General Updates

Teleport Classification New mechanic
  • The following are considered a Teleport:Hero or itemAbilityHero or itemAbilityTown Portal ScrollTeleportLone DruidSpirit Bear's ReturnBoots of TravelTeleportNature's ProphetTeleportationBoots of Travel 2TeleportTemplar AssassinPsionic ProjectionTwin Gates–TinkerKeen ConveyanceChenDivine FavorUnderlordFiend's GateIoRelocateVisageSummon Familiars ?Recall Faithful FollowersKeeper of the LightRecall
Breakability Update Reworked mechanic
  • The breakability rules of facets, innates, and abilities have been updated. The following are now Fully Disabled by Break: ?"Breakable: Yes" has been added to all abilities that are partially or fully disabled by BreakHeroAbilityHeroAbilityAlchemistGreevil's Greed ?Including bounty rune multiplierOracleClairvoyant CurseClairvoyant CureBatriderSmoldering ResinPangolierFortune Favors the BoldBloodseekerThirst ?Including removal of movement speed capPhantom AssassinImmaterialBounty HunterCutpurseJinada ?Including Shuriken Toss applying Jinada on hitPhoenixBlinding SunChaos KnightReins of ChaosPuckPuckishClockwerkArmor PowerQueen of PainBondageSuccubusCrystal MaidenCold ComfortRazorDynamoDark SeerHeart of BattleRubickMight and MagusDark WillowPixie DustShadow DemonMenaceDeath ProphetWitchcraftSilencerIrrepressibleEnigmaGravity WellEvent HorizonShadow ShamanFowl PlayFaceless VoidDistortion FieldSkywrath MageRuin and RestorationGrimstrokeInk TrailSlardarSeaborn SentinelLycanApex PredatorSvenVanquisherMagnusSolid CoreTechiesSquee's ScopeMarsDauntlessTimbersawExposure TherapyNaga SirenEelskinTinkerEureka!Nature's ProphetSpirit of the ForestTinyInsurmountableNyx AssassinMana BurnNyxth SenseUrsaMaulOmniknightDegen AuraWinter WyvernDragon Sight
  • The following are now Partially Disabled by Break: ?All abilities that are partially disabled by Break have an alt+tooltip line detailing Break interactionsHeroAbilityDetailsChaos KnightPhantasmagoriaBreak disables the passive damage reduction auraEmber SpiritImmolationImmolation is not disabled for Fire Remnants when upgraded with Aghanim's ShardJuggernautBladeformBreak disables the gaining of new stacks. Break does not disable the passive bonuses from existing stacksLifestealerFeastIncluding the ability to deny creeps at 75%. Break disables the gaining of new stacks. Break does not disable the passives bonuses from existing stacksMonkey KingJingu MasteryBreak disables the gaining of new stacks. Break does not disable the bonuses from existing stacksPrimal BeastUproarBreak disables the passive attack damage bonus. Break disables the gaining of new stacksStorm SpiritGalvanizedBreak disables the gaining of new stacks from killsTidehunterKraken ShellBreak disables the gaining of new stacks. Break does not disable the bonuses from existing stacksTroll WarlordFervorBreak disables the gaining of new stacks. Break disables the proc chance granted by Aghanim's Shard. Break no longer disables the attack speed buff from existing stacksVisageGravekeeper's CloakBreak disables the gaining of new stacks. Break does not disable the bonuses from existing stacksWraith KingBone GuardBreak disables the gaining of new stacks
  • The following are no longer Disabled by Break:HeroAbilityLichDeath Charge
Ability blocking and reflection Reworked mechanic
  • Abilities that can be unit targeted and displaces the caster are now blocked on ability cast instead of after displacement. The following abilities have had their behavior changed:HeroAbilityDetailsHuskarLife BreakMarciReboundMeepoMegaMeepo FlingSvenStorm HammerWith Aghanim's ScepterTinyTossTuskSnowball
  • Abilities that fire a projectile at a primary target and affect an area around them now only trigger spell block and reflection on the primary target. The following abilities have had their behavior changed:HeroAbilityDetailsAlchemistUnstable ConcoctionBristlebackViscous Nasal GooIt is no longer blocked or reflected when casted automatically from the Snot Rocket FacetVenomancerNoxious PlagueIt no longer spreads when blocked
  • Abilities that are applied with attacks can no longer be blocked or reflected. The following abilities have had their behavior changed:HeroAbilityDetailsBeastmasterCall of the Wild HawkDive BombOmniknightHammer of PurityTuskWalrus Punch!Ogre MagiFireblastWhen applied by attacking with the Level 25 Talent including any Multicasts from the attack
  • Abilities that can be unit or point targeted, but do not track their target when unit targeted can no longer be blocked or reflected. The following abilities have had their behavior changed:HeroAbilityLionEarth SpikeSand KingBurrowstrike
  • Abilities that track their target when unit targeted can be blocked or reflected. The following abilities have had their behavior changed:HeroAbilityDark SeerIon Shell
  • Abilities that fire individual tracking projectiles at targets to apply the same effect to all units hit now trigger spell block and reflection independently. The following abilities have had their behavior changed:Hero or itemAbilityDetailsBaneBrain SapWith Aghanim's ShardDazzlePoison TouchLionFinger of DeathWith Aghanim's ScepterNyx AssassinMind FlareWith Level 25 TalentSkywrath MageAncient SealWith Aghanim's ScepterVisageSoul AssumptionWith Level 15 TalentGleipnirEternal ChainsIt is now blockable/reflectable by all targets in Area of Effect
  • Unit target abilities that bounce between multiple targets will only trigger spell block and reflection on the primary target. The ability continues but subsequent targets do not trigger block/reflection. The following abilities have had their behavior changed:HeroAbilityDetailsDazzleShadow WaveHoodwinkAcorn ShotMedusaMystic SnakeWhen casted by Cold Blooded, no longer trigger block/reflectionNature's ProphetWrath of NatureRegardless if it was Unit or Point targetedPhantom LancerSpirit LanceRubickFade BoltTinkerLaserWith Aghanim's ScepterVengeful SpiritMagic MissileWith Aghanim's ShardWitch DoctorParalyzing CaskZeusArc LightningWhen casted by auto-attacks with Aghanim's Shard, it does not trigger block/reflection
  • Neutral item active effects can no longer be blocked or reflected. The following items have had their behavior changed:ItemAbilityBook of ShadowsShadowsForce BootsForce

Neutral Creep Updates

Abilities

Chain Lightning

Chain Lightning

  • DELNo longer always cast Chain Lightning if attacked by lane creeps when pulled

Abilities

Intimidate

Intimidate

  • BUFFTotal Attack Damage Reduction increased from 50% to 60%+20%

Abilities

Death Throe: Power

Death Throe: Power

  • BUFFBase Attack Damage Bonus increased from 50% to 60%+20%

Abilities

Death Throe: Rush

Death Throe: Rush

  • BUFFAttack Speed increased from 100 to 120+20%

Abilities

Granite Aura

Granite Aura

  • BUFFBonus HP Percentage increased from 15/16/17/19% to 16/17/18/19%+7%+6%+6%0%

Abilities

Weakening Aura

Weakening Aura

  • BUFFArmor Reduction increased from 2/3/4/5 to 3/4/5/6+50%+33%+25%+20%

Item Updates

  • BUFFEffect radius increased from 600 to 650+8%
+2 Agility+0.75 Health Regen+2 Intelligence+5 StrengthDEL+3/6 Damage
→
+2 Agility+0.75 Health Regen+2 Intelligence+5 StrengthNEW+50/100 Health
+30% Spell Lifesteal+75 AoE Bonus+450 Health+450 Mana
→
NERF+20% Spell Lifesteal-33%+75 AoE Bonus+450 Health+450 Mana
Active: Bloodpact35Increases Bloodstone's Spell Lifesteal by 2.5x. Lasts 6 seconds.
→
Active: Bloodpact35Increases Bloodstone's Spell Lifesteal by 4x. Lasts 5 seconds.
  • BUFFBloodpact spell lifesteal multiplier increased from 2.5x to 4x+60%
  • NERFBloodpact duration decreased from 6s to 5s-17%
  • NERFSoul Rend bonus damage on silenced targets from non-heroes attacks decreased from 50 to 25?Illusions are considered heroes-50%
Active: Guard120012007535For 8 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2.5% of the casters max health value from each incoming attack. Units may only be affected by Guard once every 35 seconds.
→
Active: Guard120012007540For 8 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2.2% of the casters max health value from each incoming attack. Units may only be affected by Guard once every 35 seconds.
  • NERFGuard cooldown increased from 35s to 40s+14%
  • NERFGuard additional damage block based on caster’s max health decreased from 2.5% to 2.2%-12%
  • BUFFSpell Lifesteal bonus rescaled from 15% to 15/16/17/18/19%0%+27%
  • NERFEternal Endurance magic resistance per stack decreased from 4% to 3.5%-12%
  • BUFFEther Blast projectile speed increased from 1275 to 1400+10%
  • NERFMend cooldown increased from 40s to 45s+12%
  • NERFMax Health Regen bonus decreased from 1.6% to 1.4%-13%
  • BUFFSlow Resistance bonus increased from 20% to 25%+25%
  • BUFFDisarm mana cost decreased from 100 to 75-25%
  • NERFEcho Shell duration decreased from 6s to 5s-17%
  • NERFMirror Image illusion duration decreased from 20s to 18s-10%
  • BUFFHealth bonus increased from 150 to 175+17%
Active: Barrier1200120015060Gives a magic damage barrier that absorbs 450 damage to all nearby allies. Lasts 12 seconds.
Passive: Insight Aura1200Gives allied units 2.5 health regeneration and 10% magic resistance.
→
Active: Barrier1200120015060Gives a magic damage barrier that absorbs 450 damage to all nearby allies. Lasts 10 seconds.
Passive: Insight Aura1200Gives allied units 2.5 health regeneration and 8% magic resistance.
  • NERFBarrier duration decreased from 12s to 10s-17%
  • NERFInsight Aura magic resistance decreased from 10% to 8%-20%
  • BUFFRecipe cost decreased from 600 to 500. Total cost decreased from 2700 to 2600-17%-4%
Active: Fade6007Grants invisibility to you or a target allied hero as long as the target unit remains still for up to 15s. Has a 1.25 second fade time, and breaks instantly upon moving. There is no cooldown when using this item on yourself. Refreshes its cooldown if cast on self.
→
Active: Fade60018Grants invisibility to you or a target allied hero for up to 3.5s. Movement speed during the invisibility is reduced by 35%. Dispellable.
  • NEWFade now slows the target by 35% while invisible
  • BUFFFade no longer requires the target to remain still
  • NERFFade cooldown increased from 7s to 18s+157%
  • NERFFade duration decreased from 15s to 3.5s-77%
  • NERFFade can now be dispelled
  • DELFade no longer refreshes its cooldown if cast on self
Spirit Vessel
Spirit Vessel Recipe changed
Urn of Shadows
880
+
Crown
450
+
Fluffy Hat
250
+
Recipe
1200
= 2780
→
Urn of Shadows
880
+
Vitality Booster
1000
+
Recipe
900
= 2780
+125 Health+2 Armor+1.75 Mana RegenDEL+6 All Attributes
→
BUFF+375 Health+200%+2 Armor+1.75 Mana Regen 
Active: Soul Release7507When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 45%. Deals 35 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.
→
Active: Soul Release75010When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.
  • BUFFSoul Release health gain reduction increased from 45% to 50%+11%
  • NERFSoul Release cooldown increased from 7s to 10s+43%
  • NERFSoul Release damage per second decreased from 35 to 25-29%
Urn of Shadows
Urn of Shadows Recipe changed
Sobi Mask
175
+
Ring Of Protection
175
+
Circlet
155
+
Recipe
375
= 880
→
Sobi Mask
175
+
Ring Of Protection
175
+
Fluffy Hat
250
+
Recipe
280
= 880
+2 Armor+1.4 Mana RegenDEL+2 All Attributes
→
+2 Armor+1.4 Mana RegenNEW+125 Health
  • NERFSoul Release cooldown increased from 7s to 10s+43%

