Builds / Build 6283

Build 6283

Tracked 2026-02-12 22:02 UTC · game build date Feb 12 2026 13:54:39 · part of 2026-02-13 update · follow-up · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗
16
entities with gameplay changes
384
gameplay fields
371
text changes
0
console variables

Gameplay data

Apollo
21
Base stats21
heroes.vdata › hero_fencer › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL41 → 44file diff ↗This update's notes: no line mentions this
heroes.vdata › hero_fencer › m_mapStartingStats.EMaxHealth700 → 740file diff ↗This update's notes: no line mentions this
heroes.vdata › hero_fencer › m_bPrereleaseOnlytrue → falsefile diff ↗This update's notes: no line mentions this
Flawless Advance
NEWAdded to the game files · 58 fields
NEW% Travel Distance To Damage In80
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.PctTravelDistanceToDamageIn.m_strValue— → 80file diff ↗
NEWAbility Post Cast Duration0.2s
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.2file diff ↗
NEWAbility Unit Target Limit1
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWAttacking Dash Speed55.88m/s
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.AttackingDashSpeed.m_strValue— → 2200file diff ↗
NEWAttacking Lunge Distance3m
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.AttackDashRange.m_strValue— → "3m"file diff ↗
NEWBase Hold Damage30
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.BaseDamage.m_strValue— → 30file diff ↗
NEWCast Delay0.1s
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delaydefault
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
NEWCooldown26s
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
NEWDash Angle Threshold89
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.DashAngleThreshold.m_strValue— → 89file diff ↗
NEWDash Speed1100m
abilities.vdata › ability_fencer_lunge › m_mapAbilityProperties.DashSpeed.m_strValue— → 1100file diff ↗
All fields (46)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBase Hold Damage (spirit scaling)0.7
NEWBehaviour+movement ability
NEWBoss Damage Scale100%
NEWBullet Velocity254m/s
NEWDuration8s
NEWHold Duration Max1.1
NEWHold Duration Min0.25
NEWLunge Distance5m
NEWMax Hold Damage45
NEWMax Hold Damage (spirit scaling)1.1
NEWMax Level1
NEWMax Lunges3
NEWMax Proc Bleed Damage50%
NEWMax Proc Bleed Damage % · Function Disabledyes
NEWMax Stacks2
NEWParry Cooldown reduction5s
NEWPerfect Damage75
NEWPerfect Damage (spirit scaling)1.65
NEWPerfect Window Duration0.25s
NEWPerfect Window Start0.525s
NEWPost Attack Duration0.03s
NEWRadius2m
NEWRecast Time5s
NEWSlash Collision Radius5
NEWSlash Radius1.75m
NEWSlash Radius · Function Disabledyes
NEWStart Trainedno
NEWStrike Range13m
NEWT1: Heal on hero hit35
NEWT1: Heal on hero hit (spirit scaling)0.75
NEWT2: Cooldown-10s
NEWT2: Dash Speed550m
NEWT3: Attacking Lunge Distance3m
NEWT3: Base Damage (spirit scaling ×)1.15
NEWT3: Base Hold Damage30
NEWT3: Max Hold Damage45
NEWT3: Max Hold Damage (spirit scaling ×)1.15
NEWT3: Perfect Damage75
NEWT3: Perfect Damage (spirit scaling ×)1.15
NEWTargetingself
NEWTargeting shapeline
BUFFCan target+all enemies+allied trophies
NERFInterrupted by+stunned
Riposte
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.BulletResistReduction.m_strValue— → -15file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.BulletResistReductionDuration.m_strValue— → 3file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 0.8file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 22file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.CounterattackAntiMashDelay.m_strValue— → "0.2s"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.DamageThreshold.m_strValue— → 60file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.DampingFactor.m_strValue— → 0.5file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.DashRange.m_strValue— → "20m"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte › m_mapAbilityProperties.DashSpeed.m_strValue— → 2400file diff ↗This update's notes: no line mentions this
All fields (29)
Riposte
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.2file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.DashAngleThreshold.m_strValue— → 89file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.DashSpeed.m_strValue— → 3400file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.DashRange.m_strValue— → "12m"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.MeleeHalfAngle.m_strValue— → 30file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.MeleeAttackLength.m_strValue— → "5m"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.DashRadius.m_strValue— → "2.5m"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_riposte_attack › m_mapAbilityProperties.SlashCollisionRadius.m_strValue— → "0.5m"file diff ↗This update's notes: no line mentions this
All fields (16)
Disengaging Sigil
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.AirDrag.m_strValue— → 2file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.AirSpeedMax.m_strValue— → 70file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 0.5file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → "1.3m"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 12file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.Damage.m_strValue— → 100file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.FallSpeedMax.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.JumpVelocityHidden.m_strValue— → "10.5m"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.SlowPercent.m_strValue— → 30file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_throwblade › m_mapAbilityProperties.SigilRadius.m_strValue— → "6.5m"file diff ↗This update's notes: no line mentions this
