Heroes / Swan

Swan

in development
First seen 2025-05-08
Patches
Weapon
No in-game name yet
Gun numbers come with Hero Stats once the hero is playable

Abilities

Featherboomerang
Cooldown 8sCast time 0.05s
Jeté
Cooldown 14sChannel 0.15s
Leap in a target direction. If no direction is chosen, then leap straight up instead.
Acrobat
Cooldown 26sDuration 7s
Gain stacking bonuses every time you dash, double jump, wall jump, or teleport. Gaining new stacks refreshes the duration.
Max Stacks4
Weapon Burst Bonus1
T1Duration +3s
T2Fire Rate per Stack +4%
T3Max Stacks +4
Ultimate
Cooldown 127s

History

Base stats1
CHANGEDPlayer Selectable shared ×5 heroesyes
15 changes for all heroes see Hero progression ›15
Patch notesHealth per boon reduced by 5%
Base stats1
NERFHealth per boon64→61-4.7%
34 changes for all heroes see Hero progression ›295
Patch notesBase HP reduced by 10 for all heroes
Patch notesHP per boon reduced by 3
Base stats2
NERFHealth per boon67→64-4.5%
NERFMax Health shared ×25 heroes790→780-1.3%
19 changes for all heroes see Hero progression ›946
Patch notesBase health per boon reduced by 7
Base stats1
NERFHealth per boon74→67-9.5%
38 changes for all heroes see Hero progression ›317
Patch notesHero health growth increased by +3 and 4%
Base stats1
BUFFHealth per boon68→74+8.8%
15 changes for all heroes see Hero progression ›510
Patch notesHero base health increased by 40
Patch notesHero health increased growth by +4 and 8%
Base stats2
BUFFHealth per boon59→68+15.3%
BUFFMax Health shared ×27 heroes750→790+5.3%
10 changes for all heroes see Hero progression ›10
Patch notesHero base health increased by 50
Base stats1
BUFFMax Health shared ×24 heroes700→750+7.1%
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Base stats1
BUFFBullet damage per boon0.25→0.275+10.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Base stats2
NERFAir Dash Duration shared ×23 heroes0.45s→0.47s+4.4%
NERFGround Dash Duration shared ×23 heroes0.65s→0.68s+4.6%
Weapon23
NERFBurst Interval0.08s→0.084s+5.0%
NERFFire Interval0.5s→0.525s+5.0%
DELAiming Move Spread Penalty shared ×34 guns0–0.15
DELStanding Move Spread Penalty shared ×14 guns0–0.5
DELStanding Shoot Spread Penalty shared ×10 guns0–0.2
1 change for all abilities & items see Movement & combat ›1
2 changes for all melee attacks see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Base stats2
NEWAir Dash Duration shared ×26 heroes0.45s
NEWGround Dash Duration shared ×26 heroes0.65s
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
5 changes for all melee attacks see Movement & combat ›14
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats2
NERFBullet damage per boon0.405→0.25-38.3%
NERFHealth per boon95→59-37.9%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Base stats1
NEWAdded to the game files
Weapon1
NEWAdded to the game files
Featherboomerang1
NEWAdded to the game files
Jeté1
NEWAdded to the game files
Acrobat1
NEWAdded to the game files
Ultimate1
NEWAdded to the game files