Items / Toxic Bullets

Toxic Bullets

WeaponTier 3Passive3200 souls5 not in patch notes
First seen 2024-06-06
Patches
some changes not in patch notes
Current values
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.
Bleed Damage1.9% DPS+0.006×Spirit
Incoming Healing-35%
Duration4s
Buildup Per Shot1.28%

History

Patch notesThe Broker · Exchange Your Items: While supplies last, you can exchange your high tier items for a Corrupted version. While his exact arrival time varies, his first shipment is stocked around 30 minutes. Additional Corrupted Items can be collected, on average, every 15 minutes after that.
NEWCorrupted versionBuildup Per Shot -0.48%, Duration +2s, Bleed Damage +1.1, Dot Multipler Troopers +0.5, Incoming Healing · receive -25%, Incoming Healing · regen -25%
TEXTDescription changed

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.

1 change for all items see Shop & item rules ›1
BUFFBleed Damage (spirit scaling)0.005→0.006+20.0%
BUFFBleed Damage1.7→1.9+11.8%
DELNo longer builds up from melee attacks
BUFFBuildup Per Shot1.16%→1.28%+10.0%
BUFFIncoming Healing · receive-30%→-35%+16.7%
BUFFIncoming Healing · regen-30%→-35%+16.7%
NERFBleed Damage2→1.7-15.0%
Patch notesBuildup is now 10% slower
Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version1
NEWBonusesBleed Damage +0.7, Incoming Healing · receive -30%, Incoming Healing · regen -30%
1 change for all abilities & items see Movement & combat ›1
BUFFBuildup Per Shot1.06%→1.16%+10.0%
NERFBleed Damage2.2→2-9.1%
Patch notesBuildup is 10% harder
BUFFDuration3s→4s+33.3%
BUFFBleed Damage2.1→2.2+4.8%
NEWBleed Damage (spirit scaling)0.005
NERFBleed Damage2.5→2.1-16.0%
BUFFBuildup Per Shot0.92%→1.06%+15.0%
Patch notesBuildup is now 15% harder
1 change for all items see Movement & combat ›1
NERFBleed Damage2.6→2.5-3.8%
BUFFBleed Damage2.5→2.75+10.0%
NERFIncoming Healing · receive-65%→-50%-23.1%
NERFBleed Damage5→2.5-50.0%
TEXTDescription changed

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.

NERFBuildup Per Shot0.8%→0.68%-15.0%
Patch notesBuildup is now 15% slower
NEWBonus Health100
BUFFIncoming Healing · receive-55%→-65%+18.2%
BUFFIncoming Healing · regen-55%→-65%+18.2%
NERFBleed Damage6→5-16.7%
TEXTDescription changed

Your bullets build up a bleed on enemies, causing them to lose a percentage of their current health over time. Also reduces the healing received on the bleeding target.

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.