Gameplay data

111
Flame Dash111BUFFDuration0s→3s
abilities.vdata › ability_flame_dash › m_mapAbilityProperties.AbilityDuration.m_strValue0 → 3file diff ↗This update's notes: no line mentions thisNERFT3: Charge Delay15s→18s+20.0%
abilities.vdata › ability_flame_dash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCooldownBetweenCharge}.m_strBonus15 → 18file diff ↗DELDash Time3s
abilities.vdata › ability_flame_dash › m_mapAbilityProperties.DashTime.m_strValue3 → —file diff ↗This update's notes: no line mentions this
1
Fire Scarabs1NERFT2: Bullet Resist-10%→-8%-20.0%
abilities.vdata › mirage_fire_beetles › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BulletArmorReduction}.m_strBonus-10 → -8file diff ↗
2
Assassinate2NERFDamage120→100-16.7%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.Damage.m_strValue120 → 100file diff ↗NERFMax Bonus Damage120→100-16.7%
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.LowHealthEnemyDamageBonus.m_strValue120 → 100file diff ↗
Base stats1NERFBullet damage per boon0.9429→0.9-4.5%
heroes.vdata › hero_warden › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.942857 → 0.9file diff ↗
Last Stand122NEWBoss Damage60%
abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.BossDamagePercent.m_strValue— → 60file diff ↗BUFFAuto Cast Delay › Unstoppable › Applies+immune to knockdowns+immune to slows+immune to debuffs+unstoppable
abilities.vdata › ability_warden_riot_protocol › m_AutoCastDelayModifier.m_UnstoppableModifier.m_nEnabledStateMask— → "MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE"file diff ↗This update's notes: no line mentions thisBUFFAuto Cast Delay › Unstoppable › Immune to+dash lockouts+disarm+glitch+melee lockouts+item mutes+silence+movement silences+slows
abilities.vdata › ability_warden_riot_protocol › m_AutoCastDelayModifier.m_UnstoppableModifier.m_nDisabledStateMask— → "MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GL…file diff ↗This update's notes: no line mentions thisNERFCast Delay › Unstoppable › Applies−immune to knockdowns−immune to slows−immune to debuffs−unstoppable
abilities.vdata › ability_warden_riot_protocol › m_CastDelayModifier.m_UnstoppableModifier.m_nEnabledStateMask"MODIFIER_STATE_STATUS_IMMUNE | MODIFIER_STATE_SLOW_IMMUNE | MODIFIER_STATE_KNOCKDOWN_IMMUNE | MODIFIER_STATE_UNSTOPPABLE" → —file diff ↗This update's notes: no line mentions thisNERFCast Delay › Unstoppable › Immune to−dash lockouts−disarm−glitch−melee lockouts−item mutes−silence−movement silences−slows
abilities.vdata › ability_warden_riot_protocol › m_CastDelayModifier.m_UnstoppableModifier.m_nDisabledStateMask"MODIFIER_STATE_DISARMED | MODIFIER_STATE_MUTED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES | MODIFIER_STATE_SLOWED | MODIFIER_STATE_GL… → —file diff ↗This update's notes: no line mentions this
22
Shadow Transformation22BUFFT3: Bullet Resist15%→20%+33.3%
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{BulletResist}.m_strBonus15 → 20file diff ↗BUFFT3: Spirit Resist15%→20%+33.3%
abilities.vdata › citadel_ability_infinity_slash › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{TechResist}.m_strBonus15 → 20file diff ↗NERFBullet Resist45%→40%-11.1%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.BulletResist.m_strValue45 → 40file diff ↗NERFSpirit Resist45%→40%-11.1%
abilities.vdata › citadel_ability_infinity_slash › m_mapAbilityProperties.TechResist.m_strValue45 → 40file diff ↗NERFDPS55→50-9.1%
abilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.DPS.m_strValue55 → 50file diff ↗BUFFMax Bonus Duration1s→1.5s+50.0%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.MaxBonusDuration.m_strValue1 → 1.5file diff ↗NERFStun Duration0.75s→0.5s-33.3%
abilities.vdata › upgrade_target_stun › m_mapAbilityProperties.StunDuration.m_strValue0.75 → 0.5file diff ↗NERFCooldown6s→7s+16.7%
abilities.vdata › upgrade_medic_bullets › m_mapAbilityProperties.AbilityCooldown.m_strValue6 → 7file diff ↗NEWMax Frequency1.5s
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.ProcCooldown.m_strValue— → 1.5file diff ↗This update's notes: no line mentions thisBUFFCooldown1.5s→0s-100.0%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.AbilityCooldown.m_strValue1.5 → 0file diff ↗BUFFSpirit Amp Per Headshot3%→4%+33.3%
abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.BonusAmpPerHeadshot.m_strValue3 → 4file diff ↗BUFFBullet Shield Health250→300+20.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.BulletShieldMaxHealth.m_strValue250 → 300file diff ↗BUFFInvisibility Duration5s→7s+40.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.InvisDuration.m_strValue5 → 7file diff ↗BUFFSpirit Shield Health250→300+20.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.TechShieldMaxHealth.m_strValue250 → 300file diff ↗NERFReveal On Damage Duration1s→0.25s-75.0%
abilities.vdata › upgrade_veil_walker › m_mapAbilityProperties.RevealOnDamageDuration.m_strValue1 → 0.25file diff ↗MECHItem Tier3→4
abilities.vdata › upgrade_veil_walker › m_iItemTier"EModTier_3" → "EModTier_4"file diff ↗MECHvalue#5 6200 → 6000
generic_data.vdata › m_nItemPricePerTier › value[0, 500, 1250, 3000, 6200] → [0, 500, 1250, 3000, 6000]file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 6, meta 1, ui 18, visual 10.
Text changes1
- Ethereal Shift · descriptionYou enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain move speed, spirit and spirit resist.→You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain move speed, spirit and spirit resist. · Cancels any active ability.
Game files3