Gameplay data

2311
Disengaging Sigil2311NEWDisarm › Applies+disarmed
abilities.vdata › ability_fencer_throwblade › m_DisarmModifier.m_nEnabledStateMask— → "MODIFIER_STATE_DISARMED"file diff ↗This update's notes: no line mentions thisNEWMin Disengage Amount Back0.5
abilities.vdata › ability_fencer_throwblade › m_flMinDisengageAmountBack— → 0.5file diff ↗REWORKT1 upgradeDamage 30→Bullet Velocity 25%, Fire Rate 25%, Buff Duration 8s
REWORKT2 upgradeBullet Velocity 50%, Fire Rate 30%, Buff Duration 10s→Reset Air Limit 1, Stamina Restored 1
REWORKT3 upgradeReset Air Limit 1, Stamina Restored 2→Recast Time 4s
BUFFJump Velocity Hidden10.5m→16m+52.4%
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.JumpVelocityHidden.m_strValue"10.5m" → "16m"file diff ↗DELSigil Height15m
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.SigilHeight.m_strValue"15m" → —file diff ↗
1
Sticky Bomb1REWORKT3 upgradeFire Rate 20%, Move Speed Duration 5s→Move Speed Duration 6s, Debuff Resist 25%
Exploding Uppercut1BUFFT3: Missing HP Heal17%→18%+5.9%
abilities.vdata › citadel_ability_uppercut › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MissingHPHeal}.m_strBonus17 → 18file diff ↗
5
Gloom Bombs2BUFFT2: Melee Resist-5%→-6%+20.0%
abilities.vdata › ability_nano_clustergrenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MeleeResistReduction}.m_strBonus-5 → -6file diff ↗BUFFT2: Melee Resist Reduction Duration5s→6s+20.0%
abilities.vdata › ability_nano_clustergrenade › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MeleeResistReductionDuration}.m_strBonus5 → 6file diff ↗Technical (1)
DELDebuff effectModifier Attribute Multiple
abilities.vdata › ability_nano_clustergrenade › m_DebuffModifier.m_nAttributes"MODIFIER_ATTRIBUTE_MULTIPLE" → —file diff ↗
Return to Shadows3BUFFDamage140→150+7.1%
abilities.vdata › ability_nano_shadow_pulse › m_mapAbilityProperties.Damage.m_strValue140 → 150file diff ↗BUFFT2: Damage65→75+15.4%
abilities.vdata › ability_nano_shadow_pulse › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus65 → 75file diff ↗BUFFT3: Heal Amount350→450+28.6%
abilities.vdata › ability_nano_shadow_pulse › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{HealAmount}.m_strBonus350 → 450file diff ↗
Jar of Dead23BUFFSkull Kill Souls5→7+40.0%
abilities.vdata › ability_necro_hauntingskull › m_mapAbilityProperties.SkullKillGold.m_strValue5 → 7file diff ↗BUFFSkull Kill Souls (boon scaling)0.25→0.5+100.0%
abilities.vdata › ability_necro_hauntingskull › m_mapAbilityProperties.SkullKillGold.m_subclassScaleFunction.m_flStatScale0.25 → 0.5file diff ↗NERFDamage17→16-5.9%
abilities.vdata › ability_necro_hauntingskull › m_mapAbilityProperties.Damage.m_strValue17 → 16file diff ↗NERFDamage (spirit scaling)0.27→0.25-7.4%
abilities.vdata › ability_necro_hauntingskull › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.27 → 0.25file diff ↗NERFDeath Required100→120+20.0%
abilities.vdata › ability_necro_hauntingskull › m_mapAbilityProperties.ResourceCost.m_strValue100 → 120file diff ↗This update's notes: no line mentions this
Grasping Hands1NERFT3: Immobilize Duration1s→0.75s-25.0%
abilities.vdata › ability_necro_zombiewall › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImmobilizeDuration}.m_strBonus1 → 0.75file diff ↗
4
Base stats1NERFBullet damage per boon1→0.85-15.1%
heroes.vdata › hero_orion › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL1.001 → 0.85file diff ↗
