General Updates

Captains Mode
  • REWORKChanged order of the first and the third ban phases
First pickSecond pick123456789101112131415161718192021222324
→
First pickSecond pick123456789101112131415161718192021222324
General Changes
  • NEWTier 4 Towers now have a Barracks Reinforcement buff. Each allied barracks that has not been destroyed provides +4 armor to both Tier 4 towers?Bonus is for each individual building, totaling in +24 Armor for 6 Barracks
  • REWORKTalents no longer require a skill point to level?Now talents are learned by using their own talent points available at levels 10, 15, 20, 25, 27, 28, 29, and 30. This results in all +2 All Attributes bonuses skilled by level 22
  • BUFFAll Facets that used to have 6 All Attributes bonuses now have 7 bonuses again?Affected facets:Batrider's ArsonistMagnus' Diminishing ReturnMeepo's More MeepoMonkey King's Simian StrideNight Stalker's VoidbringerSilencer's Synaptic Split
REWORKAssist Gold Formula
Set VictimNetworth:
60 + ( ( VictimNetworth × 0.037 ) / NumHeroes )
HeroesGold
1430
2245
3183.3
4152.5
5134
→
15 + ( ( 50 + ( VictimNetworth × 0.037 ) ) / NumHeroes )
HeroesGoldΔ%
1435+1.2%
2225-8.2%
3155-15.5%
4120-21.3%
599-26.1%
  • NERFAll illusions now have 800 daytime vision and 400 nighttime vision?Previously inherited the hero's full vision (typically 1800 daytime / 800 nighttime)-56%-50%
  • BUFFCourier respawn time decreased from 60s + 6s per Hero Level to 45s + 5s per Hero Level-24%start-19%end
  • BUFFCourier no longer has a 15% movement speed penalty while carrying a Clarity, Enchanted Mango, Faerie Fire, Healing Salve, or Tango
  • QoLFlying Courier will now go to a more obscure shopping area within range of the Secret Shop when using Go To Secret Shop
  • NEWGold Bounty now increases by 1 per lane creep upgrade interval (every 7:30)
  • NEWGold Bounty now increases by 1 per lane creep upgrade interval
  • REWORKWhen killed by a player controlled unit, the Flagbearer Creep always grants Bonus Bounty to the killer's hero regardless of the hero's proximity to the Flagbearer Creep
  • BUFFAoE Bounty Radius increased from 1200 to 1500+25%
  • QoLBonus Gold from killing Flagbearers is now classified as creep gold instead of ability gold?Has no gameplay effect, but makes a post game gold breakdown more accurate

Abilities

Inspiration Aura

Inspiration Aura

  • NEWNow also provides a magic resistance bonus to affected creeps starting with 0% and improving by 4% with every lane creep upgrade interval, up to a maximum of 15 upgrades
  • DELNo longer affects heroes
Map Objectives

Runes

Bounty Rune

Bounty Rune

  • REWORKNow grants gold based on when it was created, not when it was activated
Haste Rune

Haste Rune

  • DELDuration no longer increases by 3s per rune cycle, and is always 22s now
Invisibility Rune

Invisibility Rune

  • DELNo longer grants incoming damage reduction
  • BUFFRoshan is no longer considered a hero for Lifesteal mechanicsLifesteal from damage to RoshanBeforeNowPhysical LifestealFull, as against a heroReduced by 40%Spell LifestealFull, as against a heroReduced by 80%

Abilities

Roar of Retribution

Roar of Retribution

  • BUFFDisarm debuff is no longer dispellable
Slam

Slam

  • NEWNow deals double damage to creeps
  • DELNo longer has double duration against creeps
  • QoLAdded a Tormentor Timer near the minimap. Functions similarly to the Roshan Timer. Can be pinged to communicate the current state of Tormentor
  • QoLPinging Tormentor's location in world will trigger the same ping as the timer (same behavior the Roshan Timer has)
  • QoLThe minimap now only has one Tormentor icon and reflects where Tormentor is or will spawn

Abilities

The Shining

The Shining

  • REWORKNow only starts dealing damage to the surrounding enemies when attacked/damaged
Terrain Changes
View on map

Camps

  • The nearest to Tier 3 towers where the streams used to start has been demoted to a 'medium' camp
  • Moved the closest to the Tier 2 tower up the stream, slightly closer to the respective bases
  • nearest to Wisdom Shrines have been moved slightly back towards the bases
  • The in the 'triangle' has been demoted to a 'medium' camp

Watchers

  • The nearest to the mid-lane and near the small water camps south/north of the tier 1 tower have been removed
  • Moved to the low ground and slightly closer to the Tier 1 towers. These Watchers now have vision over the Wisdom Shrines at night
  • The in the primary jungles have been repositioned from stairs near the small camp to the cliff above the bounty runes
  • Watcher night vision range decreased from 800 to 450-44%
  • Watcher capture time decreased from 1.5s to 1s-33%

Wisdom Shrines

  • Lowered the to low ground, compared to the respective offlanes, filled them with water and connected to the water areas by the Tier 1 towers
  • Moved to the low ground and slightly closer to the Tier 1 towers

Twin Gate

  • Twin Gate mana cost decreased from 75 to 30-60%
  • Twin Gates now refund the mana cost if the teleporting channel was interrupted

Defender's Gate

  • Extended the into both Radiant and Dire bases and added defender's gate to the outside of the respective safe lanes where the stream flows
  • Defender's Gate vision radius increased from 525 to 700+33%
  • Defender's Gate will now show their vision radius when holding ALT (similarly to Wards, Watchers, etc.)

Trees

  • Removed inside the base near the new safelane defender's gate positions
  • Removed a between Dire Safelane Tier 1 tower and the small pull camp

Tormentor

  • Cleared up around the Tormentor locations
  • Added additional blocks preventing flying movement around the edges of the map (e.g. the highground areas behind the Tormentors will no longer be accessible by Batrider during )

Other

  • Changed the 'bridges' to
  • Slightly expanded the to the bridge by the Lotus pools and adjusted the area within the nearby water areas
  • Very slightly adjusted the and spawn points of the Radiant Offlane lane creeps, and the position of the Radiant Offlane Tier 2 tower. This results in creeps pathing to the right of the tier 2 tower instead of sometimes splitting up to go around it
  • moved slightly towards the radiant Tier 1 tower and more centered around the shopkeeper
Invulnerability Targeting Reworked mechanic
  • Most items and abilities that previously could target and/or affect invulnerable units no longer do so. The following spells have been changedChangeItems and abilitiesCan no longer target invulnerable units ?Ogre Magi's Bloodlust: Can still target invulnerable buildings, i.e. Tier 2-4 towers when the previous ones are not destroyedNo longer affects invulnerable unitsCan no longer target invulnerable units unless this invulnerability is provided by Song of the SirenCan no longer target invulnerable units, but does affect invulnerable units in the radiusWith Aghanim's Scepter can no longer target invulnerable units, but does affect invulnerable units in the radius
  • Since Cyclone effects also make the unit invulnerable, all changes mentioned above apply to them as well. As a result, there are these special cases. All three of these will also dispel Cyclone if the spell projectile was launched (or started channeling) before the target got CyclonedChangeItems and abilitiesWill dispel Cyclone off the target immediately if Cyclone was cast on a unit already affected by the Nullify debuffCannot target Cycloned units, but will dispel Cyclone off the units in AoE around the targetWith Aghanim's Scepter cannot target Cycloned units, but will dispel Cyclone off the units in AoE around the target

Neutral Creep Updates

Abilities

Mana Burn

Mana Burn

  • NERFTarget's intelligence multiplier decreased from 2/2.5/3/4x to 1/1.5/2/2.5x-50%-40%-33%-38%

Abilities

Purge

Purge

  • DELCan no longer target invulnerable units

Item Updates

  • BUFFInitial and maximum stock increased from 4 to 5+25%
  • NERFCost increased from 50 to 60+20%
  • BUFFInitial and maximum stock increased from 4 to 5+25%
  • BUFFNo longer has half duration when cast on an ally
  • NERFNow heals for half the amount per second when cast on an ally
  • NERFCost increased from 50 to 55+10%
  • DELPlant no longer increased by cast range increases
  • QoLObserver Wards cannot be planted within 300 units of another Observer Ward from the same team that has been planted within the last second
  • DELPlant no longer increased by cast range increases
  • QoLSentry Wards cannot be planted within 300 units of another Sentry Ward from the same team that has been planted within the last second
  • QoLCan be used directly from the backpack
  • QoLHas no cooldown when entering the main inventory from the backpack
  • BUFFInitial and maximum stock increased from 8 to 10+25%
  • NERFShared Tango now heals for half the amount per second?Duration unchanged at 16s-50%
  • REWORKNow upgrades with each subsequent drop?Effect radius rescaled from 650 to 600/900/1200 — -8%+38%+85%Hits to kill increased from 6 to 6/8/10 — 0%+33%+67%
  • BUFFGhost Form magic damage vulnerability decreased from 40% to 30%-25%
  • BUFFCost decreased from 1800 to 1700-6%
  • BUFFCost decreased from 1000 to 900-10%
  • BUFFCost decreased from 1800 to 1700-6%
  • BUFFCost decreased from 700 to 650-7%
Voodoo Mask
700
+
Soul Booster
3000
+
Void Stone
700
= 4400
→
Voodoo Mask
650
+
Soul Booster
3000
+
Void Stone
700
= 4350
-1%
+20% Spell Lifesteal+450 Health+450 Mana
→
BUFF+25% Spell Lifesteal+25%+450 Health+450 Mana
  • BUFFTotal cost decreased from 4400 to 4350 due to Voodoo Mask cost decrease-1%
  • NERFBloodpact spell lifesteal multiplier decreased from 4x to 3x-25%
Boots of Bearing
Boots of Bearing Recipe changed
Tranquil Boots
900
+
Ancient Janggo
1625
+
Recipe
1700
= 4225
→
Tranquil Boots
900
+
Ancient Janggo
1625
+
Ring Of Tarrasque
1700
= 4225
+15 Health Regen+65 Movement Speed+8 Intelligence+8 Strength
→
BUFF+18 Health Regen+20%+65 Movement Speed+8 Intelligence+8 Strength
  • BUFFGuard buff is no longer dispellable
  • BUFFTotal cost decreased from 2850 to 2800 due to Voodoo Mask cost decrease?Total cost for all levels decreased from 2850/4000/5150/6300/7450 to 2800/3950/5100/6250/7400 -2%-1%-2%
Passive: ManabreakEach attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Burns 8 mana per attack from melee illusions and 8 mana per attack from ranged illusions.
→
Passive: ManabreakEach attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Illusions do not burn mana.
  • DELManabreak no longer applied by illusions
Active: Suppress6007515Slows the target for 5 seconds if they are an enemy or applies a basic dispell and grants bonus movespeed and 40% slow resistance for 5 seconds if they are an ally. Caster is always granted the ally benefit on cast. Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration. Dispel Type: Basic Dispel.
Passive: ManabreakEach attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Burns 8 mana per attack from melee illusions and 8 mana per attack from ranged illusions.
→
Active: Suppress6007515Dispels both the wearer and the target. Enemy targets are slowed for 5 seconds. Allied targets gain bonus movespeed and 40% slow resistance for 5 seconds. Caster is always granted the ally benefit on cast. Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration. Dispel Type: Basic Dispel.
Passive: ManabreakEach attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Illusions do not burn mana.
  • NEWSuppress now applies basic dispel to any target
  • DELManabreak no longer applied by illusions
Ethereal Blade
Ethereal Blade Recipe changed
Aether Lens
2275
+
Ghost
1500
+
Recipe
1600
= 5375
→
Ghost
1500
+
Ultimate Orb
2800
+
Recipe
900
= 5200
-3%
+8 All AttributesDEL+300 ManaDEL+3 Mana RegenDEL+250 Cast Range
→
BUFF+24 All Attributes+200%   
Active: Ether Blast80010022Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -40% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1.5x your target's primary attribute + 50 as magical damage. Duration: 4 seconds.
→
Active: Ether Blast80010022Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and -30% more vulnerable to magic damage. Enemy targets are also slowed by -80%, and take 1x the sum of all your attributes + 50 as magical damage. Duration: 4 seconds.
  • REWORKEther Blast attributes as damage changed from (1.5x the target's primary attribute) to (1x the sum of the caster's attributes)
  • BUFFRecipe cost decreased from 1600 to 900. Total cost decreased from 5375 to 5200-44%-3%
  • NERFEther Blast magic damage vulnerability decreased from 40% to 30%-25%
  • NERFRecipe cost increased from 350 to 450?Total cost unchanged at 2150 due to Shadow Amulet cost decrease+29%0%
Guardian Greaves
Guardian Greaves Recipe changed
Mekansm
1775
+
Arcane Boots
1400
+
Buckler
425
+
Recipe
1450
= 5050
→
Mekansm
1775
+
Arcane Boots
1400
+
Recipe
1125
= 4300
-15%
+4 Armor+50 Movement Speed+1.5 Mana Regen
→
BUFF+5 Armor+25%+50 Movement Speed+1.5 Mana Regen
Passive: Guardian Aura1200Grants 2.5 health regeneration, 1.5 mana regeneration and 3 armor to allied units. If an allied hero's health falls below 25%, this is increased to 14.5 health regeneration, 5 mana regeneration and 8 armor. Movement speed bonuses from multiple pairs of boots do not stack.
→
Passive: Guardian Aura1200Grants 2.5 health regeneration and 1.5 mana regeneration to allied units. If the wearer's health falls below 25%, their health regeneration is increased to 14.5. Movement speed bonuses from multiple pairs of boots do not stack.
  • BUFFRecipe cost decreased from 1450 to 1125. Total cost decreased from 5050 to 4300-22%-15%
  • DELGuardian Aura no longer provides armor
  • DELGuardian Aura no longer provides additional bonuses when below 25% health to anyone but the wearer
  • DELGuardian Aura no longer provides increased armor and increased mana regeneration when below 25% health?Still provides bonus health regeneration to the wearer when below 25% health
Active: Transmute600Kills a non-hero target for 160 gold and 2.1x experience. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.
→
Active: Transmute600Kills a non-hero target for 160 gold. Killing a neutral creep additionally grants a madstone bundle. Cannot be used on Ancient creeps.
  • BUFFTransmute charge restore time decreased from 110s to 90s-18%
  • DELTransmute no longer has an experience multiplier
Ring Of Tarrasque
1800
+
Reaver
2800
+
Recipe
600
= 5200
→
Ring Of Tarrasque
1700
+
Reaver
2800
+
Recipe
600
= 5100
-2%
  • BUFFTotal cost decreased from 5200 to 5100 due to Ring of Tarrasque cost decrease-2%
  • NERFMax Health Regen bonus decreased from +1.4% to +1%-29%
  • NEWNow also provides passive Behemoth's Blood
  • Passive: Behemoth's BloodWearer's health regen is increased by 1.5% of missing health?Multiple instances of Behemoth's Blood don't stack
Active: Disarm6502518Prevents a target from attacking for 3.5 seconds on melee targets, and 4.5 seconds on ranged targets.
→
Active: Disarm6502520Prevents a target from attacking for 3 seconds.
  • BUFFDisarm is now only dispellable by strong dispels
  • NERFDisarm no longer has separate disarm durations for melee and ranged targets. Duration is always 3 seconds?Melee / ranged targets: 3.5s / 4.5s → 3s
  • NERFDisarm cooldown increased from 18s to 20s+11%
  • NERFDominate gold and experience bounty when dominating a creep decreased from 100% to 50%-50%
Holy Locket
Holy Locket Recipe changed
Diadem
1000
+
Magic Wand
450
+
Recipe
800
= 2250
→
Magic Wand
460
+
Crown
450
+
Recipe
1340
= 2250
+9 All Attributes
→
NERF+7 All Attributes-22%
  • NEWEnergy Charge active now also increases the target's incoming Healing Amplification by 10% for 4s
  • BUFFEnergy Charge max charges increased from 20 to 25+25%
  • BUFFEnergy Charge cast range increased from 500 to 600+20%
  • NERFRecipe cost increased from 800 to 1340?Total cost unchanged at 2250 due to Iron Branch cost increase+68%0%
  • NERFEnergy Charge automatic charge gain time increased from 8s to 10s+25%
  • NERFEnergy Charge mana restore per charge decreased from 17 to 15-12%
Khanda
Khanda Recipe changed
Phylactery
2500
+
Tiara of Selemene
1800
+
Recipe
1300
= 5600
→
Phylactery
2600
+
Soul Booster
3000
= 5600
+8 Mana Regen+200 Health+200 Mana+8 All Attributes 
→
NERF+3 Mana Regen-62%BUFF+450 Health+125%BUFF+450 Mana+125%+8 All AttributesNEW+7 Health Regeneration
  • NERFTotal cost increased from 450 to 460 due to Iron Branch cost increase+2%
  • BUFFArmor bonus increased from +4 to +5+25%
  • BUFFMeteor Hammer stun duration increased from 0.5s to 0.75s+50%
  • DELNullify can no longer target invulnerable units
Octarine Core
Octarine Core Recipe changed
Tiara of Selemene
1800
+
Soul Booster
3000
= 4800
→
Tiara of Selemene
1700
+
Soul Booster
3000
+
Recipe
200
= 4900
+2%
  • NERFTotal cost increased from 4800 to 4900 due to Tiara of Selemene cost decrease+2%
  • DELCan no longer be disassembled
  • BUFFArmor bonus increased from +2 to +3+50%
  • NEWCan now be disassembled
  • NERFRecipe cost increased from 700 to 800?Total cost unchanged at 3725 due to Ring of Tarrasque cost decrease+14%0%
Phylactery
Phylactery Recipe changed
Point Booster
1200
+
Diadem
1000
+
Recipe
300
= 2500
→
Diadem
1000
+
Perseverance
1400
+
Recipe
200
= 2600
+4%
+7 All AttributesDEL+200 HealthDEL+200 Mana
→
+7 All AttributesNEW+6.5 Health RegenNEW+2.5 Mana Regen
  • NERFRecipe cost decreased from 300 to 200. Total cost increased from 2500 to 2600-33%+4%
+15% Evasion+55 Damage
→
BUFF+25% Evasion+67%+55 Damage
Toggle: Burn650When active, scorches enemies for 60 magical damage per second and causes them to miss 15% of their attacks. Deals 150% damage to illusions. Illusions deal 35 magical damage per second.
→
Toggle: Burn650When active, scorches enemies for 60 magical damage per second. Illusions deal 35 magical damage per second.
  • DELBurn no longer causes enemies to miss 15% of their attacks
  • DELBurn no longer does extra damage to illusions
Refresher Orb
Refresher Orb Recipe changed
Cornucopia
1200
+
Ring Of Tarrasque
1800
+
Tiara of Selemene
1800
+
Recipe
200
= 5000
→
Ring Of Tarrasque
1700
+
Tiara of Selemene
1700
+
Recipe
1600
= 5000
+18 Health Regen+8 Mana RegenDEL+10 Damage
→
NERF+12 Health Regen-33%NERF+6 Mana Regen-25% 
  • NERFRecipe cost increased from 200 to 1600?Total cost unchanged at 5000 due to Ring of Tarrasque and Tiara of Selemene cost decrease+700%0%
  • NERFRecipe cost increased from 600 to 650?Total cost unchanged at 3300 due to Voodoo Mask cost decrease+8%0%
  • NERFRecipe cost increased from 600 to 700?Total cost unchanged at 5200 due to Tiara of Selemene cost decrease+17%0%
  • BUFFTotal cost decreased from 3350 to 3250 due to Shadow Amulet cost decrease-3%
Active: Arctic Blast9007527Emits a freezing wave that causes enemies to take 15% more damage from spells for 16 seconds, deals 200 magical damage and slows their movement by -40% for 4 seconds. Deals 150% damage to illusions.
→
Active: Arctic Blast9007527Emits a freezing wave that causes enemies to take 15% more damage from spells for 16 seconds, deals 200 magical damage and slows their movement by -40% for 4 seconds.
  • DELArctic Blast no longer does extra damage to illusions
Invis Sword
3350
+
Demon Edge
2200
+
Recipe
250
= 5800
→
Invis Sword
3250
+
Demon Edge
2200
+
Recipe
250
= 5700
-2%
  • NEWShadow Walk debuff now caps the target's movement speed to 200. This debuff is not dispellable and does not pierce debuff immunity
  • BUFFTotal cost decreased from 5800 to 5700 due to Shadow Amulet cost decrease-2%
Active: Soul Release140075010Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.
→
Active: Soul Release150075010Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.
  • BUFFSoul Release charge gain radius increased from 1400 to 1500+7%
  • BUFFSoul Release charges can now be gained by all copies of Urn of Shadows item?This change is exclusive to Urn of Shadows and doesn't affect Spirit Vessel
  • BUFFSoul Release charges can now be gained by both Urn of Shadows and Spirit Vessel from the same hero death?Example to show the result of these two changes:Two allied heroes. Both of them have both Urn of Shadows and Spirit Vessel. An enemy hero dies within 1500 range from them. Both Urns of Shadows will gain a charge. Spirit Vessel will also gain a charge as well, but only for the ally that was closer to the dying enemy
  • NERFBonus Mana Regen decreased from +1.4 to +1.25-11%
Active: Soul Release140075010When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70% and incoming heals by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Gains charges every time an enemy hero dies within 1400 units or the user dies. Only the closest Spirit Vessel to the dying hero will gain a charge.
→
Active: Soul Release150075010When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70% and incoming heals by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.
  • BUFFSoul Release charge gain radius increased from 1400 to 1500+7%
  • BUFFSoul Release charges can now be gained by both Urn of Shadows and Spirit Vessel from the same hero death
Veil of Discord
Veil of Discord Recipe changed
Helm of Iron Will
975
+
Crown
450
+
Recipe
300
= 1725
→
Ring of Health
700
+
Chainmail
550
+
Circlet
155
+
Recipe
320
= 1725
+4 Health Regen+4 All Attributes+4 Armor
→
BUFF+4.5 Health Regen+12%+4 All Attributes+4 Armor
  • NERFCyclone cooldown increased from 16s to 19s+19%
  • BUFFAttack Speed bonus increased from +5 to +6+20%

