Heroes / Victor
Victor

Victor

Brawlerskins in the workswas Frank94 not in patch notes
First seen 2025-05-08
Patches
some changes not in patch notes
800
Health
34
+HP / boon
1.5
HP Regen
6.3m/s
Move Speed
1.1m/s
Sprint
3
Stamina
0.222/s
Stamina Regen
0.72s
Ground Dash
0.51s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
No in-game name yet
60.6DPS
106.6Max DPS
12Bullet dmg
5.05Bullets/s
24Ammo
2.4sReload
0.26+Bullet DMG / boon
21.1Max Bullet DMG
4.75sFull Clip
2.4sFull Reload
1.65Headshot ×
0.2sFire Interval
203m/sBullet Speed
5Bullet Radius
0.6Spread
0Bullet Gravity
2sBullet Lifetime
177.8mMax Range
20mFalloff Start
57.5mFalloff End

Abilities

Pain Battery
Cooldown 2sRange 28mCast time 0.35s
Taking any damage passively charges up your Pain Battery. Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
Damage100+1.6×Spirit
T1On Hit: Apply 32% Slow for 2s
T2Damage +50
T3On Hero Hit: Heal for 15% of your missing health and increased Spirit scaling
Jumpstart
Cooldown 30sDuration 4.5sCharges 1Charge delay 8sChannel 0.35s
Deal spirit damage to yourself. Then, gain bonus regeneration and bonus move speed, decaying over time.
Current Health15%
Total HP Regen100+1.2×Spirit
Move Speed+3m
T1Move Speed +3m
T2+70 Total HP Regen and -8s Cooldown
T3+1 Charge +50% Debuff Resistance Increases spirit scaling
Aura of Suffering
Cooldown 2sDuration 8s
Unleash pain, dealing spirit damage over time to both enemies and yourself. The damage continues to increase the longer the ability is channeled, up to a maximum amount.
Minimum DPS13+0.15×Spirit
Max DPS58+0.72×Spirit
Self Damage70%
T1Enemies receive 20% Move and Dash Slow
T2+13 Min DPS and +34 Max DPS
T3+1m Radius Enemies take +15% Damage
Shocking Reanimation
Cooldown 240sChannel 3s
Release a wave after taking lethal damage, applying a diminishing slow. After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.
Rebirth Health50%
Damage200+2×Spirit
Movement Slow120%
Slow Duration3s
T1While On Cooldown: Gain +15% Fire Rate and 6 Spirit Damage per Bullet
T2Rebirth Health +50%
T3+175 Damage +1.5 Stun -95s Cooldown

History

Patch notesAll move slow values reduced by ~20% globally
Pain Battery1
NERFT1: Movement Slow40%→32%-20.0%
Aura of Suffering2
NERFT1: Movement Slow25%→20%-20.0%
Shocking Reanimation1
Base stats2
NERFAir Dash Duration shared ×11 heroes0.49s→0.51s+4.1%
NERFGround Dash Duration shared ×10 heroes0.7s→0.72s+2.9%
Shocking Reanimation1
BUFFCooldown275s→240s-12.7%
Patch notesHealth per boon reduced by 5%
Patch notesAll ultimate base and upgrade cooldowns nerfed by 15% (rounded to the nearest multiple of 5)
Base stats1
NERFHealth per boon36→34-5.6%
Shocking Reanimation2
NERFCooldown240s→275s+14.6%
NERFT3: Cooldown-110s→-95s-13.6%
34 changes for all heroes see Hero progression ›295
Aura of Suffering12
NEWT3: Radius1m
NERFRadius9m→8m-11.1%
TEXTT3 description changed