Rain of Arrows2NERFCooldown22s→23s+4.5%
abilities.vdata › ability_power_jump › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 23file diff ↗NERFT2: Cooldown-13s→-12s-7.7%
abilities.vdata › ability_power_jump › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-13 → -12file diff ↗
The Mourning Comes1NERFFire Interval0.5775s→0.6s+3.9%
abilities.vdata › citadel_weapon_archer_set › m_mapWeaponInfos.primary.m_flCycleTime0.5775 → 0.6file diff ↗
Bounce Pad11REWORKT3 upgradeStomp Damage (spirit scaling) 0.3218, Stomp Damage 67.5→Duration 0.7s
NERFRadius12m→9m-25.0%
abilities.vdata › ability_bounce_pad › m_mapAbilityProperties.Radius.m_strValue"12m" → "9m"file diff ↗
Powder Keg2651REWORKT2 upgradeExplosion Damage 58.5→Charges 1
REWORKT3 upgradeCharges 2, Toss Duration 0.4s, Toss Speed 3.56m/s→Charge Delay -5s, Explosion Damage (spirit scaling) 0.5, Explosion Damage 100
BUFFArm Time0.5s→0.1s-80.0%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.ArmTime.m_strValue0.5 → 0.1file diff ↗This update's notes: no line mentions thisBUFFBarrel Heavy Melee Force Forward1100→2000+81.8%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.BarrelHeavyMeleeForceForward.m_strValue1100 → 2000file diff ↗BUFFBarrel Light Melee Force Forward760→1600+110.5%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.BarrelLightMeleeForceForward.m_strValue760 → 1600file diff ↗BUFFBarrel Roll Speed Move Min15m→20m+33.3%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.BarrelRollSpeedMoveMin.m_strValue"15m" → "20m"file diff ↗BUFFBehaviour+alt-cast
abilities.vdata › ability_explosive_barrel › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_IGNORE_SE… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_IGNORE_SE…file diff ↗BUFFCharges1→2+100.0%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.AbilityCharges.m_strValue1 → 2file diff ↗NERFBarrel Heavy Melee Force Up550→300-45.5%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.BarrelHeavyMeleeForceUp.m_strValue550 → 300file diff ↗NERFBarrel Light Melee Force Up550→300-45.5%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.BarrelLightMeleeForceUp.m_strValue550 → 300file diff ↗NERFCharge Delay3.5s→7s+100.0%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue3.5 → 7file diff ↗NERFExplosion Damage (spirit scaling)1.6→1.4-12.5%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.BarrelDamage.m_subclassScaleFunction.m_flStatScale1.6 → 1.4file diff ↗NERFMin Time Before Destroy1→0.1-90.0%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.MinTimeBeforeDestroy.m_strValue1 → 0.1file diff ↗This update's notes: no line mentions thisCHANGEDBarrel Pitch Max45→90+100.0%
abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.BarrelPitchMax.m_strValue45 → 90file diff ↗
Heavy Barrage1NERFDamage Per Rocket22.5→21-6.7%
abilities.vdata › citadel_ability_rocket_barrage › m_mapAbilityProperties.DamagePerRocket.m_strValue22.5 → 21file diff ↗
Mini Turret12BUFFTurret DPS (spirit scaling)0.39→0.42+7.7%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretDPS.m_subclassScaleFunction.m_flStatScale0.39 → 0.42file diff ↗NERFT3: Attack Speed Mult30→25-16.7%
abilities.vdata › citadel_ability_shieldedsentry › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AttackSpeedMult}.m_strBonus30 → 25file diff ↗NERFTurret DPS30→24-20.0%
abilities.vdata › citadel_ability_shieldedsentry › m_mapAbilityProperties.TurretDPS.m_strValue30 → 24file diff ↗
Plot Armor2BUFFBarrier (spirit scaling)1.3→1.5+15.4%
