NERFSpell Amplification now affects only the total spell damage before the burn damage is calculated?It increases the total damage and then splits it into burn damage without further amplifying the burn damage
MISCEvery 150 damage Lina does to an enemy hero causes them to overheat, dealing 10/20/30/40 damage to their allies in a 400 radius. Deals 10 damage if the target is an illusion. Dealing over 150 damage can cause this effect to trigger multiple times
MISCNew Innate ability. Passive, scales with Laguna Blade
NEWNew innate ability.
Passive
Grants bonus attack and movement speed each time Lina hits an enemy with a spell. Stacks with itself. Lasts 18 seconds.
Attack speed bonus
4/8/16/24/32
Move speed bonus
1/1.5/2/2.5/3%
Max stacks
7
Duration
18s
→
Passive– levels with Laguna Blade
Every 150 damage Lina does to an enemy hero causes them to overheat, doing damage to their nearby allies. This effect can trigger multiple times off a single instance of damage. Overheated illusions do less damage.
Overheat damage
10/30/50/70
Overheat damage (illusion)
10/15/20/25
Overheat radius
400
Damage threshold
150
Fiery Soul
REWORKNo longer a levelable innate ability
NERFMove Speed Bonus per stack rescaled from 1/1.5/2/2.5/3% to 1.5/2/2.5/3%?Levels 1-4 unchanged; the 1 it had at level 0 as an innate is gone (now a basic ability)
NERFAttack Speed Bonus per stack rescaled from 4/8/16/24/32 to 8/16/24/32?Levels 1-4 unchanged; the 4 it had at level 0 as an innate is gone (now a basic ability)
BUFFBase damage random variance reduced from 18 to 12?Auto-attack damage rolls in a narrower min/max range (spread 12 instead of 18). Average damage is unchanged — only the swing between hits is smaller, so attacks are more consistent