BUFFMinDPS, MaxDPS and spirit scaling increased by ~5-6%Max DPS (spirit scaling) 1.1→1.15 Minimum DPS (spirit scaling) 0.22→0.23
Jumpstart1
BUFFDuration increased from 4s to 4.5s
Shocking Reanimation1
BUFFRadius increased from 12m to 13m
Biggest changes
AmbushDrifter
BUFF
Cast Delay
0.35s→0.3s-14.3%
Stalker's MarkDrifter
BUFF
Bullet Velocity
88.9m/s→99.06m/s+11.4%
Aura of SufferingVictor
BUFF
Max DPS
75→80+6.7%
Aura of SufferingVictor
BUFF
Minimum DPS
15→16+6.7%
What the patch notes left out
Valve's patch notes do not mention these changes; every line below is read from the game files.
Heroes4
BUFFDrifter · Ambush: Cast Delay reduced from 0.35s to 0.3s
BUFFDrifter · Stalker's Mark: Bullet Velocity increased from 88.9m/s to 99.06m/s
BUFFVictor · Aura of Suffering: Max DPS increased from 75 to 80
BUFFVictor · Aura of Suffering: Minimum DPS increased from 15 to 16
Calico
Return to Shadows
Technical (1)
NEWAuto Channel › AppliesDo Not Draw Model
Drifter
2
Ambush1
BUFFCast Delay0.35s→0.3s-14.3%
Stalker's Mark1
BUFFBullet Velocity88.9m/s→99.06m/s+11.4%
Victor
71
Aura of Suffering51
BUFFMax DPS75→80+6.7%
BUFFMax DPS (spirit scaling)1.1→1.15+4.5%
BUFFMinimum DPS15→16+6.7%
BUFFMinimum DPS (spirit scaling)0.22→0.23+4.5%
BUFFSelf Damage80%→70%-12.5%
NERFRadius8m→7.7m-3.7%
Jumpstart1
BUFFDuration4s→4.5s+12.5%
Shocking Reanimation1
BUFFRadius12m→13m+8.3%
Post-game · highskillrangepartiesNEW High Skill Range Parties
menu play low priority matchmakingYou are marked for Low Priority. You and your party will only match with others who are also in Low Priority.→Your party is in the Low Priority matchmaking queue as a result of you or a party member abandoning matches or inappropriate behavior reported by other players. · · You must win {i:low_pri_games_remaining} games in the Low Priority queue or remove the penalized party member to return to normal matchmaking.
Packed files: added / removed / modified
data
+0
−0
~4
particles
+0
−0
~2
ui
+0
−0
~8
Also 5 visual / audio / UI / technical data fields (see the build pages).