abilities.vdata › ability_bookworm_knightbarrier › m_mapAbilityProperties.CombatBarrier.m_subclassScaleFunction.m_flStatScale1.3 → 1.5file diff ↗BUFFT3: Barrier (spirit scaling)0.3→0.5+66.7%
abilities.vdata › ability_bookworm_knightbarrier › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{CombatBarrier}.m_strBonus0.3 → 0.5file diff ↗
Rallying Charge11BUFFT2: Cooldown-30s→-50s+66.7%
abilities.vdata › ability_bookworm_knightcharge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -50file diff ↗NERFMax Amp Distance350m→250m-28.6%
abilities.vdata › ability_bookworm_knightcharge › m_mapAbilityProperties.MaxAmpDistance.m_strValue"350m" → "250m"file diff ↗
3
Base stats1NERFBullet damage per boon0.2→0.16-20.0%
heroes.vdata › hero_synth › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.2 → 0.16file diff ↗
Affliction1NERFBoss Damage Scale100%→50%-50.0%
abilities.vdata › synth_affliction › m_flBossDamageScale1 → 0.5file diff ↗
Flying Cloak1NERFT3: Cooldown-13s→-12s-7.7%
abilities.vdata › synth_plasma_flux › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-13 → -12file diff ↗
2
Base stats1NERFBullet damage per boon0.337→0.24-28.8%
heroes.vdata › hero_gigawatt › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.337 → 0.24file diff ↗
Power Surge1NERFT3: Duration12s→10s-16.7%
abilities.vdata › ability_power_surge › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus12 → 10file diff ↗
Killing Blow1NEWFailed Execute Cooldown Penalty30s
abilities.vdata › citadel_ability_shiv_killing_blow › m_mapAbilityProperties.FailedExecuteCooldownPenalty.m_strValue— → 30file diff ↗
Lycan Curse1NERFCooldown40s→70s+75.0%
abilities.vdata › ability_werewolf_transformation › m_mapAbilityProperties.AbilityCooldown.m_strValue40 → 70file diff ↗
3
Call Bell3NERFExplosion Damage (spirit scaling)1.3→1.2-7.7%
abilities.vdata › ability_doorman_bomb › m_mapAbilityProperties.ExplosionDamage.m_subclassScaleFunction.m_flStatScale1.3 → 1.2file diff ↗NERFT3: Explosion Damage (spirit scaling)0.4→0.35-12.5%
abilities.vdata › ability_doorman_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ExplosionDamage}.m_strBonus0.4 → 0.35file diff ↗NERFT3: Impact Damage (spirit scaling)0.4→0.35-12.5%
abilities.vdata › ability_doorman_bomb › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ImpactDamage}.m_strBonus0.4 → 0.35file diff ↗
114
Aura of Suffering12NEWT3: Radius1m
abilities.vdata › ability_frank_painaura › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Radius}.m_strBonus— → "1m"file diff ↗NERFRadius9m→8m-11.1%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.Radius.m_strValue"9m" → "8m"file diff ↗NERFRadius (Street Brawl)7m→6.5m-7.1%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.Radius.m_strStreetBrawlValue"7m" → "6.5m"file diff ↗This update's notes: no line mentions this
Shocking Reanimation12BUFFT3: Damage150→175+16.7%
abilities.vdata › ability_frank_revive › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{Damage}.m_strBonus150 → 175file diff ↗NERFCooldown230s→240s+4.3%
abilities.vdata › ability_frank_revive › m_mapAbilityProperties.AbilityCooldown.m_strValue230 → 240file diff ↗NERFT3: Cooldown-120s→-110s-8.3%
abilities.vdata › ability_frank_revive › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-120 → -110file diff ↗
1
Assassinate1BUFFMax Bonus Damage (spirit scaling)1.7→2+17.6%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.LowHealthEnemyDamageBonus.m_subclassScaleFunction.m_flStatScale1.7 → 2file diff ↗