All fields (26)
Itani Lo Sahn
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 0.2file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.AirSpeedMax.m_strValue— → 70file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.BonusDamagePercent.m_strValue— → 60file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 1.5file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.CasterLockDuration.m_strValue— → 1.8file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 9999file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 125file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.DashAngleThreshold.m_strValue— → 89file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.GroundDashReductionPercent.m_strValue— → -30file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_fencer_ultimate › m_mapAbilityProperties.DashRange.m_strValue— → "27m"file diff ↗This update's notes: no line mentions this
All fields (45)
Melee
NEWAdded to the game files · 39 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_melee_fencer › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed1.3m/s
abilities.vdata › ability_melee_fencer › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → "1.3m"file diff ↗
NEWMelee Half Angle30
abilities.vdata › ability_melee_fencer › m_mapAbilityProperties.MeleeHalfAngle.m_strValue— → 30file diff ↗
NEWMelee Range5m
abilities.vdata › ability_melee_fencer › m_mapAbilityProperties.MeleeAttackLength.m_strValue— → "5m"file diff ↗
All fields (35)
NEWAbility TypeMelee
NEWActivationinstant cast
NEWAir Melee Up Scale20, -45, 1, 0.1
NEWAir heavy melee › Attack State Time0.3s
NEWAir heavy melee › Cooldown On Hit1s
NEWAir heavy melee › Cooldown On Miss1.3s
NEWAir heavy melee › Is Heavy Attacknow
NEWAir heavy melee › Movement Acc200000
NEWAir heavy melee › Triggerheavy
NEWBack Dash Dodge Distance1.27m
NEWBehaviour+castable while hidden+hidden+not silencable+no target+silent cast failure feedback
NEWBullet Velocity254m/s
NEWCollision Distance1.27m
NEWHeavy Melee Max Turn Rate700
NEWHeavy melee › Cooldown On Hit1s
NEWHeavy melee › Cooldown On Miss1.3s
NEWHeavy melee › Is Heavy Attacknow
NEWHeavy melee › Movement Acc200000
NEWHeavy melee › Triggerheavy
NEWMax Level1
NEWMelee Damage FlagsDflag Trigger Flinch
NEWParry Stun Time1.1s
NEWParry Window0.28
NEWSide Dash Dodge Distance1.14m
NEWSlide melee › Cooldown On Hit1s
NEWSlide melee › Cooldown On Miss1s
NEWSlide melee › Is Heavy Attacknow
NEWSlide melee › Knock Up Strength200
NEWSlide melee › Movement Acc3000
NEWSlide melee › Triggerheavy
NEWStart Trainedyes
NEWTargetingself
BUFFCan target+all enemies+enemy trophies
BUFFTargeting rules+hits small deployables+pierces invulnerability
NERFInterrupted by+asleep+stunned
Alt weapon
abilities.vdata › citadel_weapon_fencer_alt › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_fencer_alt › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_fencer_alt › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗This update's notes: no line mentions this
All fields (54)
Pride of Ixia
abilities.vdata › citadel_weapon_fencer_set › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_fencer_set › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_weapon_fencer_set › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗This update's notes: no line mentions this
All fields (53)
Drifter
Eternal Night
Technical (1)
abilities.vdata › drifter_darkness › m_CasterModifier.m_nEnabledStateMask"MODIFIER_STATE_ULTING" → "MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE"file diff ↗This update's notes: no line mentions this
Kelvin
Frozen Shelter
Technical (1)
abilities.vdata › ability_ice_dome › m_IceDomeModifier.m_nEnabledStateMask"MODIFIER_STATE_ULTING" → "MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE"file diff ↗This update's notes: no line mentions this
McGinnis
Heavy Barrage
Technical (1)
abilities.vdata › citadel_ability_rocket_barrage › m_BarrageModifier.m_nEnabledStateMask"MODIFIER_STATE_ALLOW_DASH_WHEN_CHANNELING | MODIFIER_STATE_ULTING | MODIFIER_STATE_DISARMED" → "MODIFIER_STATE_ALLOW_DASH_WHEN_CHANNELING | MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE | MODIFIER_STATE_DISARMED"file diff ↗This update's notes: no line mentions this
Sinclair
Audience Participation
Technical (1)
NEWUlt Active › AppliesNon Ult Signature Abilities Disabled
abilities.vdata › ability_magician_copyult › m_UltActiveModifier.m_nEnabledStateMask— → "MODIFIER_STATE_NON_ULT_SIGNATURE_ABILITIES_DISABLED"file diff ↗
The Doorman
Hotel Guest
Technical (1)
abilities.vdata › ability_doorman_hotel › m_TrackEnemy.m_nEnabledStateMask"MODIFIER_STATE_ULTING" → "MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE"file diff ↗This update's notes: no line mentions this
Venator
Ira Domini
Technical (1)
abilities.vdata › ability_priest_weaponswap › m_SelfModifier.m_nEnabledStateMask"MODIFIER_STATE_AMMO_CHANGES_DISABLED | MODIFIER_STATE_ULTING" → "MODIFIER_STATE_AMMO_CHANGES_DISABLED | MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE"file diff ↗This update's notes: no line mentions this
Warden
Last Stand
Technical (1)
abilities.vdata › ability_warden_riot_protocol › m_WardenBuffModifier.m_nEnabledStateMask— → "MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE | MODIFIER_STATE_SINCLAIR_TAX_KEEP_MODEL_SWAP"file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: ui 5, visual 1.

