NERFMelee damage per boon1.1→0.7-36.4%
heroes.vdata › hero_baba › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL1.1 → 0.7file diff ↗heroes.vdata › hero_baba › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL1.1 → 0.7file diff ↗abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.AbilityCooldown.m_strValue28 → 24file diff ↗abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.DamagePerShrapnel.m_strValue65 → 70file diff ↗abilities.vdata › ability_ratking_scrap_grenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DamagePerShrapnel}.m_strBonus65 → 70file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{BonusMoveSpeed}.m_strBonus"1m" → "2m"file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AbilityCooldown.m_strValue130 → 160file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AllyDamageReduction.m_strValue20 → 15file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AbilityDuration.m_strValue12 → 10file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.Radius.m_strValue"24m" → "20m"file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{FlagDuration}.m_strBonus8 → 5file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AllyDamageReduction}.m_strBonus15 → 10file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.BonusMoveSpeed.m_subclassScaleFunction.m_flStatScale0.05 → —file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-20 → —file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus8 → —file diff ↗abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.BonusMoveSpeed.m_subclassScaleFunction— → "{}"file diff ↗abilities.vdata › ability_magician_animalhexarea › m_mapAbilityProperties.Radius.m_strValue"6.5m" → "6m"file diff ↗abilities.vdata › ability_magician_animalhexarea › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus"3m" → "2m"file diff ↗abilities.vdata › ability_magician_cloneturret › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2400 → 2362.205file diff ↗abilities.vdata › ability_magician_cloneturret › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange1000 → 787.402file diff ↗abilities.vdata › ability_magician_copyult › m_vecCompanionAbilities[0].m_Companion— → "ability_ratking_ratnibble"file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_magician_copyult › m_vecCompanionAbilities[0].m_Ultimate— → "ability_ratking_standard_bearer"file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_magician_copyult › m_mapAbilityProperties.CopyCooldownPercentage.m_strValue40 → 60file diff ↗abilities.vdata › ability_magician_copyult › m_mapAbilityProperties.CopiedUltWindow.m_strValue12 → 9file diff ↗abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_flBulletDamage17.76 → 16.5file diff ↗abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2400 → 2362.205file diff ↗abilities.vdata › citadel_weapon_magician_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange1000 → 787.402file diff ↗npc_units.vdata › trooper_medic › m_flAcceleration1000 → 200file diff ↗This update's notes: no line mentions thisnpc_units.vdata › trooper_melee › m_flAcceleration1000 → 200file diff ↗This update's notes: no line mentions thisnpc_units.vdata › trooper_normal › m_flAcceleration1000 → 200file diff ↗This update's notes: no line mentions thisnpc_units.vdata › trooper_base › m_flAcceleration1000 → 200file diff ↗This update's notes: no line mentions thisnpc_units.vdata › trooper_zipline_container › m_flAcceleration1000 → 200file diff ↗This update's notes: no line mentions thismisc.vdata › citadel_breakable_prop_tough_crate › m_flBreakDebrisSpeed— → 150file diff ↗This update's notes: no line mentions thismisc.vdata › citadel_breakable_prop_wooden_crate › m_flBreakDebrisSpeed— → 75file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 1, ui 1.
citadel_crosshair_pip_gap_collapsefalsecitadel_damage_report_ignore_neutral_subclass1citadel_damage_report_ignore_trooper_subclass0citadel_minimap_use_effectsfalsecitadel_observer_max_dolly_level — Number of increments along the zoom dolly8→16citadel_player_cam_toggle — Player Cam buttons toggle the teammate view instead of showing it while heldfalsecitadel_subtitles_ally_abilities — Show subtitles for ability and item voice lines from your hero and allies.truecitadel_subtitles_ally_conversations — Show subtitles for conversations between your hero and allies.truecitadel_subtitles_ally_kills — Show subtitles for kill, reaction, and match voice lines from your hero and allies.truecitadel_subtitles_ally_pings — Show subtitles for ping and chat wheel voice lines from your hero and allies.truecitadel_subtitles_enemy_abilities — Show subtitles for ability and item voice lines from enemies.truecitadel_subtitles_enemy_kills — Show subtitles for kill, reaction, and match voice lines from enemies.truecitadel_subtitles_newscaster — Show subtitles for the Newscaster.truecitadel_subtitles_patrons — Show subtitles for the Patrons.truecitadel_subtitles_shopkeeper — Show subtitles for the Shopkeeper and the Broker.truecitadel_subtitles_soul_urn — Show subtitles for the Soul Urn.truecitadel_subtitles_speaker_names — How the HUD subtitles show who is speaking: 0 icon and name, 1 icon only, 2 name only. Speakers without an icon always get their name.0citadel_unit_status_release_delay_time — Delay releasing unit status overlays back to the pool until after they've been hidden this long (seconds). <= 0 disables.5Hero model folders: abrams (modified), baba (modified), bebop (modified), bookworm (modified), chessmaster (modified), chrono (modified), deadpack (modified), digger (modified), doorman_v2 (modified), drifter (modified), dynamo (modified), familiar (modified), fencer (modified), frank (modified), geist (modified), gigawatt_prisoner (modified), haze (modified), hornet_v3 (modified), inferno (modified), ivy (modified), kelvin_v2 (modified), lash (modified), mcginnis (modified), nano (modified), necro (modified), nurse (added/modified), pocket (modified), priest (modified), punkgoat (modified), unicorn (modified), vampirebat (modified), vindicta (modified), warden (modified), werewolf (modified), wraith (modified)