Enemies take +15% Damage

+1m Radius · Enemies take +15% Damage

Shocking Reanimation12
BUFFT3: Damage150→175+16.7%
NERFCooldown230s→240s+4.3%
NERFT3: Cooldown-120s→-110s-8.3%
Shocking Reanimation1
NERFT3: Cooldown-130s→-120s-7.7%
Patch notesHP per boon reduced by 3
Patch notesBase HP reduced by 10 for all heroes
Base stats3
NERFBullet damage per boon0.3135→0.26-17.1%
NERFHealth per boon39→36-7.7%
NERFMax Health810→800-1.2%
Alt Weapon1
NERFBullet Damage13→12-7.7%
Jumpstart1
BUFFT3: Total HP Regen (spirit scaling)0.6→0.9+50.0%
Aura of Suffering1
NERFBoss Damage Scale100%→50%-50.0%
Patch notesNow does 50% damage to objectives
19 changes for all heroes see Hero progression ›946
Patch notesReduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper
Patch notesReduced bullet damage growth by 5% for the following heroes: Victor
Patch notesIncreased bullet damage growth by 10% for the following heroes: Mo & Krill, Apollo
Patch notesBase health per boon reduced by 7
Base stats2
NERFBullet damage per boon0.33→0.3135-5.0%
NERFHealth per boon46→39-15.2%
Aura of Suffering1
BUFFT2: Max DPS28→34+21.4%
Shocking Reanimation1
BUFFT3: Cooldown-100s→-130s+30.0%
38 changes for all heroes see Hero progression ›317
Alt Weapon1
BUFFBullet Damage12→13+8.3%
Pain Battery1
Jumpstart1
BUFFT2: Total HP Regen50→70+40.0%
Aura of Suffering161
NEWT1: Enemy Dash Slow-25%
BUFFDuration6s→8s+33.3%
BUFFMax DPS48→58+20.8%
BUFFMax DPS (spirit scaling)0.6→0.72+20.0%
BUFFMinimum DPS12→13+8.3%
BUFFMinimum DPS (spirit scaling)0.135→0.15+11.1%
BUFFT2: Max DPS23→28+21.7%
NERFT1: Movement Slow30%→25%-16.7%
TEXTT1 description changed

Enemies receive 30% Slow

Enemies receive 25% Move and Dash Slow

Patch notesMin DPS increased by 10% (affects base damage, AP and spirit scaling)
Patch notesT1 slow now also affects dashes
Shocking Reanimation11
NEWEnemy Dash Slow-30%
TEXTDescription changed

Reanimate after taking lethal damage, dealing spirit damage and applying stun to nearby enemies.

Release a wave after taking lethal damage, applying a diminishing slow. · · After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.

Patch notesNow applies a heavy diminishing slow immediately when you die
Base stats21
BUFFHero Bullet Lifesteal Effectiveness0.7→1+42.9%
BUFFHero Spirit Lifesteal Effectiveness0.7→1+42.9%
NERFHealth per boon55→46-16.4%
Patch notesRestored health per boon back to 46
Patch notesNo longer has -30% Lifesteal Effectiveness
Jumpstart1
REWORKT3 upgradeRemove Debuffs 1→Debuff Resist 50%
TEXTT3 description changed

+1 Charge, Purges non-ultimate debuffs and increases spirit scaling

+1 Charge · +50% Debuff Resistance · Increases spirit scaling

Aura of Suffering2
NERFRadius9.5m→9m-5.3%
Base stats12
BUFFHealth per boon46→55+19.6%
NERFHero Bullet Lifesteal Effectiveness1→0.7-30.0%
NERFHero Spirit Lifesteal Effectiveness1→0.7-30.0%
Aura of Suffering1
NEWRadius (Street Brawl)7.5m
Patch notesBrawl Victor: Aura of Suffering aura radius reduced by 2m
Shocking Reanimation111
REWORKT3 upgradeCooldown -70s, Radius 6m→Cooldown -100s, Damage 150
BUFFRadius12m→18m+50.0%
NERFCooldown210s→230s+9.5%
TEXTT3 description changed

+6m Radius · +1.5 Stun · -70s Cooldown

+150 Damage · +1.5 Stun · -100s Cooldown

15 changes for all heroes see Hero progression ›510
Patch notesHero health increased growth by +4 and 8%
Patch notesHero base health increased by 40
Base stats2
BUFFHealth per boon39→46+17.9%
BUFFMax Health770→810+5.2%
Pain Battery1
NERFT3: Missing Health as Healing18%→15%-16.7%
Jumpstart1
NERFT3: Total HP Regen (spirit scaling)0.8→0.6-25.0%
Aura of Suffering14
BUFFBehaviour+castable on ziplines
NERFMax DPS (spirit scaling)0.67→0.6-10.4%
NERFRadius10m→9.5m-5.0%
Patch notesCan now be activated on the zipline
Shocking Reanimation11
BUFFT3: Cooldown-50s→-70s+40.0%
NERFCooldown190s→210s+10.5%
10 changes for all heroes see Hero progression ›10
Alt Weapon2
Pain Battery14
NEWT3: Damage (spirit scaling)0.6
BUFFBolt Count5→7+40.0%
BUFFCast Range20m→28m+40.0%
BUFFSpread Randomness0.01→0.005-50.0%
BUFFT2: Damage36→50+38.9%
TEXTT3 description changed