Text changes371
  • Flawless AdvanceNEW Flawless Advance
  • Flawless Advance · descriptionNEW Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer its held. Releasing your attack during the perfect window deals maximum damage. · · Press [Ability3] to re-cast.
  • Flawless Advance · on hold thresholdNEW On Perfect Hold:
  • Flawless Advance · on hold threshold labelNEW On Perfect Hold:
  • Flawless Advance · on procNEW On Max Stacks Proc
  • Flawless Advance · recast hintNEW Recast
  • Flawless Advance · T1 descriptionNEW Perfect Hit on Hero: Heal [Heal Fixed Health]
  • Flawless Advance · T2 descriptionNEW [Ability Cooldown]s Cooldown · Increased lunge speed
  • Flawless Advance · T3 descriptionNEW +[Perfect Damage] Perfect Damage and increased spirit scaling. · Increased lunge attacking dash distance.
  • RiposteNEW Riposte
  • RiposteNEW Riposte
  • Riposte · descriptionNEW Perform a quick dash forward and stun an enemy with your weapon's pommel.
  • Riposte · descriptionNEW Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable, before performing a dash forward that stuns an enemy and reduces their Bullet Resist.
  • Riposte · on parryNEW On Pommel Hit:
  • Disengaging SigilNEW Disengaging Sigil
  • Disengaging Sigil · descriptionNEW Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.
  • Disengaging Sigil · on player hitNEW On Player Hit
  • Disengaging Sigil · T2 descriptionNEW +[Bonus Fire Rate]% Fire Rate and +[Bonus Bullet Speed Percent]% Bullet Speed for [Buff Duration]s
  • Disengaging Sigil · T3 descriptionNEW On Player Hit: +[Stamina To Restore] stamina restored and resets Air Jump/Dash limit
  • Itani Lo SahnNEW Itani Lo Sahn
  • Itani Lo Sahn · descriptionNEW Charge up and perform a long range slash. Struck enemies are cursed and stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies. · · While in slow motion, Apollo is invulnerable and enemies take reduced damage. · · Hold [Ability4] or [Attack] to delay the cast.
  • Itani Lo Sahn · T3 descriptionNEW +[Impact Damage] Impact Damage and +[Delayed Damage] Delayed Damage
  • Magician inform target ultcopiedNEW Ultimate Copied...!
  • MeleeNEW Melee
  • Rain of Arrows · T3 descriptionWhile airborne, +[Spirit Lifesteal Percent]% Bullet Lifesteal, +[Bullet Lifesteal Percent]% Spirit Lifesteal and +[Evasion Percent]% Bullet Evasion→While airborne, +[Bullet Lifesteal Percent]% Bullet Lifesteal, +[Spirit Lifesteal Percent]% Spirit Lifesteal and +[Evasion Percent]% Bullet Evasion
  • Stat nameDEL Application Time
  • Stat nameNEW Bonus Damage
  • Stat unitNEW %
  • Stat nameNEW Bonus Damage
  • Stat signNEW +
  • Stat nameNEW Attacking Lunge Distance
  • Stat unitNEW m
  • Stat nameNEW Attacking Lunge Distance
  • Stat nameDEL Courage
  • Stat nameDEL Spirit Power While Channeling
  • Stat nameDEL Melee Speed
  • Stat nameDEL Added Reload Time
  • Stat nameDEL Shock Multiplier
  • Stat unitDEL x
  • Stat nameDEL Build Up Damage
  • Stat nameDEL Build Up Non-Hero
  • Stat nameNEW Bullet Resist Reduction Duration
  • Stat unitNEW s
  • Stat nameNEW Debuff Duration
  • Stat nameDEL ammo Burst
  • Stat nameDEL Turret Health Percent of Caster
  • Stat nameDEL Self Slow
  • Stat nameDEL Bullet Barrier While Channeling
  • confirm reset languageAre you sure you want to restore default settings? · This will not change your primary language.→Are you sure you want to restore default settings? · This will not change your primary in-game text language.
  • keybind adsAlt-fire→Zoom / alt-fire
  • keybind ads searchNEW ADS aim down sights
  • queueoptions modal title reset tooltipRestore default matchmaking settings.→Restore default matchmaking setting.
  • Settings · quick cast descQuick Cast mode:→Casting mode:
  • Settings · quickcast default tooltipUses the item's default Quick Cast mode.→Uses the ability or item's default Quick Cast mode.
  • Settings · shop reset tooltipRestore default shop settings.→Restore default shop setting.
  • Shop · sellmaxitems descTo complete this purchase, select a mod to sell for half price and replace→Select an item to replace
  • Shop · sellmaxitems recommendedLowest Tier→Recommended
  • Shop · sellmaxitems titleAll slots are full!→Item Slots Full
  • Shop · sellmaxitemsactive titleAll active slots are full!→Active Slots Full
  • Stat nameDEL Next Ability Bonus Spirit Power
  • confirmroster badrosterYou need at least {d:min_roster_size} heroes in your Roster to join a match.→You need at least {d:min_roster_size} {min_roster_size, plural, one{hero} other{heroes}} in your roster to join a match.
