Items / Silencer

Silencer

WeaponTier 4Passive6400 souls12 not in patch notes
First seen 2024-06-06
Patches
some changes not in patch notes
Current values

Innate

Spirit Resist+12%

Passive

Your bullets reduce the target's outgoing spirit damage.
Spirit Damage Reduction-25%
Debuff Duration6s

Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
Immunity Duration10s
Buildup Per Shot1.04%

History

Patch notesThe Broker · Exchange Your Items: While supplies last, you can exchange your high tier items for a Corrupted version. While his exact arrival time varies, his first shipment is stocked around 30 minutes. Additional Corrupted Items can be collected, on average, every 15 minutes after that.
NEWCorrupted versionSilence Duration +0.6s, Spirit Damage Reduction -13%, Spirit Resist +14% · never rolls: Ability Duration
1 change for all items see Shop & item rules ›1
NERFSpirit Resist15%→12%-20.0%
Patch notesIf you're lucky, an Enhanced or Legendary item might make an appearance.
Enhanced version1
NEWBonusesSilence Duration +1.25s, Spirit Damage Reduction -15%, Spirit Resist +15%
1 change for all abilities & items see Movement & combat ›1
BUFFSpirit Resist14%→15%+7.1%
TEXTDescription changed

Your bullets build up a Debuff that briefly Silences and reduces their Spirit Damage. Victims are immune to the build up for 12s after debuff expires.

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

BUFFBuildup Per Shot1.1%→1.3%+18.0%
NEWDebuff Resist20%
NEWSpirit Damage Reduction-40%
NEWSpirit Resist15%
BUFFDebuff Duration · base3s→6s+100.0%
NERFBuildup Decay Time10s→5s-50.0%
NERFBuildup Per Shot1.6%→1.1%-31.2%
MECHItem Tier2→4
TEXTNameEMP Bullets→Silencer
TEXTDescription changed

Your bullets charge up an EMP on enemy heroes that will prevent targets from using abilities. Victims are immune to emp bullets for 4s after application expires.

Your bullets build up a Debuff that briefly Silences and reduces their Spirit Damage. Victims are immune to the build up for 12s after debuff expires.

Patch notesReworked item. Passively builds up on enemies, silencing for 2s and then reducing spirit damage output by 40% for 4s. Enemies affected cannot be affected again for 12s. Grants +20% Weapon Damage, +15% Spirit Resist and 20% Debuff Reduction. (Buildup is a bit slower than Toxic Bullets)