Builds / Build 6460

Build 6460

Tracked 2026-04-28 16:07 UTC · game build date Apr 28 2026 08:44:07 · part of 2026-04-10 update · tracker commit ↗ · file diffs: abilities.vdata ↗
4
entities with gameplay changes
5
gameplay fields
1
text changes
0
console variables

Gameplay data

Ethereal Shift
1
abilities.vdata › upgrade_self_bubble › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHI… → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_DODGING"file diff ↗This update's notes: no line mentions this
Golden Goose Egg
1
abilities.vdata › upgrade_goose_egg › m_bDisabledForBots— → truefile diff ↗This update's notes: no line mentions this
Spirit Snatch
11
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.LightMeleeReduction.m_strValue— → 30file diff ↗This update's notes: no line mentions this
abilities.vdata › upgrade_spirit_snatch › m_mapAbilityProperties.LightMeleeScale.m_strValue70 → —file diff ↗This update's notes: no line mentions this
Vortex Web
1
abilities.vdata › upgrade_aoe_root › m_flTargetingConeAngle— → 45file diff ↗This update's notes: no line mentions this
Text changes1
  • Spirit Snatch · descriptionWhen you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. · · Effects are reduced to [Light Melee Scale]% for Light Melee hits.→When you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. · · Effects are reduced by [Light Melee Reduction]% for Light Melee hits.
Game files6
  • data+0 / −0 / ~1
  • hero_model+0 / −0 / ~5

Hero model folders: bebop (modified)

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