Items / Headhunter

Headhunter

WeaponTier 3Passive3200 souls11 not in patch notes
First seen 2024-08-30
Patches
some changes not in patch notes
Current values

Innate

Weapon Damage+5%
Bonus Health+50

Passive

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
Head Shot Bonus Damage+75+4×Boon
Heal Per Headshot4%+0.06×Boon
Move Speed+1.75m/s
Move Speed Duration3s
Cooldown8s

History

Patch notesThe Broker · Exchange Your Items: While supplies last, you can exchange your high tier items for a Corrupted version. While his exact arrival time varies, his first shipment is stocked around 30 minutes. Additional Corrupted Items can be collected, on average, every 15 minutes after that.
NEWCorrupted versionCooldown -3s, Weapon Damage +15%, Move Speed +0.75m/s, Head Shot Bonus Damage +150, Heal Per Headshot +3%, Move Speed Duration +1.5s, Bonus Health +200
1 change for all items see Shop & item rules ›1
Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version1
NEWBonusesCooldown -3s, Head Shot Bonus Damage +75, Heal Per Headshot +4%
1 change for all abilities & items see Movement & combat ›1
Patch notesBonus Health on all Weapon and Spirit items is reduced by ~25
NERFBonus Health shared ×9 items75→50-33.3%
NERFMove Speed2m/s→1.75m/s-12.5%
BUFFHead Shot Bonus Damage (boon scaling)3→4+33.3%
1 change for all abilities & items see Movement & combat ›1
BUFFHead Shot Bonus Damage (boon scaling)0.3→5+1566.7%
BUFFHeal Per Headshot (boon scaling)0.014→0.1+614.3%
NERFHead Shot Bonus Damage100→75-25.0%
TEXTDescription changed

Landing a headshot deals bonus damage, heals you, and briefly grants you bonus move speed.

Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.

Patch notesNow requires the center pellet hit the head hitbox to count
Patch notesBonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
Patch notesHeal now scales with Boons rather than Spirit Power (0.1 per Boon)
NEWHead Shot Bonus Damage (boon scaling)0.3
NEWHeal Per Headshot (boon scaling)0.014
NERFHead Shot Bonus Damage120→100-16.7%
NERFHeal Per Headshot6%→4%-33.3%
Patch notesHeal now scales with spirit power (0.014)
NERFCooldown · ability6s→8s+33.3%
NERFWeapon Damage8%→5%-37.5%
NERFHead Shot Bonus Damage150→120-20.0%
Patch notesShields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
DELBullet Shield Health150
TEXTDescription changed

Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.

Landing a headshot deals bonus damage, heals you, and briefly grants you bonus move speed.

NERFHead Shot Bonus Damage140→130-7.1%
NERFHeal Per Headshot8%→7%-12.5%
NEWFire Rate5%
DELBullet Velocity50%
MECHComponent ItemsHigh-Velocity Rounds→Headshot Booster
Patch notesNow requires Headshot Booster
NEWAdded to the game files