Items / Decay

Decay

SpiritTier 3Active3200 souls12 not in patch notes
First seen 2024-06-06
Patches
some changes not in patch notes
Current values

Innate

Spirit Power+8
Bonus Health+65

Active

Cast time 0.1s
Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.
Bleed Damage1.95% DPS+0.003×Spirit
Incoming Healing-50%
Cast Range20m+0.1×Spirit
Duration12s
Cooldown30s

History

Patch notesThe Broker · Exchange Your Items: While supplies last, you can exchange your high tier items for a Corrupted version. While his exact arrival time varies, his first shipment is stocked around 30 minutes. Additional Corrupted Items can be collected, on average, every 15 minutes after that.
NEWCorrupted versionCast Range +15m, Cooldown -13s, Bonus Health +195, Bleed Damage +1.05, Incoming Healing · receive -25%, Incoming Healing · regen -25%, Spirit Power +22 · never rolls: Ability Duration
1 change for all items see Shop & item rules ›1
BUFFDuration10s→12s+20.0%
NERFBleed Damage2.6→1.95-25.0%
NERFBleed Damage (spirit scaling)0.004→0.003-25.0%
Enhanced version1
NERFBleed Damage0.5→0.375-25.0%
BUFFCooldown32s→30s-6.2%
NERFBleed Damage (spirit scaling)0.0055→0.004-27.3%
BUFFIncoming Healing · receive-45%→-50%+11.1%
BUFFIncoming Healing · regen-45%→-50%+11.1%
Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version1
NEWBonusesBonus Health +90, Bleed Damage +0.5, Incoming Healing · receive -20%, Incoming Healing · regen -20%, Spirit Power +12, Cooldown -10s
1 change for all abilities & items see Movement & combat ›1
Patch notesBonus Health on all Weapon and Spirit items is reduced by ~25
NERFBonus Health90→65-27.8%
BUFFIncoming Healing · receive-40%→-45%+12.5%
BUFFIncoming Healing · regen-40%→-45%+12.5%
BUFFBleed Damage (spirit scaling)0.0038→0.0055+44.7%
BUFFCooldown36s→32s-11.1%
BUFFBleed Damage2.4→2.6+8.3%
NOTEDamage no longer procs item effects (like Affliction)
TEXTDescription changed

Inflict damage over time to a target, dealing damage based on their current health.

Inflict damage over time to a target, dealing damage based on their current health. · Decay's damage is non-lethal and does not apply item procs.

BUFFIncoming Healing · receive-35%→-40%+14.3%
BUFFIncoming Healing · regen-35%→-40%+14.3%
NERFBleed Damage2.5→2.4-4.0%
NERFBleed Damage (spirit scaling)0.00465→0.0038-18.3%
NERFCast Range (spirit scaling)0.1302→0.1-23.2%
NERFCooldown30s→36s+20.0%
NERFBleed Damage2.75→2.5-9.1%
NERFCooldown24s→30s+25.0%
NERFBleed Damage (spirit scaling)0.007→0.00465-33.6%
NERFCast Range (spirit scaling)0.16→0.1302-18.6%
NERFCooldown22s→24s+9.1%
TEXTDescription changed

Reduces healing received of targeted enemy and inflicts damage over time of their current health. · Decay's damage is non-lethal.

Inflict damage over time to a target, dealing damage based on their current health.

NERFCooldown33s→36s+9.1%
NERFHealth Regen1.5→1-33.3%
NERFSpirit Power7→4-42.9%
BUFFBleed Damage1.4→1.5+7.1%
BUFFBehaviour+doesn't interrupt a slide
BUFFBleed Damage1→1.4+40.0%
BUFFCast Delay0.25s→0.1s-60.0%
NERFIncoming Healing · receive-70%→-55%-21.4%
NERFIncoming Healing · regen-70%→-55%-21.4%
Patch notesNo longer interrupts sliding, to match other similar actives
NEWAbility Duration8%
NEWHealth Regen1.5
BUFFCooldown45s→33s-26.7%
BUFFIncoming Healing · receive-50%→-70%+40.0%
BUFFIncoming Healing · regen-50%→-70%+40.0%
NERFBleed Damage3.1→1-67.7%
NERFCast Range (spirit scaling)0.2→0.16-20.0%
NERFCooldown32s→45s+40.6%
Patch notesAll ability and item cooldowns increased by 6% globally
NERFCooldown shared ×20 abilities & items30s→32s+6.7%
BUFFBleed Damage2.8→3.1+10.7%
NERFCooldown25s→30s+20.0%
NERFIncoming Healing · receive-70%→-50%-28.6%
NERFIncoming Healing · regen-70%→-50%-28.6%
BUFFBleed Damage2.6→2.8+7.7%
BUFFSpirit Power5→7+40.0%
BUFFBleed Damage2.4→2.6+8.3%
BUFFIncoming Healing · receive-65%→-70%+7.7%
BUFFIncoming Healing · regen-65%→-70%+7.7%
BUFFCooldown27s→25s-7.4%
TEXTDescription changed

Reduces healing received of targeted enemy and inflicts damage over time of their max health. · Decay's damage is non-lethal.

Reduces healing received of targeted enemy and inflicts damage over time of their current health. · Decay's damage is non-lethal.

TEXTDescription changed

Reduces healing received of targeted enemy and inflicts damage over time of their max health.

Reduces healing received of targeted enemy and inflicts damage over time of their max health. · Decay's damage is non-lethal.