Knockdown
Current values
Innate
Active
History
2026
2026-09-29City Never Sleeps1net buff+1 for all itemspatch ↗
2026-03-21Update2net nerfpatch ↗
2026-03-06Gameplay Updatedescription changedpatch ↗
TEXTDescription changed
Apply a Stun after 2s. Stun duration is increased against airborne targets.
Apply a Stun after 2s. Stun duration is increased against airborne targets. · · Increases the target's gravity for the duration of the stun.
2026-01-22Old Gods, New Blood1net buff+1 for all abilities & itemspatch ↗
2025
2025-12-16Update1net nerfpatch ↗
2025-08-18Update+1 for all abilities & itemspatch ↗
2025-07-04Update21net buff+1 for all itemspatch ↗
2025-05-08Update114net nerf5 not in patch notesdescription changedpatch ↗
TEXTDescription changed
Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 1.5s longer against airborne targets based on how high off the ground they are (up to 30m).
Apply a Stun after 2s. Stun duration is increased against airborne targets.
2025-04-17Updatepatch ↗
2025-02-25Updatedescription changedpatch ↗
TEXTDescription changed
Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against airborne targets based on how high off the ground they are (up to 30m).
Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 1.5s longer against airborne targets based on how high off the ground they are (up to 30m).
2025-01-27Update+1 for all abilities & itemspatch ↗
2024
2024-12-21Update11net buffpatch ↗
2024-12-06Update21net buff1 not in patch notesdescription changedpatch ↗
TEXTDescription changed
Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.
Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun lasts up to 2x longer against airborne targets based on how high off the ground they are (up to 30m).
2024-11-21Update2net buffpatch ↗
2024-10-10Update1net buffpatch ↗
2024-09-12Update1net nerfpatch ↗
2024-08-29Update21net buffpatch ↗
2024-07-18Update1net nerfpatch ↗
2024-07-11Updatedescription changedpatch ↗
TEXTDescription changed
Target is knocked down and Stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.
Target is knocked down and Stunned after a 3s delay, interrupting and temporarily preventing them from taking any action.
2024-07-04Update1net nerfpatch ↗
TEXTWording fixed
Target is knocked down and stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.
Target is knocked down and Stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.
2024-06-20Update1net buffpatch ↗
2024-06-06Update11mixeddescription changedpatch ↗
TEXTDescription changed
Target is knocked down and stunned after a 3 second delay, interrupting and temporarily preventing from taking any action.
Target is knocked down and stunned after a 3 second delay, interrupting and temporarily preventing them from taking any action.