Builds / Build 6281

Build 6281

Tracked 2026-02-11 22:37 UTC · game build date Feb 11 2026 14:30:06 · part of 2026-02-12 update · follow-up · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗
1
entities with gameplay changes
3
gameplay fields
9
text changes
0
console variables

Gameplay data

Rem
Naptime
Technical (2)
abilities.vdata › ability_familiar_ability01 › m_RevealAuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask"MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER" → —file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_familiar_ability01 › m_RevealAuraModifier.m_modifierProvidedByAura.m_eDebuffType"MODIFIER_DEBUFF_NO" → —file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: audio 78, meta 3, ui 1, visual 3.

Text changes9
  • graph team1Amber→Hidden King
  • graph team2Sapphire→Archmother
  • survey question heroplayasNEW How fun is it to play as this hero?
  • survey question heroplayas highlabelNEW Great
  • survey question heroplayas lowlabelNEW Awful
  • hud spectate minimap view amber[Spectator FOW Team Amber] Amber→[Spectator FOW Team Amber] Hidden King
  • hud spectate minimap view sapphire[Spectator FOW Team Sapphire] Sapphire→[Spectator FOW Team Sapphire] Archmother
Game files161
  • animation+0 / −0 / ~1
  • data+0 / −0 / ~4
  • hero_model+0 / −0 / ~16
  • other+0 / −0 / ~4
  • particles+6 / −0 / ~31
  • sound+22 / −29 / ~30
  • ui+0 / −9 / ~9

Hero model folders: familiar (modified), gen_man (modified), kelvin_v2 (modified), lash_v2 (modified), priest (modified), tengu (modified), unicorn (modified)

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