Gameplay data
Shining Wonder2DELDamage (Street Brawl)80
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.Damage.m_strStreetBrawlValue80 → —file diff ↗DELT2: Damage (Street Brawl)35
abilities.vdata › ability_unicorn_dazzlingorb › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{Damage}.m_strStreetBrawlBonus35 → —file diff ↗Technical (1)
DELDamage · Street Brawl Stat Scale0.44
abilities.vdata › ability_unicorn_dazzlingorb › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStreetBrawlStatScale0.44 → —file diff ↗Cosmetic fields changed: ui 31.
Text changes55
- heroreleasevote remainingvotesNEW You have {d:remaining_votes} {remaining_votes, plural, one{VOTE} other{VOTES}} to cast
- heroreleasevote remainingvotes p{remaining votes}DEL You have {d:remaining_votes} VOTE to cast#|#You have {d:remaining_votes} VOTES to cast
- heroreleasevote toast hasvotesNEW You have {d:remaining_votes} hero unlock {remaining_votes, plural, one{vote} other{votes}}. · Cast {remaining_votes, plural, one{it} other{them}} at the hideout ballot box.
- heroreleasevote toast hasvotes p{remaining votes}DEL You have {d:remaining_votes} hero unlock vote. · Cast it at the hideout ballot box.#|#You have {d:remaining_votes} hero unlock votes. · Cast them at the hideout ballot box.
- heroreleasevote world remainingvotesNEW {d:remaining_votes} {remaining_votes, plural, one{vote} other{votes}} to cast
- heroreleasevote world remainingvotes p{remaining votes}DEL {d:remaining_votes} vote to cast#|#{d:remaining_votes} votes to cast
- HUD · damagereport topdamagesourcesNEW {num_damage_rows, plural, one{Top Damage Source} other{Top {i:num_damage_rows} Damage Sources}}
- HUD · damagereport topdamagesources:p{num damage rows}DEL Top Damage Source#|#Top {i:num_damage_rows} Damage Sources
- HUD · damagerows hitsNEW x{i:hit_count}{hit_count, plural, one{ } other{}}
- HUD · damagerows hits:p{hit count}DEL x{i:hit_count} #|#x{i:hit_count}
- HUD · quickbuy shopsummaryitemsinqueueNEW {i:queue_size} {queue_size, plural, one{Item} other{Items}}
- HUD · quickbuy shopsummaryitemsinqueue:p{queue size}DEL {i:queue_size} Item#|#{i:queue_size} Items
- HUD · quickbuy shopsummaryitemsreadyNEW {i:items_ready} {items_ready, plural, one{Item} other{Items}}
- HUD · quickbuy shopsummaryitemsready:p{items ready}DEL {i:items_ready} Item#|#{i:items_ready} Items
- joinorcreateparty friendsingameNEW {d:friend_count} {friend_count, plural, one{friend} other{friends}} playing Deadlock
- joinorcreateparty friendsingame p{friend count}DEL {d:friend_count} friend playing Deadlock#|#{d:friend_count} friends playing Deadlock
- keybind popup conflict listNEW [First command] + {d:numAdditional} more
- keybind popup conflict list p{numadditional}DEL [First command] + {d:numAdditional} more#|#[First command] + {d:numAdditional} more
- matchend subtitleNEW Returning to Hideout
- matchend titleNEW Match Cancelled
- Matchmaking · partymembersready{d:ready_party_members} / {d:party_members}#|#{d:ready_party_members} / {d:party_members}→{d:ready_party_members} / {d:party_members}
- Party · invitesNEW Party {party_invites, plural, one{Invite} other{Invites}}
- Party · invites:p{party invites}DEL Party Invite#|#Party Invites
- pausemsg youpausedNEW You paused the game, you have {i:value} {value, plural, one{pause} other{pauses}} remaining.
- pausemsg youpaused p{value}DEL You paused the game, you have {i:value} pause remaining.#|#You paused the game, you have {i:value} pauses remaining.
- privilegedfeatures lowpriority activeNEW You have {i:low_priority_games_remaining} {low_priority_games_remaining, plural, one{win} other{wins}} left in Low Priority Matchmaking.
