Game rules

GameGame rulesGame changes
Console variableNowChangesLast change
Souls & economy
citadel_ability_force_gold_collectionfalse——
citadel_bounty_allow_melee_autoclaimtrue——
citadel_bounty_aoe_deny_radius55m——
citadel_bounty_aoe_radius55m——
citadel_bounty_aoe_radius_autoscore45m——
citadel_bounty_aoe_radius_neutrals20.32m——
citadel_bounty_aoe_radius_non_troopers_non_hero35m——
citadel_bounty_aoe_radius_troopers55m——
citadel_bounty_player_assist_window10s——
citadel_comeback_redirect_fraction70%NEW2026-09-16NEW
citadel_forge_sentry_gold_reward4012026-04-301 change
citadel_forge_sentry_gold_reward_bonus_per_minute412026-04-301 change
citadel_gold_bonus_scale_for_familiar_infest1.2——
citadel_item_early_gold_duration30s——
citadel_minion_gold_reward25——
citadel_minion_gold_reward_bonus_per_minute1——
citadel_neutral_gold_ratio1——
citadel_one_on_one_match_starting_gold0——
citadel_player_gold_comeback_assister_ratio1.5——
citadel_player_gold_comeback_killer_fraction30%——
citadel_player_gold_comeback_multiplier2.2712026-06-111 change
citadel_player_gold_comeback_npc_max_mutliplier_delta1.2——
citadel_player_gold_comeback_npc_max_mutliplier_value1.2622026-06-302 changes
citadel_player_gold_difficulty_multiplier2.4812026-06-111 change
citadel_player_gold_killer_to_assist_ratio2.2——
citadel_player_gold_per_level_postmax2000——
citadel_player_gold_reward_first_kill_bonus12512026-06-301 change
citadel_player_gold_reward_max2200——
citadel_player_gold_reward_min20012026-06-301 change
citadel_player_gold_reward_time2400s——
citadel_player_neutral_gold_drop_min5012026-06-301 change
citadel_player_neutral_gold_drop_min_increase_per_minute5NEW2026-06-30NEW
citadel_player_neutral_gold_duration180s——
citadel_player_neutral_gold_fallrate300——
citadel_player_starting_death_penalty_gold0——
citadel_player_starting_gold600——
citadel_secure_gold_fixed1.6——
citadel_secure_gold_fixed_growth0.08——
citadel_secure_gold_percent0.005——
citadel_secure_gold_rate1——
citadel_secure_souls_only_at_soul_dealerfalseNEW2026-09-29NEW
citadel_super_neutral_gold_reward3000——
citadel_super_neutral_gold_reward_bonus_per_minute50——
citadel_super_trooper_gold_mult0.85——
citadel_tick_gold_comeback_redirect_payout1NEW2026-09-16NEW
citadel_tick_gold_payout_for_lowest0.025——
citadel_tick_gold_payout_for_second_lowest0.015——
citadel_tick_gold_period_duration_s2s12026-09-161 change
citadel_tick_gold_periods10——
citadel_tick_gold_pulse_per_period212026-09-161 change
citadel_tick_gold_start_time480s——
citadel_trigger_secure_souls_indicator_threshold100NEW2026-09-29NEW
citadel_trooper_gold_reward10012026-06-301 change
citadel_trooper_gold_reward_bonus_per_minute212026-06-301 change
citadel_trooper_instant_gold_as_dropped_orbs2——
citadel_trooper_instant_gold_ratio_laning0.512026-06-301 change
citadel_trooper_instant_gold_ratio_postlaning0.512026-06-301 change
citadel_trooper_laning_gold_rules_end_time8——
citadel_trooper_siege_instant_gold_ratio0.5——
citadel_trooper_suicide_instant_gold_ratio0——
citadel_trooper_suicide_orb_gold_ratio0——
Respawn
citadel_death_return_to_spawn_delay4sNEW2026-09-29NEW
citadel_player_spawn_time_in_base_penalty10s——
citadel_player_spawn_time_max_ramp_138s22026-09-162 changes
citadel_player_spawn_time_max_ramp_1_time1200s12026-06-301 change
