Heroes / Solomon
Solomon

Solomon

First seen 2026-09-29
Patches
some changes not in patch notes
780
Health
40
+HP / boon
2
HP Regen
6.7m/s
Move Speed
3.25m/s
Sprint
2
Stamina
0.222/s
Stamina Regen
0.72s
Ground Dash
0.51s
Air Dash
50
Light Melee
116
Heavy Melee
1.58
+Melee / boon
1.1
+Spirit / boon
Weapon
Alekhine's Gun
60DPS
88Max DPS
30Bullet dmg
2Bullets/s
8Ammo
3sReload
0.4+Bullet DMG / boon
44Max Bullet DMG
4sFull Clip
3sFull Reload
1.65Headshot ×
0.5sFire Interval
356m/sBullet Speed
8Bullet Radius
0Spread
0Bullet Gravity
2sBullet Lifetime
177.8mMax Range
20mFalloff Start
45.7mFalloff End

Abilities

Setup Bishop
Cooldown 12sRange 20mCast time 0.2s
Create a bishop that remains in place indefinitely. Move ( [ADS] ): Moves the bishop, applying a fading slow and dealing spirit damage to enemies it passes through. After a delay, activates diagonal squares that deal additional spirit damage when stepped on. Re-activate to recall all bishops, ending the ability.
Fading Movement Slow30%
Impact Damage70+2×Spirit
Damage25+0.64×Spirit
Square Range2
Move Distance12m+0.23×Boon
Slow Duration3s+1×Spirit
Move Cooldown3s
T1+5m Move Distance +15% Fading Slow
T2+1 Max Pieces Can Recast within 8s
T3+1 Square Range Squares reduce Spirit Resist by -2.5%, stacking 10 times
Kingside Knight
Cooldown 25sRange 28m
Promote an ally to be a knight, granting bonus stamina and barrier for a duration. If self-cast you develop yourself as king instead, granting double the barrier but no stamina. Move ( [ADS] ): Moves the piece, making it invulnerable during the duration before landing. If self-cast, re-activate the ability to move instead.
Barrier80+0.8×Spirit
Stamina+1
King Move Distance7m+0.14×Boon
Move Distance13m+0.23×Boon
Buff Duration7s
T1Cooldown -8s
T2+80 Barrier +1 Stamina
T3Can target two allies within radius. On Self: Remove all debuffs after a move
Rook Battery
Cooldown 33sCast time 0.25s
Release a pair of rooks that travel forward, dealing spirit damage and applying immobilize. If the rooks hit a wall, they reflect back in the opposite direction. Re-Activate: Split the rooks perpendicularly.
Damage50+1.3×Spirit
Wall Reflects1
T1On Hit: Reduce 25% Fire Rate for 5s
T2On Hit: 5% Current Health as Damage
T3+1 Wall Reflects -12s Cooldown +0.5s Immobilize Duration
Develop Queen
Cooldown 210sRange 30mCast time 0.75s
Damage120+1.4×Spirit
Square Range3
Move Distance16m+0.23×Boon
Move Cooldown5s
Additional Moves2
Movement Slow15%
Slow Duration1.5s+1×Spirit
T1Cooldown -40s
T2+15% Slow. Checkmates heroes below 200 health, executing them.
T3+2 Moves +1 Square Range

History

Kingside Knight
TEXTDescription changed

Promote an ally to be a knight, granting bonus stamina and combat barrier for a duration. · · If self-cast you develop yourself as king instead, granting double the combat barrier but no stamina. · · Move ( [ADS] ): Moves the piece, making it invulnerable during the duration before landing.

Promote an ally to be a knight, granting bonus stamina and combat barrier for a duration. · · If self-cast you develop yourself as king instead, granting double the combat barrier but no stamina. · · Move ( [ADS] ): Moves the piece, making it invulnerable during the duration before landing. If self-cast, re-activate the ability to move instead.

Move King1
Move Piece16
Base stats52411
NEWBullet Damage per Spirit0.14
NEWKit: Ability 1Setup Bishop
NEWKit: Ability 2Kingside Knight
NEWKit: Ability 3Rook Battery
NEWKit: UltimateDevelop Queen
BUFFHealth per boon38→40+5.3%
BUFFSprint Speed1.6m/s→3.25m/s+103.1%
NERFAir Dash Duration0.47s→0.51s+8.5%
NERFGround Dash Duration0.68s→0.72s+5.9%
NERFMove Speed7.2m/s→6.7m/s-6.9%
NERFStamina3→2-33.3%
ONHero Development StatePre Release→Release
MECHKit: WeaponIncendiary Remarks→Alekhine's Gun
Alekhine's Gun1
NEWAdded to the game files
Setup Bishop1
NEWAdded to the game files
Kingside Knight1
NEWAdded to the game files
Rook Battery1
NEWAdded to the game files
Develop Queen1
NEWAdded to the game files
Move Piece1
NEWAdded to the game files
Base stats1
NEWAdded to the game files