Neutral Item Updates

Artifact changes
Ripper's Lash
Ripper's Lash Neutral Item cycled out
  • DELItem cycled out
Sister's Shroud
Sister's Shroud Neutral Item cycled out
  • DELItem cycled out
Spark of Courage
Spark of Courage Neutral Item cycled out
  • DELItem cycled out
Ash Legion Shield
Ash Legion Shield New Tier 1 Artifact
  • NEWActive: Shield Wall40Decreases wearer's movement speed by 12 to give all friendly player-controlled units within 800 radius a 140 physical damage barrier. Duration: 6s. ?Doesn't affect ward units
Duelist Gloves
Duelist Gloves Returning Tier 1 Artifact
  • NEWPassive: BoldnessProvides 20 attack speed if there are any enemy heroes within 1200 units
Weighted Dice
Weighted Dice New Tier 1 Artifact
  • NEWPassive: LoadedWhen calculating wearer's base damage or creep bounty from last hits, the value is computed 2 times and the highest value is taken
Brigand's Blade
Brigand's Blade Neutral Item cycled out
  • DELItem cycled out
Defiant Shell
Defiant Shell Returning Tier 2 Artifact
  • NEWPassive: Reciprocity5When attacked, the hero counter-attacks a target within their attack range for 80% of their normal attack damage. Can't proc attack modifiers?Dormant Curio increases counter-attack damage from 80% to 104%
Passive: Burn ThroughInstances of magic damage from spells over 55 ignites enemies, causing them to take 72 magic damage over 6 seconds.
→
Passive: Burn ThroughInstances of magic damage from spells over 55 ignites enemies, causing them to take 90 magic damage over 6 seconds. Burn damage against non-hero targets is decreased by 50%.
  • BUFFBurn Through total damage increased from 72 to 90?Dormant Curio Total Damage increased from 93.6 to 117+25%
  • NERFBurn Through now does 50% less damage to non-hero targets
Gale Guard
Gale Guard Neutral Item cycled out
  • DELItem cycled out
Active: Pollinate45Spreads pollen on all nearby enemy units, decreasing their health restoration and dealing damage over time based on their maximum health.
→
Active: Pollinate25Spreads pollen on all nearby enemy units, decreasing their health restoration and dealing damage over time based on their maximum health.
  • BUFFPollinate Cooldown decreased from 45s to 25s-44%
  • NERFPollinate Duration decreased from 12s to 9s-25%
  • NERFPollinate Max Health Damage decreased from 12% to 9%?Dormant Curio Max Health Damage decreased from 15.6% to 11.7%-25%
  • NEWPsychic Push can now target allies?Still can't target the wearer themself
Passive: RelentlessIncreases slow resistance by 100%. This bonus is reduced by 20% for every enemy hero within 600 units. Increases status resistance by 10% for every enemy hero within 600 units.
→
Passive: RelentlessIncreases slow resistance by 50%. This bonus is reduced by 10% for every enemy hero within the wearer's attack radius.
  • REWORKMoved from Tier 5 to Tier 3
  • REWORKRelentless search radius changed from 600 to the hero's attack range
  • BUFFRelentless slow resistance loss per enemy hero in range decreased from 20% to 10%-50%
  • NERFRelentless max slow resistance decreased from 100% to 50%?Dormant Curio Max Slow Resistance decreased from 130% to 65%-50%
  • DELRelentless no longer provides status resistance for nearby enemies
Magnifying Monocle
Magnifying Monocle Neutral Item cycled out
  • DELItem cycled out
Outworld Staff
Outworld Staff Neutral Item cycled out
  • DELItem cycled out
Pyrrhic Cloak
Pyrrhic Cloak Neutral Item cycled out
  • DELItem cycled out
Flayer's Bota
Flayer's Bota New Tier 4 Artifact
  • NEWActive: Bloodthirst65Increases wearer's base damage by 15% and attack speed by 30 for 6s. ?Dormant Curio increases bonus base damage from 15% to 19.5% and attack speed from 30 to 39
  • NEWPassive: BloodrushThe cooldown of Bloodthirst is reset whenever an enemy hero dies with 1200 units
  • NERFCrushing Blow critical damage decreased from 150% to 140%?Dormant Curio critical damage decreased from 195% to 182%-7%
Idol of Scree'auk
Idol of Scree'auk New Tier 4 Artifact
  • NEWActive: False Flight30Grants phased movement, 50% slow resistance, and 25% evasion for 5s. ?Dormant Curio increases duration from 5s to 6.5s
Metamorphic Mandible
Metamorphic Mandible New Tier 4 Artifact
  • NEWActive: Pupate30The wearer enters an insect form for 4 seconds, increasing magic resistance by 35% and movement speed by 15%, but decreasing size by 20% and armor by 45%. Can be dispelled. Can't be cast while channeling?Dormant Curio increases duration from 4s to 5.2s
Rattlecage
Rattlecage Returning Tier 4 Artifact
  • NEWPassive: ReverberateAfter taking 180 damage from any source, the wearer fires up to 2 projectiles at random nearby enemies within a 600 unit radius, prioritizing heroes, that deal 110 damage and slows the targets movement and attack speed by 100% for 0.2s ?Dormant Curio increases damage from 110 to 143
Helm of the Undying
Helm of the Undying Neutral Item cycled out
  • DELItem cycled out
  • REWORKMoved from Tier 4 to Tier 5
  • BUFFBlood Invocation area of effect bonus increased from 12% to 16%?Dormant Curio Area of Effect bonus increased from 15.6% to 20.8%+33%
Riftshadow Prism
Riftshadow Prism New Tier 5 Artifact
  • NEWActive: Refract30Spends 10% of the wearer's current health to create a full health illusion that lasts for 20s. The illusion has 50% outgoing damage and 240% incoming damage.?Dormant Curio increases illusion outgoing damage from 50% to 65%

Hero Updates

GENERAL

  • NERFBase Strength decreased from 22 to 21-5%
  • NERFBase Agility decreased from 23 to 22?Damage at level 1 decreased from 50–60 to 49–59-4%

Facets

The Quickening

  • NERFCooldown reduction on hero death decreased from 6s to 5s-17%

Abilities

Mist Coil

Mist Coil

  • BUFFDamage/Heal increased from 80/150/220/290 to 95/160/225/290+19%+7%+2%0%
  • NERFCooldown increased from 6.5/6/5.5/5s to 8/7/6/5s+23%+17%+9%0%

Abilities

Acid Spray

Acid Spray

  • NERFMana Cost increased from 105/110/115/120 to 120+14%+9%+4%0%

Talents

  • BUFFLevel 15 Talent: Damage per Greevil's Greed stack increased from +2 to +2.5+25%

Abilities

Counterspell Ally

Counterspell Ally

  • DELAbility removed
Counterspell

Counterspell

  • BUFFAghanim's Shard illusion outgoing damage increased from 75% to 100%+33%
  • DELAghanim's Shard no longer provides Counterspell Ally ability
  • NEWAdded Aghanim's Shard.
Counterspell Ally: Grants this ability: Counterspell Ally may be activated to create an anti-magic shell around an allied hero that blocks and reflects any targeted spells. Any time a spell is blocked by Counterspell or Counterspell Ally, an illusion of Anti-Mage will be created next to the enemy.
→
Counterspell: Creates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.