citadel_player_spawn_time_max_ramp_270s——
citadel_player_spawn_time_max_ramp_2_time1800s——
citadel_player_spawn_time_max_ramp_385s——
citadel_player_spawn_time_max_ramp_3_time2400s——
citadel_player_spawn_time_max_respawn_time90s——
citadel_player_spawn_time_min_ramp_18s——
citadel_player_spawn_time_min_ramp_1_time300s——
citadel_player_spawn_time_min_ramp_238s22026-09-162 changes
citadel_player_spawn_time_min_ramp_2_time1200s12026-06-301 change
citadel_player_spawn_time_min_ramp_370s——
citadel_player_spawn_time_min_ramp_3_time1800s——
citadel_player_spawn_time_rich_nw_penalty_max_ramp_behind_nw_pct20%——
citadel_player_spawn_time_rich_nw_penalty_max_ramp_extratime22s——
citadel_player_spawn_time_rich_nw_penalty_max_ramp_gametime1500s——
citadel_player_spawn_time_rich_nw_penalty_max_ramp_pct30%——
citadel_player_spawn_time_rich_nw_penalty_min_ramp_behind_nw_pct5%——
citadel_player_spawn_time_rich_nw_penalty_min_ramp_extratime6s——
citadel_player_spawn_time_rich_nw_penalty_min_ramp_gametime600s——
citadel_player_spawn_time_rich_nw_penalty_min_ramp_pct15%——
Urn & Unstable Rift
citadel_allow_biased_urn_pickupstrueNEW2026-05-25NEW
citadel_golden_idol_balance_threshold0.9——
citadel_golden_idol_balance_threshold_first_spawn0.85——
citadel_idol_cashin_buff_count4NEW2026-06-30NEW
citadel_idol_decay_duration45sNEW2026-06-30NEW
citadel_idol_duration_until_decay45sNEW2026-06-30NEW
citadel_idol_orbs_to_spawn10NEW2026-06-30NEW
citadel_koth_early_warning_time60sNEW2026-06-30NEW
citadel_koth_enabledtrueNEW2026-06-30NEW
citadel_koth_respawn_interval420sNEW2026-06-30NEW
citadel_koth_reward_base1260NEW2026-06-30NEW
citadel_koth_reward_buff_count0NEW2026-06-30NEW
citadel_koth_reward_time_multiplier222NEW2026-06-30NEW
citadel_koth_spawn_initial_delay720sNEW2026-06-30NEW
citadel_koth_spawn_location_deck_count4NEW2026-06-30NEW
citadel_koth_spawn_window60sNEW2026-06-30NEW
citadel_koth_warning_time20s12026-07-091 change
Pickups & powerups
citadel_pickup_spawner_enabledtrueNEW2026-09-29NEW
Breakables & crates
citadel_crate_client_notification_time30s——
citadel_crate_delivery_base_payoff0——
citadel_crate_delivery_overtime_bonus50——
citadel_crate_respawn_interval300s22026-06-302 changes
citadel_crate_reward_base25032026-06-303 changes
citadel_crate_reward_time_multiplier7032026-06-303 changes
citadel_crate_spawn_enabledtrue——
citadel_crate_spawn_initial_delay600s22026-06-302 changes
Troopers & lanes
citadel_lane_matchups_mmr_variance0——
citadel_lane_swap_available_duration0s12026-07-301 change
citadel_lane_swap_available_duration_prematch-1NEW2026-07-30NEW
citadel_trooper_boss_melee_knockback400——
citadel_trooper_boss_ping_interval10s——
citadel_trooper_boss_shield_disable_duration20s——
citadel_trooper_crit_multiplier1.5——
citadel_trooper_force_idlefalse——
citadel_trooper_health_mult1.5——
citadel_trooper_health_mult_gametime35——
citadel_trooper_hop_down_jumpsfalseNEW2026-09-29NEW
citadel_trooper_lane_node_max_spacing3.81m——
citadel_trooper_max_per_lane0——
citadel_trooper_medic_drops_health_packtrue——
citadel_trooper_medics_use_heal_abilityfalse——
citadel_trooper_minion_sight_range50.8m——
citadel_trooper_shooting_enabledtrue——
citadel_trooper_spawn_enabledtrue——
citadel_trooper_spawn_initial16——
