Items / Opening Rounds

Opening Rounds

WeaponTier 2Passive1600 souls10 not in patch notes
First seen 2024-08-01
Patches
some changes not in patch notes
Current values

Innate

Bullet Velocity+60%
Weapon Damage+8%
Spirit Power+7

Passive

Your attacks have additional Weapon Damage against enemies above 50% health.
Weapon Damage+25%

History

BUFFSpirit Power4→7+75.0%
NERFWeapon Damage · base attack bonus30%→25%-16.7%
NERFSpirit Power7→4-42.9%
Enhanced version2
NEWBullet Velocity60%
NEWComponent ItemsHigh-Velocity Rounds
NERFSpirit Power10→7-30.0%
NERFWeapon Damage · base attack bonus45%→30%-33.3%
Patch notesNow upgrades from High-Velocity Rounds (includes it's stats)
BUFFSpirit Power8→10+25.0%
BUFFWeapon Damage · base attack bonus40%→45%+12.5%
Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version2
NEWSpirit Power18
NEWWeapon Damage · base attack bonus25%
1 change for all abilities & items see Movement & combat ›1
BUFFSpirit Power7→8+14.3%
DELNo longer works against objectives
TEXTNamePristine Emblem→Opening Rounds
NEWBullet Velocity35%
NEWComponent ItemsHigh-Velocity Rounds
Patch notesPristine Emblem: Now requires High-Velocity Mag
NEWAdded to the game files