Victor
Abilities
| 100+1.6×Spirit |
| 15% | |
| 100+1.2×Spirit | |
| +3m |
| 13+0.15×Spirit | |
| 58+0.72×Spirit | |
| 70% |
| 50% | |
| 200+2×Spirit | |
| 120% | |
| Slow Duration | 3s |
History
2026
2026-09-29City Never Sleeps+15 for all heroespatch ↗
2026-09-16Update4net nerf2 not in patch notespatch ↗
2026-07-28Minor Update2net nerfpatch ↗
2026-07-09Minor Update1net buffpatch ↗
2026-06-30Update3net nerf+34 for all heroespatch ↗
2026-06-11Minor Update114mixed1 not in patch notesdescription changedpatch ↗
TEXTT3 description changed
Enemies take +15% Damage
+1m Radius · Enemies take +15% Damage
2026-05-31Minor Update1net nerfpatch ↗
2026-05-22Update15net nerf+19 for all heroespatch ↗
2026-04-30Update22net buff+38 for all heroespatch ↗
2026-04-10Update2101net buff2 not in patch notesdescription changedpatch ↗
TEXTT1 description changed
Enemies receive 30% Slow
Enemies receive 25% Move and Dash Slow
TEXTDescription changed
Reanimate after taking lethal damage, dealing spirit damage and applying stun to nearby enemies.
Release a wave after taking lethal damage, applying a diminishing slow. · · After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.
2026-03-25Update123net buff1 not in patch notesdescription changedpatch ↗
TEXTT3 description changed
+1 Charge, Purges non-ultimate debuffs and increases spirit scaling
+1 Charge · +50% Debuff Resistance · Increases spirit scaling
2026-03-21Update1123mixed+15 for all heroesdescription changedpatch ↗
TEXTT3 description changed
+6m Radius · +1.5 Stun · -70s Cooldown
+150 Damage · +1.5 Stun · -100s Cooldown
2026-03-10Updatefollow-up47mixed2 not in patch notes+10 for all heroespatch ↗
2026-03-06Gameplay Update2391124mixed4 not in patch notesdescription changedpatch ↗
TEXTT3 description changed
On Hero Hit: Heal for 18% of your missing health
On Hero Hit: Heal for 18% of your missing health and increased Spirit scaling
TEXTT3 description changed
-4s Cooldown. On Cast: Purge non-ultimate debuffs
+1 Charge, Purges non-ultimate debuffs and increases spirit scaling
TEXTT1 description changed
+3m Radius & +90 Damage
While On Cooldown: Gain +15% Fire Rate and 6 Spirit Damage per Bullet
TEXTT3 description changed
While On Cooldown: Gain 18% Fire Rate and 9 Spirit Damage per Bullet
+6m Radius · +1.5 Stun · -50s Cooldown
2026-01-30Update3net nerf1 not in patch notespatch ↗
2026-01-26Rem Enters The City That Never Sleeps+1 for all melee attackspatch ↗
2026-01-22Old Gods, New Blood11 not in patch notes+1 for all abilities & items+1 for all melee attackspatch ↗
2026-01-20Updatefollow-up+3 for all heroespatch ↗
2025
2025-12-29Update+1 for all heroespatch ↗
2025-12-17Updatefollow-up+1 for all heroespatch ↗
2025-12-16Update1net nerf+11 for all heroespatch ↗
2025-11-23Updatefollow-up1net buffpatch ↗
2025-11-22Updatefollow-up1net nerf1 not in patch notes+1 for all heroespatch ↗
2025-11-21Update24net nerf+21 for all heroes+2 for all gunspatch ↗
2025-10-24Update23net nerfpatch ↗
2025-10-05Updatefollow-up71net buff2 not in patch notespatch ↗
2025-10-03Updatefollow-up12net nerfpatch ↗
2025-10-02Update254net buff+24 for all heroesdescription changedpatch ↗
TEXTDescription changed
Taking any damage passively charges up your Pain Battery. · · Once full, activating the ability zaps all targets in front of you, dealing spirit damage.
Taking any damage passively charges up your Pain Battery. · · Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
TEXTT1 description changed
On Revive: Gain 25% Fire Rate and 10 Spirit Damage per Bullet
+3m Radius & +100 Damage
TEXTT3 description changed
+200 Damage and 3m Radius
While On Cooldown: Gain 20% Fire Rate and 10 Spirit Damage per Bullet