Active:Dominate70045Takes control of one neutral, non-ancient target unit and sets its movement speed to 380 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise.
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Active:Dominate7005045Takes control of one neutral, non-ancient target unit and sets its movement speed to 370 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold and it can no longer be killed by abilities that instantly kill creeps otherwise. The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.
NERFDominate now has a 50 mana cost+50
NERFDominate can no longer be used if the currently dominated creep took damage from hero-based sources in the last 3s
NERFDominated Creep movement speed decreased from 380 to 370-3%
Active:Dominate70045Takes control of one neutral target unit and sets its movement speed to 380 and max health to a minimum of 1800. Also provides the unit with +70 base attack damage, +12 health regen, +4 mana regen, +7 armor, and levels up some abilities of the target by 1 level. Dominated units with a max health of greater than 1800 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 250 gold and it can no longer be killed by abilities that instantly kill creeps otherwise.
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Active:Dominate7005045Takes control of one neutral target unit and sets its movement speed to 380 and max health to a minimum of 1800. Also provides the unit with +70 base attack damage, +12 health regen, +4 mana regen, +7 armor, and levels up some abilities of the target by 1 level. Dominated units with a max health of greater than 1800 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 250 gold and it can no longer be killed by abilities that instantly kill creeps otherwise. The Helm cannot be used for 3 seconds after the dominated creep takes damage from an enemy hero or Roshan.
NERFDominate now has a 50 mana cost+50
NERFDominate can no longer be used if the currently dominated creep took damage from hero-based sources in the last 3s
Active:Reset Cooldowns350180Resets the cooldowns of all your items and abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.
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Active:Reset Cooldowns400180/190/200/210Resets the cooldowns of all your items and abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.
NERFReset Cooldowns cooldown now increases by 10s with each subsequent use up to 210s?Maximum is reached after 4 uses: 180/190/200/210s0%+6%+11%+17%
NERFReset Cooldowns mana cost increased from 350 to 400+14%
Active:Self-Exile6530Removes the caster from the world for 0.7 seconds, making them invulnerable and disabled. When returning to the world, the caster takes 5% of their maximum health as damage.
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Active:Self-Exile6530Makes the caster completely invulnerable and disabled for 0.7 seconds. When returning to the world, the caster takes 5% of their maximum health as damage.
REWORKSelf-Exile now makes the user invulnerable and immobile for the duration, instead of hidden
NERFBase damage decreased by 2?Now it's 23. Before this patch it was changed in 7.38b(1 year 8 months ago)Damage at level 1 decreased from 52–56 to 50–54-8%
Talents
NERFLevel 15 Talent: Movespeed to Beastmaster and his summons decreased from +20 to +15-25%
NERFLevel 25 Talent: Primal Roar Cooldown Reduction decreased from 30s to 25s-17%
NERFThe first hit bonus is now consumed by the first attack of Echo Slash and Raptor Dance, rather than applying to the entire cast?Still applies bonus to all enemies in the area
MISCFixed the Katana bonus being lost if Echo Slash hit nothing
Abilities
Switch Discipline
MISCFixed a bug with Aghanim's Scepter that would allow extra Sai abilities to skip cooldown
Kazurai Katana
REWORKImpale damage changed from post-critical strike bonus damage to a separate instance of physical spell damage
Raptor Dance
BUFFCan no longer be interrupted by casting Grappling Claw
NERFMax Health as Damage decreased from 3% to 2.5%-17%
Falcon Rush
BUFFAttack Speed Factor rescaled from 6/8/10/12% to 9%+50%+12%-10%-25%
NERFNow has an 825 break distance
Shodo Sai
NERFMark Critical Strike decreased from 140/160/180/200% to 125/150/175/200%-11%-6%-3%0%