Talents

  • BUFFLevel 15 Talent: Persecutor Min/Max Movement Slow increased from +7.5/15% to +9/18%+20%

GENERAL

  • BUFFBase attack speed increased from 100 to 110+10%

Abilities

Magnetic Field

Magnetic Field

  • BUFFMana Cost rescaled from 50/70/90/110 to 60/70/80/90+20%0%-11%-18%
Axe

Abilities

Berserker's Call

Berserker's Call

  • BUFFDuration increased from 1.8/2.2/2.6/3s to 2.1/2.4/2.7/3s+17%+9%+4%0%
  • NERFCooldown increased from 17/15/13/11s to 18/16/14/12s+6%+7%+8%+9%
Battle Hunger

Battle Hunger

  • REWORKDamage type changed from Physical to Pure
  • BUFFNo longer has reduced movement slow against creeps
  • DELNo longer has an armor-based damage multiplier

Talents

  • SWAPLevel 15 Talent: +10% Battle Hunger Slow replaced with +12 Battle Hunger Damage Per Second
  • SWAPLevel 20 Talent: +100 Culling Blade Damage replaced with +15 Strength ?TalentLevelValueCulling Blade Damage20 → 25+100 → +150 +50%
  • SWAPLevel 25 Talent: 2x Battle Hunger Armor Multiplier replaced with +150 Culling Blade Damage?TalentLevelValueCulling Blade Damage20 → 25+100 → +150 +50%
  • BUFFLevel 20 Talent: Counter Helix Damage increased from +30 to +40+33%

Abilities

Nightmare

Nightmare

  • NERFCooldown increased from 24/21/18/15s to 25/22/19/16s+4%+5%+6%+7%
Fiend's Grip

Fiend's Grip

  • NERFAghanim's Scepter Illusion damage taken increased from 200% to 225%+12%

GENERAL

  • BUFFDaytime Vision Range increased from 1600 to 1800+12%

Facets

Arsonist

  • BUFFNo longer has decreased number of +2 All Attributes bonuses

Abilities

Flamebreak

Flamebreak

  • NERFMovement Slow decreased from 8/16/24/32% to 6/12/18/24%-25%

Talents

  • BUFFLevel 15 Talent: Flaming Lasso Cooldown Reduction increased from 7s to 8s+14%

GENERAL

  • NERFCall of the Wild Boar: Boar's Base Attack Time worsened from 1.25s to 1.35s+8%

Abilities

Wild Axes

Wild Axes

  • NERFDamage per axe rescaled from 35/65/95/125 to 30/65/100/135-14%0%+5%+8%
Inner Beast

Inner Beast

  • BUFFBonus Attack Speed rescaled from 15/30/45/60 to 10/30/50/70-33%0%+11%+17%

Abilities

Sanguivore

Sanguivore

  • BUFFBase heal increased from 25 to 30+20%
  • DELNo longer upgraded with Aghanim's Shard or Aghanim's Scepter
Bloodrage

Bloodrage

  • REWORKAghanim's Scepter effect moved to Aghanim's Shard
  • NERFAghanim's Shard target's max health as pure damage decreased from 3% to 2%-33%
  • NEWAdded Aghanim's Shard.
Sanguivore: Passively turns all Bloodseeker's overheal from his own abilities into an all damage barrier up to 50%% of Bloodseeker's Max Health. Barrier amount decays by 1.5% per second.
Barrier decay per second
1.5%
→
Bloodrage: Bloodseeker's Bloodrage attacks now deal 2% of the target's max health as Pure damage. Aghanim's Shard target's max health as pure damage decreased from 3% to 2%
Max health damage
2%
Rupture

Rupture

  • NEWAghanim's Scepter: Increases current health as initial damage by 3%. Replaces cooldown with 2 charges with the same charge restoration time
  • NEWAdded Aghanim's Scepter.
Bloodrage: Bloodseeker's Bloodrage attacks now deal 3% of the target's max health as Pure damage.
Sanguivore: Bloodseeker heals for 35% of the Pure damage he deals.
Max health damage
3%
Pure damage lifesteal
35%
→
Rupture: Increases initial damage to 13% and grants 2 Rupture Charges.
Initial max health damage
13%
Rupture Charges
2

Talents

  • SWAPLevel 10 Talent: +15% Bloodrage Spell Amplification replaced with +30 Bloodrage Attack Speed
  • SWAPLevel 15 Talent: +8% Rupture Initial Damage replaced with -0.7% Bloodrage Max Health DPS For Allies?TalentLevelValue-0.7% Bloodrage Max Health DPS For Allies20 → 15same
  • SWAPLevel 20 Talent: -0.7% Bloodrage Max Health DPS For Allies replaced with +20 Agility ?TalentLevelValue-0.7% Bloodrage Max Health DPS For Allies20 → 15same
  • SWAPLevel 25 Talent: 2 Rupture Charges replaced with +2.5s Blood Rite Silence Duration

Facets

Cutpurse

  • BUFFVisual effect of gold flying towards Bounty Hunter is no longer visible to enemies if Bounty Hunter is invisible

Abilities

Shadow Walk

Shadow Walk

  • BUFFStun Duration increased from 0.8/1/1.2/1.4s to 1/1.2/1.4/1.6s+25%+20%+17%+14%

GENERAL

  • BUFFIntelligence gain increased from 1.6 to 1.9+19%
  • NERFStrength gain decreased from 3.7 to 3.2-14%

Facets

Roll Out the Barrel, Drunken Master

  • DELRemoved

Abilities

Liquid Courage

Belligerent→Liquid Courage

  • NEWNew innate ability.
Passive
Whenever Brewmaster respawns or comes out of Primal Split, he gains 25% bonus attack damage.
Duration on respawn
45s
Duration after Primal Split
15s
Bonus attack damage
25%
→
Passive – scales with Brewmaster's level
When Brewmaster drops below 50% Health he gains a Status Resistance buff, and his movement speed alternates every 1 second between faster and slower. The effect grows stronger at lower health, scaling from 0 up to max values at 20% Health.
Max Status Resistance is 10.5% + 0.5% per level up, Max Speed Increase is 25%, Max Speed Slow is 10%.
Health threshold
50%
Speed alternation interval
1s
Full effect health
20%
Max status resistance
10.5%
Resistance per level
0.5%
Max speed increase
25%
Max speed slow
10%
  • NEWAdded Aghanim's Shard.
Primal Split: Increases Primal Split duration to 24/26/28 and allows it to be cancelled early.
Duration
24/26/28s
→
Liquid Courage: Toss a strong drink to a teammate or drink it yourself, activating the maximum power effect of Liquid Courage and granting 2% Max HP Regen per second. Lasts 5 seconds.
Cooldown
20s
Cast point
0.3s
Mana cost
50
Cast range
800
Max health regen
2%
Duration
5s
Thunder Clap

Thunder Clap

  • BUFFCast point improved from 0.35s to 0.3s-14%
  • BUFFMana Cost rescaled from 90/100/110/120 to 100+11%0%-9%-17%
  • BUFFRadius rescaled from 325/350/375/400 to 375+15%+7%0%-6%
Cinder Brew

Cinder Brew

  • NEWNow rolls a barrel of ale that deals 40/70/100/130 physical damage to enemies in its path and drenches enemies along the way and around the target location
Drunken Brawler

Drunken Brawler

  • REWORKMoved Brewed Up effect from Cinder Brew to Drunken Brawler?When Brewmaster casts any ability, he becomes Brewed Up for 5 seconds, gaining +150% to his stance bonuses. If he is already Brewed Up, the duration is extended by 1s. After Brewed Up ends, Brewmaster is hungover and cannot become Brewed Up again for 9 seconds
  • QoLStance visual indicator is now always present around Brewmaster
  • MISCStances can now be switched without cancelling channeling or invisibility
Earth Stance

Earth Stance

  • BUFFMagic Resistance increased from 5/10/15/20% to 8/12/16/20%+60%+20%+7%0%
Fire Stance

Fire Stance

  • BUFFAttack Speed increased from 10/15/20/25 to 10/20/30/400%+33%+50%+60%
Void Stance

Void Stance

  • DELStance removed
Primal Companion

Primal Companion

  • DELAbility removed
Primal Split

Primal Split

  • NEWAll Brewlings now receive their respective Drunken Brawler stances
  • NEWAghanim's Scepter: Allows Brewmaster to cancel the ability early and provides Brewed Up bonus to all Brewlings on cast. Also increases ability's level to 4, improving Brewlings' stats and abilities
  • BUFFDuration increased from 16/18/20s to 16/20/24s0%+11%+20%
  • DELRemoved Aghanim's Shard.
  • NEWAdded Aghanim's Scepter.
Primal Companion: Grants this ability: Creates a Brewling based on Brewmaster's current Drunken Brawler Stance. A new Brewling cannot be resummoned for 3s if the current one takes damage from enemy Heroes or hero-controlled units. If the Brewling dies, the ability goes on cooldown for 70 seconds. Only one Brewling can exist at a time. If Brewmaster uses Primal Split, the existing Brewling disappears.
Resummon lockout
3s
Cooldown on death
70s
→
Primal Split: Primal Split gains 1 max and current level, improving the Brewlings and their abilities. Allows Primal Split to be cancelled early, and causes the Brewlings to be Brewed Up when Primal Split begins.
Bonus levels (Scepter)
1
Earth Brewling

Earth Brewling

  • NEWAghanim's Scepter increases Brewling level by 1.?Level 4 stats are:4100 HP.8 HP Regen.135–145 Damage.9 Armor.Hurl Boulder: 200 Damage, 2s Stun.Demolish: 160 bonus building damage.
  • REWORKDebuff Immunity ability renamed to Earth Element. No longer grants Debuff Immunity; now provides 80% Status Resistance and 60% Magic Resistance instead
  • BUFFDamage increased from 25/60/95 to 35/70/105?From 20–30/55–65/90–100 to 30–40/65–75/100–110+40%+17%+11%
  • BUFFMovement Speed increased from 330/350/370 to 330/355/3800%+1%+3%
  • NERFDemolish Bonus Building Damage decreased from 50/100/150 to 40/80/120-20%
Storm Brewling

Storm Brewling

  • NEWAghanim's Scepter increases Brewling level by 1.?Level 4 stats are:2500 HP.8 HP Regen.85–95 Damage.Wind Walk: 320 bonus damage, 55% bonus movement speed.Cyclone: 6s hero duration, 100 damage on landing.
  • BUFFDamage increased from 20/40/60 to 30/50/70?From 15–25/35–45/55–65 to 25–35/45–55/65–75+50%+25%+17%
Fire Brewling

Fire Brewling

  • NEWAghanim's Scepter increases Brewling level by 1.?Level 4 stats are:1750 HP.8 HP Regen.215–225 Damage.24 Armor.Permanent Immolation: 100 damage per second.
Void Brewling

Void Brewling

  • DELBrewling removed

Talents

  • SWAPLevel 10 Talent: +1.5s Thunder Clap Duration replaced with +1s Drunken Brawler Brew Up / Extend Duration
  • SWAPLevel 10 Talent: +10 Brewlings Damage replaced with +14 Brewlings Base Damage
  • SWAPLevel 15 Talent: +1x Brewed Up multiplier for Drunken Brawler replaced with +600 Brewlings Health?TalentLevelValueBrewlings Health20 → 15+1200 → +600 −50%
  • SWAPLevel 20 Talent: +1200 Brewlings Health replaced with -15s Primal Split Cooldown ?TalentLevelValueBrewlings Health20 → 15+1200 → +600 −50%
  • SWAPLevel 25 Talent: Brewlings Gain Drunken Brawler Passive replaced with 1.5x Drunken Brawler Stance Bonuses
  • BUFFLevel 15 Talent: Cinder Brew Damage/Duration increased from +30% to 40%+33%

GENERAL

  • BUFFStrength gain increased from 2.7 to 2.8+4%

Facets

Snot Rocket

  • DELNo longer has increased Armor Loss per stack

Abilities

Viscous Nasal Goo

Viscous Nasal Goo

  • BUFFArmor Loss per stack increased from 1.5/2/2.5/3 to 2/2.5/3/3.5 by default+33%+25%+20%+17%

Abilities

Insatiable Hunger

Insatiable Hunger

  • DELAghanim's Shard no longer increases duration
Spin Web

Spin Web

  • NEWBroodmother's illusions now also benefit from the web
Incapacitating Bite

Incapacitating Bite

  • BUFFAttack Bonus increased from 2/4/6/8 to 3/6/9/12+50%

Talents

  • SWAPLevel 10 Talent: +1.5% Spider's Milk Heal replaced with +20% Insatiable Hunger Lifesteal
  • SWAPLevel 20 Talent: +35 Attack Speed replaced with +25% Incapacitating Bite Slow/Miss Chance?TalentLevelValueIncapacitating Bite Slow/Miss Chance25 → 20+30% → +25% −17%
  • SWAPLevel 25 Talent: +30% Incapacitating Bite Slow/Miss Chance replaced with +14% Spin Web Move Speed and Ignore Speed Limit ?TalentLevelValueIncapacitating Bite Slow/Miss Chance25 → 20+30% → +25% −17%
  • BUFFLevel 15 Talent: Spiderlings Health increased from +125 to +150+20%
  • NERFLevel 15 Talent: Incapacitating Bite Attack Bonus decreased from +12 to +10-17%

Abilities

Rawhide

Rawhide

  • NERFBonus Max Health decreased from 30 to 25-17%
Work Horse

Work Horse

  • NERFCooldown increased from 24s to 35s+46%
  • NERFDuration decreased from 8s to 7s-12%

GENERAL

  • BUFFMin Base Damage increased by 5?Now it's 29. Before this patch it was changed in 7.34e (2 years 11 months ago)+21%
  • NERFMax Base Damage decreased by 5?Now it's 49. Before this patch it was changed in 7.34e (2 years 11 months ago)Damage at level 1 changed from 48–78 to 53–73Damage spread decreased from 30 to 20-9%

Talents

  • SWAPLevel 25 Talent: +10s Phantasm Duration replaced with -125% Phantasm Damage Taken

Abilities

Penitence

Penitence

  • NEWNow deals 50/75/100/125 pure damage by default
  • NERFMana Cost increased from 70/75/80/85 to 80/90/100/110+14%+20%+25%+29%
  • NERFCooldown increased from 14/13/12/11s to 20/17/14/11s+43%+31%+17%0%
  • DELNo longer grants bonus attack range

Talents

  • SWAPLevel 10 Talent: Penitence Deals 175 Damage replaced with +75 Penitence Damage?TalentLevelValue+75 Penitence Damage10, already before this patchsame
  • NERFLevel 20 Talent: Divine Favor Heal Amplification decreased from +20% to +15%-25%

Facets

Suppressive Fire, Engulfing Step

  • DELRemoved

Abilities

Infernal Shred

Bone and Arrow→Infernal Shred

  • NEWNew innate ability.
Passive
Clinkz summons a Skeleton Archer when he dies. Skeleton Archers are immobile and die within multiple attacks from a hero or tower. Skeleton Archers deal a percentage of Clinkz' damage, and deal less damage to buildings. Attack range is equal to Clinkz' attack range.
→
Passive
Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's armor. Clinkz applies 2% per attack, his skeletons apply 1%. Debuff lasts 5 seconds.?Doesn't affect the target's armor directly — it simply improves attacks for Clinkz and his skeletons.
Max armor pierce
20%
Pierce per Clinkz attack
2%
Pierce per skeleton attack
1%
Debuff duration
5s
Tar Bomb

Tar Bomb

  • DELAbility removed
Strafe

Strafe

  • NERFSkeleton Archers attack speed factor decreased from 60% to 50%-17%
Searing Arrows

Searing Arrows

  • NEWSkeleton Archers target the enemy attacked by Clinkz with Searing Arrows effect
  • NEWReturning as a base ability.
Active
Imbues Clinkz's arrows with fire for 18/32/46/60 extra damage. Skeleton Archers always fire Searing Arrows with 50% reduced damage.
Skeleton Archers target the enemy attacked by Clinkz with Searing Arrows effect.
Cast range
600
Mana cost
10
Bonus damage
18/32/46/60
Skeleton damage reduction
50%
Death Pact