  • Stat nameNEW Time Window
  • Stat unitNEW s
  • Stat nameNEW Time Window
  • Stat nameDEL Damage Reduction
  • Stat nameNEW Radius
  • Stat unitNEW m
  • Stat nameNEW Radius
  • Stat nameNEW Delayed Damage
  • Stat nameNEW Delayed Damage
  • detainedDEL Detained
  • detention immuneDEL Detention Immune
  • Stat nameDEL Explosive Damage
  • Stat nameNEW Base Hold Damage
  • Stat nameNEW Base Hold Damage
  • Stat nameNEW Base Hold Damage
  • Stat nameNEW Base Hold Damage
  • Stat nameNEW Debuff Duration
  • Stat unitNEW s
  • Stat nameNEW Debuff Duration
  • Apollo · loreNEW A land of beauty, tradition and conflict; North Ixia is no stranger to brutal political violence. So when Apollo was told that it was for his own safety he was being sent to New York for school, he knew the situation was serious. Adjusting to life at Blackmore Academy didn’t come easy to Apollo. His school was supposed to be filled with The Cursed Apple’s best and brightest but all he saw, with fe
  • Stat nameNEW Time Slow Damage Reduction
  • Stat unitNEW %
  • Stat nameNEW Time Slow Damage Reduction
  • Stat nameDEL Initial Fire Rate
  • Stat nameNEW Lunging Stab Cooldown
  • Stat unitNEW s
  • Stat nameNEW Lunging Stab Cooldown
  • Stat signNEW -
  • Stat nameNEW Lunge Distance
  • Stat unitNEW m
  • Stat nameNEW Lunge Distance
  • Stat nameNEW Max Hold Damage
  • Stat nameNEW Max Hold Damage
  • Stat nameDEL Max Fire Rate
  • Stat nameDEL Max Health per second
  • Stat unitDEL %
  • Stat nameNEW Max Lunges
  • Stat nameNEW Max Lunges
  • Stat unitNEW %
  • Stat nameNEW Low Health Threshold
  • aerial assaultDEL Aerial Assault
  • aoe silenceDEL Silenced - Abilities Disabled
  • aoe smoke bombDEL Smoke
  • arcane eater buffDEL Spirit Power Taken
  • arcane eater debuffDEL Spirit Power Stolen
  • arcane medallion triggeredDEL Arcane Medallion
  • armor breaking bulletsDEL Armor Piercing Rounds
  • bullet armor reductionDEL Bullet Resist Reduced
  • burst fire actuatorDEL Burst Actuator
  • active disarm spirit stealDEL Drain Will
  • basicdamagereflectDEL Reflecting Damage
  • cursedNEW Cursed
  • ruptureDEL Ruptured - Don't Move
  • fencer riposteNEW Riposte
  • fencer ultimate targetNEW Grand Finale
  • fire rate reduction auraDEL Weapon Jammer
  • hemorrhageDEL Eviscerator Rounds
  • item weapon power for healthDEL Overdrive
  • predator visionDEL Predator Vision
  • quick silver buffDEL +Fire Rate
  • slowing tech slowDEL Slowing Spirit
  • stabilizing tripod self debuffDEL Field Sentry
  • tech armor reductionDEL Spirit Armor Reduced
  • tech armor reduction auraDEL Spirit Armor Reduction Aura
  • tech defense shreddersDEL Spirit Armor Reduced
  • detention ammo detainingDEL Detaining...
  • overdrive clipDEL Overdrive Clip
  • myrosterrosterdescMinimum {d:min_roster_size} Heroes required to Queue→Minimum {d:min_roster_size} {min_roster_size, plural, one{hero} other{heroes}} required to queue
  • myrosterrosterdesc needsmorenonnewAt least {d:min_non_limited_heroes} non-new heroes required to queue→At least {d:min_non_limited_heroes} non-new {min_non_limited_heroes, plural, one{hero} other{heroes}} required to queue
  • Stat nameDEL Non-Hero Value
  • Stat nameDEL Clip Duration
  • Stat nameDEL Bonus Spirit Damage
  • Stat nameNEW Invulnerability Duration
  • Stat unitNEW s
  • Stat nameNEW Invulnerability Duration
  • Stat nameDEL Perfect Burst Bonus Weapon Damage
  • Stat nameNEW Perfect Damage
  • Stat nameNEW Perfect Damage
  • Stat nameNEW Perfect Window Start
  • Stat unitNEW s
  • Stat nameNEW Perfect Window Start
  • Stat nameNEW Perfect Window Duration
  • Stat unitNEW s
  • Stat nameNEW Perfect Window Duration
  • Stat nameNEW Reset Air Limit
  • Stat nameNEW Reset Air Limit
  • Stat nameDEL Respawn Delay
  • Stat unitNEW s
  • Stat nameNEW Deflect Duration
  • Stat nameDEL Self Modifier
  • Stat nameNEW On Use:
  • Stat nameNEW Radius
  • Stat unitNEW m
  • Stat nameNEW Radius
  • Stat nameDEL Bullet Slow Proc
  • Stat unitDEL %
  • Stat signDEL +
  • Stat nameDEL Spin-Up Time
  • Stat nameDEL Spirit Power Steal
  • Stat nameDEL Spirit Power Stolen per Hit
  • Stat nameDEL Split Shots
  • Stat nameDEL Less Recoil While Not Moving
  • Stat nameDEL Courage While Not Moving
  • Stat nameNEW Strike Range
  • Stat unitNEW m
  • Stat nameNEW Strike Range
  • Stat nameDEL Overheal Health
  • Refresher · innate descriptionDEL Health · Spirit Power
  • Ability speedDEL Ability Speed
  • Ability speed · descriptionDEL Increases your move speed while using any movement-based ability
  • Ablative CoatDEL Ablative Coat
  • Ablative Coat · descriptionDEL Provides Bullet Resist but you lose some each time you take Weapon Damage. Loss can only happen once every [Stack Loss Frequency]s. Bullet Resist is restored when out of combat.
