Mystic Reverb (old) REMOVED
Last values (build 6237, 2026-02-05)
Innate
Passive
History
2026
2026-02-04Updatefollow-up11net nerfall 2 not in patch notespatch ↗
2026-01-30Update11net nerfdescription changedpatch ↗
TEXTDescription changed
Imbue an ability to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
2026-01-22Old Gods, New Blood2net buff+1 for all abilities & itemspatch ↗
2025
2025-08-18Update+1 for all abilities & itemspatch ↗
2025-07-04Update+1 for all itemspatch ↗
2025-05-08Update113net nerfall 5 not in patch notespatch ↗
2025-01-27Update+1 for all abilities & itemspatch ↗
2024
2024-12-06Update1net buffpatch ↗
2024-11-21Update1net buffpatch ↗
2024-10-24Update4net nerfdescription changedpatch ↗
TEXTDescription changed
Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
Imbue an ability to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
2024-10-10Update1net nerfpatch ↗
2024-09-12Update1mixedpatch ↗
2024-07-18Update1net buffdescription changedpatch ↗
TEXTDescription changed
Imbue an ability to apply slow and deal an additional percentage of the damage dealt in a radius around the target after a short delay.
Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
2024-07-11Update21net buffpatch ↗
2024-07-04Update1net buff1 not in patch notesdescription changedpatch ↗
TEXTDescription changed
Imbue an ability to deal an additional 40% of the damage dealt in a radius around the target after a short delay
Imbue an ability to apply slow and deal an additional percentage of the damage dealt in a radius around the target after a short delay.