Goo Ball2NEWT2: Bullet Resist10%
abilities.vdata › viscous_goo_bowling_ball › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BulletResist}.m_strBonus— → 10file diff ↗NEWT2: Spirit Resist10%
abilities.vdata › viscous_goo_bowling_ball › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{TechResist}.m_strBonus— → 10file diff ↗
Puddle Punch1BUFFT2: Lifesteal40%→60%+50.0%
abilities.vdata › viscous_telepunch › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{LifeStealPercentOnHit}.m_strBonus40 → 60file diff ↗
Alchemical Flask12BUFFT2: Weapon Damage-20%→-25%+25.0%
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{WeaponPowerDebuff}.m_strBonus-20 → -25file diff ↗NERFDamage (spirit scaling)0.7312→0.63-13.8%
abilities.vdata › ability_warden_crowd_control › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale0.731203 → 0.63file diff ↗NERFT2: Damage40→35-12.5%
abilities.vdata › ability_warden_crowd_control › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strBonus40 → 35file diff ↗
Willpower1BUFFBarrier (spirit scaling)0.5→0.8+60.0%
abilities.vdata › ability_warden_high_alert › m_mapAbilityProperties.CombatBarrier.m_subclassScaleFunction.m_flStatScale0.5 → 0.8file diff ↗
Binding Word1NERFT3: Cooldown-18s→-14s-22.2%
abilities.vdata › ability_warden_lock_down › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-18 → -14file diff ↗
Last Stand3BUFFHero Lifesteal65%→75%+15.4%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.HealthStealPctHero.m_strValue65 → 75file diff ↗BUFFT2: Cooldown-30s→-35s+16.7%
abilities.vdata › ability_warden_riot_protocol › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-30 → -35file diff ↗BUFFT3: Duration3s→4s+33.3%
abilities.vdata › ability_warden_riot_protocol › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityDuration}.m_strBonus3 → 4file diff ↗
Freedom's Cost2NERFFalloff End57.51m→47m-18.3%
abilities.vdata › citadel_weapon_warden_set › m_mapWeaponInfos.primary.m_flDamageFalloffEndRange2264 → 1850.39file diff ↗NERFFalloff Start19.99m→18m-10.0%
abilities.vdata › citadel_weapon_warden_set › m_mapWeaponInfos.primary.m_flDamageFalloffStartRange787 → 708.661file diff ↗Technical (1)
NEWDebuff effectModifier Attribute Multiple
abilities.vdata › citadel_ability_jump › m_DebuffModifier.m_nAttributes— → "MODIFIER_ATTRIBUTE_MULTIPLE"file diff ↗This update's notes: no line mentions this
11
BUFFSpirit Power4→7+75.0%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.TechPower.m_strValue4 → 7file diff ↗NERFWeapon Damage30%→25%-16.7%
abilities.vdata › upgrade_pristine_emblem › m_mapAbilityProperties.BaseAttackDamagePercentBonus.m_strValue30 → 25file diff ↗
12
BUFFComeback Bounty155→170+9.7%
misc.vdata › citadel_idol_cashin › m_iComebackBounty155 → 170file diff ↗This update's notes: no line mentions thisDOWNTime To Give Up75s→60s-20.0%
misc.vdata › citadel_idol_cashin › m_flTimeToGiveUp75 → 60file diff ↗DOWNTime To Warn About Giving Up65s→50s-23.1%
misc.vdata › citadel_idol_cashin › m_flTimeToWarnAboutGivingUp65 → 50file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 6, ui 19, visual 4.
Text changes22
- Afterburn · descriptionWeapon hits build up a burning effect, dealing spirit dps. · · Abilities refresh the base burn duration.→Weapon hits build up a burning effect, dealing spirit dps. · · Abilities refresh to the base burn duration and weapon hits extend it.