  • Ablative Coat · innateDEL Increases your forward move speed over time. If Ablative Coat is reduced to 0 Bullet Resist, taking damage will reset the effect for 1.5s
  • Shield RushDEL Shield Rush
  • Active bullet shield/modifier durationDEL Bullet Barrier
  • Shield Rush · descriptionDEL Give temporary bullet shield for you and nearby allied Heros and their minions.
  • Aerial AssaultDEL Aerial Assault
  • Aerial assault/modifier aerial assault watcher/modifier aerial assaultDEL Aerial Assault
  • Aerial Assault · activeDEL Launch straight up high into the air. While in the air you will pause your aerial movement for [Assault Duration]s. During this time you gain +[Assault Lifesteal Percent]% bullet lifesteal, unlimited clip, +[Assault Fire Rate]% fire rate, and bullets that explode in a [Explode Radius]m radius.
  • EMP GrenadeDEL EMP Grenade
  • EMP Grenade · descriptionDEL Throw a grenade that silences enemies and lowers their spirit resistance.
  • SmokeDEL Smoke
  • AoE smoke bomb/modifier invisDEL Stealthed
  • Smoke · descriptionDEL Give you and teammates invisibility and a move speed bonus. Attacking or taking damage will remove the invisibility. · Cast delay: [Ability Cast Delay]s.
  • Spirit Barrier PulseDEL Spirit Barrier Pulse
  • AoE tech shield/modifier durationDEL Spirit Barrier Pulse
  • Spirit Barrier Pulse · descriptionDEL Temporarily gain spirit barrier for you and all nearby allied units.
  • Arcane EaterDEL Arcane Eater
  • Arcane Eater · descriptionDEL Your bullets Steal Spirit Power from enemy Heroes. Steal [Headshot Bonus Steal] extra Spirit Power with Headshots. This effect stacks.
  • Arcane MedallionDEL Arcane Medallion
  • Arcane Medallion · descriptionDEL Whenever you deal [Minimum Damage] Spirit damage or more in a single hit against an enemy hero, gain temporary Spirit Power.
  • Armor Piercing RoundsDEL Armor Piercing Rounds
  • Armor Piercing Rounds · descriptionDEL Your bullets reduce the target's bullet resistance by [Resist Reduction]% of their current value for [Ability Duration]s and deal bonus damage against bullet shields.
  • Fire RateDEL Fire Rate
  • Fire Rate · descriptionDEL Increases your Fire Rate.
  • Improved Fire RateDEL Improved Fire Rate
  • Improved Fire Rate · descriptionDEL Increases your Fire Rate.
  • Belt-Fed MagazineDEL Belt-Fed Magazine
  • Belt-Fed Magazine · descriptionDEL Your weapon gains a much larger magazine that requires spin-up time, starting with a slower initial fire rate and becoming faster over the spin-up time.
  • Bleeding bullets/modifier item bleeding bullets active/modifier item bleeding bullets damageovertimeDEL Serrated Bullets
  • Hyper ChargeDEL Hyper Charge
  • Hyper Charge · descriptionDEL +[Bonus Ability Charges] to your max ability charges.
  • Improved Bullet ArmorDEL Bullet Resilience Disabled
  • Improved Bullet Armor · descriptionDEL Decreases damage taken from bullets.
  • Bullet Armor · descriptionDEL Decreases damage taken from bullets.
  • Bullet Armor · reduction aura/modifier bullet armor reduction aura/modifier bullet armor reductionDEL Bullet Armor Reduced
  • Weapon JammerDEL Weapon Jammer
  • Bullet damage reduction aura/modifier base aura/aura target modifierDEL Slowed Attack Speed
  • Weapon Jammer · descriptionDEL Reduces the Fire Rate of all nearby enemies.
  • Burst Fire ActuatorDEL Burst Fire Actuator
  • Burst Fire Actuator · descriptionDEL Your weapon fires an additional percentage of your gun's starting clip as a burst. If all bullets in a burst connect with an enemy Hero, gain temporary Base Bullet Damage for the rest of the clip.
  • Camouflage SuitDEL Camouflage Suit
  • Camouflage Suit · descriptionDEL Go invisible and maintain invisibility by not moving or attacking. Taking damage will not reveal the Hero. Bonus Regen while Invisible.