citadel_trooper_spawn_interval_early30——
citadel_trooper_spawn_interval_late25——
citadel_trooper_spawn_interval_late_time20——
citadel_trooper_spawn_interval_very_late20——
citadel_trooper_spawn_interval_very_late_time35——
citadel_trooper_spawn_wave_spread0.4——
citadel_trooper_squad_size4——
citadel_trooper_use_direct_path_movementtrueNEW2026-09-29NEW
citadel_trooper_zipline_leap_speed5.08m/s——
citadel_zipline_allow_direction_choicetrue——
citadel_zipline_capture_trigger_max_thickness30.48m12026-09-291 change
citadel_zipline_capture_trigger_min_thickness7.62m12026-09-291 change
citadel_zipline_capture_trigger_width30.48m——
citadel_zipline_curve_sampling_size24——
citadel_zipline_node_distance_max7.62mNEW2026-09-29NEW
citadel_zipline_nonbaselane_speed_mult1.1——
citadel_zipline_pendulum_damping0.3——
citadel_zipline_pendulum_force700——
citadel_zipline_pendulum_gravity50——
citadel_zipline_pendulum_length50——
citadel_zipline_pendulum_timescale5——
citadel_zipline_ping_along_rope_angle60NEW2026-09-29NEW
citadel_zipline_ping_targeting_angle6NEW2026-09-29NEW
citadel_zipline_show_enemy_boosting1——
citadel_zipline_targeting_dot0.95——
Neutral camps & Mid-Boss
citadel_neutral_aggro_time5sNEW2026-09-29NEW
citadel_neutral_ai_pathfinder_max_path_detour1500NEW2026-10-06NEW
citadel_neutral_health_growth_pct_per_min2.1%NEW2026-09-29NEW
citadel_neutral_player_range_aabb_padding2.54mNEW2026-09-29NEW
citadel_neutral_player_range_normal_meters30mNEW2026-09-29NEW
citadel_neutral_player_range_strong_meters50mNEW2026-09-29NEW
citadel_neutral_player_range_weak_meters20mNEW2026-09-29NEW
citadel_neutral_scorer_time_window5sNEW2026-09-29NEW
citadel_neutral_sleep_time5sNEW2026-09-29NEW
citadel_neutral_spawn_enabledtrue——
citadel_neutral_tether_distance_window3.05mNEW2026-09-29NEW
citadel_neutral_vault_minigame_force_speed-1NEW2026-09-29NEW
citadel_neutral_vault_minigame_randomtrueNEW2026-09-29NEW
Shop & item rules
citadel_allow_purchasing_corrupted_items_anywherefalseNEW2026-09-29NEW
citadel_corrupted_item_bonus_variance_better15NEW2026-09-29NEW
citadel_corrupted_item_bonus_variance_worse15NEW2026-09-29NEW
citadel_corrupted_item_shop_enabledfalse12026-10-021 change
citadel_corrupted_item_shop_num_items1NEW2026-09-29NEW
citadel_corrupted_item_shop_restock_interval900sNEW2026-09-29NEW
citadel_corrupted_item_shop_spawn_time_base1800sNEW2026-09-29NEW
citadel_corrupted_item_shop_spawn_time_variance120sNEW2026-09-29NEW
citadel_corrupted_items_force_variancefalseNEW2026-09-29NEW
citadel_corrupted_penalty_seed0NEW2026-09-29NEW
citadel_corrupted_penalty_variance15NEW2026-09-29NEW
citadel_item_purchases_force_corruptedfalseNEW2026-09-29NEW
Movement & combat
citadel_movement_plane_overlap_mult0NEW2026-06-11NEW
citadel_movement_resolve_origintrueNEW2026-06-11NEW
citadel_movement_slip_accel200——
citadel_movement_solver_iterations16——
citadel_movement_temp_blocker_newtrueNEW2026-09-29NEW
citadel_movespeed_bonus_max12m/s12026-05-221 change
citadel_stamina_ping_interval1sNEW2026-09-29NEW
citadel_stamina_ping_threshold1NEW2026-09-29NEW
Modes
citadel_street_brawl_ability_range_multiplier0.9NEW2026-06-11NEW
citadel_street_brawl_match_length_limits_enabledfalse——
citadel_street_brawl_medic_heal_multi2——
citadel_street_brawl_round_length_limits_enabledtrue——