Death Pact

  • DELNo longer creates Skeleton Archers
Skeleton Walk

Skeleton Walk

  • REWORKSkeleton Archer stats and Aghanim's Scepter upgrade are now part of Skeleton Walk
  • REWORKSkeleton Archer Duration rescaled from 15/20/25/30s to 20/25/30s?Also applies to Burning Army
  • REWORKAghanim's Scepter reworked.
Bone and Arrow: Increases Skeleton Archer health.
Burning Army: Grants this ability: Summons a row of Burning Skeleton Archers in the target location.
Bone and Arrow
Archer hits to kill
3
Burning Army
Range
900
Archers
5
Spawn interval
0.15s
→
Burning Army: Grants this ability: Summons a row of Burning Skeleton Archers in the target location.
Skeleton Walk: Increases Skeleton Archer health.
Burning Army
Range
900
Archers
6
Spawn interval
0.1s
Skeleton Walk
Archer hits to kill
3
Burning Barrage

Burning Barrage

  • DELNo longer slows the targets
Burning Army

Burning Army

  • BUFFSpawn Interval improved from 0.15s to 0.1s-33%
  • BUFFSkeleton count increased from 5 to 6+20%

Talents

  • SWAPLevel 25 Talent: Tar Bomb Multishot replaced with Searing Arrows Multishot

Abilities

Jetpack

Jetpack

  • NEWNow can be toggled on and off for the duration of the buff. Toggle cooldown: 1s
Overclocking

Overclocking

  • NERFRocket Flare cooldown increased from 3s to 3.5s+17%

GENERAL

  • BUFFBase Intelligence increased from 18 to 20+11%
  • NERFBase Damage decreased by 2?Now it's 28. Before this patch it was changed in 7.33 (3 years 6 months ago)Damage at level 1 unchanged at 48–54-7%

GENERAL

  • BUFFBase Intelligence increased from 21 to 22?Damage at level 1 increased from 52–58 to 53–59+5%

Abilities

Vacuum

Vacuum

  • DELNo longer affects invulnerable units

Abilities

Cursed Crown

Cursed Crown

  • BUFFStun Duration increased from 1.2/1.6/2/2.4s to 1.5/1.8/2.1/2.4s+25%+12%+5%0%
Terrorize

Terrorize

  • BUFFJex return speed increased from 600 to 800+33%

Talents

  • SWAPLevel 15 Talent: +150 Cursed Crown AoE replaced with -15s Terrorize Cooldown

GENERAL

  • BUFFBase Damage increased by 1?Now it's 25. Before this patch it was changed in 7.39 (1 year 5 months ago)Damage at level 1 increased from 49–53 to 50–54+4%

Abilities

Solar Guardian

Solar Guardian

  • BUFFAghanim's Scepter Heal per pulse increased from 55/85/115 to 60/90/120+9%+6%+4%
  • DELAghanim's Scepter no longer reduces air time or channel time

Talents

  • SWAPLevel 10 Talent: +12 Damage replaced with +15% Break of Dawn Max Damage

GENERAL

  • BUFFBase Strength increased from 18 to 19?Damage at level 1 unchanged+6%
  • NERFIntelligence gain decreased from 3.7 to 3.5?Damage gain per level decreased from 3.5 to 3.4-5%

Abilities

Nothl Projection

Nothl Projection

  • NERFAghanim's Shard healing amplification decreased from 20% to 15%-25%

Abilities

Witchcraft

Witchcraft

  • BUFFMovement speed bonus changed from 0.5% per hero level to 0.75% + 0.75% per level up+50%
Exorcism

Exorcism

  • BUFFAghanim's Scepter spirit bonus damage increased from 50% to 60%+20%
  • DELNo longer provides 4/8/12% bonus movespeed

GENERAL

  • BUFFIntelligence gain increased from 1.7 to 1.9+12%

Facets

Devil's Bargain

  • DELRemoved

Abilities

Doom

Doom

  • BUFFAghanim's Scepter now also increases damage per second from 25/45/65 to 40/60/80+60%+33%+23%

GENERAL

  • NERFBase Agility decreased from 16 to 14-12%

Abilities

Elder Dragon Form

Elder Dragon Form

  • NERFBonus Attack Damage decreased from 20/60/100/140 to 20/50/80/1100%-17%-20%-21%

Talents

  • SWAPLevel 10 Talent: 30% Breathe Fire Damage Reduction replaced with -2s Breathe Fire Cooldown
  • SWAPLevel 20 Talent: +85% Breathe Fire Damage/Cast Range in Dragon Form replaced with +60% Breathe Fire Damage/Cast Range

Abilities

Frost Arrows

Frost Arrows

  • BUFFMovement Slow increased from 10/20/30/40% to 15/25/35/45%+50%+25%+17%+12%
Marksmanship

Marksmanship

  • BUFFDisable range decreased from 400 to 325-19%

Talents

  • SWAPLevel 10 Talent: Gust Costs No Mana replaced with -25% Frost Arrows Mana Cost

GENERAL

  • NERFBase Damage decreased by 6?Now it's 25. Before this patch it was changed in 7.39d (1 year 3 months ago)Damage at level 1 decreased from 53–57 to 47–51-19%

Facets

Resonance, Stepping Stone, Ready to Roll

  • DELRemoved

Abilities

Stone Remnant

Stone Remnant

  • NEWNow passively grants +2.5% bonus attack damage per currently unused charge
  • NEWWhenever Earth Spirit uses another ability on Stone Remnant, he gains +7.5% bonus attack damage for 10s (effect doesn't stack)
  • BUFFMax Ability Charges increased from 7 + 1 additional charge at every 5th level to 7 + 1 additional charge at levels 5/9/13/17/21/25/29 ?Changed from 6 additional charges at levels 5/10/15/20/25/30 to 7 additional charges at levels 5/9/13/17/21/25/290%start+8%end
Boulder Smash

Boulder Smash

  • BUFFCooldown rescaled from 22/18/14/10s to 20/17/14/11s-9%-6%0%+10%
Geomagnetic Grip

Geomagnetic Grip

  • NEWCan now target allied units by default with 550/600/650/700 cast range?Can't pull allies that are affected by Leash, Root, Bind, Duel, Chronosphere or Black Hole
  • REWORKAghanim's Shard reworked: Decreases cooldown by 3s and increases allied unit cast range and speed by 50%?Allied Unit Cast Range to 825/900/975/1050, Allied Unit Pull Speed to 900
  • REWORKAghanim's Shard reworked.
Can now grab allies.
→
Decreases cooldown to 10s and increases allied unit cast range to 825/900/975/1050 and pull speed to 900.
Cooldown
10s
Allied cast range
825/900/975/1050
Pull speed
900

Talents

  • SWAPLevel 10 Talent: -3s Geomagnetic Grip Cooldown replaced with -2s Boulder Smash Cooldown?TalentLevelValueBoulder Smash Cooldown25 → 10-3s → -2s −33%
  • SWAPLevel 20 Talent: +180 Rolling Boulder Damage replaced with +175% Rolling Boulder Damage from Strength
  • SWAPLevel 25 Talent: -3s Boulder Smash Cooldown replaced with +175 Geomagnetic Grip Remnant Damage ?TalentLevelValueBoulder Smash Cooldown25 → 10-3s → -2s −33%
  • SWAPLevel 25 Talent: Magnetize Undispellable replaced with Earth Spirit Magnetizes Himself ?Applies Magnetize at its current duration to enemy Heroes around Earth Spirit, and can be refreshed with Stone Remnants

Abilities

Fissure

Fissure

  • NERFDamage decreased from 110/170/230/290 to 100/160/220/280-9%-6%-4%-3%
  • DELAghanim's Shard no longer allows Fissure walking
Echo Slam

Echo Slam

  • NERFEcho Damage decreased from 90/100/110 to 70/90/110-22%-10%0%

Talents

  • BUFFLevel 20 Talent: Enchant Totem Damage increased from +50% to +65%+30%

Abilities

Astral Spirit

Astral Spirit

  • NEWReturn Astral Spirit and Move Astral Spirit sub-abilities can now be used while Elder Titan is disabled

Talents

  • BUFFLevel 10 Talent: Astral Spirit Move Speed Per Hero increased from +2% to +2.5%+25%
  • BUFFLevel 20 Talent: Natural Order Radius increased from +100 to +150+50%

Abilities

Flame Guard

Flame Guard

  • BUFFCooldown decreased from 35s to 32s-9%

Talents

  • NERFLevel 15 Talent: Searing Chains Duration decreased from +1s to +0.8s-20%
  • NERFLevel 20 Talent: Searing Chains Damage decreased from +60 to +50-17%

Facets

Overprotective Wisps

  • NERFWisp maximum decreased from 4 to 3-25%

Abilities

Rabble-Rouser

Rabble-Rouser

  • NEWNow also affects units that come under Enchantress' control
  • NERFDamage amplification changed from 10% + 4% per Enchantress level to 4% + 4% per Enchantress level up-71%start-8%end
Enchant

Enchant

  • NERFCreep Attack Damage Bonus decreased from 0/25/50/75 to 0/20/40/600%-20%-20%-20%
  • QoLEnchanted units may now be bound to a persistent hotkey
Little Friends

Little Friends

  • NEWAffected creeps now gain damage buff from Rabble-Rouser for the duration in case they did not have it
  • NERFBonus Attack Speed decreased from 100 to 70-30%

Talents

  • SWAPLevel 10 Talent: +10 Enchanted Creep Armor replaced with +5 Armor for Enchantress and her units ?Requires at least 1 level of Enchant
  • SWAPLevel 20 Talent: +60 Untouchable Attack Slow replaced with +9 Nature's Attendants Wisps?TalentLevelValueNature's Attendants Wisps25 → 20+12 → +9 −25%Untouchable Attack Slow20 → 25+60 → +70 +17%
  • SWAPLevel 25 Talent: +12 Nature's Attendants Wisps replaced with +70 Untouchable Attack Slow?TalentLevelValueUntouchable Attack Slow20 → 25+60 → +70 +17%Nature's Attendants Wisps25 → 20+12 → +9 −25%

Abilities

Malefice

Malefice

  • NEWAghanim's Shard now also spawns an Eidolon if the target dies before the effect expires

Talents

  • BUFFLevel 15 Talent: Malefice Instance Damage increased from +50 to +60+20%

Abilities

Time Dilation

Time Dilation

  • NEWNow always applies one instance of damage and slow in addition to the per cooldown instances
  • NERFSlow per cooldown decreased from 7/8/9/10% to 4/5/6/7%-43%-38%-33%-30%
  • NERFDPS per cooldown decreased from 7/9/11/13 to 4/6/8/10-43%-33%-27%-23%
  • NERFDuration decreased from 8/9/10/11s to 7/8/9/10s-12%-11%-10%-9%

Talents

  • NERFLevel 10 Talent: Time Dilation DPS Per Cooldown decreased from +9 to +6-33%
  • NERFLevel 15 Talent: Time Dilation Slow per Cooldown decreased from +12% to +8%-33%

Abilities

Phantom's Embrace

Phantom's Embrace

  • NEWCooldown is now also refreshed if the phantom's target dies before the phantom latches to it
Soulbind

Soulbind

  • NEWReflected spells now get casted onto both units affected by Soulbind
  • NERFAbility can now be reflected
Dark Portrait

Dark Portrait

  • BUFFIllusion Damage Taken decreased from 350% to 275%-21%
  • NERFIllusion Outgoing Damage decreased from 150% to 125%-17%

Facets

Afterburner

  • NERFMovespeed duration decreased from 4.5s to 4s-11%

Abilities

Call Down

Call Down

  • NERFMissile Damage decreased from 250/425/600 to 200/350/500-20%-18%-17%

Facets

Go Nuts

  • NERFActive cast range decreased from 75/150/225/300 to 50/100/150/200-33%
  • NERFActive Attack Range decreased from 75/150/225/300 to 50/100/150/200-33%

Abilities

Mistwoods Wayfarer

Mistwoods Wayfarer

  • DELAbility can no longer target trees affecting Acorn Shot or Bushwhack

Talents

  • SWAPLevel 10 Talent: +1.5 Mana Regen replaced with +150 Health
  • SWAPLevel 10 Talent: +1 Scurry Ability Charge replaced with +50 Bushwhack Damage?TalentLevelValueBushwhack Damage15 → 10+60 → +50 −17%+1 Scurry Ability Charge10 → 15same
  • SWAPLevel 15 Talent: +60 Bushwhack Damage replaced with +1 Scurry Ability Charge?TalentLevelValue+1 Scurry Ability Charge10 → 15sameBushwhack Damage15 → 10+60 → +50 −17%

Facets

Mind of Tornarus

  • NERFAghanim's Shard drag speed decreased from 150 to 125-17%

Abilities

Alacrity

Alacrity

  • BUFFMana Cost decreased from 90 to 75-17%
  • BUFFCast Range increased from 650 to 700+8%
Ice Wall

Ice Wall

  • BUFFDamage increased from 25 + 5 × Exort Level to 24 + 6 × Exort Level0%start+12%end

Talents

  • BUFFLevel 15 Talent: Cold Snap Cooldown Reduction increased from 5s to 6s+20%
  • BUFFLevel 20 Talent: +35 Alacrity Damage/Speed changed to +50+43%
Io

GENERAL

  • BUFFBase Strength increased from 17 to 19+12%
  • NERFBase Intelligence decreased from 23 to 21?Damage at level 1 unchanged (45–51)-9%

Abilities

Spirits

Spirits

  • BUFFMana Cost decreased from 100/110/120/130 to 90/100/110/120-10%-9%-8%-8%
  • BUFFCooldown decreased from 22/21/20/19s to 15s-32%-29%-25%-21%
  • NERFDuration decreased from 19s to 15s-21%

Talents

  • SWAPLevel 10 Talent: +12 Attack Damage to Tethered Units replaced with +7 Strength
  • SWAPLevel 15 Talent: +60 Spirits Hero Damage replaced with +50% Spirits Damage
  • SWAPLevel 25 Talent: Unslowable during Overcharge replaced with -1.5s Relocate Cast Delay

Talents

  • SWAPLevel 10 Talent: -2s Dual Breath Cooldown replaced with +60 Ice Path Base Damage?TalentLevelValue+60 Ice Path Base Damage15 → 10sameDual Breath Cooldown10 → 15-2s → -3s +50%
  • SWAPLevel 10 Talent: +150 Attack Range replaced with +30 Liquid Fire Attack Speed Slow?TalentLevelValueLiquid Fire Attack Speed Slow15 → 10+50 → +30 −40%Attack Range10 → 15+150 → +175 +17%
  • SWAPLevel 15 Talent: +60 Ice Path Base Damage replaced with -3s Dual Breath Cooldown?TalentLevelValueDual Breath Cooldown10 → 15-2s → -3s +50%+60 Ice Path Base Damage15 → 10same
  • SWAPLevel 15 Talent: +50 Liquid Fire Attack Speed Slow replaced with +175 Attack Range?TalentLevelValueAttack Range10 → 15+150 → +175 +17%Liquid Fire Attack Speed Slow15 → 10+50 → +30 −40%
  • BUFFLevel 25 Talent: Liquid Frost and Fire Max Health Damage increased from +2.5% to +3%+20%

GENERAL

  • NERFBase Agility decreased from 34 to 32?Damage at level 1 decreased from 56–58 to 54–56-6%