  • Charge MasteryDEL Charge Mastery
  • Charge Mastery · passiveDEL Charged abilities have [Bonus Charged Ability Damage]% increased damage and [Bonus Charged Cooldown Reduction]% reduced cooldown.
  • Charmed WrapsDEL Charmed Wraps
  • Charmed Wraps · descriptionDEL Your abilities get their cooldowns reduced when you perform a heavy melee attack against a hero (or two light melee attacks within [Light Melee Time Window]s).
  • Cheat Death · pulse passiveDEL Releases a periodic pulse, damaging nearby enemies. · While death immune, the rate of the damage pulse is greatly increased.
  • Big ClipDEL Big Clip
  • Big Clip · descriptionDEL Big Increase ammo.
  • Extra Large Magazine (old, #1)DEL Extra Large Magazine
  • Extra Large Magazine (old, #1) · descriptionDEL Greatly Increases ammo.
  • Extended Magazine · descriptionDEL Increases ammo.
  • Extended Magazine (old)DEL Extended Magazine
  • Extended Magazine (old) · descriptionDEL Increases ammo.
  • Extended Magazine (old) · T3DEL Extra Large Magazine
  • Extended Magazine (old) · T3 descriptionDEL Greatly Increases ammo.
  • Cloaking DeviceDEL Cloaking Device
  • Cloaking device/modifier citadel passive cloakDEL Cloaking Device
  • Cloaking device/modifier citadel passive cloak/modifier invisDEL Stealthed
  • Cloaking Device · active/modifier invisDEL Stealthed
  • Cloaking Device · descriptionDEL Become invisible. Nearby enemies will temporaily reveal the hero. Attacking or taking damage will remove the invisibility for [Ability Cooldown]s.
  • Combo BreakerDEL Combo Breaker
  • Combo breaker/modifier combo breakerDEL Combo Breaker
  • Combo Breaker · descriptionDEL Remove all debuffs and heal yourself. · Can be used while stunned.
  • Debuff absorbDEL Tech Defender
  • Debuff absorb · descriptionDEL Shield against all spirit damage and debuffs.
  • Deflector shieldDEL Bullet Deflector Shield
  • Deflector shield · descriptionDEL Adds bullet armor, and provides a shield that absorbs bullet damage. Shield regens out of combat (10s no damage).
  • Drain WillDEL Drain Will
  • Drain Will · descriptionDEL Fires a projectile which reduces the Fire Rate of the target and steals Spirit.
  • Double-JumpDEL Double-Jump
  • Double-Jump · descriptionDEL Allows you to perform an additional jump in mid-air.
  • Drum MagazineDEL Drum Magazine
  • Drum Magazine · descriptionDEL Provides a large ammo bonus, and increased reload speed
  • Duration Extender (old)DEL [Deprecated] Duration Extender
  • Duration Extender (old) · descriptionDEL Increases Duration of your abilities and items by [Non Imbued Bonus Duration]%.
  • Explosive bullets/modifier explosive bullets/modifier citadel base buildupDEL Explosive Rounds
  • Fire Rate AuraDEL Fire Rate Aura
  • Fire rate aura/modifier fire rate aura/modifier fire rate aura targetDEL Fire Rate Aura
  • Fire Rate Aura · descriptionDEL Provides a Fire Rate increase to you and nearby teammates. Different bonus to non-Heroes
  • Fire rate reduction aura/modifier base aura/aura target modifierDEL Fire Rate Reduction Aura
  • Frenzy/modifier frenzy aura/modifier frenzy killDEL Killed Frenzy
  • Frenzy/modifier frenzy lowhealthDEL Low HP Frenzy
  • Frenzy aura · descriptionDEL Nearby enemies take increased damage from bullets. · · If an enemy hero dies under this aura, you gain +[Kill Bonus Move Speed Per Stack] m/s. This effect lasts until you die and can be stacked up to [Max Kill Bonus Move Speed Stack] times.
  • Frenzy vampire · descriptionDEL Your bullets heal you for a percentage of the damage they deal to enemies. · · When an enemy is below [Low Health Percent Threshold]% health you gain an additional [Low Health Life Steal Percent]% Bullet Lifesteal against them.
  • Full SpectrumDEL Full Spectrum
  • Full Spectrum · passiveDEL Adds bonus damage for every hero hit from your spirit damage mods or abilities and applies a movement slow.
  • Galvanic StormDEL Galvanic Storm
  • Galvanic Storm · passive1DEL Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
  • Galvanic Storm · passive2DEL When your spirit barrier is destroyed, you are empowered, granting [Buff Damage Mult]x shock damage and increased move speed
  • Extra Health · bullet deflectorDEL Bullet Deflector
  • Extra Health · bullet deflector descriptionDEL Prevents [Bullet Damage Reduction Pct]% of incoming bullet damage, with a maximum of [Bullet Damage Reduction Per Second] damage deflected per second.
  • Extra Health · descriptionDEL Increase health.
  • Health RegenDEL Health Regen
  • Health Regen · descriptionDEL Increases health regen.
  • Healing AuraDEL Healing Aura
  • Healing Aura · descriptionDEL Automatically provides a burst of healing to yourself and nearby friendlies every [Heal Interval] seconds. · Effect does not stack.