Neutral Item Updates

  • NEWAlways digs up a Water Rune when used in the river
  • NERFDig cooldown no longer ticks down if the Shovel is not in the neutral slot
Fairy's Trinket
Fairy's Trinket Neutral Item cycled out
  • DELItem cycled out
Ironwood Tree
Ironwood Tree Returning Tier 1 Neutral Item
+5 All Attributes
  • NEWActive: Plant Tree15Plants a happy little tree that lasts for 20 seconds.
  • BUFFPig, Out! bonus movement speed increased from 10% to 15%+50%
  • NERFAll Attributes bonus decreased from 5 to 4-20%
Iron Talon
Iron Talon Returning Tier 2 Neutral Item
+20 Attack Speed
+4 Armor
  • NEWActive: Chop20Targets a non-player enemy unit to remove 80% of its current HP. If cast on a tree, instantly destroys it. Tree Cooldown: 4s
  • REWORKNow has 750 charges, and depletes a charge every time it grants gold to the owner. When all charges are depleted, the item is destroyed and the owner receives additional 375 gold
  • BUFFAttribute bonus for Universal heroes increased from +7 to +8+14%
Vambrace
Vambrace Now a Tier 3 Neutral Item
+8 Main Attribute+2 Other Attributes+8% Strength Magic Resistance+10 Agility Attack Speed+6% Intelligence Spell Amp
→
BUFF+10 Main Attribute+25%BUFF+4 Other Attributes+100%BUFF+10% Strength Magic Resistance+25%BUFF+15 Agility Attack Speed+50%BUFF+8% Intelligence Spell Amp+33%
Ogre Seal Totem
Ogre Seal Totem Now a Tier 4 Neutral Item
+10 Strength
→
BUFF+12 Strength+20%
Active: Ogre Seal Flop2540Flop forward like an ogre seal 2 times, dealing 150 damage and slowing enemies in a 275 radius by -100% for 1.5 second on each bounce. 400 bounce distance.
→
Active: Ogre Seal Flop2535Flop forward like an ogre seal 2 times, dealing 250 damage and slowing enemies in a 275 radius by -100% for 1.5 second on each bounce. 400 bounce distance.
  • NEWOgre Seal Flop can now change direction while flopping with a reduced turn rate
  • BUFFOgre Seal Flop cooldown decreased from 40s to 35s-12%
  • BUFFOgre Seal Flop damage increased from 150 to 250+67%
Martyr's Plate
Martyr's Plate Neutral Item cycled out
  • DELItem cycled out

Hero Updates

Abilities

Withering Mist

Font of Avernus→Withering Mist

  • NERFDamaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their HP regeneration, healing, lifesteal and spell lifesteal reduced by 35% if they are below 40% HP?The debuff is always applied on the target but remains inactive if the target is above the health threshold
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Passive
Abaddon's respawn time is reduced by 10%.
Respawn time reduction
10%
→
Passive
Damaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their HP regeneration, healing, lifesteal and spell lifesteal reduced by 35% if they are below 40% HP.?The debuff is always applied on the target but remains inactive if the target is above the health threshold
Debuff duration
5s
Healing reduction
35%
Health threshold
40%
Borrowed Time

Borrowed Time

  • NERFCooldown increased from 80/70/60s to 90/80/70s+12%+14%+17%

Talents

  • NERFLevel 20 Talent: Aphotic Shield Barrier Amount decreased from 100 to 80-20%

GENERAL

  • BUFFBase Health Regen increased from 0.75 to 1.0+33%

Abilities

Persecutor

Mana Break→Persecutor

  • MISCNew innate ability. Passive, scales with Mana Void
  • MISCAttacks slow enemies based on how much mana they are missing. 12.5/15/17.5/20% min slow at 50% mana, up to 25/30/35/40% maximum slow at 0% mana. Slow Duration: 0.75s?Illusions cause full effect
  • NEWNew innate ability.
Passive
Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.
Mana burned as damage
50%
Mana burned per hit
16/23/30/37/44
Max mana burned per hit
0.8/1.6/2.4/3.2/4%
→
Passive – levels with Mana Void
Attacks slow enemies based on how much mana they are missing. Min slow at 50% mana, up to max slow at 0% mana. No effect if enemy is above 50% mana.
Min movement slow
12.5/15/17.5/20%
Max movement slow
25/30/35/40%
Slow duration
0.75s?Illusions cause full effect
Mana threshold
50%
Mana Break

Mana Break

  • NERFMana Burned per hit rescaled from 16/23/30/37/44 to 25/30/35/40+9%0%-5%-9%
  • NERFNo longer an innate ability. Max Mana Burned per hit rescaled from 0.8/1.6/2.4/3.2/4% to 1.6/2.4/3.2/4%?Levels 1-4 unchanged; the 0.8 it had at level 0 as an innate is gone (now a basic ability)
Blink

Blink

  • REWORKAghanim's Scepter upgrade reworked. Reduces cooldown by 1s. After casting Blink, your next Mana Break within 5s is empowered, burning an additional 20% max mana and preventing the target from regenerating or gaining mana for 6s. This debuff is undispellable
  • REWORKAghanim's Scepter reworked.
Blink Fragment: Grants this ability: Blinks an illusion to the target enemy or location, which attacks for a brief time. Counterspell is replicated on the Blink Fragment illusion.
Illusion duration
7s
Illusion outgoing damage
-25%
→
Blink: After casting Blink, your next Mana Break within 5s burns an additional 20% max mana and prevents the target from regenerating or gaining mana for a short duration (6). This debuff is undispellable. Blink Cooldown (12.5/10/7.5/5s) reduced by 1s.
Empowered break window
5s
Extra mana burn
20%
No-regen duration
6s
Cooldown
12.5/10/7.5/5s
Cooldown reduction
1s

Talents

  • SWAPLevel 15 Talent: 40% Slow on Fully Mana Drained targets replaced with +10% Persecutor Max Movement Slow
  • SWAPLevel 20 Talent: -1s Blink Cooldown replaced with +0.7s Mana Void Stun

Facets

Order

  • BUFFMovement Speed Slow increased from 14/21/28/35% to 15/22/30/39%+7%+5%+7%+11%
  • BUFFSlow Duration increased from 0.4/0.5/0.6/0.7s to 0.6/0.8/1.0/1.2s+50%+60%+67%+71%

Disorder

  • NERFMovement Speed Slow decreased from 6/10/14/18% to 5/8/11/14%-17%-20%-21%-22%
  • NERFSlow Duration decreased from 0.6/0.8/1.0/1.2s to 0.4/0.5/0.6/0.7s-33%-38%-40%-42%

Talents

  • SWAPLevel 25 Talent: Magnetic Field Affects Creeps and Buildings replaced with Flux Silences when target is alone

Facets

Wild Hunt

  • NERFBonus Attack Speed per unit rescaled from 1/2/3/4/5 to 2/3/4/5?Levels 1-4 unchanged; the 1 it had at level 0 as an innate is gone (now a basic ability)

Beast Mode

  • NERFActive Bonus Attack Speed rescaled from 10/20/30/40/50 to 20/30/40/50?Levels 1-4 unchanged; the 10 it had at level 0 as an innate is gone (now a basic ability)

Abilities

Rugged

Inner Beast→Rugged

  • BUFFBeastmaster's melee hero damage block chance is increased from 50% to 100% versus non-hero units+100%
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Passive
Untaps the inner fury of Beastmaster and units he controls, passively increasing their attack speed.
Radius
1200
Bonus attack speed
5/10/25/40/55
→
Passive
Beastmaster's melee hero Damage Block Chance is increased from 50% to 100% versus non-hero units.
Block chance vs non-heroes
100%
Wild Axes

Wild Axes

  • NERFMana Cost increased from 50 to 50/55/60/650%+10%+20%+30%
Inner Beast

Inner Beast

  • REWORKNo longer an innate ability
  • BUFFBonus Attack Speed rescaled from 5/10/25/40/55 to 15/30/45/60+50%+20%+12%+9%
Drums of Slom

Drums of Slom

  • BUFFShortest Drum Interval increased from 0.4 to 0.5s+25%
  • NERFDamage per strike decreased from 90 to 85-6%
  • DELNo longer increases stacks when attacking buildings

Abilities

Sanguivore

Sanguivore

  • NEWNow provides full heal values when denying

Talents

  • BUFFLevel 10 Talent: Bloodrage Spell Amplification increased from +10% to +15%+50%
  • BUFFLevel 15 Talent: Blood Rite Damage increased from +120 to +135+12%

GENERAL

  • NERFBase Intelligence decreased from 22 to 20-9%

Abilities

Big Game Hunter

Big Game Hunter

  • BUFFStreak extra gold increased from 10% to 20%+100%
Shuriken Toss

Shuriken Toss

  • NERFAghanim's Scepter Cast Range decreased from 700 to 600-14%

Talents

  • NERFLevel 25 Talent: Shuriken Toss Damage decreased from +275 to +250-9%

Abilities

Belligerent

Drunken Brawler→Belligerent

  • MISCWhenever Brewmaster respawns or comes out of Primal Split, he gains 20% attack damage bonus. Duration when respawning: 30s. Duration after coming out of Primal Split: 15s
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Active
Brewmaster can switch stances based on the elements he controls, gaining passive bonuses that improve against enemies when Brewed Up.
Earth Brawler — Grants 1/3/5/7/9 armor and 4/8/12/16/20% Magic Resistance. Bonuses are 2.5x when Brewed Up.
Storm Brawler — Grants 10/15/20/25/30% evasion and 4/6/8/10/12% Bonus Move Speed. Bonuses are 2.5x when Brewed Up.
Fire Brawler — Grants 20% chance to critical strike for 120/135/150/165/180% of your attack damage and 10/15/20/25/30 Attack Speed. Crit Chance and Attack Speed is 2.5x when Brewed Up.
Void Brawler — Grants 4/8/12/16/20% bonus Status Resistance to Brewmaster and applies a 5/10/15/20/25% Slow for 2s on attack. Slow and Status Resistance are 2.5x when affected by Cinder Brew.
Armor
1/3/5/7/9
Magic resistance
4/8/12/16/20%
Brewed Up multiplier
2.5x
Evasion
10/15/20/25/30%
Bonus movespeed
4/6/8/10/12%
Crit chance
20%
Crit damage
120/135/150/165/180%
Slow
5/10/15/20/25%
Slow duration
2s
→
Passive
Brewmaster gains 20% bonus attack damage for 15s when he comes out of Primal Split and for 30 when he respawns.
Bonus attack damage
20%
Primal Split buff duration
15s
Respawn buff duration
30s
Thunder Clap

Thunder Clap

  • NERFCooldown increased from 13s to 16/15/14/13s+23%+15%+8%0%
  • NERFRadius decreased from 400 to 325/350/375/400-19%-12%-6%0%
Drunken Brawler

Drunken Brawler

  • REWORKNo longer an innate ability
Earth Brawler

Earth Brawler

  • NERFBonus armor rescaled from 1/3/5/7/9 to 1/3/5/7-67%-40%-29%-22%
  • NERFBonus magic resistance rescaled from 4/8/12/16/20% to 5/10/15/20%-38%-17%-6%0%
Storm Brawler

Storm Brawler

  • NERFBonus evasion rescaled from 10/15/20/25/30% to 15/20/25/30%?Levels 1-4 unchanged; the 10 it had at level 0 as an innate is gone (now a basic ability)
  • NERFBonus movement speed rescaled from 4/6/8/10/12% to 5/7/9/11%-17%-12%-10%-8%
Fire Brawler

