Builds / Build 5257

Build 5257

Tracked 2024-10-11 18:54 UTC · game build date Oct 11 2024 11:50:26 · part of 2024-10-11 update · tracker commit ↗ · file diffs: abilities.vdata ↗
3
entities with gameplay changes
5
gameplay fields
11
text changes
0
console variables

Gameplay data

Grey Talon
11
Rain of Arrows11
abilities.vdata › ability_power_jump › m_PowerJumpModifier.m_nEnabledStateMask— → "MODIFIER_STATE_ZIPLINE_DISABLED | MODIFIER_STATE_JUMP_DISABLED"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_power_jump › m_InAirModifier.m_nEnabledStateMask"MODIFIER_STATE_ZIPLINE_DISABLED | MODIFIER_STATE_JUMP_DISABLED | MODIFIER_STATE_DISABLE_AIR_SPREAD_PENALTY | MODIFIER_STATE_UNLIMITED_AIR_DASHES" → "MODIFIER_STATE_DISABLE_AIR_SPREAD_PENALTY | MODIFIER_STATE_UNLIMITED_AIR_DASHES"file diff ↗This update's notes: no line mentions this
Lady Geist
2
Life Drain2
abilities.vdata › ability_life_drain › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue1 → 10file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_life_drain › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_B…file diff ↗This update's notes: no line mentions this
Toxic Bullets
1
abilities.vdata › upgrade_toxic_bullets › m_mapAbilityProperties.BuildUpPerShot.m_strValue0.68 → 0.92file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: ui 2.

Text changes11
  • abilitybuttonhint alotcastlifedrainNEW Heal Ally
  • abilitybuttonhint castlifedrainNEW Drain Enemy
  • Ranked · schedule 1DEL US West
  • Ranked · schedule 10DEL EU West
  • Ranked · schedule 11DEL EU East
  • Ranked · schedule 13DEL RU Central
  • Ranked · schedule 2DEL US East
  • Ranked · schedule 20DEL China
  • Ranked · schedule 21DEL Japan/Korea
  • Ranked · schedule 22DEL East Australia
  • setschedule regionwithindexNEW [Region name] {d:region_index}
Game files62
  • data+0 / −0 / ~1
  • hero_model+0 / −0 / ~50
  • model+3 / −0 / ~0
  • particles+1 / −0 / ~4
  • ui+0 / −0 / ~3

Hero model folders: archer (modified), astro (modified), atlas_detective_v2 (modified), bebop (modified), cadence (modified), chrono (modified), digger (modified), engineer (modified), engineer_v3 (modified), gen_man (modified), gen_man_dual (modified), gen_man_twohand (modified), ghost (modified), ghost_v2 (modified), gigawatt (modified), gigawatt_prisoner (modified), gunslinger (modified), haze (modified), haze_v2 (modified), hornet_v3 (modified), inferno_v4 (modified), kali (modified), kelvin (modified), kelvin_v2 (modified), lash_v2 (modified), mirage (modified), nano (modified), prof_dynamo (modified), rutger (modified), shiv (modified), shiv_ult (modified), skymonk (modified), slork (modified), synth (modified), tengu (modified), thumper (modified), tokamak (modified), vindicta (modified), viscous (modified), warden (modified), wraith (modified), wraith_gen_man (modified), wraith_magician (modified), wraith_puppeteer (modified), wrecker (modified), yakuza (modified), yamato_v2 (modified)

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