Abilities

Blade Fury

Blade Fury

  • NERFMana Cost increased from 105/110/115/120 to 120+14%+9%+4%0%

Talents

  • NERFLevel 20 Talent: Healing Ward Hits to Kill decreased from +2 to +1-50%

GENERAL

  • BUFFBase Intelligence increased from 23 to 24?Damage at level 1 increased from 43–50 to 44–51+4%

Abilities

Blinding Light

Blinding Light

  • BUFFDamage increased from 85/130/175/220 to 90/140/190/240+6%+8%+9%+9%
Chakra Magic

Chakra Magic

  • BUFFMana Restore increased from 75/150/225/300 to 90/160/230/300+20%+7%+2%0%
Will-O-Wisp

Will-O-Wisp

  • BUFFDamage increased from 75 to 85+13%

Talents

  • SWAPLevel 15 Talent: -5s Blinding Light Cooldown replaced with +90 Blinding Light Damage
Kez

GENERAL

  • BUFFBase Strength increased from 19 to 20+5%

Abilities

Switch Discipline

Switch Discipline

  • BUFFCooldown reduction per level increased from 0.2s to 0.25s. Cooldown changed from 8s - 0.2s per level to 8s - 0.25s per level-1%start-75%end
  • BUFFKatana Base Attack Time improved from 2.0s to 1.8s-10%
  • NERFKatana Bonus Agility Base Damage decreased from 20% to 12%-40%
Kazurai Katana

Kazurai Katana

  • NEWAghanim's Shard now also increases Max Stacks to 1000 and stack as burst damage from 50% to 100%
  • NERFDamage per second rescaled from 5/7/9/11 to 3/6/9/12%-40%-14%0%+9%
  • NERFThe active effect may only trigger up to a maximum of 500 stacks
Falcon Rush

Falcon Rush

  • REWORKEchoes can no longer trigger Marks, but may still create them?However, their chance to mark will be reduced from 18% to 9% due to the proc chance change mentioned before
  • BUFFNo longer causes Kez to have a fixed attack rate or any interaction with attack speed
  • NERFEcho Attack Damage decreased from 45/55/65/75% to 35/40/45/50%-22%-27%-31%-33%
  • NERFEchoes now have 50% reduced chance to proc random effects?Echo with Maelstrom (25% chance) will have a 12.5% chance to proc its passive
  • NERFRush Speed decreased from 1000 to 850-15%
Shodo Sai

Shodo Sai

  • NERFMarked Stun Duration decreased from 0.5s to 0.4s-20%
  • NERFParry Stun Duration decreased from 0.5s to 0.4s-20%

Talents

  • SWAPLevel 20 Talent: +50% Attack Damage Added to Talon Toss replaced with +60 Attack Speed During Falcon Rush

Abilities

Torrent

Torrent

  • BUFFDamage increased from 80/160/240/320 to 110/180/250/320+38%+12%+4%0%
X Marks the Spot

X Marks the Spot

  • BUFFCooldown decreased from 30/24/18/12s to 24/20/16/12s-20%-17%-11%0%

Abilities

Press The Attack

Press The Attack

  • BUFFMana Cost decreased from 110 to 100-9%
Moment of Courage

Moment of Courage

  • NERFCooldown rescaled from 1.9/1.5/1.1/0.7s to 1.7/1.4/1.1/0.8s-11%-7%0%+14%

Facets

Misanthropy

  • BUFFDuration increased from 6s to 7.5s+25%

Abilities

Split Earth

Split Earth

  • BUFFRadius increased from 135/160/185/210 to 150/170/190/210+11%+6%+3%0%

GENERAL

  • BUFFIntelligence gain increased from 3.8 to 4.0+5%

Abilities

Laguna Blade

Laguna Blade

  • BUFFCast Range increased from 600 to 750+25%

Abilities

Hex

Hex

  • BUFFMana Cost decreased from 125/150/175/200 to 110/140/170/200-12%-7%-3%0%
Finger of Death

Finger of Death

  • BUFFCooldown decreased from 130/85/40s to 120/80/40s-8%-6%0%

GENERAL

  • BUFFBase Damage increased by 4?Now it's 22. Before this patch it was changed in 7.38 (1 year 8 months ago)Damage at level 1 increased from 38–42 to 42–46+22%
  • NERFBase Movement Speed decreased from 325 to 295-9%

Facets

Bear with Me, Bear Necessities

  • DELRemoved

Abilities

Summon Spirit Bear

Gift Bearer→Summon Spirit Bear

  • MISCAbility is moved to the 4th ability slot
  • REWORKSpirit Bear now counts as a melee hero for most spells
  • BUFFCooldown decreased from 150/140/130/120s to 120s-20%-14%-8%0%
  • REWORKMoved to an innate ability. Cannot be leveled up. Gift Bearer's effect is now a part of it
Passive
Lone Druid's Spirit Bear receives a copy of his Neutral Item that has an independent cooldown.
→
Active
Summons a powerful Spirit Bear companion that can equip items.
If the bear moves 1100 distance away from the Lone Druid, it cannot attack. Lone Druid suffers 20% of his max health as backlash damage if the Spirit Bear dies.
Spirit Bear receives a copy of Lone Druid's Neutral Item that has an independent cooldown.
Ability is in the 4th ability slot.?D key by default
Spirit Bear counts as a melee hero for most spells.?Since the bear is now a hero, all unit-related changes moved to a separate Spirit Bear section below. This section is for the summon ability changes only
Mana cost
75
Cooldown
120s
Max bear distance
1100
Backlash damage
20%
Entangle

Entangle

  • NEWNew ability.
Active
New Point Targeted basic ability. Pierces Debuff Immunity.
Allows Lone Druid to Entangle enemies once they gain enough stacks of this ability. Entangled enemies are unable to move and take damage per second. On cast, applies stacks to each enemy hero and enemy creep in the area, and empowers Lone Druid (1 stack per attack on enemy heroes). Enemies are protected from gaining new stacks while already Entangled.
Spirit Bear's Entangling Claws now levels up with this ability and is permanently empowered.?The Empowered Buff and the enemy stack-counter debuff are undispellable; the Entangled debuff is dispellable. Creeps gain stacks only on cast (not from attacks); Roshan is affected as a hero.
Radius
350
Cast range
700
Mana cost
60
Cooldown
24/22/20/18s
Stacks to Entangle
5
Root duration
1.2/1.6/2/2.4s
Damage per second
60/70/80/90
Stacks on cast
2creeps 5
Empower duration
10s
Stack duration
10s
  • NEWAdded Aghanim's Scepter.
Spirit Link: Lone Druid severs his link to his Spirit Bear, and connects to the target allied hero, sharing the Spirit Link bonuses with them for 20s. Armor sharing and attack speed are increased by 35%. Damage done by the ally heals Lone Druid, as well as the other way around. The Spirit Bear is feared for the duration of the transformation, unless he has his own Aghanim's Scepter.
Cooldown
40s
Mana cost
50
Duration
20s
Armor and attack speed share
35%
→
Entangle: Entangle applies 5 stacks to enemy heroes in the area and has increased radius to 450. Enemies no longer have protection from gaining stacks while Entangled.
Stacks on heroes
5
Radius
450
Spirit Link

Spirit Link

  • NEWNow also passively grants +10/20/30/40 movement speed to Lone Druid and +20/40/60/80 to his Spirit Bear
  • NEWLone Druid's attacks now heal the Spirit Bear by default
  • DELNo longer grants attack speed or shared armor
  • DELRemoved Aghanim's Scepter.
True Form

True Form

  • NEWNow also provides 50/90/130 bonus attack damage
  • BUFFMana Cost decreased from 200 to 80-60%
  • BUFFCooldown decreased from 100s to 60/55/50s-40%-45%-50%
  • BUFFBonus Armor increased from 8/10/12 to 10/15/20+25%+50%+67%
  • NERFDuration decreased from 40s to 25s-38%
  • DELNo longer grants Entangling Claws and Demolish to Lone Druid

Talents

  • SWAPLevel 10 Talent: +30 Spirit Bear Movement Speed replaced with +15 Entangle Root Damage Per Second
  • SWAPLevel 10 Talent: +200 Health replaced with -25s Summon Spirit Bear Cooldown
  • SWAPLevel 15 Talent: +7 Spirit Bear Armor replaced with +12 Agility
  • SWAPLevel 20 Talent: +30 Entangling Claws DPS replaced with +55 Attack Speed
  • SWAPLevel 25 Talent: +45 Spirit Link Attack Speed replaced with +0.6s Entangle Root Duration (also affects Spirit Bear's Entangling Claws)
  • SWAPLevel 25 Talent: -50s True Form Cooldown replaced with True Form provides 60% Slow Resistance

GENERAL

  • REWORKNow counts as a Universal melee hero instead of a creep
Base Health: 1100/1400/1700/2000Base Health Regen: 5/6/7/8Base Attack Time: 1.75/1.65/1.55/1.45sBase Attack Speed: 100Base Armor: 0/2/4/6Base Movement Speed: 300/330/360/390Base Magic Resistance: 0%Daytime Vision Range: 1400DELGains 100 Health and 5 Damage per level
→
NERFBase Health: 1500+36%+7%-12%-25%NERFBase Health Regen: 3-40%-50%-57%-62%BUFFBase Attack Time: 1.5s-14%-9%-3%+3%BUFFBase Attack Speed: 110+10%NERFBase Armor: 00%-100%-100%-100%NERFBase Movement Speed: 310+3%-6%-14%-21%BUFFBase Magic Resistance: 25%?Demolish ability no longer passively grants 33% magic resistanceBUFFDaytime Vision Range: 1800+29%NEWGains 4.5 Strength, 4.5 Agility and 0.5 Intelligence per level?Still has no base attributes, so they are all zeroes at level 1
  • NEWNow interacts with other spells, mechanics and game systems as a hero?Attacks now count as melee hero attacks against: Roshan's Banner, Clinkz' Skeleton Archers, Lich's Ice Spire, Phoenix's Supernova, Pugna's Nether Ward, Templar Assassin's Psionic Traps, and Undying's Tombstone (already did hero damage to Shadow Shaman's Mass Serpent Wards, Couriers, Observer Wards and Sentry Wards)Can now be targeted or affected as a hero by: Axe's Culling Blade, Bounty Hunter's Track, Earth Spirit's Petrify, Legion Commander's Duel, Lion's Finger of Death, Mars' Spear of Mars, Necrophos' Reaper's Scythe, Slark's Pounce, Terrorblade's Reflection, Terrorblade's Sunder (only if the Bear is not Debuff Immune), and Underlord's Atrophy AuraAt the same time, Bounty Hunter will not steal Lone Druid's gold anymore by hitting Spirit Bear with Jinada or by using skills with Cutpurse facet on itDeath will not provide charges for: Urn of Shadows and its upgrades, Pudge's permanent Strength from Flesh Heap, Silencer's permanent Int from Brain Drain, Slark's permanent Agility from Essence Shift, and Storm Spirit's stacks for Galvanized (temporary attribute losses from Silencer's, Slark's and other similar spells still work)Can now capture Watchers and OutpostsCan now break enemy Smoke of DeceitStarts with a Town Portal Scroll on cooldown the first time it is summonedReceives a copy of Lone Druid's Neutral Item with an independent cooldownHas a separate Talent Tree
  • MISCAbility order has been changed
    →

Abilities

Demolish

Demolish

  • REWORKAbility is now Innate to Spirit Bear
  • BUFFBonus Building Damage rescaled from 10/20/30/40% to 30%+200%+50%0%-25%
  • DELNo longer passively grants 33% magic resistance
Return

Return

  • QoLNow considered a Teleport for the "Teleport Requires Hold/Cancel to Stop" option
Entangling Claws

Entangling Claws

  • REWORKAbility reworked.
Passive
Spirit Bear's attacks have a 20% chance (30% in True Form) to root the target (Entangle), preventing movement for 1/1.6/2.2/2.8s and dealing 30/40/50/60 damage per second over the duration (3x against creeps).
Cooldown
5s
Entangle chance
20%
True Form entangle chance
30%
Root duration
1/1.6/2.2/2.8s
Root damage per second
30/40/50/60
Creep damage multiplier
3x
→
Passive – scales with Lone Druid's Entangle
Pierces Debuff Immunity.
Allows Spirit Bear to Entangle enemies once they gain 5 stacks of this ability. Entangled enemies are unable to move for 1.2/1.6/2/2.4s and take 60/70/80/90 damage per second. Spirit Bear's attacks are permanently empowered, applying 1 stack with each attack on enemy heroes. Enemies are protected from gaining new stacks while already Entangled.?Stacks are applied only to heroes, creep heroes and Roshan.
Stacks to Entangle
5
Root duration
1.2/1.6/2/2.4s
Root damage per second
60/70/80/90
Fetch

Fetch

  • QoLAfter fetching an enemy, Spirit Bear will now have an attack command issued towards the target

Talents

  • NEWLevel 10 Talents: +10% Magic Resistance OR +20 Movement Speed
  • NEWLevel 15 Talents: +4 Armor OR Return Has No Cooldown and -0.5s Channel Time
  • NEWLevel 20 Talents: +500 Health OR +30 Damage
  • NEWLevel 25 Talents: +15% Damage to Entangled Units OR +20% Demolish Bonus Building Damage

Abilities

Lunar Orbit

Lunar Orbit

  • BUFFCollision Damage increased from 22/28/34/40% to 28/32/36/40%+27%+14%+6%0%
  • BUFFFormation time decreased from 1.2s to 0.9s-25%
  • BUFFRotation Radius decreased from 250 to 225?Not a nerf: combined with the Collision Radius increase, the outer reach is unchanged (250+175 = 225+200 = 425), while the dead zone right next to Luna shrinks from 75 to 25 — coverage shifts closer to her-10%
  • BUFFCollision Radius increased from 175 to 200+14%

Talents

  • SWAPLevel 15 Talent: -40s Eclipse Cooldown replaced with +80 Lucent Beam Damage?TalentLevelValueLucent Beam Damage20 → 15+110 → +80 −27%-40s Eclipse Cooldown15 → 20same
  • SWAPLevel 20 Talent: +110 Lucent Beam Damage replaced with -40s Eclipse Cooldown?TalentLevelValue-40s Eclipse Cooldown15 → 20sameLucent Beam Damage20 → 15+110 → +80 −27%
  • SWAPLevel 25 Talent: +1 Lunar Blessing Damage per Level replaced with +30 Lunar Blessing Damage

Abilities

Summon Wolves

Summon Wolves

  • NERFWolf Damage decreased from 23/29/35/41/47/53 to 22/28/34/40/46/52-4%-2%
Shapeshift

Shapeshift

  • NERFHealth Bonus decreased from 250/350/450 to 225/325/425-10%-7%-6%

GENERAL

  • BUFFBase Damage increased by 1?Now it's 31. Before this patch it was changed in 7.38 (1 year 8 months ago)Damage at level 1 increased from 54–62 to 55–63+3%

Facets

Diminishing Return

  • BUFFNo longer has decreased number of +2 All Attributes bonuses

Abilities

Reverse Polarity

Reverse Polarity

  • BUFFCooldown decreased from 120s to 115s-4%

Facets

Fleeting Fury

  • DELRemoved

Abilities

God's Rebuke

God's Rebuke

  • NERFBonus Damage vs Heroes decreased from 10/15/20/25 to 5/10/15/20-50%-33%-25%-20%