Fire Brawler

  • NERFCrit multiplier rescaled from 120/135/150/165/180% to 120/140/160/180%-11%-7%-3%0%
  • NERFBonus attack speed rescaled from 10/15/20/25/30 to 10/15/20/25-33%-25%-20%-17%
Void Brawler

Void Brawler

  • BUFFBonus status resistance now stacks with other sources of status resistance
  • NERFBonus status resistance rescaled from 4/8/12/16/20% to 5/10/15/20%-38%-17%-6%0%
  • NERFSlow on attack rescaled from 5/10/15/20/25% to 10/15/20/25%?Levels 1-4 unchanged; the 5 it had at level 0 as an innate is gone (now a basic ability)

GENERAL

  • BUFFBase Damage increased by 6?Now it's 31. Before this patch it was changed in 7.36 (2 years 5 months ago)+24%

Facets

Seeing Red

  • NEWNew facet
Passive: Warpath
Can be activated to grant Bristleback 50% bonus attack damage and 50% bonus movement speed per stack, but limits his vision to a 90 degree cone in front of him. Duration: 4/5/6s.
Mana cost
55/65/75
Cooldown
45s
Damage and movespeed per stack
50%
Vision cone angle
90°
Duration
4/5/6s

Abilities

Prickly

Warpath→Prickly

  • MISCNew Innate ability. Passive, can't be leveled up
  • MISCHero has 10% damage and debuff duration amplification against enemy heroes that are behind him
  • NEWNew innate ability.
Passive
Bristleback works himself up into a fury every time he casts a spell, increasing his movement speed and damage.
Damage per stack
5/15/20/25
Bonus movespeed per stack
0/2/3/4%
Stack duration
12/16/18/20s
Max stacks
4/8/10/12
→
Passive
Bristleback has 10% damage and debuff duration amp against enemy heroes that are behind him.
Damage and debuff amp
10%
Bristleback

Bristleback

  • NERFAghanim's Scepter Quill Spray count decreased from 6 to 5-17%
Warpath

Warpath

  • NERFNo longer an innate ability. Damage per stack rescaled from 5/15/20/25 to 15/20/25?Levels 1-3 unchanged; the 5 it had at level 0 as an innate is gone (now a basic ability)
  • NERFStack Duration rescaled from 12/16/18/20s to 16/18/20s?Levels 1-3 unchanged; the 12 it had at level 0 as an innate is gone (now a basic ability)
  • NERFMax Stacks rescaled from 4/8/10/12 to 8/10/12?Levels 1-3 unchanged; the 4 it had at level 0 as an innate is gone (now a basic ability)
  • MISCMovement per stack rescaled from 0/2/3/4% to 2/3/4%?Levels 1-3 unchanged; it had 0 at level 0 as an innate, so nothing is lost

Facets

Necrotic Webs

  • NERFDebuff now only applies if Broodmother is in the same network of webs as the target

Talents

  • BUFFLevel 20 Talent: Incapacitating Bite Attack Bonus increased from 10 to 12+20%
  • NERFLevel 10 Talent: Spin Web Simultaneous Webs decreased from +3 to +2-33%
  • NERFLevel 15 Talent: Spin Web Charge Restore Time Reduction decreased from 7s to 5s-29%

Facets

Irrationality

  • BUFFInstead of a 33% chance to do Nothing, now has a 33% chance to Silence

Facets

Expanded Armature

  • NERFCog push duration decreased from 0.8s to 0.6s-25%

Abilities

Armor Power

Armor Power

  • NERFDamage increase per armor decreased 0.3% to 0.25%-17%

Facets

Cold Comfort

  • BUFFNow also increases mana regen amplification from 50% to 75%+50%

GENERAL

  • NERFBase Strength decreased from 22 to 20-9%

Abilities

Mental Fortitude

Mental Fortitude

  • NEWIntelligence now cannot be lower than the average of Strength and Agility

Talents

  • NERFLevel 15 Talent: Vacuum AoE decreased from +100 to +75-25%

Facets

Nothl Boon

  • BUFFBarrier duration increased from 10s to 12s+20%

Poison Bloom

  • BUFFSplit Damage increased from 25/50/75/100 to 30/60/90/120+20%

Facets

Spirit Collector

  • NEWNow also gains spirits from Death Prophet's own death and while she is dead

Mourning Ritual

  • NEWNew facet
Scales with Exorcism
Passive effect. Death Prophet delays 20/30/40/50% of incoming damage, taking the damage in 1 second intervals over 5 seconds.
Delayed damage
20/30/40/50%
Damage tick interval
1s
Delay duration
5s

Abilities

Crypt Swarm

Crypt Swarm

  • BUFFRange increased from 810 to 900+11%
  • MISCCast Range is now equal to its wave range
Spirit Siphon

Spirit Siphon

  • NEWCan now target Roshan and Tormentors

Talents

  • SWAPLevel 15 Talent: +250 Health replaced with +75 Silence AoE ?TalentLevelValueHealth15 → 20+250 → +400 +60%
  • SWAPLevel 20 Talent: +50 Crypt Swarm Damage replaced with +400 Health?TalentLevelValueHealth15 → 20+250 → +400 +60%

Facets

Kinetic Fence

  • BUFFCast Range increased from 900 to 1050+17%

Abilities

Glimpse

Glimpse

  • NEWNow deals 20/25/30/35% of the distance traveled as damage. Max damage remains 100/160/220/280

Talents

  • SWAPLevel 15 Talent: +275 Glimpse Max Damage replaced with +10%/+280 Glimpse Distance To Damage/Max Damage

Facets

Impending Doom

  • NEWNew facet
Active: Doom
Every 6.66 minutes, duration is increased by 0.66s (doubled in Turbo)
Damage per second is decreased from 30/50/70 to 30/45/60
Duration gain interval
6.66 min
Duration increase
+0.66s
Damage per second
30/45/60

Facets

Corrosive Dragon

  • NERFCorrosive Breath Armor Reduction decreased from 1/2/3/4 to 0/1/2/3-100%-50%-33%-25%

Facets

Sidestep

  • BUFFMovement Speed Penalty decreased from 40% to 25%-38%

Abilities

Frost Arrows

Frost Arrows

  • BUFFBonus Damage increased from 6/12/18/24 to 10/15/20/25+67%+25%+11%+4%

Talents

  • SWAPLevel 15 Talent: +20% Lifesteal replaced with +75 Attack Range

Facets

Ready to Roll

  • NEWNew facet
Active: Rolling Boulder
Rolling over an allied hero grants the allied hero 15/20/25/30% bonus movespeed for 4s. Earth Spirit travels further and faster, and stuns enemies for longer.
Speed
1900
Distance multiplier
2.5x
Bonus stun duration
0.3/0.5/0.7/0.9s
Ally movement speed
15/20/25/30%
Ally speed duration
4s

Abilities

Rolling Boulder

Rolling Boulder

  • BUFFDamage increased from 60 to 60/70/80/900%+17%+33%+50%
Magnetize

Magnetize

  • BUFFDamage per second increased from 40/80/120 to 45/85/125+12%+6%+4%

Facets

Slugger

  • NEWKnockback effect is now applied on any kill made by an Earthshaker's ability, not just Enchant Totem

Abilities

Spirit Cairn

Aftershock→Spirit Cairn

  • MISCWhen Earthshaker dies, a 75 radius fissure is created where he died. This fissure blocks movement, provides vision and allows Earthshaker to gain experience around it
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Passive
Causes the earth to shake underfoot, adding additional damage (35/70/100/130/160) and stuns to nearby enemy units when Earthshaker casts his abilities.
Radius
350
Bonus damage
35/70/100/130/160
→
Passive
When Earthshaker dies, a 75 radius fissure is created where he died. This fissure blocks movement and allows Earthshaker to continue to gain experience around it. It remains until Earthshaker respawns.
Fissure radius
75
Aftershock

Aftershock

  • NERFNo longer an innate ability. Damage rescaled from 35/70/100/130/160 to 70/100/130/160?Levels 1-4 unchanged; the 35 it had at level 0 as an innate is gone (now a basic ability)
  • NERFDuration rescaled from 0.5/1/1.1/1.2/1.3s to 1/1.1/1.2/1.3s?Levels 1-4 unchanged; the 0.5 it had at level 0 as an innate is gone (now a basic ability)

Abilities

Tip the Scales

Astral Spirit→Tip the Scales

  • MISCAllied creeps and buildings affected by the Glyph of Fortification or Roshan's Banner deal 100% bonus damage
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Active
Elder Titan sends forth his Astral Spirit, damaging any units it passes through. When the spirit rejoins the Titan, it grants bonus damage, armor, and movement speed for each unit it passed through. The Astral Spirit possesses the Echo Stomp, Return Spirit, and Natural Order abilities.
Radius
275
Cast range
1200
Mana cost
70/80/90/100/110
Cooldown
25/23/21/19/17s
Damage
50
Duration
10s
Buff duration
10s
Bonus speed
4/5/6/7/8%creeps 1.5%
Bonus damage
10/17/38/59/80creeps 3/3/7/11/15
Bonus armor
1/1.5/3/4.5/6creeps 0.5
→
Passive
Allied creeps and buildings affected by Glyph of Fortification or Roshan's Banner deal 100% bonus damage.
Bonus damage
100%
Momentum

Momentum

  • NERFMovement Speed as Attack Speed decreased from 30% to 25%-17%
Astral Spirit

Astral Spirit

  • NERFNo longer an innate ability. Bonus Speed per hero rescaled from 4/5/6/7/8% to 5/6/7/8%?Levels 1-4 unchanged; the 4 it had at level 0 as an innate is gone (now a basic ability)
  • NERFBonus Damage per creep rescaled from 3/3/7/11/15 to 3/7/11/15?Levels 1-4 unchanged; the 3 it had at level 0 as an innate is gone (now a basic ability)
  • NERFBonus Damage per hero rescaled from 10/17/38/59/80 to 17/38/59/80?Levels 1-4 unchanged; the 10 it had at level 0 as an innate is gone (now a basic ability)
  • NERFBonus Armor per hero rescaled from 1/1.5/3/4.5/6 to 1.5/3/4.5/6?Levels 1-4 unchanged; the 1 it had at level 0 as an innate is gone (now a basic ability)
  • NERFMana Cost rescaled from 70/80/90/100/110 to 80/90/100/110?Levels 1-4 unchanged; the 70 it had at level 0 as an innate is gone (now a basic ability)
  • NERFCooldown rescaled from 25/23/21/19/17s to 23/21/19/17s?Levels 1-4 unchanged; the 25 it had at level 0 as an innate is gone (now a basic ability)

Facets

Double Impact

  • NERFSecond attack damage penalty increased from 40% to 50%+25%

Abilities

Immolation

Flame Guard→Immolation

  • MISCNew Innate ability. Passive, scales with Fire Remnant
  • MISCEmber Spirit deals 10/20/30/40 damage per second in a 175 AoE around him at all times
  • NEWNew innate ability.
Active
Ember Spirit surrounds himself with a ring of fire that deals damage per second around Ember Spirit at all times. When active, Flame Guard increases its radius, damage, and consumes incoming magic damage, absorbing a percentage of the damage taken. If the shield is broken, the increased damage and radius is also lost.
Cast range
400
Mana cost
65/80/95/110
Cooldown
35s
Duration
10/12/14/16/18s
Passive radius
150
Passive damage
10/15/20/25/30
Active radius
500
Active damage
15/25/35/45/55
Percentage absorbed
70%
Magic barrier
30/60/135/210/285
→
Passive – levels with Fire Remnant
Ember Spirit is continuously burning, dealing damage (10/20/30/40) per second to all nearby enemies at all times.
Increases damage by 10, radius by 175, and grants Fire Remnants the current level of Immolation?Enemy can be hit by both Flame Guard and Immolation at the same time, if they are within the smaller of the radiuses
Radius
175
Damage per second
10/20/30/40
Damage bonus (Shard)
+10
Radius bonus (Shard)
+175
  • MISCCan be upgraded with Aghanim's Shard. Increases damage by 10, radius by 175, and grants Fire Remnants the current level of Immolation?Enemy can be hit by both Flame Guard and Immolation at the same time, if they are within the smaller of the radiuses
Searing Chains