On Hero Hit: Heal for 18% of your missing health

On Hero Hit: Heal for 18% of your missing health and increased Spirit scaling

Patch notesReduced randomness on the projectile paths
Jumpstart1122
NEWT2: Cooldown-8s
REWORKT3 upgradeCooldown -4s→Charges 1, Total HP Regen (spirit scaling) 0.8
NERFCooldown23s→30s+30.4%
NERFTotal HP Regen (spirit scaling)1.8→1.2-33.3%
CHANGEDMove Speed4m/s→3m/s
CHANGEDT1: Move Speed1.5m/s→3m/s
TEXTT3 description changed

-4s Cooldown. On Cast: Purge non-ultimate debuffs

+1 Charge, Purges non-ultimate debuffs and increases spirit scaling

Aura of Suffering47
BUFFCooldown2.5s→2s-20.0%
BUFFRadius7.7m→10m+29.9%
BUFFT3: Damage Taken · incoming13%→15%+15.4%
NERFDuration10s→6s-40.0%
NERFMax DPS70→54-22.9%
NERFMax DPS (spirit scaling)0.92→0.67-27.2%
NERFMinimum DPS16→12-25.0%
NERFMinimum DPS (spirit scaling)0.18→0.135-25.0%
NERFT2: Max DPS36→26-27.8%
NERFT2: Minimum DPS8→6-25.0%
Shocking Reanimation212
REWORKT1 upgradeDamage 90, Radius 3m→Damage per Bullet (spirit scaling) 0.06, Damage per Bullet 6, Fire Rate 15%
REWORKT3 upgradeDamage per Bullet (spirit scaling) 0.06, Damage per Bullet 9, Fire Rate 18%→Cooldown -50s, Radius 6m, Stun Duration 1.5s
BUFFT2: Rebirth Health40%→50%+25.0%
NERFRadius13m→12m-7.7%
NERFRebirth Health60%→50%-16.7%
TEXTT1 description changed

+3m Radius & +90 Damage

While On Cooldown: Gain +15% Fire Rate and 6 Spirit Damage per Bullet

TEXTT3 description changed

While On Cooldown: Gain 18% Fire Rate and 9 Spirit Damage per Bullet

+6m Radius · +1.5 Stun · -50s Cooldown

Pain Battery (old version)1
DELRemoved from the game files
Weapon1
Aura of Suffering2
NERFMax DPS (spirit scaling)1.15→0.92-20.0%
NERFMinimum DPS (spirit scaling)0.23→0.18-21.7%
Shocking Reanimation1
Aura of Suffering1
1 change for all abilities & items see Movement & combat ›1
1 change for all melee attacks see Movement & combat ›1
Patch notesBase sprint speed reduced by 0.4
Base stats1
NERFSprint Speed1.5m/s→1.1m/s-26.7%
11 changes for all heroes see Hero progression ›110
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health720→770+6.9%
Weapon1
1 change for all heroes see Hero progression ›1
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Patch notesReduced all AP damage upgrades by 10%
Base stats1
BUFFBullet damage per boon0.3→0.33+10.0%
Pain Battery1
NERFT2: Damage40→36-10.0%
Aura of Suffering1
NERFT2: Max DPS40→36-10.0%
Shocking Reanimation2
NERFT1: Damage100→90-10.0%
NERFT3: Damage per Bullet10→9-10.0%
Weapon1
BUFFBullet Damage26→28.6+10.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Pain Battery2
REWORKT1 upgradeDamage 40→Slow Duration 2s, Movement Slow 40%
REWORKT2 upgradeSlow Duration 2s, Movement Slow 40%→Damage 40
Aura of Suffering3
NERFMax DPS80→70-12.5%
NERFT2: Max DPS50→40-20.0%
NERFT2: Minimum DPS10→8-20.0%
Jumpstart1
BUFFDuration4s→4.5s+12.5%
Aura of Suffering51
BUFFMax DPS (spirit scaling)1.1→1.15+4.5%
BUFFMinimum DPS (spirit scaling)0.22→0.23+4.5%
BUFFSelf Damage80%→70%-12.5%
NERFRadius8m→7.7m-3.7%
Patch notesMinDPS, MaxDPS and spirit scaling increased by ~5-6%
Shocking Reanimation1
BUFFRadius12m→13m+8.3%
Pain Battery1
NERFT3: Missing Health as Healing20%→18%-10.0%
Jumpstart1
NERFCooldown22s→23s+4.5%
Aura of Suffering1
BUFFSelf Damage85%→80%-5.9%
Base stats11
BUFFMax Health680→720+5.9%
NERFHealth per boon41→39-4.9%
Pain Battery11
BUFFBullet Radius Vs World0m→0.0254m
NERFStored Damage Health % Required50→40-20.0%
TEXTDescription changed

Taking any damage passively charges up your Pain Battery. · · Once full, activating the ability zaps all targets in front of you, dealing spirit damage.

