Items / Knockdown

Knockdown

SpiritTier 3Active3200 souls6 not in patch notes
First seen 2024-06-06
Patches
some changes not in patch notes
Current values

Innate

Bonus Health+75
Ability Range+5%

Active

Cooldown 35sCast time 0.1s
Apply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun.
Cast Range45m

History

Patch notesThe Broker · Exchange Your Items: While supplies last, you can exchange your high tier items for a Corrupted version. While his exact arrival time varies, his first shipment is stocked around 30 minutes. Additional Corrupted Items can be collected, on average, every 15 minutes after that.
NEWCorrupted versionCooldown -19s, Bonus Health +150, Stun Duration +0.5s, Radius +9%, Ability Range +9%
1 change for all items see Shop & item rules ›1
NERFAbility Range6%→5%-16.7%
NERFRadius6%→5%-16.7%
TEXTDescription changed

Apply a Stun after 2s. Stun duration is increased against airborne targets.

Apply a Stun after 2s. Stun duration is increased against airborne targets. · · Increases the target's gravity for the duration of the stun.

Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version1
NEWBonusesStun Duration +0.75s, Radius +6%, Ability Range +6%, Bonus Health +75
1 change for all abilities & items see Movement & combat ›1
Patch notesBonus Health on all Weapon and Spirit items is reduced by ~25
NERFBonus Health shared ×8 items100→75-25.0%
NEWAbility Range6%
NEWRadius6%
BUFFCooldown40s→35s-12.5%
1 change for all items see Movement & combat ›1
Patch notesShields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
DELSpirit Shield Health200
TEXTDescription changed

Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 1.5s longer against airborne targets based on how high off the ground they are (up to 30m).

Apply a Stun after 2s. Stun duration is increased against airborne targets.

NEWNow removes all momentum and brings heroes straight down
TEXTDescription changed

Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against airborne targets based on how high off the ground they are (up to 30m).

Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 1.5s longer against airborne targets based on how high off the ground they are (up to 30m).

BUFFMax Bonus Duration1s→1.5s+50.0%
NERFStun Duration0.75s→0.5s-33.3%
Patch notesStun duration reduced form 0.75s to 0.5s for ground targets (airborne values adjusted to be similar to before)
NEWMax Bonus Duration1s
NERFStun Duration0.9s→0.75s-16.7%
TEXTDescription changed

Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.

Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against airborne targets based on how high off the ground they are (up to 30m).

BUFFBehaviour+doesn't interrupt a slide
BUFFCast Delay0.25s→0.1s-60.0%
Patch notesNo longer interrupts sliding, to match other similar actives
BUFFCooldown48s→40s-16.7%
Patch notesAll ability and item cooldowns increased by 6% globally
NERFCooldown shared ×13 abilities & items45s→48s+6.7%
BUFFCast Range35m→45m+28.6%
BUFFStun Delay3s→2s-33.3%
NERFStun Duration1.25s→0.9s-28.0%
NERFCast Range50m→35m-30.0%
TEXTDescription changed

Target is knocked down and Stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.

Target is knocked down and Stunned after a 3s delay, interrupting and temporarily preventing them from taking any action.

NERFCooldown30s→45s+50.0%
TEXTWording fixed

Target is knocked down and stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.

Target is knocked down and Stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.

BUFFCooldown40s→30s-25.0%
NEWStamina1
DELSprint Speed2m/s
TEXTDescription changed

Target is knocked down and stunned after a 3 second delay, interrupting and temporarily preventing from taking any action.

Target is knocked down and stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.