Searing Chains

  • NERFMana Cost increased from 80/90/100/110 to 95/100/105/110+19%+11%+5%0%
Flame Guard

Flame Guard

  • REWORKNo longer an innate ability nor has a passive component
  • NERFDuration rescaled from 10/12/14/16/18s to 12/14/16/18s?Levels 1-4 unchanged; the 10 it had at level 0 as an innate is gone (now a basic ability)
  • NERFDamage per second rescaled from 15/25/35/45/55 to 20/30/40/50-20%-14%-11%-9%
  • NERFMagic damage barrier rescaled from 30/60/135/210/285 to 60/135/210/285?Levels 1-4 unchanged; the 30 it had at level 0 as an innate is gone (now a basic ability)

Abilities

Rabble-Rouser

Forest Freebie→Rabble-Rouser

  • MISCNew Innate ability. Passive, can't be leveled up
  • MISCAll neutral camps deal more damage to enemy heroes. Damage increase is 10% + 3% per Enchantress's hero level?Does not affect converted neutrals, Tormentor, or Roshan
  • NEWNew innate ability.
Passive
When a neutral token drops, 1 additional token will drop, if available.
Additional tokens
1
→
Passive
All neutral camps deal more damage to enemy heroes. Damage increase is 10% + 3% per Enchantress's hero level.?Does not affect converted neutrals, Tormentor, or Roshan
Damage amp
10%
Damage amp per level
3%
Enchant

Enchant

  • DELNo longer grants a guaranteed Neutral Token Drop

Abilities

Gravity Well

Gravity Well

  • NERFDamage reduction rescaled from 15% to 9/11/13/15%. Now scales with Black Hole-40%-27%-13%0%
Event Horizon

Event Horizon

  • NERFMovement Slow rescaled from 15% to 9/11/13/15%. Now scales with Black Hole-40%-27%-13%0%

Facets

Temporal Impunity→Chronosphere

  • DELNo longer prevents damage for a short duration after Time Walking

Talents

  • BUFFLevel 25 Talent: Time Zone AoE increased from +140 to +200?Corresponding Chronosphere talent unchanged+43%

Facets

Fine Art

  • BUFFBonus DMG per target increased from 20/35/50/65 to 20/40/60/800%+14%+20%+23%

Abilities

Call Down

Call Down

  • BUFFMissile Damage increased from 250/400/550 to 250/425/6000%+6%+9%

Facets

Go Nuts

  • BUFFBonus Cast Range increased from 50/100/150/200 to 100/150/200/250+100%+50%+33%+25%
  • BUFFBonus Attack Range increased from 50/100/150/200 to 100/150/200/250+100%+50%+33%+25%

Abilities

Acorn Shot

Acorn Shot

  • NERFMana Cost increased from 70/75/80/85 to 85/90/95/100+21%+20%+19%+18%
  • NERFBonus Damage decreased from 55/90/125/160 to 40/80/120/160-27%-11%-4%0%

Talents

  • NERFLevel 15 Talent: Acorn Shot bounces decreased from +2 to +1-50%
  • NERFLevel 20 Talent: Armor Corruption decreased from -4 to -3-25%

Facets

Incendiary

  • NEWNew facet
Active: Burning Spear
Spears also burn enemies for 1% of their max health each second. Costs 4% of max health instead of 4% of current health. Duration decreased from 9s to 6s?Max Health Burn does not affect Roshan
Max health burn
1%
Max health cost
4%
Duration
6s

Talents

  • NERF Level 25 Talent: +4s Burning Spears Duration instead of +6s-33%

Talents

  • NERFLevel 10 Talent: Attack Range decreased from +200 to +150-25%

Talents

  • SWAPLevel 10 Talent: +150 Healing Ward Radius replaced with +4% Duelist Damage
  • SWAPLevel 10 Talent: +10% Blade Dance Crit Damage replaced with -10s Healing Ward Cooldown?TalentLevelValueHealing Ward Cooldown15 → 10-20s → -10s −50%
  • SWAPLevel 15 Talent: -20s Healing Ward Cooldown replaced with +1% Healing Ward Heal ?TalentLevelValueHealing Ward Cooldown15 → 10-20s → -10s −50%
  • BUFFLevel 15 Talent: Movement Speed During Blade Fury increased from +30 to +40+33%

GENERAL

  • BUFFMin damage increased by 4

Abilities

Admiral's Rum

Tidebringer→Admiral's Rum

  • MISCNew Innate ability. Passive, can't be leveled up
  • MISCTaking damage from a hero, building, or Roshan that would reduce Kunkka below 65% health automatically triggers Admiral’s Rum over 10s, providing 10% bonus movement speed and delaying 20% of the damage taken. Delayed damage is dealt evenly over 10s once the buff ends. Stacks additively with other sources of Admiral’s Rum. Cooldown: 60s
  • NEWNew innate ability.
Active
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.
Cast range
150
Cooldown
16/13/10/7/4s
Cleave range
500/650/800/950/1100
Damage bonus
10/30/60/90/120
Cleave damage
150%
→
Passive
Damage from enemy heroes, buildings, or Roshan that would reduce Kunkka below a threshold causes him to douse himself with The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage.
Cooldown
60s
Health threshold
65%
Damage delayed
20%
Rum duration
10s
Rum bonus speed
10%
Torrent

Torrent

  • BUFFRadius increased from 225 to 250+11%
  • BUFFMana Cost decreased from 100 to 90-10%
Tidebringer

Tidebringer

  • NERFNo longer an innate ability. Cleave Range rescaled from 500/650/800/950/1100 to 650/800/950/1100?Levels 1-4 unchanged; the 500 it had at level 0 as an innate is gone (now a basic ability)
  • NERFDamage Bonus rescaled from 10/30/60/90/120 to 30/60/90/120?Levels 1-4 unchanged; the 10 it had at level 0 as an innate is gone (now a basic ability)
  • NERFCooldown rescaled from 16/13/10/7/4s to 13/10/7/4s?Levels 1-4 unchanged; the 16 it had at level 0 as an innate is gone (now a basic ability)
Ghostship

Ghostship

  • NEWAllied heroes touched by the Ghostship receive a stronger Admiral's Rum. Rum bonus speed: 15%. Damage delayed: 35%?Same values as 7.36
  • NEWNow upgraded with Aghanim's Scepter. Creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship also fires 3 waves of 4 cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies. Each unit can only be hit by 1 cannonball per volley. Cannonball projectile radius: 100. Cannonball projectile speed: 1400
  • NEWAdded Aghanim's Scepter.
Torrent Storm: Grants this ability: Releases a visible Torrent in a random area within 1100 range of the target position once every 0.25 for 4 seconds.
Torrent range
1100
Torrent interval
0.25s
Torrent duration
4s
→
Ghostship: Ghostship creates a fleet of 2 ships at the target point on a 2.5 second interval. Each ship now also fires 3 waves of cannonballs from the port and starboard side that deal 40% of Ghostship's damage as they pass through enemies. Each unit can only be hit by 1 cannonball per volley. Cannonball projectile radius: 100. Cannonball projectile speed: 1400
Cannon volleys
3
Ships
2
Ship interval
2.5s
Cannonball damage
40%
Cannonball radius
100
Cannonball speed
1400

  • DELAbility removed

Talents

  • SWAPLevel 25 Talent: Ghostship Fleet replaced with +100 Spell AoE

Abilities

Outfight Them!

Moment of Courage→Outfight Them!

  • MISCNew Innate ability. Passive, can't be leveled up
  • MISCAttacking an enemy hero that has a higher level than Legion Commander increases her HP regeneration, lifesteal, and incoming heals by 50% for 4s. Always applies when attacking a hero that is at max level
  • NEWNew innate ability.
Passive
When attacked, Legion Commander has a chance to immediately counterattack with bonus lifesteal.
Cooldown
2.3/1.9/1.5/1.1/0.7s
Lifesteal
40/60/70/80/90%
Chance to counterattack
25%
→
Passive
Attacking an enemy hero that is higher level than you increases your HP regeneration, lifesteal, and incoming heals by 50% for 4s.
Healing amp
+50%
Buff duration
4s
Moment of Courage

Moment of Courage

  • NERFLifesteal rescaled from 40/60/70/80/90% to 55/65/75/85%-8%-7%-6%-6%
  • NERFNo longer an innate ability. Cooldown rescaled from 2.3/1.9/1.5/1.1/0.7s to 1.9/1.5/1.1/0.7s?Levels 1-4 unchanged; the 2.3 it had at level 0 as an innate is gone (now a basic ability)

Facets

Misanthropy

  • NERFDuration decreased from 7s to 6s (total damage unchanged)-14%

Abilities

Split Earth

Split Earth

  • NERFDamage decreased from 120/180/240/300 to 115/170/225/280-4%-6%-6%-7%

Facets

Corpse Eater→Rage

  • MISCNo longer gains permanent HP when killing a creep or hero (moved to Feast innate ability)

Abilities

Feast

Feast

  • NEWIn addition, Lifestealer gains permanent max HP whenever he kills a creep or hero. Max HP per creep kill: 1. Max HP per hero kill: 15

Abilities

Combustion

Fiery Soul→Combustion

  • MISCEvery 150 damage Lina does to an enemy hero causes them to overheat, dealing 10/20/30/40 damage to their allies in a 400 radius. Deals 10 damage if the target is an illusion. Dealing over 150 damage can cause this effect to trigger multiple times
  • MISCNew Innate ability. Passive, scales with Laguna Blade
  • NEWNew innate ability.
Passive
Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.
Attack speed bonus
4/8/16/24/32
Move speed bonus
1/1.5/2/2.5/3%
Max stacks
7
Duration
18s
→
Passive – levels with Laguna Blade
Every 150 damage Lina does to an enemy hero causes them to overheat, doing damage to their nearby allies. This effect can trigger multiple times off a single instance of damage. Overheated illusions do less damage.
Overheat damage
10/30/50/70
Overheat damage (illusion)
10/15/20/25
Overheat radius
400
Damage threshold
150
Fiery Soul

Fiery Soul

  • REWORKNo longer a levelable innate ability
  • NERFMove Speed Bonus per stack rescaled from 1/1.5/2/2.5/3% to 1.5/2/2.5/3%?Levels 1-4 unchanged; the 1 it had at level 0 as an innate is gone (now a basic ability)
  • NERFAttack Speed Bonus per stack rescaled from 4/8/16/24/32 to 8/16/24/32?Levels 1-4 unchanged; the 4 it had at level 0 as an innate is gone (now a basic ability)

Abilities

Mana Drain

Mana Drain

  • BUFFWhen the enemy has no mana remaining, the slow from Mana Drain is increased by an additional 15%

Facets

Unbearable

  • NEWNow also increases the attack distance threshold between Lone Druid and the Spirit Bear by 500

Bear Necessities

  • NEWNew facet
Scales with True Form
Lone Druid can only use 3 slots of his inventory but he gets 50/60/70/80% bonus passive stats from them.
Bonuses apply to the following stats?Strength, Agility and IntelligenceHealth, Mana and EvasionAttack Speed and Bonus DamageHealth and Mana Regen
Usable slots
3
Bonus passive stats
50/60/70/80%

