Items / Long Range

Long Range

WeaponTier 2Passive1600 souls4 not in patch notes
First seen 2024-06-06
Patches
some changes not in patch notes
Current values

Innate

Weapon Fall-off Range+8%
Sprint Speed+0.75m/s

Passive

Deal additional Weapon Damage when beyond a minimum distance from your target.
Weapon Damage+40%
Min. Distance15m

History

BUFFWeapon Fall-off Range4%→8%+100.0%
Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version2
NEWWeapon Damage30%
NEWWeapon Fall-off Range8%
1 change for all abilities & items see Movement & combat ›1
NERFSprint Speed shared ×8 items1m/s→0.75m/s-25.0%
NEWWeapon Fall-off Range4%
BUFFWeapon Damage · long range35%→40%+14.3%
Patch notesShields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
DELBullet Shield Health140
NEWWeapon Damage · attack10%
NERFWeapon Damage · long range40%→30%-25.0%
NEWReload Time-20%
DELMax Ammo25%
BUFFMax Ammo20%→25%+25.0%
BUFFBullet Shield Health90→140+55.6%
NEWBullet Shield Health90
NERFMin. Distance18m→15m-16.7%
NERFMin. Distance20m→18m-10.0%
TEXTDescription changed

Gain additional weapon damage when beyond a minimum distance from your target.

Deal additional Weapon Damage when beyond a minimum distance from your target.

BUFFMax Ammo15%→20%+33.3%