General Changes ==
NEWAdded overhead text display when another hero uses active items
The hotkeys F1-F5 to change cameras to allied heroes now maps directly to the order of heroes on the top bar left to right
Increased the range of the mouse sensitivity slider from 0.5->4.0 to 0.05->8.0
Increased the default framerate cap from 120 to 400
Postgame graphs now default to team stats rather than individual
Top bar now shows incoming players before they are fully connected
NEWAdded console command to hide the bar at the bottom in replays ('citadel_hide_replay_hud 1' to hide it, 'citadel_hide_replay_hud 0' to bring it back)
Various VOIP improvements
FIXFixed open mic threshold
FIXFixed various consistency issues with the presentation of Souls terminology, icons, etc
FIXFixed Flying Cloak teleporting players into geometry or out of the world
FIXFixed Warp Stone teleporting you through geometry
FIXFixed Fixation decimal point display
FIXFixed Parry animation not playing
FIXFixed various issues with the spectate UI display
DELRemoved the slow climbing vertical recoil on Yamato's alt fire
FIXFixed AP count not showing if you are dead, spectating a team mate or when holding alt/tab to upgrade your abilities
Gameplay Changes ==
Troopers DPS vs Lane Guardians reduced from 44 to 36
Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while
The uncapturable zipline nodes near your base now extend out 2 more nodes (this means attackers can't capture ziplines quite as close to the enemy base)
You are now silenced while carrying the Urn
Urn bounty increased from 900 + 160/minute to 900 + 200/minute
Vaults base bounty increased from 150 to 200