Abilities

Gift Bearer

Summon Spirit Bear→Gift Bearer

  • MISCLone Druid can re-roll his Neutral Token once per tier
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Active
Summons a powerful Spirit Bear companion that can equip items. If the bear moves 1100 distance away from the Lone Druid, it cannot attack. Lone Druid suffers 20% of his max health as backlash damage if the Spirit Bear dies. Spirit Bear has the Return, Demolish and Entangling Claws abilities.
Mana cost
75
Cooldown
160/150/140/130/120s
Bear health
800/1100/1400/1700/2000
Bear health regen
4/5/6/7/8
Bear base attack time
1.85/1.75/1.65/1.55/1.45s
Bear armor
0/0/2/4/6
Bear movespeed
300/300/330/360/390
Leash distance
1100
Backlash damage
20%
→
Passive
Lone Druid can re-roll his Neutral Token once per tier.
Summon Spirit Bear

Summon Spirit Bear

  • REWORKSpirit Bear can no longer equip its own neutral items. Now copies and shares a cooldown with Lone Druid's currently equipped neutral item

Facets

Lunar Orbit→Moonshield

Abilities

Selemene's Favor

Selemene's Favor

  • DELAbility removed
Lunar Blessing

Lunar Blessing

  • REWORKMoved to innate ability. Can no longer be leveled?Grants 1 attack damage per level to Luna and allied heroes, and 400 bonus night vision + 20 per level to Luna only. Luna receives double the attack damage bonuses. At night, Lunar Blessing is global
  • REWORKNow is an innate ability.
Passive
Increases the attack damage for Luna and nearby allied heroes, with Luna receiving 200% of the attack damage bonus allies receive. At night Lunar Blessing is global, and Luna is blessed with increased vision range.
Blessing radius
1200
Attack damage bonus (allies)
3/9/15/21
Night vision
400/600/800/1000
Luna damage share
200%
→
Passive
Grants 1 attack damage per level to Luna and nearby allied heroes, with Luna receiving double the attack damage bonuses. At night, Lunar Blessing is global, and Luna is blessed with 400 bonus night vision + 20 per level.
Blessing radius
1200
Attack damage per level
1
Bonus night vision
400
Night vision per level
20
Lunar Orbit

Lunar Orbit

  • NEWNew ability.
Active
Creates 4 glaives that rotate 250 radius around Luna. Any enemy unit that collides with a glaive will take a percentage of Luna's Attack Damage.
Mana cost
65/70/75/80
Cooldown
40/35/30/25s
Duration
5/6/7/8s
Collision radius
150
Collision damage
20/25/30/35%
Glaives
4
Orbit radius
250
  • NEWNow upgraded with Aghanim's Shard. Increases collision damage by 15%. Glaives also rotate 50% faster (160 to 240)
  • MISCNew basic ability. Creates 4 glaives that rotate in a 250 radius around Luna. Any enemy unit that collides with a glaive takes a percentage of Luna's attack damage. Collision Radius: 150. Collision Damage: 20/25/30/35%. Duration: 5/6/7/8s. Mana Cost: 65/70/75/80. Cooldown: 40/35/30/25s
  • NEWAdded Aghanim's Shard.
Moon Glaives: Increases Rotating Moon Glaive count by 1 and collision damage to 40% (by 20%).
Extra glaives
+1
Collision damage
40%
Collision damage increase
20%
→
Lunar Orbit: Increases collision damage to 35/40/45/50%. Glaives rotate 50% faster.
Collision damage
35/40/45/50%
Rotation speed
50%
Moon Glaives

Moon Glaives

  • REWORKCan no longer be activated. Rotating glaives moved to Lunar Orbit ability
  • BUFFBounces increased from 2/3/4/5 to 3/4/5/6+50%+33%+25%+20%
  • DELAghanim's Shard upgrade removed

Talents

  • SWAPLevel 25 Talent: +20 Lunar Blessing Damage replaced with +1 Lunar Blessing Damage Per Level

Facets

Alpha Wolves

  • NEWNew facet
Increases the max level of Summon Wolves by 2 but decreases the max level of Howl and Feral Impulse by 1
Wolves summoned with Aghanim's Shard are improved when leveling Summon Wolves past level 4
Damage and Health scale linearly for their fifth and sixth levels
Starting at level 5, wolves gain Hamstring, an attack modifier that applies a 0.5s root and the next 4 attacks from units under Lycan's control deal an additional 50 physical damage. Cooldown: 8s
Starting at level 6, wolves gain Hightail. When activated, wolves get a burst of energy, gaining hasted and phased movement, 100% evasion, and 20 attack speed for 8s. Cooldown: 50s
Max level bonus
2
Max level penalty
−1
Root duration
0.5s
Hamstring attacks
4
Bonus physical damage
50
Hamstring cooldown
8s
Evasion
100%
Bonus attack speed
20

Facets

Run Through→Reverse Polarity

  • DELNo longer deals additional damage when skewering enemies into trees or cliffs (moved to base ability)

Abilities

Skewer

Skewer

  • NEWNow deals additional damage when skewering enemies into trees or cliffs
  • BUFFTree Hit Damage increased from 10/15/20/25 to 15/20/25/30+50%+33%+25%+20%
  • BUFFCliff Hit Damage increased from 40/60/80/100 to 50/75/100/125+25%

Facets

Bodyguard

  • NEWHealth gained from lifesteal now also heals bodyguarded ally
  • BUFFBonus Armor increased from 4/7/10/13 to 4/8/12/160%+14%+20%+23%

Facets

Venomous Volley

  • NEWNew facet
Passive
Medusa applies a poison to every fifth attack, slowing enemies' movement speed by 35%, attack speed by 80, and cast speed by 50% for 1.5 seconds. The poisoned attack counts as an attack modifier for the purposes of Split Shot
Movement slow
35%
Attack speed slow
80
Cast speed slow
50%
Slow duration
1.5s

Mana Pact

  • DELFacet removed

Abilities

Mana Shield

Mana Shield

  • REWORKNo longer a levelable ability, now has a base 2.4 damage per mana and then gains 0.1 damage per mana per hero level?Illusions gain 60% of that amount
Mystic Snake

Mystic Snake

  • NERFCooldown increased from 13/12/11/10s to 15/14/13/12s+15%+17%+18%+20%
  • DELNo longer slows movement speed or turn rate
Gorgon's Grasp

Gorgon's Grasp

  • NEWNew ability.
Active
Medusa fires arrows in a line that land in 3 groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second.
Cast range
625
Mana cost
40/60/80/100
Cooldown
30/27/24/21s
Initial radius
150
Radius growth
50
Delay
1s
Duration
0.8/1.2/1.6/2s
Damage
30/70/110/150
Damage per second
100
Arrow groups
3
  • MISCNew basic ability.
  • MISCMedusa fires a volley of arrows into the sky that land in 3 groups in a line, with each grouping larger than the previous. Enemies struck by a grouping of arrows take 30/70/110/150 physical damage and are rooted, can't turn and take 100 physical damage per second for 0.8/1.2/1.6/2s. Initial Radius: 150. Radius Growth: 50. Cast Range: 625. Mana Cost: 40/60/80/100. Cooldown: 30/27/24/21s
Stone Gaze

Stone Gaze

  • NERFMana Cost increased from 150 to 200+33%

Talents

  • SWAPLevel 25 Talent: +1.9 Mana Shield Damage per Mana replaced with +1 Gorgon's Grasp Volleys
  • BUFFLevel 10 Talent: Stone Gaze Bonus Physical Damage increased from +8% to +10%+25%

GENERAL

  • BUFFBase Damage increased by 3?Now it's -2. Before this patch it was changed in 7.33c (3 years 6 months ago)+60%
  • BUFFStrength gain increased from 1.7 to 1.9+12%
  • NERFBase Strength decreased from 20 to 18-10%

Talents

  • BUFFLevel 15 Talent: Leap Attack Speed increased from +80 to +90+12%

Facets

Wukong's Faithful

  • NEWNow also increases duration by 3s

Abilities

Tree Dance

Tree Dance

  • NEWNow goes on cooldown when taking any damage, not only from player-controlled units or Roshan
  • NERFJump speed decreased from 800 to 700-12%
Primal Spring

Primal Spring

  • NERFDamage decreased from 140/220/300/380 to 110/200/290/380-21%-9%-3%0%

Talents

  • NERFLevel 10 Talent: Boundless Strike Stun Duration decreased from 0.3s to 0.2s-33%

Facets

Ofrenda

  • NEWNow increases Muerta's attack speed by 15/25/35/45 when she is within 450 range of her Ofrenda
  • BUFFNow scales with Pierce the Veil
  • BUFFOfrenda is no longer destroyed or goes on additional cooldown when Muerta respawns

Facets

Deluge

  • NEWNow also caps enemies' max movement speed to 225
  • BUFFStatus Resistance Reduction increased from 20% to 35%+75%
  • NERFDuration decreased from 5s to 3s-40%

Facets

Ironwood Treant

  • BUFFNow also increases Treant vision. Daytime Vision from 500 to 1200. Nighttime Vision from 500 to 800+140%
  • BUFFTreant Movespeed increased from 300 to 350+17%
  • NERFNow requires a single target tree to be selected to cast

Abilities

Wrath of Nature

Wrath of Nature

  • NEWNow hits all visible targets. Does not increase damage past the 16th bounce
  • NERFAghanim's Scepter min/max entangle duration decreased from 2/3.8s to 1.5/3s-25%-21%
Curse of the Oldgrowth

Curse of the Oldgrowth

  • NEWNow uses the same Treant multiplier as Spirit of the Forest when calculating damage from Treants

Facets

Mana Burn

  • NERFPercentage of Current Mana Burned rescaled from 15/20/25/30% to 15%0%-25%-40%-50%
  • NERFNow only triggers from Nyx's ability damage
  • DELNo longer scales with Vendetta
  • DELNo longer has a damage threshold

Abilities

Nyxth Sense

Nyxth Sense

  • NEWNow also reveals enemy heroes in fog of war
  • NERFRadius decreased from 400 to 350-12%
Vendetta

Vendetta

  • REWORKAghanim's Shard upgrade reworked. Vendetta applies Break for 4s?The Break is applied before the bonus damage
  • REWORKAghanim's Shard reworked.
Successful Vendetta attacks now increases the target's spell damage taken.
Debuff duration
4s
Magic resistance reduction
17%
→
Vendetta applies Break on attack.
Break duration
4s

Talents

  • SWAPLevel 25 Talent: Vendetta Applies Break replaced with +80 Agility
  • NERFLevel 10 Talent: Vendetta Damage decreased from +50 to +40-20%
  • NERFLevel 20 Talent: Impale Damage decreased from +120 to +100-17%

Abilities

Dumb Luck

Dumb Luck

  • NERFMana Regen per Strength decreased from 0.03 to 0.02-33%

Abilities

Degen Aura

Degen Aura

  • BUFFRadius increased from 300 to 325+8%
Purification

Purification

  • NEWNow upgraded with Aghanim's Shard. After a 3s delay, the target is Purified again with 75% effectiveness
  • NEWAdded Aghanim's Shard.
Repel: Repel grants its target 60% Magic Resistance.
Magic resistance
60%
→
Purification: After a 3s delay, the target is Purified again with 75% effectiveness.
Repeat delay
3s
Repeat effectiveness
75%
Repel

Repel

  • NEWNow provides 60% magic resistance
  • NERFCooldown increased from 45/40/35/30s to 55/50/45/40s+22%+25%+29%+33%
  • DELAghanim's Shard upgrade removed
Hammer of Purity