  • Extra Health · regenerative armorDEL Regenerative Armor
  • Extra Health · regenerative armor descriptionDEL Automatically restores health lost from bullet damage, regenerating up to [Bullet Damage Recovered Per Second] health per second.
  • Spirit Lifesteal · descriptionDEL Your spirit items and abilities heal you for a percentage of the damage they deal. Heals for less on Non-Heroes and does not work on buildings.
  • Height AdvantageDEL Height Advantage
  • Height Advantage · descriptionDEL Gain additional [High Ground Bonus Weapon Power]% Weapon Damage when attacking targets that are below you.
  • Hemorrhage buildupDEL Eviscerator building...
  • High Impact ArmorDEL High Impact Armor
  • High Impact Armor · descriptionDEL Provides protection against high-damage bullets. Any bullet damage portion above the threshold is reduced by [Damage Reduction]%.
  • Hollow Point · shield descriptionDEL Gain a Spirit Shield that blocks incoming Spirit Damage. The shield is restored when out of combat.
  • Imbued AbilityDEL Imbued Ability
  • Imbued Ability · passive1DEL Upon purchasing this mod, select an ability to imbue with [Imbued Bonus Duration]% bonus duration and [Imbued Bonus Damage]% bonus damage.
  • Imbued Ability · passive2DEL Your spirit damage slows your target's movement.
  • Bullet Resilience · descriptionDecreases damage taken from bullets.→When below [Health Threshold]% health, gain additional Bullet Resist.
  • LevelerDEL Leveler
  • Leveler active · descriptionDEL Applies a tether to the target and reduces the bullet resist of both you and them.
  • Leveler innate · descriptionDEL Close Range · Detention Rounds
  • Leveler passive · descriptionDEL Your headshot deals bonus damage and heavily slows enemy fire rate.
  • Omni SpiritDEL Omni Spirit
  • Omni Spirit · descriptionDEL Applies a movement slow to enemies when dealing spirit damage.
  • ClarityDEL Clarity
  • Soul DisruptorDEL Soul Disruptor
  • Soul Disruptor · descriptionDEL Throw a grenade that explodes on contact and applies silence and increasing amounts of damage to each enemy.
  • Adrenaline RushDEL Adrenaline Rush
  • Adrenaline Rush · descriptionDEL Gain bonus Weapon Damage and Fire Rate when there are two or more enemy heroes nearby.
  • Monster Rounds · descriptionDEL Gain additional [Non Player Bonus Weapon Power]% Weapon Damage when attacking Troopers, Neutrals and Bosses.
  • Out of combat health regen/modifier citadel armor out of combat health regenDEL Metabolic Nanites
  • Predator PrecisionDEL Predator Precision
  • Predator Precision · descriptionDEL Gain additional weapon damage against enemy Heroes that are low health
  • Disarming BulletsDEL Disarming Bullets
  • Disarming Bullets · descriptionDEL Your bullets disarm enemies, them preventing them from shooting their weapon. Victims are immune to disarming bullets for [Immunity Duration]s after application expires.
  • Proc melee stunDEL Melee Knockdown
  • Proc melee stun · descriptionDEL The 3rd hit of your melee combo will stun enemies.
  • Magitech RoundsDEL Magitech Rounds
  • Magitech Rounds · descriptionDEL Your bullets also deal your base bullet damage [[Base Damage Per Shot]] as spirit damage. Magitech Rounds receives [Spell Amplification Multiplier]x amplification from Spirit Power. Shotguns split the damage between each pellet. This effect can only happen once every [Proc Cooldown]s.
  • QuarantineDEL Quarantine
  • Quarantine · descriptionDEL Quarantine an enemy Hero, making them invincible but also silencing and disarming them.
  • Recharge duration reductionDEL Spiritual Recharge
  • Recharge duration reduction · descriptionDEL Reduces the recharge duration of your ability chages.
  • Regenerative ArmorDEL Regenerative Armor
  • Regenerative Armor · descriptionDEL Gain a short burst of health regeneration when taking bullet damage from heroes
  • Fast ReloadDEL Fast Reload
  • Fast Reload · descriptionDEL Increased reload speed.
  • Majestic Leap (old) · descriptionDEL Launch yourself high into the air. Cannot be used for [Interrupt Cooldown]s if damaged by enemy Hero.
  • Silencer (old) · passive1DEL Your bullets deal +[Bonus Bullet Damage To EMP Targets]% damage to Silenced targets.
  • Silencer (old) · passive2DEL Your bullets build up an EMP on enemy heroes, preventing them from using abilities.
  • Siphon Bullets · desc passive1DEL When in close range of your target, deal additional Weapon Damage.
  • Unstoppable (old)DEL Unstoppable - Deprecated
  • Unstoppable (old) · descriptionDEL Purges any roots and chains on use and makes you immune to slows for the duration
  • Slowing SpiritDEL Slowing Spirit
  • Slowing Spirit · descriptionDEL Dealing Spirit Damage applies Movement Slows to your target.
  • Basic Fire RateDEL Basic Fire Rate
  • Basic Fire Rate · descriptionDEL Increases your Fire Rate.
  • Spell absorbDEL Tech Absorber
  • Spell absorb · descriptionDEL Blocks a targeted ability.