Talents

  • NERFLevel 20 Talent: Arena of Blood Cooldown Reduction decreased from 20s to 16s-20%

Abilities

Mana Shield

Mana Shield

  • DELNo longer benefits from mana cost reduction effects

Talents

  • SWAPLevel 20 Talent: +1.5s Stone Gaze Duration replaced with +1 Gorgon's Grasp Volley?TalentLevelValue+1 Gorgon's Grasp Volley25 → 20sameStone Gaze Duration20 → 25+1.5s → +2s +33%
  • SWAPLevel 25 Talent: +1 Gorgon's Grasp Volley replaced with +2s Stone Gaze Duration?TalentLevelValueStone Gaze Duration20 → 25+1.5s → +2s +33%+1 Gorgon's Grasp Volley25 → 20same

Facets

More Meepo

  • BUFFNo longer has decreased number of +2 All Attributes bonuses

Facets

Starstruck

  • NERFStarstorm: Second meteor damage decreased from 100% to 70/80/90/100%-30%-20%-10%0%

Abilities

Starstorm

Starstorm

  • BUFFSecond Meteor Damage increased from 60% to 70%+17%
Moonlight Shadow

Moonlight Shadow

  • BUFFCooldown decreased from 140/120/100s to 120/110/100s-14%-8%0%

Talents

  • SWAPLevel 20 Talent: -20s Moonlight Shadow Cooldown replaced with +200 Starstorm Damage?TalentLevelValueStarstorm Damage25 → 20+250 → +200 −20%Moonlight Shadow Cooldown20 → 25-20s → -30s +50%
  • SWAPLevel 25 Talent: +250 Starstorm Damage replaced with -30s Moonlight Shadow Cooldown?TalentLevelValueMoonlight Shadow Cooldown20 → 25-20s → -30s +50%Starstorm Damage25 → 20+250 → +200 −20%

GENERAL

  • BUFFBase Attack Time improved from 1.7s to 1.6s-6%
  • NERFBase Armor decreased by 1?Now it's 1. Before this patch it was changed in 7.28 (5 years 11 months ago)-50%
  • NERFBase Attack Speed decreased from 100 to 95-5%

Facets

Simian Stride

  • BUFFNo longer has decreased number of +2 All Attributes bonuses

Abilities

Tree Dance

Tree Dance

  • BUFFStun duration from falling off the cut tree decreased from 4s to 3s-25%

Facets

Flow

  • MISCStun is no longer exclusive to this facet

Abilities

Adaptive Strike

Adaptive Strike

  • NEWNow stuns the target for 0.5s and up to 1.2/1.6/2.0/2.4s when Morphling's Strength is 50% higher than his Agility
  • NERFCast Range decreased from 600/700/800/900 to 600/675/750/8250%-4%-6%-8%

GENERAL

  • BUFFIntelligence gain increased from 3.4 to 3.6+6%

Abilities

The Calling

The Calling

  • BUFFMana Cost decreased from 140/155/170/185 to 135/150/165/180-4%-3%-3%-3%
  • BUFFCast Range increased from 580 to 600+3%

Talents

  • SWAPLevel 10 Talent: +150 Health replaced with +20 Attack Speed

GENERAL

  • BUFFAgility gain increased from 3.3 to 3.4+3%
  • NERFBase Intelligence decreased from 20 to 19-5%

Facets

Rip Tide

  • BUFFDamage increased from 25/35/45/55 to 30/40/50/60+20%+14%+11%+9%

Deluge

  • NERFCooldown increased from 10/9/8/7s to 13/11/9/7s+30%+22%+12%0%

Abilities

Ensnare

Ensnare

  • DELCan no longer target invulnerable units unless this invulnerability is provided by Song of the Siren
Song of the Siren

Song of the Siren

  • NERFMax HP Regen per second decreased from 2/3/4% to 1/2/3%-50%-33%-25%
  • NERFAghanim's Shard Max HP Regen per second bonus decreased from 2% to 1%?Total Max HP Regen per second with Aghanim's Shard decreased from 4/5/6% to 2/3/4%-50%

GENERAL

  • NERFAgility gain decreased from 3 to 2.6?Damage gain per level decreased from 4.1 to 3.9-13%

Abilities

Spirit of the Forest

Spirit of the Forest

  • NERFBonus damage per tree decreased from 3% to 2%-33%
Nature's Call

Nature's Call

  • BUFFMana Cost decreased from 120 to 100-17%
  • BUFFTreant attack range increased from 100 to 125+25%
  • BUFFTreant damage increased from 15/23/31/39 to 16/24/32/40?From 13–17/21–25/29–33/37–41 to 14–18/22–26/30–34/38–42+7%+4%+3%+3%
  • BUFFTreant movement speed increased from 300 to 305/310/315/320+2%+3%+5%+7%
Curse of the Oldgrowth

Curse of the Oldgrowth

  • NERFCurse radius decreased from 1200 to 900-25%

Facets

Profane Potency

  • NERFAOE per Kill reduced from 40 to 35-12%

Abilities

Reaper's Scythe

Reaper's Scythe

  • NERFHP Regen per kill decreased from 2/4/6 to 1/2/3-50%

Talents

  • BUFFLevel 15 Talent: Death Pulse Heal increased from +50 to +60+20%
  • NERFLevel 15 Talent: Ghost Shroud Slow decreased from +20% to +15%-25%
  • NERFLevel 20 Talent: Heartstopper Regen Reduction decreased from +25% to +20%-20%

Facets

Voidbringer

  • BUFFNo longer has decreased number of +2 All Attributes bonuses

Abilities

Heart of Darkness

Heart of Darkness

  • BUFFNo longer reduces Night Stalker's health regeneration by 20% during the day

Talents

  • BUFFLevel 20 Talent: Crippling Fear DPS increased from +20 to +40+100%

Abilities

Mind Flare

Mind Flare

  • NERFBonus Damage decreased from 20% to 15%-25%
Spiked Carapace

Spiked Carapace

  • BUFFStun Duration increased from 0.4/0.8/1.2/1.6s to 0.7/1.0/1.3/1.6s+75%+25%+8%0%

GENERAL

  • BUFFBase Damage increased by 1?Now it's 45. Before this patch it was changed in 7.33 (3 years 6 months ago)Damage at level 1 increased from 69–75 to 70–76+2%

Abilities

Bloodlust

Bloodlust

  • BUFFCast range increased from 600 to 650+8%
  • DELCan no longer target invulnerable units?Can still target invulnerable buildings (i.e. Tier 2-4 towers when the previous ones are not destroyed)

Talents

  • BUFFLevel 20 Talent: Bloodlust Attack Speed increased from +30 to +35+17%

GENERAL

  • BUFFBase Armor increased by 1?Now it's 3. Before this patch it was changed in 7.30e (5 years ago)+50%

Abilities

Repel

Repel

  • BUFFCooldown decreased from 55/50/45/40s to 50/45/40/35s-9%-10%-11%-12%
Hammer of Purity

Hammer of Purity

  • NEWNo longer disabled by Silence
Guardian Angel

Guardian Angel

  • BUFFCooldown decreased from 110/100/90s to 100/90/80s-9%-10%-11%

Abilities

Fortune's End

Fortune's End

  • DELCan no longer target invulnerable units, but does affect invulnerable units in the AoE
Fate's Edict

Fate's Edict

  • REWORKNo longer has separate effects for allies and enemies?Always disarms the target and grants them 100% magic damage resistance
  • BUFFMana Cost decreased from 95/100/105/110 to 70-26%-30%-33%-36%
  • BUFFCooldown decreased from 20/17/14/11s to 17/14/11/8s-15%-18%-21%-27%

Facets

Double Jump, Thunderbolt

  • DELRemoved

Abilities

Swashbuckle

Swashbuckle

  • NEWNow briefly slows enemies movespeed on hit by 100% for 0.4s
  • BUFFCooldown decreased from 21/18/15/12s to 20/17/14/11s-5%-6%-7%-8%
Shield Crash

Shield Crash

  • REWORKBarrier changed from 50/100/150/200 per enemy hero hit to 60/120/180/240 if any enemy hero is hit?If no enemy hero was hit, barrier is not provided
  • BUFFCooldown decreased from 18/16/14/12s to 16/13/10/7s-11%-19%-29%-42%
  • BUFFMana Cost rescaled from 70/80/90/100 to 75+7%-6%-17%-25%
  • NERFBarrier Duration decreased from 10s to 6s-40%
  • NERFDamage decreased from 70/130/190/250 to 50/100/150/200-29%-23%-21%-20%
  • NERFAghanim's Scepter Swashbuckle damage decreased from 100% to 75%-25%
  • DELNo longer slows enemies
Rolling Thunder

Rolling Thunder

  • BUFFDuration rescaled from 10s to 9/10/11s-10%0%+10%
  • NERFNow takes 1 second to reach full Roll Speed
  • DELNo longer decreases the cooldown of Shield Crash

Talents

  • SWAPLevel 15 Talent: +90 Shield Crash Barrier Per Hero replaced with +125 Shield Crash Barrier
  • SWAPLevel 15 Talent: +15% Attack Damage as Swashbuckle Damage replaced with -2s Swashbuckle Cooldown?TalentLevelValueSwashbuckle Cooldown25 → 15-4s → -2s −50%Attack Damage as Swashbuckle Damage15 → 25+15% → +20% +33%
  • SWAPLevel 20 Talent: +125 Shield Crash Radius and Damage replaced with -1.5s Shield Crash Cooldown
  • SWAPLevel 25 Talent: -4s Swashbuckle Cooldown replaced with +20% Attack Damage as Swashbuckle Damage?TalentLevelValueAttack Damage as Swashbuckle Damage15 → 25+15% → +20% +33%Swashbuckle Cooldown25 → 15-4s → -2s −50%

Abilities

Blur

Blur

  • BUFFActive Movement Speed increased from 3/6/9/12% to 6/9/12/15%+100%+50%+33%+25%
Phantom Strike

Phantom Strike

  • REWORK11/9/7/5s cooldown replaced with 2 charges with 21/18/15/12s base charge restore time?% compares time between uses; in exchange Phantom Strike gains a second charge (two casts back-to-back)+91%+100%+114%+140%

GENERAL

  • BUFFAgility gain increased from 2.8 to 3.4+21%

Facets

Divergence, Lancelot

  • DELRemoved

Abilities

Illusory Armaments

Illusory Armaments

  • REWORKInnate reworked.
Passive
Items, abilities, and auras that grant bonus damage instead grant base damage — 100% for Phantom Lancer and 70% for his illusions.
Base damage conversion
100%
Illusion base damage conversion
70%
→
Passive – scales with level
Whenever an illusion of Phantom Lancer is created, it can't have less than 18% + 2% per 3 level ups of Phantom Lancer's damage for 3s.
Min damage
18%
Min damage per 3 levels
2%
Min damage duration
3s
Phantom Rush

Phantom Rush

  • NEWNow provides 20/30/40/50% evasion while rushing
  • BUFFCooldown rescaled from 13/10/7/4s to 15/11/7/3s+15%+10%0%-25%
  • DELNo longer provides bonus Agility while active
  • DELNo longer has a 2s linger effect?Evasion bonus is lost once the target is reached or the rush is cancelled
Juxtapose

Juxtapose

  • NERFIllusion Damage decreased from 15/17/19% to 15%0%-12%-21%

Talents

  • SWAPLevel 10 Talent: +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance
  • SWAPLevel 15 Talent: -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range
  • SWAPLevel 15 Talent: +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage ?Spirit Lances fired from illusions deal 50% of the regular damage, which is then further reduced by the illusion's outgoing damage multiplier
  • SWAPLevel 20 Talent: +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken
  • SWAPLevel 20 Talent: +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage
  • SWAPLevel 25 Talent: +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration

Abilities

Sun Ray

Sun Ray

  • BUFFHealth Cost per second decreased from 6% to 5%-17%
  • BUFFMax Damage rescaled from 1.25/2.75/4.5/6.75% to 1.5/3/4.5/6%?Note:This change is wrongly stated. The real change is 1/2.75/4.5/6.25% → 1.5/3/4.5/6%+50%+9%0%-4%
  • NERFBase Damage per second rescaled from 14/20/26/32 to 15/20/25/30+7%0%-4%-6%

Talents

  • BUFFLevel 15 Talent: Health Regen increased from +20 to +25+25%

Facets

Ferocity

  • NERFAoE bonus per slam decreased from 25% to 20%-20%

Abilities

Puckish

Puckish

  • DELNo longer applies when disjointing attacks from buildings

Talents

  • NERFLevel 20 Talent: Waning Rift Cooldown Reduction decreased from 3s to 2.5s-17%

Facets

Siphoning Ward

  • NERFDamage to Heal decreased from 25% to 20%-20%
  • NERFDamage to Mana decreased from 30% to 20%-33%

Talents

  • BUFFLevel 25 Talent: Nether Blast Damage increased from +180 to +200+11%
  • NERFLevel 15 Talent: Health decreased from +350 to +300-14%
  • NERFLevel 20 Talent: Life Drain Heal decreased from +20% to +15%-25%

Facets

Bondage

  • NERFReturning Spell Damage decreased from 20% to 16%-20%

Facets

Thunderhead

  • NERFStorm Surge cooldown reduction decreased from 2.5s to 2s-20%

Abilities

Storm Surge

Storm Surge

  • BUFFChance to Strike increased from 18% to 20%+11%
  • BUFFStrike Cooldown decreased from 3s to 2.5s-17%

Facets

Contract Killer, Exterminator

  • DELRemoved

Abilities

Backstab

Backstab

  • NEWNow works on allied units at 25% effectiveness
  • REWORKNo longer levels with Cloak and Dagger
  • REWORKDamage is now done as a separate instance of damage instead of a part of the attack damage
  • BUFFAgility Damage Multiplier rescaled from 0.55/0.9/1.25/1.6 to 0.6 + 0.05 per Riki's level up+9%start+28%end
Passive – scales with Cloak and Dagger
Every time Riki strikes his enemy from behind, he deals bonus damage based on his Agility.
Agility multiplier
0.55/0.9/1.25/1.6
→
Passive – scales with level
Every time Riki strikes his enemy from behind, he deals additional bonus damage equal to a multiple of his Agility.
Agility multiplier
0.6 + 0.05 per level
Blink Strike

Blink Strike

  • REWORK2 charges with 25/21/17/13s base restore time replaced with 13/10/7/4s cooldown?% compares time between uses; note the second charge (burst potential) is gone-48%-52%-59%-69%
  • REWORKBonus 40/55/70/85 magic damage replaced with 15/30/45/60 bonus physical damage on attack?% compares raw numbers; physical damage scales differently (reduced by armor instead of magic resistance)-62%-45%-36%-29%
Tricks of the Trade

