Builds / Build 6726

Build 6726

Tracked 2026-09-30 22:37 UTC · game build date Sep 30 2026 15:24:48 · part of City Never Sleeps · 2026-09-29 · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ generic_data.vdata ↗
4
entities with gameplay changes
4
gameplay fields
46
text changes
20
console variables

Gameplay data

Toxic Bullets
1
NERFCorrupted: Buildup Per Shot0.72%→-0.48%-33.3%
abilities.vdata › upgrade_toxic_bullets › m_CorruptedItemInfo.m_Upgrade.m_vecPropertyUpgrades{BuildUpPerShot}.m_strBonus0.72 → -0.48file diff ↗
Weighted Shots
1
NERFCorrupted: Buildup Per Shot0.3%→-0.2%-33.3%
abilities.vdata › upgrade_weighted_shots › m_CorruptedItemInfo.m_Upgrade.m_vecPropertyUpgrades{BuildUpPerShot}.m_strBonus0.3 → -0.2file diff ↗
Digging...
1
NERFBehaviour+channel can't be cancelled
abilities.vdata › ability_digger_entertunnel › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NOT_SILENCABLE" → "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NOT_SILENCABLE | CITADEL_ABILITY_BEHAVIOR_CAN…file diff ↗
Street Brawl rules
1
generic_data.vdata › m_StreetBrawl › m_vecBuyTime[50, 50, 50, 50, 50] → [50, 50, 50, 50, 65]file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: ui 1, visual 7.

