Items / Hollow Point

Hollow Point

WeaponTier 3Passive3200 souls8 not in patch notes
First seen 2024-06-06
Patches
some changes not in patch notes
Current values

Innate

Out of Combat Regen+4.5
Bonus Health+125

Passive

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.
Weapon Damage+35%
Bullet Resist-10%
Debuff Duration8s

History

Patch notesThe Broker · Exchange Your Items: While supplies last, you can exchange your high tier items for a Corrupted version. While his exact arrival time varies, his first shipment is stocked around 30 minutes. Additional Corrupted Items can be collected, on average, every 15 minutes after that.
NEWCorrupted versionWeapon Damage +30%, Bullet Resist -11%, Debuff Duration +4s, Life Threshold -15%, Out of Combat Regen +5.5, Bonus Health +175
1 change for all items see Shop & item rules ›1
BUFFBullet Resist-9%→-10%+11.1%
NERFBullet Resist-12%→-9%-25.0%
Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version1
NEWBonusesWeapon Damage +25%, Bonus Health +150, Bullet Resist -12%
1 change for all abilities & items see Movement & combat ›1
Patch notesBonus Health on all Weapon and Spirit items is reduced by ~25
NERFBonus Health150→125-16.7%
BUFFBullet Resist-10%→-12%+20.0%
Patch notesShields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
DELSpirit Shield Health70
TEXTNameHollow Point Ward→Hollow Point
TEXTDescription changed

When you are above 65% health, deal additional Weapon Damage.

When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.

NERFSpirit Shield Health95→70-26.3%
NERFWeapon Damage20%→18%-10.0%
BUFFLife Threshold60%→65%+8.3%
NERFWeapon Damage22%→20%-9.1%
BUFFSpirit Shield Health85→95+11.8%
BUFFSpirit Shield Health80→85+6.2%
NERFWeapon Damage25%→20%-20.0%
TEXTDescription changed

When you are above 60% health, gain additional weapon damage.

When you are above 60% health, deal additional Weapon Damage.