Active:Suppress6007515Slows the target for 5 seconds if they are an enemy or grants bonus movespeed, applies Basic Dispel and makes them unslowable for 5 seconds if they are an ally. Caster is always granted the ally benefit on cast. Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration. Dispel Type: Basic Dispel.
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Active:Suppress6007515Slows the target for 5 seconds if they are an enemy or applies a basic dispell and grants bonus movespeed and 40% slow resistance for 5 seconds if they are an ally. Caster is always granted the ally benefit on cast. Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration. Dispel Type: Basic Dispel.
NEWSuppress now provides 40% slow resistance for the duration when used on caster or ally
DELSuppress no longer makes caster or ally unslowable
+200 Health+4 All Attributes+4 Armor+300 Mana+25 Movement Speed
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NERF+175 Health-12%+4 All Attributes+4 Armor+300 Mana+25 Movement Speed
Active:Shine100010016When cast on an ally, grants them 5 armor, 70 attack speed, 15% movement speed and a 400 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 8.
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Active:Shine100010016When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7.
NERFShine duration decreased from 8s to 7s-12%
NERFShine physical damage barrier decreased from 400 to 350-12%
NERFShine bonus attack speed decreased from 70 to 60-14%
Active:Soul Release75010When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.
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Active:Soul Release75010When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 60%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units or the user dies. Only the closest Spirit Vessel to the dying hero will gain a charge.
NEWSoul Release now always gains a charge when the owner dies
BUFFSoul Release health restoration reduction on enemies increased from 50% to 60%+20%
REWORKEnemy heroes caught are no longer pulled to the center of the formation. Now they are placed inside as far away from the center as possible while not touching a cog
NERFMovement Speed bonus decreased from 12% to 10%-17%
Leech Seed
NERFDamage/Heal per second decreased from 20/35/50/65 to 15/30/45/60-25%-14%-10%-8%
NERFNow heals creeps for 50% effectiveness?Note:Creeps were healed in full before: in 7.37c the seed healed all friendly units around it. 7.37d added the 50% heal reduction on creeps