Gameplay data
NaptimeTechnical (2)
DELReveal Aura › AppliesGlow Through Walls To Provider
abilities.vdata › ability_familiar_ability01 › m_RevealAuraModifier.m_modifierProvidedByAura.m_nEnabledStateMask"MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER" → —file diff ↗This update's notes: no line mentions thisDELReveal Aura › Debuff TypeModifier Debuff No
abilities.vdata › ability_familiar_ability01 › m_RevealAuraModifier.m_modifierProvidedByAura.m_eDebuffType"MODIFIER_DEBUFF_NO" → —file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 78, meta 3, ui 1, visual 3.
Text changes9
- graph team1Amber→Hidden King
- graph team2Sapphire→Archmother
- survey question heroplayasNEW How fun is it to play as this hero?
- survey question heroplayas highlabelNEW Great
- survey question heroplayas lowlabelNEW Awful
- hud spectate minimap view amber[Spectator FOW Team Amber] Amber→[Spectator FOW Team Amber] Hidden King
- hud spectate minimap view sapphire[Spectator FOW Team Sapphire] Sapphire→[Spectator FOW Team Sapphire] Archmother
Game files161
- animation+0 / −0 / ~1
- data+0 / −0 / ~4
- hero_model+0 / −0 / ~16
- other+0 / −0 / ~4
- particles+6 / −0 / ~31
- sound+22 / −29 / ~30
- ui+0 / −9 / ~9
Hero model folders: familiar (modified), gen_man (modified), kelvin_v2 (modified), lash_v2 (modified), priest (modified), tengu (modified), unicorn (modified)