- Bounce Pad · T3 description+[Stomp Damage] Stomp Damage. Improve Spirit scaling→+[Stomp Stun Duration]s Stomp Stun
- Powder Keg · descriptionThrow a barrel that explodes after a delay, dealing spirit damage and applying knock up. · · The barrel can be detonated early by being shot, melee'd, or detonated by another barrel.→Throw a barrel that explodes after a delay, dealing spirit damage and applying knock up. · · The barrel can be detonated early by being shot, melee'd, or detonated by another barrel. · · Can be Alt-Cast to place the barrel infront of [Hero name].
- Powder Keg · T3 description+[Toss Duration]s Displacement and +[Ability Charges] Charges.→+[Barrel Damage] Damage · [Ability Cooldown Between Charge] Charge Time · Improved Spirit Scaling
- Flawless Advance · T3 description+[Perfect Damage] Perfect Damage and increased spirit scaling. · Increased lunge attacking dash speed & distance.→+[Perfect Damage] Perfect Damage with improved Spirit scaling. · Increased lunge speed & distance.
- Disengaging Sigil · T1 descriptionNEW Gain +[Bonus Fire Rate]% Fire Rate and +[Bonus Bullet Speed Percent]% Bullet Speed for [Buff Duration]s
- Disengaging Sigil · T2 description+[Bonus Fire Rate]% Fire Rate and +[Bonus Bullet Speed Percent]% Bullet Speed for [Buff Duration]s→On Player Hit: +[Stamina To Restore] stamina restored and resets Air Jump/Dash limit
- Disengaging Sigil · T3 descriptionOn Player Hit: +[Stamina To Restore] stamina restored and resets Air Jump/Dash limit→Can be Recast within [Recast Time]s
- Aura of Suffering · T3 descriptionEnemies take +[Incoming Damage Percent]% Damage→+[Radius]m Radius · Enemies take +[Incoming Damage Percent]% Damage
- Gloom Bombs · T2 description-[Melee Resist Reduction]% Melee Resist per bomb for [Melee Resist Reduction Duration]s→Per Bomb Touch : [Melee Resist Reduction]% Melee Resist for [Melee Resist Reduction Duration]s
- Lycan Curse · T3 descriptionOn Hero Kill: Refresh abilities, duration, and transformation heal→On Hero Kill: Refresh abilities and duration
- Killing Blow · passive desc footerNEW · Cooldown is increased by +[Failed Execute Cooldown Penalty]% if no target is executed.
- Sticky Bomb · T3 descriptionOn Cast: +[Movement Speed Bonus]m Move Speed and +[Bonus Fire Rate]% Fire Rate for [Movement Speed Bonus Duration]s→On Cast: +[Movement Speed Bonus]m Move Speed and +[Status Resistance Percent]% Debuff Resistance for [Movement Speed Bonus Duration]s
- Stat nameNEW Extend Per Headshot
- Stat unitNEW s
- Stat nameNEW Extend Per Headshot
- Stat signNEW [Sign]
- Stat nameNEW Extend Per Bullet
- Stat unitNEW s
- Stat nameNEW Extend Per Bullet
- Stat signNEW [Sign]
- Goo Ball · T2 descriptionNEW +[Damage] Damage and +[Bullet Resist]% Resists
Console variables6
- change
citadel_crate_reward_base1040→935 - change
citadel_crate_reward_time_multiplier185→165 - change
citadel_player_gold_comeback_multiplier2.1→2.268 - change
citadel_player_gold_comeback_npc_max_mutliplier_value1.22→1.237 - change
citadel_player_gold_difficulty_multiplier2.3→2.484 - add
citadel_street_brawl_ability_range_multiplier0.9
Game files143
- data+0 / −0 / ~85
- material+11 / −0 / ~0
- particles+6 / −0 / ~17
- sound+22 / −0 / ~1
- ui+0 / −0 / ~1