  • Spirit Rend · component passive descriptionDEL Soul Shredder Bullets Effect
  • Sprint Boots · descriptionDEL Increases your forward move speed over time. Taking damage resets the effect for 1.5s
  • StabilizerDEL Stabilizer
  • Stabilizer · descriptionDEL Removes the move speed penalty while shooting, and increases bullet speed.
  • Stabilizing TripodDEL Stabilizing Tripod
  • Stabilizing Tripod · descriptionDEL Disarm yourself to toss your weapon to the target location where it transforms into a Field Sentry that will attack enemies using your weapon with an unlimited clip. You can melee the sentry to end the effect early.
  • Stasis BombDEL Stasis Bomb
  • Stasis bomb/modifier citadel bubbleDEL Stasis Bomb
  • Stasis Bomb · active1DEL Creates an EMP aura around you and become invincible for [Ability Duration]s, during which it has [Move Speed Max]m/s move speed and cannot attack, use abilities, or use special moves. Can be self cast.
  • Stasis Bomb · active2DEL · If the Stasis lasts the full duration, it will stun and damage nearby enemies.
  • Stasis Bomb · desc passiveDEL Your bullets charge up an EMP on enemy heroes, preventing them from using abilities.
  • SuccorDEL Rescue
  • Succor · descriptionDEL Pulls the targeted teammate out of battle and brings them next to you.
  • Surging power/surgeDEL Surging Power
  • Surging power/surge/activeDEL Surging Power
  • Surging power/surge/windupDEL Surging Power
  • Tech 3DEL Energy
  • Tech 3 · descriptionDEL Large increase in Energy.
  • Spirit Armor · 2DEL Spirit Armor+
  • Spirit Armor · 2 descriptionDEL Reduces the damage you take from Spirit abilities.
  • Spirit Armor · descriptionDEL Reduces the damage you take from Spirit abilities.
  • Spirit Armor · reduction auraDEL Spirit Armor Reduction Aura
  • Spirit Armor · reduction aura descriptionDEL Increases Spirit Damage taken by nearby enemies.
  • Quantum ChimaeraDEL Quantum Chimaera
  • Quantum Chimaera · descriptionDEL Your Tech attacks strike additional nearby enemies for 75% of the total damage.
  • Tech DefenderDEL Tech Defender
  • Tech defender/modifier debuff immunityDEL Immune to Debuffs
  • Tech Defender · activeDEL Protect against all spirit damage and debuffs.
  • Tech defense shredders/modifier tech defense shredders proc/modifier baseDEL Spirit Armor Reduced
  • Greater Expansion · 2DEL Mystic Range
  • Greater Expansion · 2 descriptionDEL Increases your spirit range, aura radius, and effect radius.
  • Toughness (old, added 2024-06-06)DEL Toughness
  • Toughness (old, added 2024-06-06) · descriptionDEL Increases Health and health regen.
  • Bullet Lifesteal · descriptionDEL Your bullets heal you for a percentage of the damage they deal to enemies. Half as effective vs Non-Heroes.
  • Detention RoundsDEL Detention Rounds
  • Detention Rounds · descriptionDEL Your bullets build up on enemies, causing them to be tethered to their position.
  • Weapon EaterDEL Weapon Eater
  • Weapon eater/modifier weapon eater displayDEL Weapon Eater
  • Weapon Eater · descriptionDEL Reduces Courage by [Base Bonus Counter]. · Gain [Weapon Power Per Kill] Courage (Up to [Max Weapon Power]) for killing an enemy Hero but lose [Weapon Power Per Death] gained Courage on Death. Bonus applied if damage was done within [Kill Window]s of enemy killed.
  • Reloader + Huge ClipDEL Reloader + Huge Clip
  • Reloader + Huge Clip · descriptionDEL Press the [Reload] key while reloading to instantly finish your reload
  • Overdrive ClipDEL Overdrive Clip
  • Weapon overdrive clip/modifier upgrade overdrive clip reloadDEL Overdrive Reload
  • Overdrive Clip · descriptionDEL Deal non-lethal damage based on your max health to yourself and reload bullets in your clip equal to your max ammo, no matter how many bullets are left. The bullets in this clip have additional courage.
  • OverdriveDEL Overdrive
  • Overdrive · descriptionDEL Increase your Courage while draining your own health.
  • Zip Line MasteryDEL Zip Line Mastery
  • Zip Line Mastery · descriptionDEL Zip line speed accelerates and allows you to use neutral zip lines and capture them while zip lining. Provides a movement speed bonus when jumping off a zip line whose duration increases the longer you are on the zip line.
Game files3014
  • animation+0 / −0 / ~300
  • data+3 / −0 / ~15
  • hero_model+55 / −2 / ~175
  • material+49 / −1 / ~11
  • model+65 / −4 / ~39
  • other+27 / −1 / ~7
  • particles+211 / −0 / ~25
  • sound+1963 / −2 / ~20
  • ui+17 / −0 / ~22

Hero model folders: abrams (modified), drifter (modified), familiar (modified), fencer (added/modified/removed), frank (modified), kelvin_v2 (modified), tengu (modified), unicorn (modified), viper (modified), werewolf (added/modified)

← 62816284 →