Hammer of Purity

  • BUFFNo longer procs Magic Stick
  • BUFFMana Cost decreased from 30/40/50/60 to 30/35/40/450%-12%-20%-25%
  • BUFFCooldown decreased from 16/14/12/10s to 16/12/8/4s0%-14%-33%-60%
  • NERFDamage decreased from 55/80/105/130 to 50/70/90/110-9%-12%-14%-15%
  • NERFBonus Base Damage decreased from 55/80/105/130% to 55/70/85/100%0%-12%-19%-23%
  • DELNo longer spell stealable
  • MISCHas been properly converted to be an attack modifier (this removes the delay between the melee attack hit and the pure damage application)
Guardian Angel

Guardian Angel

  • REWORKChanged from Unit Target ability to Point Target ability. Now applies Guardian Angel to all allied units in a 400 radius
  • REWORKAghanim's Scepter upgrade reworked. Now provides a global cast range, increased radius, and allows it to affects buildings. Also amplifies health regeneration and incoming heals by 100% for the duration. Scepter Radius: 700
  • NERFCast Range decreased from 900 to 600-33%
  • NERFCooldown increased from 70/60/50s to 110/100/90s+57%+67%+80%
  • NERFMana Cost increased from 100/150/200 to 125/175/225+25%+17%+12%
  • DELNo longer has 2 charges
  • REWORKAghanim's Scepter reworked.
Grants one extra charge and global cast range. Always casts a Guardian Angel on self as well as the selected target.
→
Guardian Angel has global cast range, increased radius to 700, and affects buildings. Amplifies health regeneration and incoming heals for the duration.
Healing amplification
100%
Radius
700

Talents

  • SWAPLevel 10 Talent: -2s Purification Cooldown replaced with +1s Guardian Angel Duration ?TalentLevelValuePurification Cooldown10 → 20-2s → -3s +50%
  • SWAPLevel 15 Talent: -15s Guardian Angel Charge Restore Time replaced with -20s Guardian Angel Cooldown
  • SWAPLevel 20 Talent: -5s Hammer of Purity Cooldown replaced with -3s Purification Cooldown?TalentLevelValuePurification Cooldown10 → 20-2s → -3s +50%
  • NERFLevel 10 Talent: Base Damage decreased from +50 to +35-30%

Talents

  • BUFFLevel 15 Talent: Astral Imprisonment Cast Range increased from +100 to +125+25%
  • NERFLevel 25 Talent: Arcane Orb Damage decreased from +2% to +1.5%-25%

Abilities

Rolling Thunder

Rolling Thunder

  • BUFFDamage rescaled from 100/150/200 to 75/150/225-25%0%+12%

Talents

  • BUFFLevel 25 Talent: Swashbuckle Cooldown Reduction increased from 2.5s to 3s+20%

Abilities

Blur

Blur

  • NEWNow disjoints projectiles
  • BUFFCast time decreased from 0.4s to 0.3s-25%

Facets

Divergence

  • NERFBonus Illusion Damage decreased from +4% to +2%-50%

Abilities

Illusory Armaments

Phantom Rush→Illusory Armaments

  • MISCNew Innate ability. Passive, can't be leveled up
  • MISCItems that grant bonus damage instead grant base damage for 65% of the original bonus damage amount
  • NEWNew innate ability.
Toggle
When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost. Phantom Lancer's illusions also have this ability.
Cooldown
16/13/10/7/4s
Min rush distance
275
Max rush distance
525/600/675/750/825
Bonus Agility
5/10/20/30/40
Bonus Agility duration
1.5s
→
Passive
Items that grant bonus damage instead grant base damage.
Bonus to base damage
65%
Spirit Lance

Spirit Lance

  • NERFIllusion Damage decreased from 20% to 15%-25%
  • NERFAghanim's Scepter Bonus Illusion Damage decreased from 30% to 20%-33%
Phantom Rush

Phantom Rush

  • NERFNo longer an innate ability. Cooldown rescaled from 16/13/10/7/4s to 13/10/7/4s?Levels 1-4 unchanged; the 16 it had at level 0 as an innate is gone (now a basic ability)
  • NERFMax Rush Distance rescaled from 525/600/675/750/825 to 600/675/750/825?Levels 1-4 unchanged; the 525 it had at level 0 as an innate is gone (now a basic ability)
  • NERFBonus Agility rescaled from 5/10/20/30/40 to 10/20/30/40?Levels 1-4 unchanged; the 5 it had at level 0 as an innate is gone (now a basic ability)
Juxtapose

Juxtapose

  • NERFIllusion Damage decreased from 18/20/22% to 13/15/17%-28%-25%-23%

Talents

  • SWAPLevel 25 Talent: +20% Critical Strike (200%) replaced with +15% Illusory Armaments Damage
  • NERFLevel 20 Talent: Juxtapose Damage decreased from +10% to +6%-40%

Abilities

Dying Light

Dying Light

  • NERFRadius decreased from 450 to 400-11%
Icarus Dive

Icarus Dive

  • NERFMove Slow decreased from 16/19/22/25% to 10/15/20/25%-38%-21%-9%0%

Facets

Romp n' Stomp

  • BUFFSelf Bonus Move Speed increased from 4% to 5%+25%
  • NERFActive Added Bonus Speed decreased from 6% to 5%-17%

Ferocity

  • REWORKFacet reworked.
Active: Uproar
When activated, Uproar provides 10% increased area of effect per stack.
AoE per stack
10%
→
Active: Pulverize
Now provides 20% AoE increase for all items and abilities per hit.
Buff duration
10s
AoE per hit
20%

Abilities

Uproar

Uproar

  • NERFSlow per stack decreased from 8% to 5/6/7/8%-38%-25%-12%0%

Facets

Curveball

  • QoLNow shows a preview of the orb trajectory

Talents

  • BUFFLevel 10 Talent: Waning Rift Silence Duration increased from +1s to +1.25s+25%
  • BUFFLevel 20 Talent: Initial/Break Dream Coil Damage increased from +175 to +200+14%

Facets

Rewards of Ruin

  • NEWNow also gains spell amplification per destroyed allied towers
  • NERFSpell Amplification decreased from 1.5% to 1.25%-17%

Siphoning Ward

  • BUFFDamage to Mana/Health increased from 25% to 30%+20%

Talents

  • SWAPLevel 10 Talent: +200 Health replaced with +2 Nether Ward Health?TalentLevelValueNether Ward Health15 → 10+3 → +2 −33%Health10 → 15+200 → +350 +75%
  • SWAPLevel 10 Talent: +10% Decrepify Movement Speed To Allies replaced with -1s Nether Blast Cooldown?TalentLevelValue-1s Nether Blast Cooldown15 → 10sameDecrepify Movement Speed To Allies10 → 15+10% → +30% +200%
  • SWAPLevel 15 Talent: +3 Nether Ward Health replaced with +350 Health?TalentLevelValueHealth10 → 15+200 → +350 +75%Nether Ward Health15 → 10+3 → +2 −33%
  • SWAPLevel 15 Talent: -1s Nether Blast Cooldown replaced with +30% Decrepify Movement Speed To Allies?TalentLevelValueDecrepify Movement Speed To Allies10 → 15+10% → +30% +200%-1s Nether Blast Cooldown15 → 10same
  • BUFFLevel 20 Talent: Decrepify Duration increased from +1.0s to +1.5s+50%

GENERAL

  • BUFFBase Strength increased from 18 to 20+11%

Facets

Bondage

  • BUFFReturned Damage increased from 10% to 15%+50%

Abilities

Shadow Strike

Shadow Strike

  • BUFFMana Cost decreased from 125/130/135/140 to 100/110/120/130-20%-15%-11%-7%

Talents

  • SWAPLevel 10 Talent: +20 Damage replaced with +35 Attack Speed against Shadow Striked units?TalentLevelValueAttack Speed against Shadow Striked units15 → 10+40 → +35 −12%Damage10 → 15+20 → +30 +50%
  • SWAPLevel 15 Talent: +40 Attack Speed against Shadow Striked units replaced with +30 Damage?TalentLevelValueDamage10 → 15+20 → +30 +50%Attack Speed against Shadow Striked units15 → 10+40 → +35 −12%

Facets

Thunderhead

  • NEWNow also lowers strike cooldown by 2.5s during Eye of the Storm

Talents

  • SWAPLevel 15 Talent: -1s Storm Surge Strike Cooldown replaced with +12 Strength

Facets

Exterminator

  • BUFFAgility Bonus when attacking non-hero units increased from 4x to 4.5x+12%

Abilities

Smoke Screen

Smoke Screen

  • BUFFCooldown decreased from 20/17/14/11s to 17/15/13/11s-15%-12%-7%0%

Abilities

Might and Magus

Might and Magus

  • NERFBonus attack damage per spell amplification decreased from 1% to 0.75%-25%
Arcane Supremacy

Arcane Supremacy

  • NERFSpell Amp decreased from 14/18/22/26% to 11/16/21/26%-21%-11%-5%0%

Facets

Dust Devil

  • BUFFArea of effect increased from 300/350/400/450 to 450/500/550/600+50%+43%+38%+33%

Abilities

Caustic Finale

Caustic Finale

  • NERFMax Health Damage rescaled from 6/9/12/15% to 4/8/12/16%-33%-11%0%+7%
  • NERFDuration rescaled from 6s to 4.5/5/5.5/6s-25%-17%-8%0%
Sand Storm

Sand Storm

  • DELAghanim's Scepter upgrade removed
Stinger

Stinger

  • REWORKBonus Damage is now extra physical damage instead of bonus attack damage
  • NERFMana Cost increased from 30 to 35/40/45/50+17%+33%+50%+67%
  • NERFCooldown increased from 14/11/8/5s to 15/12/9/6s+7%+9%+12%+20%
  • NERFBonus Attack Damage decreased from 40/80/120/160 to 35/70/105/140-12%
  • NERFNow procs Magic Stick
Epicenter

Epicenter

  • NEWNow upgraded with Aghanim's Scepter. Every 0.5s, 3 Stinger attack areas are created at random locations, each measuring 15% of the Epicenter's current radius, that apply 50% of Stinger damage to enemies hit. One enemy can only be hit by one Stinger per pulse?Doesn't apply inner radius bonus Stinger damage
  • NEWWhile having both items, Aghanim's Shard pulses apply 1 Stinger attack from Aghanim's Scepter

Talents

  • SWAPLevel 10 Talent: +10 Sand Storm Damage Per Second replaced with +8% Stinger Slow?TalentLevelValueStinger Slow15 → 10+12% → +8% −33%Sand Storm Damage Per Second10 → 15+10 → +25 +150%
  • SWAPLevel 15 Talent: +50 Stinger Damage replaced with +150 Burrowstrike Cast Range
  • SWAPLevel 15 Talent: +12% Stinger Slow replaced with +25 Sand Storm Damage Per Second?TalentLevelValueSand Storm Damage Per Second10 → 15+10 → +25 +150%Stinger Slow15 → 10+12% → +8% −33%

Facets

Promulgate

  • BUFFCurrent Health Lost increased from 15% to 20%+33%

Abilities

Disseminate

Disseminate

  • BUFFCooldown decreased from 30/25/20/15s to 26/22/18/14s-13%-12%-10%-7%

Facets

Lasting Presence

  • NEWNow also improves Necromastery
  • NEWEvery hero kill increases max souls by 1 until Shadow Fiend dies

Abilities

Necromastery

Necromastery

  • DELHero kills no longer increase max souls by 1 by default
Shadowraze

Shadowraze

  • NERFStack Duration decreased from 8s to 7s-12%
  • NERFMana Cost increased from 75 to 80+7%
Requiem of Souls

Requiem of Souls

  • NERFMax Line Width decreased from 350 to 300-14%
  • NERFFear Duration per soul hit decreased from 0.7s to 0.6s-14%

