Patches

2025-12-30updatefollow-up

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builds: 6067, 6071, 6072, 6074, 6079, 6081, 6082, 6083, 6089 · official notes
8Buffs
7Nerfs
3New
10 exact in the notes6 covered by a general line2 not in patch notes1 note disagrees with the files
Billy
1
Biquette1
NERFBase bullet damage reduced from 6.79 to 6.3
Lady Geist
2
Johann's Gift2
NERFAmmo reduced from 10 to 9
NERFBullet Falloff from 58m to 52mexact: 57.51m→52m
McGinnis
23
Medicinal Specter3
NERFRadius spirit scaling reduced from 0.0456 to 0.03exact: 0.0465→0.03
NERFDuration spirit scaling reduced from 0.11 to 0.05exact: 0.1116→0.05
NERFT3 reduced from 3% Max Health to 2.5%
Heavy Barrage2
BUFFT1 slow increased from 30% to 40% (and 20% dash slow)
BUFFT3 spirit scaling increased from +0.1 to +0.2exact: 0.093→0.2
Toxic Bullets
11
NERFBleed damage reduced from 2.2% to 2%
BUFFBuildup is 10% harderBuildup Per Shot 1.06%→1.16%
Bebop
13
BUFFStamina regeneration cooldown improved from 6s to 5.5sStamina Cooldown 6s→5.5s
Sticky Bomb12
NEWStacks now count for half for each stack after a certain threshold (100 on hit and 10 on kill)On Hit Diminish 100
On Kill Diminish 10
BUFFBase damage increased from 70 to 80files: 75→85
BUFFT2 increased from +60 to +70

What the patch notes left out

Valve's patch notes do not mention these changes; every line below is read from the game files.

Heroes2

Bebop
23
Base stats1
BUFFStamina Cooldown6s→5.5s+9.1%
Sticky Bomb22
NEWOn Hit Diminish100
NEWOn Kill Diminish10
BUFFDamage75→85+13.3%
BUFFT2: Damage60→70+16.7%
Billy
1
Biquette1
NERFBullet Damage6.79→6.3-7.2%
Lady Geist
12
Johann's Gift12
NERFAmmo10→9-10.0%
NERFFalloff End57.51m→52m-9.6%
McGinnis
123
Heavy Barrage12
NEWT1: Enemy Dash Slow-20%
BUFFT1: Movement Slow30%→40%+33.3%
BUFFT3: Damage Per Rocket (spirit scaling)0.093→0.2+115.1%
Medicinal Specter3
NERFDuration (spirit scaling)0.1116→0.05-55.2%
NERFHeal Radius (spirit scaling)0.0465→0.03-35.5%
NERFT3: Max Health Regen3%→2.5%-16.7%
Sinclair
1
Vexing Bolt1
Technical (1)
Toxic Bullets
11
BUFFBuildup Per Shot1.06%→1.16%+10.0%
NERFBleed Damage2.2→2-9.1%
Packed files: added / removed / modified
data+1−0~8
material+3−0~0
other+7−0~1
particles+57−0~0
sound+9−0~1
ui+0−0~2

Also 8 visual / audio / UI / technical data fields (see the build pages).

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