Tricks of the Trade

  • NEWNow attacks 2 random targets by default
  • NEWAghanim's Scepter now also allows to hide within allied creeps
  • NEWAghanim's Scepter now increases ability duration by 1s and attack count by 2, but only when Riki hides within an ally?No longer increases attack count on non-ally casts
  • NEWAghanim's Scepter now provides 15% bonus movement speed to the ally Riki's hiding in
  • REWORK40% Attack Damage replaced with 30/50/70/90 flat damage?Still applies bonus damage from Backstab, but as a separate instance of damage now
  • REWORKAghanim's Scepter slightly reworked: No longer increases the number of targets attacked
  • NERFMana Cost rescaled from 45/55/65/75 to 65+44%+18%0%-13%
  • NERFCooldown increased from 18/16/14/12s to 21/18/15/12s+17%+12%+7%0%
  • NERFRadius decreased from 450 to 425-6%
  • DELNo longer provides bonus Agility
  • REWORKAghanim's Scepter reworked.
Increases cast range, number of attacks and allows you to target an allied hero, hiding inside them for the duration. Each attack hits an additional target.
Cast range
700
Attack count
5
→
Increases Cast Range to 700. Allows you to target an allied unit, hiding inside them for the duration. While hiding in an allied unit, they have 15% bonus movement speed, and Tricks of the Trade lasts 1s longer and does an additional 2 attacks.
Cast range
700
Bonus movespeed
15%
Duration bonus
1s
Bonus attacks
2
Cloak and Dagger

Cloak and Dagger

  • NEWNow grants 130/260/390 experience when getting a hero kill and 100 experience when getting a hero assist

Talents

  • SWAPLevel 15 Talent: +50 Tricks of the Trade Agility replaced with 15% of Riki's Base damage added to Tricks of the Trade
  • SWAPLevel 20 Talent: -4s Blink Strike Replenish Time replaced with -1s Blink Strike Cooldown
  • SWAPLevel 25 Talent: Tricks of the Trade Applies a Basic Dispel replaced with +500 Blink Strike Cast Range

Abilities

Wheel of Wonder

Wheel of Wonder

  • BUFFMana Cost decreased from 175/275/375 to 150/225/300-14%-18%-20%

GENERAL

  • BUFFBase damage increased by 1?Now it's 26. Before this patch it was changed in 7.37c (2 years 2 months ago)Damage at level 1 increased from 49–55 to 50–56+4%

Abilities

Telekinesis

Telekinesis

  • QoLLand sub-ability no longer cancels channeling or interrupts movement

Talents

  • SWAPLevel 15 Talent: +0.5s Telekinesis Lift/Stun Duration replaced with +20% Fade Bolt Damage Reduction

Talents

  • BUFFLevel 20 Talent: Burrowstrike Cooldown Reduction increased from 2s to 3s+50%
  • NERFLevel 25 Talent: Epicenter Pulses decreased from +10 to +8-20%

Abilities

Disruption

Disruption

  • NERFBonus Base Damage decreased from 25/40/55/70 to 20/35/50/65-20%-12%-9%-7%

Demonic Purge, Demonic Cleanse

  • DELCan no longer target invulnerable units

GENERAL

  • BUFFAgility gain increased from 3.5 to 3.6+3%

Abilities

Necromastery

Necromastery

  • BUFFSouls on hero kills increased from 3 to 4+33%

Facets

Massive Serpent Ward

  • NERFHealth and bounty multiplier decreased from 10x to 9x?Hits to destroy decreased from 20 to 18, Gold Bounty decreased from 220–300 to 198–270, XP Bounty decreased from 310 to 279-10%

Abilities

Shackles

Shackles

  • BUFFTotal Damage/Heal increased from 70/140/210/280 to 100/160/220/280+43%+14%+5%0%
Mass Serpent Ward

Mass Serpent Ward

  • BUFFCooldown decreased from 110s to 110/105/100s0%-5%-9%

Facets

Synaptic Split

  • BUFFNo longer has decreased number of +2 All Attributes bonuses

Abilities

Arcane Curse

Arcane Curse

  • NERFSilenced Multiplier decreased from 1.5 to 1.25-17%
Glaives of Wisdom

Glaives of Wisdom

  • BUFFInt Steal increased from 1/2/3/4 to 2/3/4/5+100%+50%+33%+25%
  • NERFInt Steal Duration rescaled from 20/25/30/35s to 10/20/30/40s-50%-20%0%+14%

Talents

  • NERFLevel 10 Talent: Arcane Curse Penalty Multiplier decreased from +0.5 to +0.25-50%

Talents

  • BUFFLevel 15 Talent: Concussive Shot Slow increased from +15% to +20%+33%
  • NERFLevel 15 Talent: Ancient Seal Cooldown Reduction decreased from 7s to 6s-14%

Abilities

Slithereen Crush

Slithereen Crush

  • BUFFPuddle radius increased from 250 to 325+30%
  • NERFAghanim's Scepter Crush puddle radius decreased from 450 to 400-11%
Bash of the Deep

Bash of the Deep

  • NERFBash Duration decreased from 1.1s to 1s-9%
  • NERFBonus Damage decreased from 50/100/150/200 to 35/90/145/200-30%-10%-3%0%

Talents

  • BUFFLevel 10 Talent: Seaborn Sentinel Bonus Damage increased from +12 to +14+17%

Facets

Leeching Leash, Dark Reef Renegade

  • DELRemoved

Abilities

Essence Shift

Barracuda→Essence Shift

  • NERFDuration rescaled from 15/35/55/75s to 15s + 2.5s each time Slark levels up0%start-60%L7+17%end
  • REWORKNow an innate ability. Barracuda's effect moved to the Ultimate
Passive – scales with Shadow Dance
When not visible to the enemy team, Slark gains bonus movement speed and health regeneration.
If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.
Bonus movespeed
6/24/36/48%
Health regen
5/70/100/130
Bonus loss duration
2s
→
Passive – scales with Slark's level
Slark steals the life essence of enemy heroes with his attacks, draining 1 of each of their attributes and converting them to bonus 3 Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.
Attributes drained
1
Agility gained
3
Pounce

Pounce

  • NEWNow applies 1/2/3/4 Essence Shift stacks when leashing an enemy hero
Saltwater Shiv

Saltwater Shiv

  • NEWNew ability.
Active
New basic ability — passive, auto-cast attack modifier.
Slark slices the target with his salty shiv, stealing 3 Movement Speed, 3 Health Regen and 3/4/5/6% Health Restoration from them with each attack. Subsequent uses refresh the duration of all shiv stacks. Steal duration: 6/8/10/12s.?Not Breakable. Disabled by Silence. Has no stack limit. Ignores attack backswing. Enemies with Health Restoration below −100% will not lose health from health-restoration sources.
Cast range
150
Mana cost
20
Cooldown
10/8/6/4s
Movement speed steal
3
Health restoration steal
3/4/5/6%
Steal duration
6/8/10/12s
Shadow Dance

Shadow Dance

  • NEWNow passively grants 24/36/48% movement speed and 60/90/120 health regen when unseen?Previous Barracuda rules and mechanics unchangedBarracuda granted 6/24/36/48% movement speed and 5/70/100/130 health regen (levels 0-3 of Shadow Dance)
Depth Shroud

Depth Shroud

  • NERFDuration decreased from 3s to 2s-33%

Talents

  • SWAPLevel 15 Talent: +50 Barracuda Regen replaced with +30 Shadow Dance Regen
  • BUFFLevel 10 Talent: Dark Pact Cooldown Reduction increased from 0.5s to 0.75s+50%
  • BUFFLevel 25 Talent: Shadow Dance Duration increased from +1.25s to +1.5s+20%

Abilities

Buckshot

Buckshot

  • NERFNow affects only attacks made on enemy heroes?Attacks on non-heroes can still ricochet on miss, but they won't have extra damage or glance chance
Firesnap Cookie

Firesnap Cookie

  • NERFMana Cost increased from 85/90/95/100 to 105+24%+17%+11%+5%
  • NERFAghanim's Shard Mortimer Kiss damage decreased from 50% to 40%-20%
Lil' Shredder

Lil' Shredder

  • NERFBase Damage per shot decreased from 25/40/55/70 to 20/35/50/65-20%-12%-9%-7%

Abilities

Assassinate

Assassinate

  • BUFFAttack Damage increased from 100% to 100/110/120%0%+10%+20%
  • DELCan no longer target invulnerable units

GENERAL

  • REWORKMain attribute changed from Universal → Agility ?Base attributes and attribute gains are unchanged
  • NERFDamage gain per level decreased from 2.8 to 2.1?Base damage 21–25 → 23–27Starting damage unchanged at 48–52Damage at level 30: 149–153 → 122–126 (-18%), with all 7 Attribute Bonus levels, as Valve counts it-25%
  • BUFFBase Damage increased by 2?Now it's 23. Before this patch it was changed in 7.38 (1 year 8 months ago)Damage at level 1 unchanged (48–52)+10%
  • BUFFBase Attack Speed increased from 90 to 110+22%
  • NERFDamage gain per level decreased from +2.8 to +2.1-25%
  • NERFDamage at level 30 decreased by 27 (from 149–153 to 122–126)-18%
  • NERFBase Attack Time worsened from 1.7s to 1.8s+6%

Facets

Forsaken, Twist the Knife

  • DELRemoved

Abilities

Desolate

Spectral→Desolate

  • NERFDamage rescaled from 25/40/55/70 to 25 + 2 every time Spectre levels up0%start-47%L7+19%end
  • REWORKNow an innate ability.
Passive
Spectre and her illusions are permanently phased.
→
Passive – scales with Spectre's level
Spectre and her illusions deal bonus Pure damage if attacking an enemy that does not have any allied units within a 350 radius around them.
Radius
350
Spectral Dagger

Spectral Dagger

  • NEWSpectre's illusions now also benefit from the Shadow Path
  • BUFFMana Cost decreased from 110/120/130/140 to 100/110/120/130-9%-8%-8%-7%
Shadow Step

Shadow Step

  • REWORKAbility reworked.
Ultimate.
Spectre performs a single-target Haunt, creating an uncontrollable illusion that attacks the target for 40/60/80% of her damage and takes 200% damage.
At any moment during the duration, Spectre can use Reality to exchange places with the haunting illusion.
Mana cost
150
Cooldown
60/55/50s
Duration
6s
Illusion damage
40/60/80%
Illusion damage taken
200%
→
Active
Basic ability.
Thrusts an uncontrollable illusion that follows the target and attacks it for 20/30/40/50% of Spectre's damage. The illusion exists for 3.5/4/4.5/5s and takes 200% damage. On cast it moves at 900 speed, then at 135% of Spectre's movement speed after reaching the target.
The Reality sub-ability may be used to teleport to the illusion, destroying it.
Cast range
700/850/1000/1150
Mana cost
60/65/70/75
Cooldown
32/28/24/20s
Illusion damage
20/30/40/50%
Illusion duration
3.5/4/4.5/5s
Illusion damage taken
200%
Initial speed
900
Follow speed
135%
Dispersion

Dispersion

  • BUFFMin Radius increased from 300 to 350+17%
Reality

Reality

  • BUFFMana Cost decreased from 40 to 25-38%
  • NERFNow has a 0.2s travel time to reach the target. The illusion and Spectre are invulnerable during this time
  • NERFNow disabled by roots
  • NERFNow always destroys the target illusion
  • QoLCan no longer be cast to no effect
  • QoLNow has a distinct sound between casts on Shadow Step and Haunt illusions
Haunt

Haunt

  • NEWAghanim's Scepter: Reduces Haunt cooldown by 20s. When Reality is used on Haunt illusion for the first time per Haunt cast, enemies are Feared away from Spectre for 1.5s with 50% reduced move speed in a 400 AoE around the targeted illusion
  • REWORKNow Spectre's ultimate ability
  • BUFFDuration rescaled from 6s to 5/6/7s-17%0%+17%
  • BUFFCooldown rescaled from 160s to 180/160/140s+12%0%-12%
  • NERFMana Cost rescaled from 150 to 125/150/175-17%0%+17%
  • NERFHaunt Outgoing Damage decreased from 80% to 30/55/80%-62%-31%0%
  • MISCEach illusion now spawns from the direction closest to Spectre
  • REWORKAghanim's Scepter reworked.
Grants this ability: Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.
Haunt duration
6s
Haunt damage
80%
Haunt damage taken
200%
→
The first time Spectre uses Reality on a Haunt illusion, enemies in a 400 area around the target are Feared away from Spectre for 1.5s and have their movement speed slowed by 50%. Reduces cooldown to 160/140/120s (by 20s).
Cooldown reduction (Scepter)
20s
Fear radius
400
Fear duration
1.5s
Slow
50%
Cooldown
160/140/120s

Talents

  • SWAPLevel 10 Talent: +5 Health Regen replaced with +10 Desolate Damage?TalentLevelValueDesolate Damage15 → 10+15 → +10 −33%
  • SWAPLevel 15 Talent: +15 Desolate Damage replaced with +1s Shadow Step Duration ?TalentLevelValueDesolate Damage15 → 10+15 → +10 −33%
  • BUFFLevel 20 Talent: Spectral Dagger Slow/Bonus increased from +12% to +15%+25%
  • NERFLevel 25 Talent: All Spectre Illusion Damage decreased from +25% to +20%-20%

Abilities

Charge of Darkness

Charge of Darkness

  • BUFFStun Duration increased from 1.2/1.5/1.8/2.1s to 1.3/1.6/1.9/2.2s+8%+7%+6%+5%
  • NERFAghanim's Shard bonus speed decreased from +100 to +85-15%

Talents

  • NERFLevel 20 Talent: Bulldoze barrier decreased from 400 to 375-6%

Abilities

Galvanized

Galvanized

  • BUFFCharge loss on death decreased from 3 to 2-33%
Overload

Overload

  • BUFFAttack Speed Slow increased from 80 to 90+12%

Abilities

Storm Hammer

Storm Hammer

  • BUFFAghanim's Scepter now also increases projectile speed by 25%?From 1000 to 1250+25%
  • NERFAghanim's Scepter cast range bonus changed from +350 to +25%?Decreased from +350 to +150-57%
  • DELAghanim's Scepter no longer allows targeting invulnerable units, but still affects invulnerable units in the radius
Great Cleave

Great Cleave

  • BUFFCleave damage rescaled from 50/65/80/95% to 60/70/80/90%+20%+8%0%-5%
Warcry

Warcry

  • BUFFCooldown decreased from 40/35/30/25 to 36/32/28/24-10%-9%-7%-4%

GENERAL

  • BUFFBase Agility increased from 14 to 16?Damage at level 1 increased by 1 (from 46–48 to 47–49)+14%

Talents

  • SWAPLevel 20 Talent: +125 Sticky Bomb Latch/Explosion Radius replaced with +160 Sticky Bomb Damage

Abilities

Meld

Meld

  • NERFArmor Reduction decreased from 3.5/5/6.5/8 to 2/4/6/8-43%-20%-8%0%
  • NERFDamage decreased from 55/105/155/205 to 50/100/150/200-9%-5%-3%-2%
Psionic Trap

Psionic Trap

  • NERFDamage rescaled from 225/300/375 to 200/300/400-11%0%+7%
Psionic Projection

Psionic Projection

  • BUFFDamage increased from 375 to 400+7%

Talents

  • BUFFLevel 10 Talent: Psionic Trap Slow increased from +5% to +10%+100%
  • NERFLevel 10 Talent: Meld Debuff Duration decreased from +2s to +1.5s-25%

Abilities

Dark Unity

Dark Unity

  • BUFFIllusions that are outside 1200 radius no longer have a damage penalty
  • BUFFDamage increase for illusions within 1200 radius increased from 25% to 60%+140%
Reflection

