Builds / Build 5576

Build 5576

Tracked 2025-05-09 21:29 UTC · game build date May 09 2025 14:22:53 · part of 2025-05-08 update · tracker commit ↗ · file diffs: abilities.vdata ↗
4
entities with gameplay changes
4
gameplay fields
0
text changes
0
console variables

Gameplay data

Seven
Lightning Ball
Technical (1)
abilities.vdata › citadel_ability_lightning_ball › m_ZapModifier.m_eDebuffType— → "MODIFIER_DEBUFF_NO"file diff ↗This update's notes: no line mentions this
Capacitor
1
NERFCan target−enemy buildings−neutrals−enemy props
abilities.vdata › upgrade_capacitor › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY"file diff ↗
Mercurial Magnum
Technical (1)
MECHBehaviour−do not allow spam proc
abilities.vdata › upgrade_ethereal_bullets › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DO_NOT_ALLOW_SPAM_PROC" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET"file diff ↗
Quicksilver Reload
Technical (1)
MECHBehaviour−do not allow spam proc
abilities.vdata › upgrade_quick_silver › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DO_NOT_ALLOW_SPAM_PROC" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET"file diff ↗

Cosmetic fields changed: audio 1, ui 3.

Game files7
  • data+0 / −0 / ~1
  • sound+0 / −0 / ~1
  • ui+0 / −0 / ~5
← 55735577 →