Units / Item Pickup Rejuv

Item Pickup Rejuv REMOVED

First seen 2024-06-20
Patches
some changes not in patch notes

History

DOWNRejuvenator buff › Fire Rate15→0-100.0%
DOWNRejuvenator buff › Health Max10%→0%-100.0%
DOWNRejuvenator buff › Spirit Damage15%→0%-100.0%
Patch notesRejuv buff no longer grants +10% Max HP, +15% Fire Rate and +15% Spirit Damage Amp
DOWNRejuvenator buff › Health Max15%→10%-33.3%
DOWNRejuvenator buff › Fire Rate20→15-25.0%
DOWNRejuvenator buff › Health Max20%→15%-25.0%
Patch notesReworked Rejuv reward from Mid Boss. No longer buffs troopers, reduces respawn time and buffs various stats. Upon death, 3 rejuv crystals fall to the ground (4 for subsequent midboss kills). Claiming one now grants you in place revive after 3s. If you already claimed one and claim another, it'll go to an ally (priority is closest allies first, then most recent dead allies). Dying with Rejuv no longer counts as a kill/death nor gives out bounties. While you have the Rejuv buff, you gain the following: +20% Max HP, +20% Fire Rate, and +15% Spirit Damage. Gaining the buff heals you to full and lasts up to 7 minutes.
NEWRejuvenator buff › Fire Rate20
NEWRejuvenator buff › Health Max20%
NEWRejuvenator buff › Respawn Delay3s
NEWRejuvenator buff › Respawn Life100%
NEWRejuvenator buff › Spirit Damage15%
DELRejuv › Bonus Firerate20
DELRejuv › Bonus Health200
DELRejuv › Bonus Move Speed Meter Per Second1m/s
DELRejuv › Respawn MechanicRejuvenatorRespawnMechanic_PercentOfNormal
Patch notesMedium Neutrals respawn rate increased from 360s to 420s (+17%)
Patch notesStrong Neutrals respawn rate increased from 480s to 600s (+25%)
Patch notesMinor respawn curve reductions (19 min from 40s to 35s, 30 min from 80s to 75s, 40 min is still 85s)
NEWPunch Pickup › Near Rejuv Aura › Aura Radius7.62m
NEWPunch Pickup › Near Rejuv Aura › Aura affects+heroes
NEWRejuv › Respawn MechanicRejuvenatorRespawnMechanic_PercentOfNormal
Patch notesRejuvenator now reduces players' next respawn time by 75% instead of giving a 3s respawn time