Reflection

  • NERFReflection Damage decreased from 40/60/80/100% to 30/45/60/75%-25%
Conjure Image

Conjure Image

  • NERFIllusion Damage decreased from 30/40/50/60% to 20/25/30/35%-33%-38%-40%-42%

Abilities

Gush

Gush

  • BUFFDamage rescaled from 110/160/210/260 to 100/160/220/280-9%0%+5%+8%
Anchor Smash

Anchor Smash

  • BUFFAttack Bonus Damage increased from 45/90/135/180 to 50/100/150/200+11%

Talents

  • SWAPLevel 10 Talent: +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction?TalentLevelValueAnchor Smash Damage Reduction15 → 10+30% → +20% −33%
  • SWAPLevel 15 Talent: +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown ?TalentLevelValueAnchor Smash Damage Reduction15 → 10+30% → +20% −33%
  • SWAPLevel 20 Talent: Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash ?TalentLevelValueAnchor Smash affects buildings20 → 25same
  • SWAPLevel 25 Talent: 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings?TalentLevelValueAnchor Smash affects buildings20 → 25same
  • BUFFLevel 10 Talent: Gush Slow increased from +15% to +20%+33%
  • BUFFLevel 25 Talent: Ravage Stun Duration increased from +0.8s to +1s+25%

GENERAL

  • NERFBase Movement Speed decreased from 285 to 280-2%

Abilities

Whirling Death

Whirling Death

  • NERFTree Bonus Damage decreased from 11/18/25/32 to 9/16/23/30-18%-11%-8%-6%
Reactive Armor

Reactive Armor

  • NERFMax Stacks decreased from 12/22/32/42 to 10/20/30/40-17%-9%-6%-5%
  • NERFAghanim's Scepter base barrier decreased from 200 to 150-25%

Talents

  • SWAPLevel 25 Talent: +10s Defense Matrix Duration replaced with +40 Intelligence
  • BUFFLevel 10 Talent: Manacost/Manaloss Reduction increased from +8% to +10%+25%

GENERAL

  • BUFFStrength gain increased from 4.0 to 4.2+5%

Abilities

Avalanche

Avalanche

  • REWORKStun duration now applies its stun as an aura in the area?As a result, no longer affected by status resistance
Tree Throw

Tree Throw

  • REWORKNo longer has separate damage bonus, uses Tree Grab's value instead?Bonus damage rescaled from 20 to 10/20/30/40 — -50%0%+50%+100%
Grow

Grow

  • BUFFMovement Speed Bonus rescaled from 15 to 10/15/20-33%0%+33%

Facets

Primeval Power, Sapling

  • DELRemoved

Abilities

Nature's Guise

Nature's Guise

  • NEWNow can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff?Linger time: 2s. No Mana Cost. Cooldown: 50s. Cooldown is reduced by 3s per 2 Treant Protector's level ups (down to 8 seconds on level 29)Cooldown starts when the invisibility ends
  • DELRemoved Aghanim's Shard.
Nature's Grasp

Nature's Grasp

  • BUFFDamage per second increased from 30/40/50/60 to 35/50/65/80+17%+25%+30%+33%
  • BUFFMovement Slow increased from 20/25/30/35% to 25/30/35/40%+25%+20%+17%+14%
  • BUFFCreep penalty decreased from 50% to 35%-30%
  • DELNo longer does 50% more damage and slow when touching a tree
Leech Seed

Leech Seed

  • BUFFNo longer has a creep penalty for healing
  • REWORKAbility reworked.
Active
Plants a leeching seed in an enemy unit, slowing it by 8/14/20/26% and dealing 15/30/45/60 damage per second for 5 seconds. The leeched life heals nearby allied units (50% effectiveness on creeps).
Radius
650
Cast range
400/450/500/550
Mana cost
80/90/100/110
Cooldown
24/20/16/12s
Slow
8/14/20/26%
Damage per second
15/30/45/60
Duration
5s
Creep effectiveness
50%
→
Active
Auto-cast attack modifier.
Treant Protector's attack plants a life-sapping seed in an enemy unit, dealing an extra 20/40/60/80 magic damage. The enemy is bound for 0.9/1.1/1.3/1.5s and emits two healing pulses — one upon application and one upon expiration — healing up to 5 allies within 650 units for 15/25/35/45 + 20% of the damage dealt by the attack. Breakable.?Now only sends out a maximum of 5 heals per pulse, prioritizing heroes.
Radius
650
Cast range
150
Cooldown
15/12/9/6s
Bonus magic damage
20/40/60/80
Bind duration
0.9/1.1/1.3/1.5s
Max allies healed
5
Base healing
15/25/35/45
Healing from damage
20%
Living Armor

Living Armor

  • NEWNow grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20?Damage block affects any types of damageThe heal ends earlier if the damage block is reduced to 0Instances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
  • BUFFHeal per second increased from 3/4/5/6 to 4/7/10/13+33%+75%+100%+117%
  • NERFDuration decreased from 18/22/26/30s to 12s-33%-45%-54%-60%
  • DELNo longer grants bonus armor
Overgrowth

Overgrowth

  • NEWAghanim's Scepter: Decreases cooldown from 110/100/90 to 80/70/60s. When casting Overgrowth, Treant Protector draws power from the earth, becoming massive for 16 seconds, gaining +100% Strength, Phased Movement, and a Splashing Attack that deals 60% of attack damage in a 300 unit radius. While large, he has a fixed movement speed of 345. Buff is undispellable
  • NEWAdded Aghanim's Scepter.
Eyes In The Forest: Grants this ability: Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a radius of an enchanted tree will be entangled and damaged. Passively causes all trees to respawn much faster.
→
Overgrowth: Decreases Cooldown to 80/70/60s to 80/70/60 seconds. When casting Overgrowth, Treant Protector draws power from the soil, gaining an undispellable buff that greatly increasing his size for 16 seconds. While enlarged, he gains phased movement with a fixed speed of 345, 100% bonus Strength, and a splashing attack that deals 60% of his attack damage in a 300 unit radius.
Cooldown
80/70/60s
Enlarged duration
16s
Fixed movement speed
345
Bonus Strength
100%
Splash damage
60%
Splash radius
300
Eyes In The Forest

Eyes In The Forest

  • REWORKNow granted by Aghanim's Shard?Was granted by Aghanim's Scepter
  • REWORKEnchanted trees now have the same health as Observer Wards, and they expire after 5 minutes?Trees can be attacked when revealed by True Sight. Attacks will remove the ability effect from the tree without destroying the tree itself
  • BUFFMana Cost decreased from 100 to 30-70%
  • BUFFCast Range increased from 160 to 350+119%
  • NERFCharge Restore Time increased from 40s to 55s+38%
  • DELOvergrowth is no longer applied around enchanted trees
  • NEWAdded Aghanim's Shard.
Nature's Guise: Causes Treant to become invisible with Nature's Guise and root enemies upon attacking. Deals damage over time and roots for longer if the attack was near a tree. Total damage equals 100 + 75% of Treant's Base Attack Damage.
Root time
1s
Root time by tree
2s
Root cooldown
10s
Base damage
100
Damage from base attack
75%
→
Eyes In The Forest: Grants this ability: Treant Protector enchants a tree, which grants him unobstructed vision in that location. The eyes last for 300 seconds and are invisible, but are destroyed if their host tree is destroyed or if they are attacked directly.
Eyes duration
300s

Talents

  • SWAPLevel 10 Talent: +2.5% Nature's Guise Movement Speed replaced with +50 Base Damage
  • SWAPLevel 15 Talent: +18% Leech Seed Movement Slow replaced with +10% Leech Seed Damage to Healing
  • SWAPLevel 20 Talent: +8 Living Armor Bonus Armor replaced with +20 Living Armor Damage Block
  • SWAPLevel 25 Talent: -35s Overgrowth Cooldown replaced with -3s Leech Seed Cooldown
  • BUFFLevel 10 Talent: Living Armor Heal Per Second increased from +2 to +4+100%
  • BUFFLevel 20 Talent: Leech Seed Bonus Damage increased from +45 to +80+78%

Abilities

Berserker's Rage

Berserker's Rage

  • BUFFBonus Armor increased from 2/3/4/5 to 3/4/5/6+50%+33%+25%+20%

Talents

  • BUFFLevel 15 Talent: Whirling Axes damage increased from +100 to +115+15%
  • BUFFLevel 20 Talent: Berserker's Rage Armor increased from +9 to +10+11%

Abilities

Snowball

Snowball

  • NERFGather Radius decreased from 350 to 325-7%
Walrus PUNCH!

Walrus PUNCH!

  • BUFFBonus Damage increased from 50/75/100 to 60/90/120+20%

GENERAL

  • BUFFStrength gain increased from 3.0 to 3.2+7%
  • BUFFBase Intelligence increased from 17 to 18+6%

Abilities

Firestorm

Firestorm

  • BUFFCast Range increased from 600/625/650/675 to 675+12%+8%+4%0%

Talents

  • BUFFLevel 25 Talent: Fiend's Gate DPS increased from 100 to 125+25%
  • NERFLevel 15 Talent: Pit of Malice Slow decreased from +25% to +20%-20%

Abilities

Soul Rip

Soul Rip

  • BUFFCooldown decreased from 18/14/10/6s to 15/12/9/6s-17%-14%-10%0%

Talents

  • BUFFLevel 15 Talent: Soul Rip Damage/Heal increased from +10 to +12+20%

Abilities

Earthshock

Earthshock

  • REWORKAghanim's Shard reworked: Applies 3 Fury Swipe stacks to each affected enemy
  • REWORKAghanim's Shard reworked.
Earthshock applies a 1.2 second Enrage on Ursa when cast.
Enrage duration
1.2s
→
Earthshock applies 3 Fury Swipes to enemies hit.
Fury Swipes stacks
3
Enrage

Enrage

  • BUFFCooldown decreased from 70/50/30s to 60/45/30s-14%-10%0%

Talents

  • SWAPLevel 20 Talent: Earthshock applies 2 Fury Swipes replaced with +0.5% Maul Health as Damage

Abilities

Magic Missile

Magic Missile

  • BUFFCooldown rescaled from 16/14/12/10s to 14/13/12/11s-12%-7%0%+10%
Nether Swap

Nether Swap

  • DELCan no longer target invulnerable units

Talents

  • NERFLevel 15 Talent: Wave of Terror Armor Reduction decreased from +4 to +3-25%

Facets

Plague Carrier

  • NERFPlague Wards created by Venomous Gale have 75% health and damage?Previously 100% health and damage-25%

Abilities

Septic Shock

Septic Shock

  • NERFBase Damage per Debuff decreased from 10% to 8%-20%

Facets

Caustic Bath

  • NERFTime to max effect increased from 4s to 5s+25%

Abilities

Poison Attack

Poison Attack

  • BUFFMana Cost decreased from 22 to 20-9%

Talents

  • BUFFLevel 20 Talent: Predator Damage Per Missing Health increased from +0.2 to +0.25+25%

Abilities

Grave Chill

Grave Chill

  • BUFFMove Speed Drain increased from 12/16/20/24% to 12/18/24/30%0%+12%+20%+25%
Gravekeeper's Cloak

Gravekeeper's Cloak

  • QoLFamiliars now have their own copy of Gravekeeper's Cloak ability (visual change only)
Summon Familiars

Summon Familiars

  • NEWFamiliars now have their own ability to independently recall it to Visage?The alt cast behavior on Visage is unchanged
  • QoLThe 3rd Familiar gained by Level 25 Talent is now automatically added to an existing control group when created

Talents

  • SWAPLevel 25 Talent: +15 Gravekeeper's Cloak Armor replaced with -2s Gravekeeper's Cloak Recovery Time

Abilities

Resonant Pulse

Resonant Pulse

  • NERFAghanim's Scepter Silence duration decreased from 2.0 to 1.75s-12%

Talents

  • BUFFLevel 15 Talent: Aether Remnant damage increased from +60 to +65+8%

Abilities

Chaotic Offering

Chaotic Offering

  • NERFCooldown increased from 160s to 165s+3%

Talents

  • SWAPLevel 20 Talent: Summons a Golem on Death replaced with +25% Damage Resistance for Chaotic Offering Golems ?TalentLevelValueSummons a Golem on Death20 → 25same
  • SWAPLevel 25 Talent: +80% Golem Magic Resistance replaced with +3 Fatal Bonds targets
  • SWAPLevel 25 Talent: +20 Chaotic Offering Golems Armor replaced with Summons a Golem on Death?TalentLevelValueSummons a Golem on Death20 → 25same
  • NERFLevel 15 Talent: Upheaval Attack Speed per second on Allies decreased from +10 to +8-20%

Abilities

The Swarm

The Swarm

  • BUFFAttack Damage increased from 18/22/26/30 to 18/23/28/330%+5%+8%+10%
Time Lapse

Time Lapse

  • NEWAghanim's Scepter now also reduces Cooldown by 10s

GENERAL

  • BUFFAgility gain increased from 1.9 to 2.1?Damage gain per level increased from 3.5 to 3.6+11%

Abilities

Gale Force

Gale Force

  • NERFDuration decreased from 3.5s to 3s-14%

GENERAL

  • BUFFBase damage increased by 1?Now it's 16. Before this patch it was changed in 7.39c (1 year 4 months ago)Damage at level 1 increased from 41–48 to 42–49+7%
  • BUFFBase Attack Range increased from 425 to 450+6%

Abilities

Arctic Burn

Arctic Burn

  • NERFBonus Attack Range decreased from 275/300/325/350 to 250/275/300/325-9%-8%-8%-7%

Talents

  • BUFFLevel 25 Talent: Winter's Curse Attack Speed increased from +55 to +60+9%

Facets

Malpractice

  • NERFBurst damage does not apply from non-hero units

Abilities

Voodoo Restoration

Voodoo Restoration

  • BUFFActivation mana cost decreased from 35/40/45/50 to 25-29%-38%-44%-50%
  • BUFFMana per second rescaled from 8/12/16/20 to 9/12/15/18+12%0%-6%-10%
Maledict

Maledict

  • NEWNow also affects player-controlled creeps
Death Ward

Death Ward

  • NERFAghanim's Scepter bounce radius decreased from 650 to 575-12%

Talents

  • SWAPLevel 15 Talent: +125 Maledict AoE replaced with +4s Maledict Duration?TalentLevelValueMaledict Duration25 → 15+8s → +4s −50%
  • SWAPLevel 25 Talent: +8s Maledict Duration replaced with -6s Paralyzing Cask Cooldown ?TalentLevelValueMaledict Duration25 → 15+8s → +4s −50%

Abilities

Wraithfire Blast

Wraithfire Blast

  • BUFFImpact Damage increased from 75/90/105/120 to 80/100/120/140+7%+11%+14%+17%

Talents

  • NERFLevel 15 Talent: Health decreased from +400 to +350-12%
  • NERFLevel 20 Talent: Attack Speed decreased from +60 to +50-17%

Abilities

Arc Lightning

Arc Lightning

  • NERFJumps decreased from 5/7/9/15 to 5/7/9/110%0%0%-27%

Talents

  • BUFFLevel 25 Talent: Static Field Damage increased from +1.5% to +2%+33%
Official notes
Released16.12.2025 00:10 UTC
Ran7 days
After 7.39e75 days