Heroes / Boho
Boho

Boho

in development
First seen 2025-05-08
Patches
Weapon
No in-game name yet
Gun numbers come with Hero Stats once the hero is playable

Abilities

Skipgrenade
Cooldown 3sCast time 0.1s
Ability 2
Cooldown 26s
Ability 3
Cooldown 26s
Ridebroom
Cooldown 5sDuration 13sChannel 0.2s
Spirit Damage Per Bullet10+0.18×Spirit
Item Range+50%
T1Max Ammo +50%
T2Duration +10s
T3Spirit Damage Per Bullet +10, Spirit Damage Per Bullet (spirit scaling) +0.1, Refresh On Kill +1

History

Base stats41
MECHKit: Ability 1Skipshot→Skipgrenade
MECHKit: Ability 2Swish→Ability 2
MECHKit: Ability 3Intertwine→Ability 3
MECHKit: UltimateChanneltether→Ridebroom
CHANGEDPlayer Selectable shared ×5 heroesyes
Skipgrenade1
NEWAdded to the game files
Ability 312
NEWBack in the game files
CHANGEDChannel Move Speed1.27m/s→no limit
CHANGEDCharge Delay0s→default
Ridebroom1
NEWAdded to the game files
Ability 41
NEWAdded to the game files
Channeltether1
NERFMovement Slow30%→24%-20.0%
15 changes for all heroes see Hero progression ›15
Patch notesHealth per boon reduced by 5%
Base stats1
NERFHealth per boon65→62-4.6%
34 changes for all heroes see Hero progression ›295
Patch notesHP per boon reduced by 3
Patch notesBase HP reduced by 10 for all heroes
Base stats2
NERFHealth per boon68→65-4.4%
NERFMax Health715→705-1.4%
19 changes for all heroes see Hero progression ›946
Patch notesBase health per boon reduced by 7
Base stats1
NERFHealth per boon75→68-9.3%
38 changes for all heroes see Hero progression ›317
Patch notesHero health growth increased by +3 and 4%
Base stats1
BUFFHealth per boon69→75+8.7%
15 changes for all heroes see Hero progression ›510
Patch notesHero health increased growth by +4 and 8%
Patch notesHero base health increased by 40
Base stats2
BUFFHealth per boon60→69+15.0%
BUFFMax Health675→715+5.9%
10 changes for all heroes see Hero progression ›10
Patch notesBase gun damage and gun damage growth increased by 10% (excluding Paige)
Patch notesWeapon Investment Bonuses: Now grants an additional +20% Weapon Damage at 4800 souls spent
Patch notesBullet Damage is no longer reduced by 35% of a Hero's Base Bullet damage against T1's
Patch notesReduced all AP damage upgrades by 10%
Base stats1
BUFFBullet damage per boon0.45→0.495+10.0%
Intertwine1
NERFT3: Linked Damage25%→22.5%-10.0%
Skipshot1
NERFT2: Damage20→18-10.0%
Swish1
NERFT1: Damage20→18-10.0%
Channeltether1
NERFT1: Damage20→18-10.0%
21 changes for all heroes see Hero progression ›2181
2 changes for all guns see Movement & combat ›2
Base stats2224
BUFFHealth per boon29→60+106.9%
BUFFStamina2→3+50.0%
NERFAir Dash Duration shared ×23 heroes0.45s→0.47s+4.4%
NERFGround Dash Duration shared ×23 heroes0.65s→0.68s+4.6%
DELBullets per sec per Spirit0.00636
DELFire Rate per Spirit0.14
MECHKit: Ability 1Ability 1→Skipshot
MECHKit: Ability 2Ability 2→Swish
MECHKit: Ability 3Ability 3→Intertwine
MECHKit: UltimateUltimate→Channeltether
Weapon3233
NEWBead Count11
NEWBead Radius0.1524m
NEWBullet Speed Random Factor0.1
BUFFBullet Radius0.0762m→0.1524m+100.0%
BUFFSpread0.2→0.1-50.0%
NERFBullet Gravity0→0.01
NERFBullet Velocity571.5m/s→139.7m/s-75.6%
NERFFire Interval0.09s→0.1s+11.1%
DELAiming Move Spread Penalty shared ×34 guns0–0.15
DELStanding Move Spread Penalty shared ×14 guns0–0.5
DELStanding Shoot Spread Penalty shared ×10 guns0–0.2
Intertwine1
NEWAdded to the game files
Skipshot1
NEWAdded to the game files
Swish1
NEWAdded to the game files
Channeltether1
NEWAdded to the game files
1 change for all abilities & items see Movement & combat ›1
2 changes for all melee attacks see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Base stats2
NEWAir Dash Duration shared ×26 heroes0.45s
NEWGround Dash Duration shared ×26 heroes0.65s
3 changes for all heroes see Hero progression ›21
1 change for all guns see Movement & combat ›1
5 changes for all melee attacks see Movement & combat ›14
Patch notesCleaned up how boons are distributed. Previously some levels gave stat bonuses and some AP/Unlocks, now every level gives one of each. Power rebalanced on abilities and items to be the same overall as before. Total AP given out reduced from 32 to 29, total stat levels increased from 20 to 32 (but rescaled in value such that they are the same overall as before).
Base stats2
NERFBullet damage per boon0.72→0.45-37.5%
NERFHealth per boon47→29-38.3%
50 changes for all heroes see Hero progression ›143285
2 changes for all guns see Movement & combat ›2
1 change for all abilities see Movement & combat ›1
Base stats1
NEWAdded to the game files
Weapon1
NEWAdded to the game files
Ability 21
NEWAdded to the game files
Ability 31
NEWAdded to the game files
Ability 1 (pre-release)1
NEWAdded to the game files
Ultimate (pre-release)1
NEWAdded to the game files