Items / Spirit Snatch

Spirit Snatch

SpiritTier 3Passive3200 souls15 not in patch notes
First seen 2024-11-22
Patches
some changes not in patch notes
Current values

Innate

Melee Damage+7%
Bonus Health+75

Passive

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. Effects are reduced by 30% for Light Melee hits.
Spirit Damage50+0.84×Spirit
Spirit Resist Steal12%
Spirit Power Steal25
Duration10s
Cooldown6s

History

Patch notesThe Broker · Exchange Your Items: While supplies last, you can exchange your high tier items for a Corrupted version. While his exact arrival time varies, his first shipment is stocked around 30 minutes. Additional Corrupted Items can be collected, on average, every 15 minutes after that.
NEWCorrupted versionBonus Health +175, Melee Damage +18%, Spirit Damage +100, Spirit Resist -8%, Spirit Resist Steal +8%, Spirit Power Steal +25, Spirit Power -25
1 change for all items see Shop & item rules ›1
BUFFSpirit Damage (spirit scaling)0.744→0.84+12.9%
BUFFSpirit Power Steal20→25+25.0%
Patch notesSpirit Power Steal increased from 20 to 28
BUFFSpirit Power-15→-20+33.3%
BUFFSpirit Power Steal15→20+33.3%
TEXTDescription changed

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. · · Effects are reduced to 70% for Light Melee hits.

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. · · Effects are reduced by 30% for Light Melee hits.

TEXTWording fixed

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Effects are reduced to 70% for Light Melee hits.

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. · · Effects are reduced to 70% for Light Melee hits.

Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version1
NEWBonusesSpirit Damage +50, Spirit Resist -5%, Spirit Resist Steal +5%, Spirit Power Steal +35, Spirit Power -35
1 change for all abilities & items see Movement & combat ›1
Patch notesBonus Health on all Weapon and Spirit items is reduced by ~25
NERFBonus Health shared ×8 items100→75-25.0%
NERFSpirit Resist · armor damage reduction-15%→-12%-20.0%
NERFSpirit Resist Steal15%→12%-20.0%
TEXTDescription changed

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Effects are reduced by 70% for Light Melee hits.

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Effects are reduced to 70% for Light Melee hits.

NEWLight Melee Scale70
DELLight Melee Cooldown Mult2
TEXTDescription changed

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Cooldown is 2x longer for Light Melee hits.

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Effects are reduced by 70% for Light Melee hits.

Patch notesInstead of increasing CD to 2x on light melee hit, the effects of Spirit Snatch are reduced to 70% effectiveness (Damage, Spirit Power, Spirit Resist)
NERFDuration14s→10s-28.6%
NERFSpirit Damage75→50-33.3%
NERFMelee Damage10%→7%-30.0%
Patch notesCooldown Reduction stat is now renamed to Ability Cooldown Reduction and no longer affects items (all existing CDR is now Ability Cooldown Reduction)
NEWLight Melee Cooldown Mult2
TEXTDescription changed

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power. · · Cooldown is 2x longer for Light Melee hits.

Patch notesNow has double cooldown when triggered via light melee.
1 change for all items see Movement & combat ›1
NEWAdded to the game files