resist 35
NEWUrn runner when behind now gains +35% Bullet and Spirit Resist for themselves only
FIXFixed the trailing team Urn runner's extra sprint bonus not working properly
NEWUrn will do damage to the runner after a team has held it for 30s (was 50s before), however, this timer will freeze while there are enemies within a 40m radius of the urn runner.
3 exact values
  • Drop Soul Urn · Held Time Radius: 40m
  • Drop Soul Urn · Trailing Team Bonus Armor Damage Resist: 35
  • Drop Soul Urn · Trailing Team Bonus Spirit Resist: 35
NEWUrn will now always add at least 2s to the team 30s held timer limit anytime it is picked up, even if it is instantly dropped
5 exact values
  • Drop Soul Urn · Held Time Radius: 40m
  • Drop Soul Urn · Juggle Time Add: 2
  • Drop Soul Urn · Time To Run Back Instantly: 45s
  • Drop Soul Urn · Trailing Team Bonus Armor Damage Resist: 35
  • Drop Soul Urn · Trailing Team Bonus Spirit Resist: 35
NEWYou are no longer prevented from picking up the urn for 12s after it is dropped after the previous 50s team held timer
3 exact values
  • Drop Soul Urn · Held Time Radius: 40m
  • Drop Soul Urn · Trailing Team Bonus Armor Damage Resist: 35
  • Drop Soul Urn · Trailing Team Bonus Spirit Resist: 35
NEWThe conditions for when the Urn decides to run back home have been reworked. The Urn will now stay in place on the ground as long as there are enemies in a 40m radius (enemies of the last person to have dropped or fumbled the Urn). If there are no enemies, then the Urn will wait up to 13s if there is a friendly player in a 40m radius.Held Time Radius 40m
Time To Run Back Instantly 45s
NEWIf the Urn held timer is over 45s (keeping in mind this timer is frozen if there are nearby enemies), the next time it is dropped it will immediately run back home if there are no nearby enemies.Held Time Radius 40m
Time To Run Back Instantly 45s
Parrying a trooper no longer resets your parry cooldown (however it won't end your parry early like a hero hit does)
Parrying a trooper now stuns the trooper

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Game rules & map objects11

Console variables1

Drop Soul Urn
521
NEWHeld Time Radius40m
NEWJuggle Time Add2
NEWTime To Run Back Instantly45s
NEWTrailing Team Bonus Armor Damage Resist35
NEWTrailing Team Bonus Spirit Resist35
Technical (2)
Medic Trooper heal (Amber)
111
Technical (1)
Medic Trooper heal (Sapphire)
111
Technical (1)
Soul Urn carrier
14
Packed files: added / removed / modified
data+0−0~4
material+7−0~0
model+1−1~1
other+0−0~1
particles+2−0~6
sound+0−0~1
ui+3−0~1

Also 33 visual / audio / UI / technical data fields (see the build pages).

← Minor Update · 2026-05-25Minor Update · 2026-05-31 →