All fields (84)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWAllow Explosion To Collect Soulsno
NEWAmmo per Shot1
NEWApply Spread To First Pelletno
NEWBoss Damage Scale50%
NEWBullet Gravity1
NEWBullets To Fully Claim Orb1
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWDamage Amp (spirit scaling)0.1
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDeploy › Ground Checkyes
NEWDeploy › Place Flatyes
NEWDeploy › Requires Up Normalno
NEWExplosion Damage Scale At Max Radius0.3
NEWFalloff End22.86m
NEWFire Interval0.15s
NEWFires Backwardsno
NEWHeadshot Multiplier1
NEWHeadshot Multiplier (far)1
NEWHeadshot Multiplier vs NPCs0.2
NEWHex Area › Hex › Debuff TypeModifier Debuff Enemy Team Only
NEWHex Area › Hex › Model Scale0.75
NEWHit Once Across All Bulletsno
NEWHorizontal Recoil1
NEWIron Sights Time0.1s
NEWIs Semi Autono
NEWMax Level1
NEWMax Range208.08m
NEWMove Speed while Shooting70%
NEWMove Speed while Zoomed70%
NEWPellet Scatter Factor1
NEWPellet Spread0.5
NEWPellet pattern—
NEWPellets per Shot1
NEWProc Build-updefault
NEWProjectile Hit Confirm—
NEWProjectile › Auto Projectile Modifier{}
NEWProjectile › Behaviour—
NEWProjectile › Capsule Physics Center10, 0, 0
NEWProjectile › Capsule Physics Center20, 0, 0
NEWProjectile › Capsule Physics Radius0.0381m
NEWProjectile › Capsule Trigger Center10, 0, 0
NEWProjectile › Capsule Trigger Center20, 0, 0
NEWProjectile › Capsule Trigger Radius0.0381m
NEWProjectile › Gravity Scale1
NEWProjectile › Physics Radius0.0381m
NEWProjectile › Projectile ShapeSphere
NEWProjectile › Speed88.9m/s
NEWProjectile › Tracking Stop Durationno limit
NEWProjectile › Trigger Radius0.0381m
NEWProjectile › Up Speed2.54m/s
NEWRadius6m
NEWRecoil Recovery Delay Factor1
NEWRecoil Recovery Speed1
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed1%
NEWReload Single Bulletsno
NEWReload Single Bullets Allow Cancelno
NEWScatter Yaw Scale1
NEWSelf Bump Impulse500
NEWShoot Spread Penalty Decay1
NEWShoot Spread Penalty Decay Delaydefault
NEWSpins Upno
NEWSpread0.2
NEWSpread Penalty Decay3
NEWSpun-up Fire Intervaldefault
NEWStanding Spread0.8
NEWStart Trainedno
NEWT1: Cooldown-10s
NEWT2: Hex Duration1s
NEWT3: Radius3m
NEWTargetingground
NEWTargeting Cone Angle30
NEWTargeting shapecircle
NEWVertical Recoil1
BUFFBehaviour+passes through walls
BUFFCan target+enemy heroes
NERFInterrupted by+stunned