Talents

  • NERFLevel 20 Talent: Requiem Fear per line decreased from +0.25s to +0.2s?Max Fear Duration decreased from +0.95s to +0.45s — -53%-20%

Facets

Massive Serpent Ward

  • BUFFHealth increased from 7.5x to 10x+33%

Abilities

Shackles

Shackles

  • BUFFAghanim's Shard Serpent Ward linger duration increased from 1.5s to 2.5s+67%

Talents

  • SWAPLevel 15 Talent: +1s Shackles Duration replaced with Hex Breaks?TalentLevelValueHex Breaks20 → 15sameShackles Duration15 → 20+1s → +1.5s +50%
  • SWAPLevel 20 Talent: Hex Breaks replaced with +1.5s Shackles Duration?TalentLevelValueShackles Duration15 → 20+1s → +1.5s +50%Hex Breaks20 → 15same
  • BUFFLevel 15 Talent: Serpent Wards Attack Range increased from +140 to +160+14%

Abilities

Brain Drain

Brain Drain

  • NEWNow also steals Intelligence if the dying unit was debuffed by Silencer, even if he was out of range
  • NERFPermanent Intelligence steal decreased from 2 to 1 (Aghanim's Shard Intelligence steal decreased from 4 to 3)-50%
Glaives of Wisdom

Glaives of Wisdom

  • BUFFMana Cost decreased from 20 to 14/16/18/20-30%-20%-10%0%
Last Word

Last Word

  • BUFFDamage per silence increased from 20/30/40/50 to 30/40/50/60+50%+33%+25%+20%

Talents

  • SWAPLevel 15 Talent: +20/5% Last Word Damage/Slow replaced with +2/+1s Arcane Curse Base/Silence Duration ?TalentLevelValueLast Word Damage/Slow15 → 20+20/5% → +35/5%
  • SWAPLevel 20 Talent: Arcane Curse Undispellable replaced with +35/5% Last Word Damage/Slow?TalentLevelValueLast Word Damage/Slow15 → 20+20/5% → +35/5%
  • BUFFLevel 10 Talent: Arcane Curse Damage increased from +10 to +15+50%

Facets

Shield of the Scion

  • NERFBarrier Duration decreased from 15s to 12s-20%

Talents

  • SWAPLevel 15 Talent: +15% Ruin and Restoration Spell Lifesteal replaced with +15% Concussive Shot Slow

Abilities

Slithereen Crush

Slithereen Crush

  • NERFAghanim's Scepter Puddle Duration decreased from 15s to 12s-20%
  • NERFAghanim's Scepter Puddle Radius decreased from 600 to 550-8%

Talents

  • BUFFLevel 20 Talent: Corrosive Haze Armor increased from -3 to -4+33%

GENERAL

  • BUFFBase Damage increased by 3?Now it's 37. Before this patch it was changed in 7.31d (4 years 5 months ago)+9%

Talents

  • BUFFLevel 20 Talent: Shadow Dance Attack Speed increased from +80 to +90+12%
  • BUFFLevel 25 Talent: Shadow Dance Duration increased from +1s to +1.25s+25%

Abilities

Firesnap Cookie

Firesnap Cookie

  • BUFFImpact Damage increased from 70/140/210/280 to 70/145/220/2950%+4%+5%+5%
Lil' Shredder

Lil' Shredder

  • NERFAttack count decreased from 6 to 5-17%

Talents

  • NERFLevel 15 Talent: Lil' Shredder attacks decreased from +2 to +1-50%
  • NERFLevel 25 Talent: Lil' Shredder Attack Damage decreased from +70% to +60%-14%

Abilities

Keen Scope

Keen Scope

  • BUFFAttack Range Bonus increased from 160/240/320/400 to 160/260/360/4600%+8%+12%+15%
Shrapnel

Shrapnel

  • BUFFDamage increased from 25/40/55/70 to 30/45/60/75+20%+12%+9%+7%

Talents

  • SWAPLevel 20 Talent: +100 Attack Range replaced with +30% Shrapnel Damage

Abilities

Spectral Dagger

Spectral Dagger

  • BUFFMana Cost decreased from 130/140/150/160 to 120/130/140/150-8%-7%-7%-6%
Dispersion

Dispersion

  • BUFFDamage Reflected increased from 8/12/16/20% to 11/14/17/20%+38%+17%+6%0%

Talents

  • BUFFLevel 10 Talent: Health Regen increased from +4 to +5+25%

Facets

Bull Rush

  • NERFLingering bonus movement speed is now determined by Spirit Breaker's current bonus speed, instead of always the max

Abilities

Charge of Darkness

Charge of Darkness

  • NEWNow gradually ramps up to max movement speed, starting at 25% of the bonus speed

Facets

Shock Collar

  • NEWDebuff now grants that the next attack of the enemy is redirected onto themselves and triggers the Overload Charge

Talents

  • SWAPLevel 10 Talent: +150 Attack Range when Overloaded replaced with +20 Overload Damage
  • NERFLevel 20 Talent: Electric Vortex Duration decreased from +0.3s to +0.2s-33%
  • NERFLevel 25 Talent: Auto Remnant in Ball Lightning Distance decreased from 500 to 450-10%

Abilities

Warcry

Warcry

  • BUFFAghanim's Shard now increases active movement speed bonus by additional 3%
  • NERFBonus Armor decreased from 6/9/12/15 to 6/8/10/120%-11%-17%-20%
  • DELAghanim's Shard no longer passively grants allies movement speed bonus

Talents

  • NERFLevel 15 Talent: God's Strength Cooldown Reduction decreased from 15s to 12s-20%
  • NERFLevel 20 Talent: Warcry Armor decreased from +10 to +8-20%

Facets

Squee's Scope

  • NEWEach point of attack speed now also grants 1 attack projectile speed

GENERAL

  • NEWTemplar Assassin and her teammates can see Roshan's respawn timer?Third Eye Roshan respawn indicator is above the Scan ability

Facets

Voidblades

  • REWORKFacet reworked.
Passive: Psi Blades
Enemies hit by Psi Blades split damage are slowed.
→
Passive: Meld
Attacking a target with Meld also applies the bonus damage and debuff to enemies hit by the Psi Blades spill

Abilities

Third Eye

Psi Blades→Third Eye

  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Passive
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the spill damage is reduced by a percentage.
Bonus attack range
0/50/100/150/200
Psi blade range
350/550/600/650/700
Split amount
80/85/90/95/100%
→
Passive
Templar Assassin and her teammates can see Roshan's respawn timer.
Meld

Meld

  • NEWBonus damage and reductions are now applied when denying allies or traps
  • NERFArmor Reduction Duration decreased from 12s to 6s-50%
Psi Blades

Psi Blades

  • NERFNo longer an innate ability. Bonus Attack Range rescaled from 0/50/100/150/200 to 50/100/150/200?Levels 1-4 unchanged; it had 0 at level 0 as an innate (now a basic ability)
  • NERFPsi Blade Range rescaled from 350/550/600/650/700 to 550/600/650/700?Levels 1-4 unchanged; the 350 it had at level 0 as an innate is gone (now a basic ability)
  • NERFSplit Amount rescaled 80/85/90/95/100% to 85/90/95/100%?Levels 1-4 unchanged; the 80 it had at level 0 as an innate is gone (now a basic ability)
Psionic Trap

Psionic Trap

  • REWORKTraps now always take 2 hits to kill by ranged attackers, 1 by melee attackers and 4 by creeps
  • DELTraps no longer provide vision inside the Roshan's pit

Abilities

Metamorphosis

Metamorphosis

  • BUFFAttack Range increased from 450/490/530/570 to 450/500/550/6000%+2%+4%+5%

GENERAL

  • BUFFBase Intelligence increased from 18 to 20+11%

Abilities

Ravage

Ravage

  • BUFFCooldown decreased from 150s to 150/145/140s0%-3%-7%

Facets

Shredder

  • BUFFSplinter Slow Duration increased from 0.75s to 1s+33%

Abilities

Exposure Therapy

Exposure Therapy

  • BUFFMana per tree destroyed increased from 3/4/5/6 to 4/5/6/7+33%+25%+20%+17%

Facets

Repair Bots

  • BUFFHeal per second increased from 15/20/25/30 to 15/25/35/450%+25%+40%+50%

Abilities

Defense Matrix

Defense Matrix

  • NERFDamage Barrier decreased from 100/180/240/320 to 80/160/240/320-20%-11%0%0%
Warp Flare

Warp Flare

  • REWORKNow always teleports the target enemy to the ability's current cast range + 100 from Tinker's position when he threw the flare. Will not teleport units that are over 2000 range from the desired position?Will now pull units back towards Tinker if they are moving away from him while the projectile is mid-air
  • REWORKAbility reworked.
Active – granted by Shard
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds.
Cast range
700
Mana cost
80
Cooldown
15s
Damage
150
Teleport distance
600
Cast/attack range reduction
40%
Range reduction duration
2s
→
Active – granted by Shard
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds. The teleport location is always the ability's current cast range + 100 from Tinker's position when he threw the flare.
Cast range
700
Mana cost
80
Cooldown
15s
Damage
150
Cast/attack range reduction
40%
Range reduction duration
2s
Teleport distance bonus
100

Facets

Crash Landing

  • NERFRadius decreased from 450 to 400-11%
  • NERFBonus Landing Damage decreased from 25/30/35/40% to 20/25/30/35%-20%-17%-14%-12%

Abilities

Toss

Toss

  • NERFDamage no longer pierces magic resistance granted by Debuff Immunity
Grow

Grow

  • NERFToss Bonus Damage decreased from 100/250/400 to 50/175/300-50%-30%-25%

Talents

  • NERFLevel 15 Talent: Avalanche Damage decreased from +80 to +70-12%

Abilities

Nature's Guise

Nature's Guise

  • NERFAghanim's Shard total damage changed from 200 to 100 + 75% of Treant's base attack damage-50%

Abilities

Battle Stance

Berserker's Rage→Battle Stance

  • MISCNew Innate ability. Toggle-able, can't be leveled up
  • MISCAllows Troll Warlord to swap between melee attacks with a 1.4 BAT or ranged attacks
  • NEWNew innate ability.
Toggle
While active, Troll Warlord swaps from using ranged to melee attacks. Melee attacks have a chance to ensnare, preventing the target from moving or using mobility spells. Berserker's Rage also grants additional movement speed, armor, and decreases base attack time. Whirling Axes has different functionality while Berserker's Rage is active.
Bonus movespeed
5/15/25/35/45
Bonus armor
1/2/3/4/5
Melee base attack time
1.4s
Ensnare chance
20%
Ensnare duration
0.4/0.8/1.2/1.6/2s
→
Toggle
Troll Warlord swaps from using ranged to melee attacks. Melee attacks have decreased base attack time.
Berserker's Rage

Berserker's Rage

  • REWORKNo longer an innate ability
  • REWORKWhen in melee form, Troll Warlord has a 15/25/35/45 bonus movement speed, 2/3/4/5 bonus armor and a 20% chance to ensnare an enemy for 0.8/1.2/1.6/2.0s. When in ranged form, Troll Warlord has a 20% chance to maim his enemies, slowing their movement speed by 8/16/24/32% and attack speed by 8/16/24/32 for 0.8/1.2/1.6/2.0s and dealing 5/10/15/20 bonus physical damage
Whirling Axes (Ranged)

Whirling Axes (Ranged)

  • NERFAxe Damage decreased from 80/100/120/140 to 60/80/100/120-25%-20%-17%-14%
Fervor

Fervor

  • NERFAghanim's Shard base attack chance decreased from 18% to 16%-11%
  • NERFAghanim's Shard attack chance per Fervor stack decreased from 4% to 3%-25%