- privilegedfeatures lowpriority active p{low priority games remaining}DEL You have {i:low_priority_games_remaining} win left in Low Priority Matchmaking.#|#You have {i:low_priority_games_remaining} wins left in Low Priority Matchmaking.
- profile stats assistsAssist#|#Assists→{stat_value, plural, one{Assist} other{Assists}}
- profile stats commendsNEW {commend_count, plural, one{Commend} other{Commends}}
- profile stats commends p{commend count}DEL Commend#|#Commends
- profile stats deniesNEW {denies, plural, one{Deny} other{Denies}}
- profile stats denies p{denies}DEL Deny#|#Denies
- profile stats gamesplayedNEW {games_played, plural, one{Game} other{Games}} Played
- profile stats gamesplayed p{games played}DEL Game Played#|#Games Played
- profile stats gameswonNEW {games_won, plural, one{Game} other{Games}} Won
- profile stats gameswon p{games won}DEL Game Won#|#Games Won
- profile stats healingHealing#|#Healing→Healing
- profile stats herodamageHero Damage#|#Hero Damage→Hero Damage
- profile stats killsKill#|#Kills→{stat_value, plural, one{Kill} other{Kills}}
- profile stats lasthitsNEW {last_hits, plural, one{Last Hit} other{Last Hits}}
- profile stats lasthits p{last hits}DEL Last Hit#|#Last Hits
- profile stats networthSoul Collected#|#Souls Collected→{stat_value, plural, one{Soul} other{Souls}} Collected
- profile stats objdamageObjective Damage#|#Objective Damage→Objective Damage
- Settings · keybind unbound warning bodyNEW {num_conflicts, plural, one{You have saved one or more keybinds that were previously assigned to another command: · · [Existing binding primary][Existing binding secondary] · · Please be sure to rebind this command.} other{You have saved keybinds that were previously associated with other commands: · · [Existing binding primary] · [Existing binding secondary] · · Please be sure to rebind these com
- Settings · keybind unbound warning body:p{num conflicts}DEL You have saved one or more keybinds that were previously assigned to another command: · · [Existing binding primary][Existing binding secondary] · · Please be sure to rebind this command.#|#You have saved keybinds that were previously associated with other commands: · · [Existing binding primary] · [Existing binding secondary] · · Please be sure to rebind these commands.
- Settings · steam input configNEW {d:controller_count} {controller_count, plural, one{Controller} other{Controllers}}
- Settings · steam input config:p{controller count}DEL {d:controller_count} Controller#|#{d:controller_count} Controllers
- Street Brawl · draft reroll descNEW {i:rerolls} {rerolls, plural, one{Re-Roll} other{Re-Rolls}} Remaining
- Street Brawl · draft reroll desc:p{rerolls}DEL {i:rerolls} Re-Roll Remaining#|#{i:rerolls} Re-Rolls Remaining
- watch page spectatorsNEW {d:spectators} {spectators, plural, one{Spectator} other{Spectators}}
- watch page spectators p{spectators}DEL {d:spectators} Spectator#|#{d:spectators} Spectators
- watchpage activematchesNEW {d:ActiveMatchCount} Active {ActiveMatchCount, plural, one{Match} other{Matches}}
- watchpage activematches p{activematchcount}DEL {d:ActiveMatchCount} Active Match#|#{d:ActiveMatchCount} Active Matches
- menu play low priority matchmakingNEW Your party is in the Low Priority matchmaking queue as a result of you or a party member abandoning matches or inappropriate behavior reported by other players. · · You must win {i:low_pri_games_remaining} {low_pri_games_remaining, plural, one{game} other{games}} in the Low Priority queue or remove the penalized party member to return to normal matchmaking.
- menu play low priority matchmaking p{low pri games remaining}DEL Your party is in the Low Priority matchmaking queue as a result of you or a party member abandoning matches or inappropriate behavior reported by other players. · · You must win {i:low_pri_games_remaining} game in the Low Priority queue or remove the penalized party member to return to normal matchmaking.#|#Your party is in the Low Priority matchmaking queue as a result of you or a party member ab
Game files157
- animation+0 / −0 / ~119
- data+0 / −0 / ~2
- hero_model+3 / −0 / ~12
- ui+0 / −0 / ~21
Hero model folders: unicorn (added/modified)