Taking any damage passively charges up your Pain Battery. · · Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.

Patch notesFixed the bolts hitting world geometry more often than intended
Aura of Suffering12
BUFFSelf Damage100%→85%-15.0%
NERFMax DPS (spirit scaling)1.25→1.1-12.0%
NERFMinimum DPS (spirit scaling)0.25→0.22-12.0%
Shocking Reanimation22
REWORKT1 upgradeDamage per Bullet (spirit scaling) 0.08, Damage per Bullet 10, Fire Rate 25%, Buff Duration 30s→Damage 100, Radius 3m
REWORKT3 upgradeDamage 200, Radius 3m→Damage per Bullet (spirit scaling) 0.06, Damage per Bullet 10, Fire Rate 20%
BUFFDamage (spirit scaling)1.8→2+11.1%
BUFFStun Duration1s→1.5s+50.0%
TEXTT1 description changed

On Revive: Gain 25% Fire Rate and 10 Spirit Damage per Bullet

+3m Radius & +100 Damage

TEXTT3 description changed

+200 Damage and 3m Radius

While On Cooldown: Gain 20% Fire Rate and 10 Spirit Damage per Bullet

24 changes for all heroes see Hero progression ›123
Base stats1
NERFHealth per boon45→41-8.9%
Jumpstart1
NERFCharge Delay3s→8s+166.7%
Aura of Suffering2
NERFCooldown1s→2.5s+150.0%
NERFRadius9m→8m-11.1%
Base stats11
NERFHealth Regen3→1.5-50.0%
Alt Weapon1
Pain Battery1
Jumpstart22242
NEWBack in the game files
NEWTotal HP Regen100
REWORKT2 upgradeHealth Regen 15→Total HP Regen 50
REWORKT3 upgradeCooldown -8s, Slow Resistance 75%→Cooldown -4s, Remove Debuffs 1
NERFTotal HP Regen (spirit scaling)2→1.8-10.0%
Aura of Suffering613451
NEWBack in the game files
NERFSelf Damage80%→100%+25.0%
Shocking Reanimation334211
NEWBack in the game files
REWORKT1 upgradeRebirth Health 25%→Damage per Bullet (spirit scaling) 0.08, Damage per Bullet 10, Fire Rate 25%, Buff Duration 30s
REWORKT2 upgradeRadius 4m→Rebirth Health 40%
REWORKT3 upgradeCooldown Refund Chance 25%→Damage 200, Radius 3m
BUFFRebirth Health25%→60%+140.0%
BUFFZombie effect+can't be purged
NERFCooldown120s→190s+58.3%
DELRebirth Health (spirit scaling)0.372
Patch notesAttack damage no longer procs Lightning Scroll
Melee12
Pain Battery (old version)71431
Weapon1321
Base stats26211
TEXTNameFrank→Victor
Jumpstart1
Aura of Suffering1
Shocking Reanimation1
Pain Battery1
Weapon1
Base stats2
NEWAir Dash Duration shared ×26 heroes0.45s
NEWGround Dash Duration shared ×26 heroes0.65s
Aura of Suffering
DELMove Speed while Shooting shared ×8 abilities70%
DELMove Speed while Zoomed shared ×8 abilities70%
3 changes for all heroes see Hero progression ›21
4 changes for all melee attacks see Movement & combat ›4
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats1
NERFBullet damage per boon0.81→0.5-38.3%
NERFHealth per boon105→50-52.4%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
Patch notesSpirit Power scaling globally reduced by -7%
Jumpstart1
NERFHealth Regen (spirit scaling)1→0.93-7.0%
Aura of Suffering1
NERFDamage Per Second (spirit scaling)0.1→0.093-7.0%
NERFDamage Taken (spirit scaling)-0.15→-0.1395-7.0%
Shocking Reanimation2
NERFDamage (spirit scaling)1→0.93-7.0%
NERFRebirth Health (spirit scaling)0.4→0.372-7.0%
Pain Battery2
NERFDamage per Bullet (spirit scaling)0.3→0.279-7.0%
NERFMax Stored Damage (spirit scaling)2→1.86-7.0%
10 changes for all heroes see Hero progression ›10