Facets

Drinking Buddies

  • NEWCan now be put on alt-cast to only pull Tusk towards his target ally

Abilities

Invading Force

Atrophy Aura→Invading Force

  • MISCNew innate ability. Scales with Fiend's Gate
  • MISCAfter an allied hero teleports, they temporarily gain damage reduction and movement speed. Bonuses are doubled when teleporting via Fiend's Gate. Damage Reduction: 4/6/8/10%. Bonus Move Speed: 5/10/15/20%. Buff Duration: 5s
  • NEWNew innate ability.
Passive
Nearby enemy units are weakened, losing a portion of their base damage. If an enemy dies while under this effect, Underlord gains temporary bonus damage.
Radius
900
Damage reduction
0/6/14/22/30%
Bonus damage
25/30/35/40/45creeps 1/3/5/7/9
Duration
25/35/45/55/65s
→
Passive – levels with Fiend's Gate
After an allied hero Teleports, they temporarily gain Damage Reduction and Movement Speed. Allies receive 2x bonuses if teleporting via Fiend's Gate.
Damage reduction
4/6/8/10%
Bonus movespeed
5/10/15/20%
Buff duration
5s
Fiend's gate multiplier
2x
Atrophy Aura

Atrophy Aura

  • NERFNo longer an innate ability. Damage Reduction rescaled from 0/6/14/22/30% to 6/14/22/30%?Levels 1-4 unchanged; it had 0 at level 0 as an innate (now a basic ability)
  • NERFBonus Damage per creep rescaled from 1/3/5/7/9 to 2/4/6/8-33%-20%-14%-11%
  • NERFBonus Damage per hero rescaled from 25/30/35/40/45 to 30/35/40/45?Levels 1-4 unchanged; the 25 it had at level 0 as an innate is gone (now a basic ability)
  • NERFDuration rescaled from 25/35/45/55/65s to 35/45/55/65s?Levels 1-4 unchanged; the 25 it had at level 0 as an innate is gone (now a basic ability)
Fiend's Gate

Fiend's Gate

  • DELNo longer provides a buff after passing through the portal by default (moved to Invading Force innate ability)

Talents

  • SWAPLevel 10 Talent: +10% Fiend's Gate Movement Bonus/Damage Reduction replaced with +5% Invading Force Movement Bonus/Damage Reduction
  • NERFLevel 10 Talent: Firestorm Radius decreased from +75 to +60-20%
  • NERFLevel 15 Talent: Pit of Malice Slow decreased from +30% to +25%-17%
  • NERFLevel 25 Talent: Pit of Malice Root decreased from +0.65s to +0.5s-23%

Abilities

Ceaseless Dirge

Ceaseless Dirge

  • NERFCan no longer be refreshed
Tombstone

Tombstone

  • BUFFCooldown rescaled from 90/85/80/75s to 80s-11%-6%0%+7%
Flesh Golem

Flesh Golem

  • NERFSlow decreased from 40/45/50% to 35/40/45%-12%-11%-10%

Talents

  • NERFLevel 25 Talent: Flesh Golem Strength Bonus decreased from +60% to +50%-17%

Facets

Bear Down

  • NERFBonus Duration decreased from 20% to 14/16/18/20%. Now scales with Enrage-30%-20%-10%0%

GENERAL

  • NERFBase Damage decreased by 2?Now it's -3. Before this patch it was changed in 7.33c (3 years 6 months ago)Venomancer's attacks deal extra magical damage based on how many debuffs the attack target has. Only counts debuffs from Venomancer and his Plague Wards. Base Damage per debuff: 10%-200%

Facets

Plague Carrier

  • BUFFWhen attached to a carrier, ward health is now also increased by 1/1.5/2/2.5% of the carrier's max health

Abilities

Septic Shock

Poison Sting→Septic Shock

  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Passive
Adds poison damage to Venomancer's normal attacks and slowing movement speed.
Duration
3/6/9/12/15s
Damage per second
2/6/14/22/30
Slow
3/-6/-9/-12/-15%
→
Passive
Venomancer's attacks deal extra damage based on how many debuffs the attack target has. Extra damage is dealt as magical damage. Only counts debuffs from Venomancer or his Plague Wards.
Base damage per debuff
10%
  • BUFFCan be upgraded with Aghanim's Scepter. Increases Septic Shock base damage per debuff from 10% to 20%. Plague Wards also deal Septic Shock damage based on their attack damage+100%
  • NEWAdded Aghanim's Scepter.
Poison Sting: Venomancer's attacks have increased base damage per debuff (15%) from Venomancer on the target. Does not apply to attacks from Plague Wards.
Base damage per debuff
15%
→
Septic Shock: Increases base damage per debuff to 20%. Plague Wards also deal Septic Shock damage based on their attack damage.
Base damage per debuff
20%
Poison Sting

Poison Sting

  • BUFFDamage per second rescaled from 2/6/14/22/30 to 8/16/24/32+33%+14%+9%+7%
  • BUFFSlow rescaled from 3/6/9/12/15% to 8/10/12/14%+33%+11%0%-7%
  • NERFNo longer an innate ability. Duration rescaled from 3/6/9/12/15s to 6/9/12/15s?Levels 1-4 unchanged; the 3 it had at level 0 as an innate is gone (now a basic ability)
  • DELAghanim's Scepter upgrade removed
Plague Ward

Plague Ward

  • NERFMana Cost increased from 21/24/27/30 to 24/26/28/30+14%+8%+4%0%

Abilities

Predator

Corrosive Skin→Predator

  • NEWNew innate ability.
Passive
Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a 1200 radius. The acid exudate also increases Viper's resistance to magic.
Duration
4s
Attack slow
3/6/14/22/30
Magic resistance
5/10/15/20/25%
Damage per second
3/6/14/22/30
Radius
1200
→
Passive
Viper's attacks deal an additional instance of physical damage per missing health percentage of the target hero, equal to 0.25 + 0.05 per Viper's level.
Damage per missing health
0.25
Damage per level
0.05
  • MISCNew Innate ability. Passive, can't be leveled up
  • MISCViper's attacks deal an additional instance of physical damage per missing health percentage of his target, equal to 0.25 + 0.05 per Viper's level. Only works on heroes
Corrosive Skin

Corrosive Skin

  • BUFFAttack Slow rescaled from 3/6/14/22/30 to 8/16/24/32+33%+14%+9%+7%
  • BUFFDamage per second rescaled from 3/6/14/22/30 to 8/16/24/32+33%+14%+9%+7%
  • NERFNo longer an innate ability. Magic Resistance rescaled from 5/10/15/20/25% to 10/15/20/25%?Levels 1-4 unchanged; the 5 it had at level 0 as an innate is gone (now a basic ability)

Facets

Death Toll

  • NEWNew facet
Active: Soul Assumption
Soul Assumption kills give 35 gold per soul charge, up to 105/140/175/210 gold. 15% gold from creeps. Enemy heroes killed within 3s of being affected by Soul Assumption also give gold
Gold per charge
35
Max bonus gold
105/140/175/210
Creep gold
15%
Kill window
3s

Abilities

Lurker

Gravekeeper's Cloak→Lurker

  • NERFVisage's ability cooldown durations are reduced as long as he's not taking damage. Grants a stack every 2s that Visage does not take damage. Each stack grants 2% cooldown speed with a max of 10 stacks. Stacks fade after 2s upon taking any damage
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Passive
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.
Radius
900
Max layers
4
Damage reduction per layer
4/8/12/16/20%
Layer recovery time
7/6/5/4/3s
Minimum damage
40
Max damage reduction
80%
→
Passive
Visage's ability cooldown durations are reduced as long as he's not taking damage. Grants a stack every 2s that Visage does not take damage. Each stack grants 2% cooldown reduction with a max of 10 stacks. Stacks fade after 2s upon taking any damage.
Stack interval
2s
Max stacks
10
Gravekeeper's Cloak

Gravekeeper's Cloak

  • BUFFLayer Recovery Time rescaled from 7/6/5/4/3s to 7/6/5/4s+17%+20%+25%+33%
  • NERFNo longer an innate ability. Damage Reduction per layer rescaled from 4/8/12/16/20% to 8/12/16/20%?Levels 1-4 unchanged; the 4 it had at level 0 as an innate is gone (now a basic ability)
Silent as the Grave

Silent as the Grave

  • NERFMana Cost increased from 100 to 115+15%
  • NERFDuration decreased from 35s to 30s-14%
  • NERFBonus Damage decreased from 25% to 20%-20%

Facets

Symmetry

  • DELFacet removed

Sanctuary

  • BUFFBarrier Amount per hero hit increased from 40/60/80/100 to 50/70/90/110+25%+17%+12%+10%

Call of the Void

  • NEWNew facet
Dissimilate
Aether Remnant Watch Distance Endpoint is always fixed, meaning that increased Watch Distance will spawn the Remnants further away from the Center Portal
Upon exiting Dissimilate, Aether Remnants are created at the 3 portals furthest from Void Spirit that last 4s. No effect if reassembling from the center portal. Remnants face towards the center portal and have reduced pull duration and damage. Remnant Effectiveness: 60%
Remnants
3
Remnant duration
4s
Remnant Effectiveness
60%

Abilities

Resonant Pulse

Resonant Pulse

  • NEWNow grants physical damage barrier. Base Damage Barrier: 25/50/75/100. Barrier Amount per hero hit: 35/50/65/80

Abilities

Shadow Word

Shadow Word

  • BUFFHeal/Damage rescaled from 16/24/32/40 to 15/25/35/45-6%+4%+9%+12%

Talents

  • SWAPLevel 15 Talent: +15 Shadow Word Heal/Damage replaced with +150 Shadow Word AoE

Abilities

Rewoven

Geminate Attack→Rewoven

  • MISCEvery time Weaver casts an ability, he gains 50 attack range for 7s. This effect stacks independently
  • MISCNew Innate ability. Passive, can't be leveled up
  • NEWNew innate ability.
Active
Allows Weaver to dispatch two attacks at once.
Cast range
425
Cooldown
10.5/8.5/6.5/4.5/2.5s
Geminate attack damage
0/20/35/50/65
→
Passive
Every time Weaver casts an ability, he gains 50 attack range for 7s. This effect stacks independently.
Bonus attack range
50
Duration
7s
Geminate Attack

Geminate Attack

  • NERFCooldown rescaled from 10.5/8.5/6.5/4.5/2.5s to 9/7/5/3s+6%+8%+11%+20%
  • NERFNo longer an innate ability. Geminate Attack Damage rescaled from 0/20/35/50/65 to 20/35/50/65?Levels 1-4 unchanged; it had 0 at level 0 as an innate (now a basic ability)

Talents

  • NERFLevel 20 Talent: Geminate Attack Damage decreased from +80 to +70-12%

Facets

Tailwind→Focus Fire

  • DELNo longer grants additional bonus movement speed to Windranger and nearby allies

Whirlwind

  • REWORKAoE now equals to Windranger's attack range +150
  • BUFFDuration increased from 8s to 9s+12%

Facets

Voodoo Festeration

  • BUFFSelf Heal increased from 25% to 25/30/35/40%0%+20%+40%+60%

Abilities

Maledict

Maledict

  • BUFFBase Damage increased from 15/20/25/30 to 18/22/26/30+20%+10%+4%0%

Abilities

Vampiric Spirit

Vampiric Spirit

  • NEWNow decreases respawn timer by Wraith duration
  • BUFFLifesteal increased from 20/30/40/50% to 26/34/42/50%+30%+13%+5%0%
  • DELAghanim's Scepter no longer reduces respawn time

Talents

  • BUFFLevel 10 Talent: Wraithfire Blast Impact Damage/DPS increased from +20% to +25%+25%
Official notes
Released31.07.2024 23:31 UTC
Ran14 days
After 7.36c36 days