Text changes46
  • Stat nameNEW Bounce Range
  • Stat unitNEW m
  • Stat nameNEW Bounce Range
  • Chat wheel · message going corrupted shopGoing to Corrupted Shop→Going to The Broker
  • Chat wheel · message ignore corrupted shopIgnore the Corrupted Shop→Ignore the The Broker
  • Chat wheel · message visit corrupted shopVisit the Corrupted Shop→Visit the The Broker
  • hotkeys tooltip down dashNEW Dash straight down while airborne, the same as double-tapping Crouch.
  • hotkeys tooltip shop focus searchNEW Switch to the All Items tab and start typing in the shop search box.
  • hotkeys tooltip shop purchase search matchNEW When your shop search has narrowed the results to a single item, buy it, or sell it if you already own it. Works while typing in the search box.
  • hotkeys tooltip shop tab all itemsNEW Switch to the All Items tab of the shop.
  • hotkeys tooltip shop tab buildNEW Switch to the Builds tab of the shop.
  • hotkeys tooltip shop tab recommendedNEW Switch to the Popular Items tab of the shop.
  • hotkeys tooltip shop tab spiritNEW Switch to the Spirit Items tab of the shop.
  • hotkeys tooltip shop tab vitalityNEW Switch to the Vitality Items tab of the shop.
  • hotkeys tooltip shop tab weaponNEW Switch to the Weapon Items tab of the shop.
  • hotkeys tooltip shop tier downNEW Scroll the shop down one price tier. · · If you have disabled the Snap Scrolling to Price Tiers option, this scrolls a small amount instead.
  • hotkeys tooltip shop tier upNEW Scroll the shop up one price tier. · · If you have disabled the Snap Scrolling to Price Tiers option, this scrolls a small amount instead.
  • keybind down dashNEW Down dash
  • keybind shop focus searchNEW Search items
  • keybind shop purchase search matchNEW Buy/sell search result
  • keybind shop tab all itemsNEW All Items tab
  • keybind shop tab buildNEW Builds tab
  • keybind shop tab recommendedNEW Popular Items tab
  • keybind shop tab spiritNEW Spirit tab
  • keybind shop tab vitalityNEW Vitality tab
  • keybind shop tab weaponNEW Weapon tab
  • keybind shop tier downNEW Scroll down
  • keybind shop tier upNEW Scroll up
  • Settings · enemy damage delta colorNEW Enemy damage color
  • Settings · enemy damage delta color searchNEW enemy damage delta health bar yellow colorblind
  • Settings · enemy damage delta color tooltipNEW The color that briefly marks the health an enemy just lost when you damage them.
  • Settings · enemy zipline colorNEW Enemy zipline color
  • Settings · enemy zipline color searchNEW enemy zipline rope objective boss walker minimap color colorblind
  • Settings · enemy zipline color tooltipNEW The color used for enemy ziplines, and for enemy objectives on the minimap.
  • Settings · shop keybinds new settingNEW Shop Keybinds
  • Settings · shop keybinds new setting descNEW The shop hotkeys can now be rebound. While the shop is open they take priority over your other keybinds.
  • Settings · shopkeybindsNEW Shop
  • Settings · shopkeybinds reset tooltipNEW Reset shop keybinds.
  • Settings · unit status hero nameNEW Name above health bars
  • Settings · unit status hero name heroNEW Hero name
  • Settings · unit status hero name new settingNEW Health Bar Names
  • Settings · unit status hero name new setting descNEW You can now choose whether other heroes' health bars show the player's name, the hero's name, or no name.
  • Settings · unit status hero name noneNEW None
  • Settings · unit status hero name playerNEW Player name
  • Settings · unit status hero name searchNEW player name hero name health bar overhead
  • Settings · unit status hero name tooltipNEW What to show above other heroes' health bars.
Console variables20
  • addcitadel_enemy_damage_delta_color_b — Blue channel of the color used for the part of an enemy health bar just lost to damage.91
  • addcitadel_enemy_damage_delta_color_g — Green channel of the color used for the part of an enemy health bar just lost to damage.229
  • addcitadel_enemy_damage_delta_color_r — Red channel of the color used for the part of an enemy health bar just lost to damage.255
  • addcitadel_enemy_zipline_color_b — Blue channel of the color used for enemy ziplines and enemy objectives on the minimap.38
  • addcitadel_enemy_zipline_color_g — Green channel of the color used for enemy ziplines and enemy objectives on the minimap.55
  • addcitadel_enemy_zipline_color_r — Red channel of the color used for enemy ziplines and enemy objectives on the minimap.140
  • removecitadel_new_ping_coyote_time0.125
  • addcitadel_new_ping_hitbox_self_test — When tracing in free cursor mode, turn on a more expensive trace vs the local player model (nearer objects will undergo more scrutiny)false
  • desccitadel_shop_scroll_snap_to_tiersSnap mouse wheel scrolling in the shop's filtered tab to price tiers. The arrow keys step a tier either way.→Snap mouse wheel scrolling in the shop's filtered tab to price tiers. The tier keybinds step a tier either way.
  • addcitadel_unit_status_hero_name_mode — Name shown above hero health bars. 0: player name, 1: hero name, 2: none0
  • addcitadel_unit_status_name_fade_end_dist — Distance in meters from the camera at which names above health bars are fully faded out35
  • addcitadel_unit_status_name_fade_start_dist — Distance in meters from the camera at which names above health bars start fading out25
  • addcitadel_unit_status_offset_player_min_z — Min z offset for character's whose offset attachment go very low50
  • addcitadel_unit_status_offset_player_z_offset_adjustment — Z Offset for all charcters, indpendent of the vmdl offset.16
  • addcitadel_unit_status_offset_smooth_large_delta — > this is a large delta10
  • addcitadel_unit_status_offset_smooth_max_rate — Smoothing for large deltas30
  • addcitadel_unit_status_offset_smooth_min_rate — Smoothing for small deltas2
  • addcitadel_unit_status_offset_smooth_small_delta — Around this is a small delta2
  • removecitadel_unit_status_stamina_low_pips1
  • removecitadel_unit_status_stamina_low_show_window2.5
Game files244
  • data+0 / −1 / ~127
  • hero_model+0 / −0 / ~3
  • material+5 / −0 / ~3
  • model+8 / −1 / ~28
  • other+3 / −0 / ~17
  • particles+13 / −0 / ~3
  • sound+2 / −2 / ~5
  • ui+1 / −0 / ~22

Hero model folders: mcginnis (modified), punkgoat (modified), ratking (modified)

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