Builds / Build 6736

Build 6736

Tracked 2026-10-02 21:03 UTC · game build date Oct 02 2026 13:47:09 · part of Listen up, Crumbums! Your King is here. · 2026-10-02 · tracker commit ↗ · file diffs: heroes.vdata ↗ abilities.vdata ↗ npc_units.vdata ↗ misc.vdata ↗
19
entities with gameplay changes
486
gameplay fields
95
text changes
4
console variables

Gameplay data

Baba
1
Base stats1
BUFFMelee damage per boon0.8→1.1+37.5%
heroes.vdata › hero_baba › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL0.8 → 1.1file diff ↗
Rat King
64511
Base stats64511
NEWCollision Radius0.7112m
heroes.vdata › hero_ratking › m_flCollisionRadius— → 28file diff ↗
NEWKit: Ability 1Scrap Grenade
heroes.vdata › hero_ratking › m_mapBoundAbilities.ESlot_Signature_1— → "ability_ratking_scrap_grenade"file diff ↗
NEWKit: Ability 2Rat Swarm
heroes.vdata › hero_ratking › m_mapBoundAbilities.ESlot_Signature_2— → "ability_ratking_ratnibble"file diff ↗
NEWKit: Ability 3Royal Pestments
heroes.vdata › hero_ratking › m_mapBoundAbilities.ESlot_Signature_3— → "ability_ratking_ratarmor"file diff ↗
NEWKit: UltimateRule, Ratannia!
heroes.vdata › hero_ratking › m_mapBoundAbilities.ESlot_Signature_4— → "ability_ratking_standard_bearer"file diff ↗
NEWStep Height0.6096m
heroes.vdata › hero_ratking › m_flStepHeight— → 24file diff ↗
BUFFBullet damage per boon0.15→0.18+20.0%
heroes.vdata › hero_ratking › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.15 → 0.18file diff ↗
BUFFHealth per boon44→50+13.6%
heroes.vdata › hero_ratking › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL44 → 50file diff ↗
BUFFMax Health780→800+2.6%
heroes.vdata › hero_ratking › m_mapStartingStats.EMaxHealth780 → 800file diff ↗
BUFFStamina Cooldown4.5s→3.8s+18.4%
heroes.vdata › hero_ratking › m_mapStartingStats.EStaminaRegenPerSecond0.222222 → 0.263file diff ↗
NERFAir Dash Duration0.47s→0.51s+8.5%
heroes.vdata › hero_ratking › m_mapStartingStats.EAirDashDuration0.47 → 0.51file diff ↗
NERFGround Dash Duration0.68s→0.72s+5.9%
heroes.vdata › hero_ratking › m_mapStartingStats.EGroundDashDuration0.68 → 0.72file diff ↗
NERFHero Bullet Lifesteal Effectiveness1→0.75-25.0%
heroes.vdata › hero_ratking › m_mapStartingStats.EHeroBulletLifestealEffectiveness1 → 0.75file diff ↗
NERFHero Spirit Lifesteal Effectiveness1→0.75-25.0%
heroes.vdata › hero_ratking › m_mapStartingStats.EHeroSpiritLifestealEffectiveness1 → 0.75file diff ↗
NERFMove Speed7.2m/s→6.8m/s-5.6%
heroes.vdata › hero_ratking › m_mapStartingStats.EMaxMoveSpeed7.2 → 6.8file diff ↗
ONHero Development StatePre Release→Release
heroes.vdata › hero_ratking › m_eHeroDevelopmentState"EHeroDevState_PreRelease" → "EHeroDevState_Release"file diff ↗
MECHKit: WeaponIncendiary Remarks→Sovereign's Decree
heroes.vdata › hero_ratking › m_mapBoundAbilities.ESlot_Weapon_Primary"citadel_weapon_inferno_set" → "citadel_weapon_ratking_set"file diff ↗
Technical (1)
NEWWIP Abilities{}
heroes.vdata › hero_ratking › m_mapWIPAbilities— → "{}"file diff ↗
Melee
NEWAdded to the game files · 39 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_melee_ratking › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speed1.3m/s
abilities.vdata › ability_melee_ratking › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → "1.3m"file diff ↗
NEWMelee Half Angle40
abilities.vdata › ability_melee_ratking › m_mapAbilityProperties.MeleeHalfAngle.m_strValue— → 40file diff ↗
NEWMelee Range5m
abilities.vdata › ability_melee_ratking › m_mapAbilityProperties.MeleeAttackLength.m_strValue— → "5m"file diff ↗
All fields (35)
NEWAbility TypeMelee
NEWActivationinstant cast
NEWAir Melee Up Scale20, -45, 1, 0.1
NEWAir heavy melee › Attack State Time0.3s
NEWAir heavy melee › Cooldown On Hit1s
NEWAir heavy melee › Cooldown On Miss1.3s
NEWAir heavy melee › Is Heavy Attacknow
NEWAir heavy melee › Movement Acc200000
NEWAir heavy melee › Triggerheavy
NEWBack Dash Dodge Distance1.27m
NEWBehaviour+castable while hidden+hidden+not silencable+no target+silent cast failure feedback
NEWBullet Velocity254m/s
NEWCollision Distance1.27m
NEWHeavy Melee Max Turn Rate700
NEWHeavy melee › Cooldown On Hit1s
NEWHeavy melee › Cooldown On Miss1.3s
NEWHeavy melee › Is Heavy Attacknow
NEWHeavy melee › Movement Acc200000
NEWHeavy melee › Triggerheavy
NEWMax Level1
NEWMelee Damage FlagsDflag Trigger Flinch
NEWParry Stun Time1.1s
NEWParry Window0.28
NEWSide Dash Dodge Distance1.14m
NEWSlide melee › Cooldown On Hit1s
NEWSlide melee › Cooldown On Miss1s
NEWSlide melee › Is Heavy Attacknow
NEWSlide melee › Knock Up Strength200
NEWSlide melee › Movement Acc3000
NEWSlide melee › Triggerheavy
NEWStart Trainedyes
NEWTargetingself
BUFFCan target+all enemies+enemy trophies
BUFFTargeting rules+hits small deployables+pierces invulnerability
NERFInterrupted by+asleep+stunned
Squeezing In...
NEWAdded to the game files · 15 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_ratking_entertunnel › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Duration1.7s
abilities.vdata › ability_ratking_entertunnel › m_mapAbilityProperties.AbilityChannelTime.m_strValue— → 1.7file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › ability_ratking_entertunnel › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delaydefault
abilities.vdata › ability_ratking_entertunnel › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
NEWCooldown1s
abilities.vdata › ability_ratking_entertunnel › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 1file diff ↗
All fields (10)
NEWAbility TypeInnate
NEWActivationpress
NEWBehaviour+channel can't be cancelled+channelled+doesn't break invisibility
NEWBullet Velocity254m/s
NEWMax Level1
NEWMin Push Into Wall Dot0.5
NEWMove Into Position Spring Strength400
NEWStart Trainedyes
NEWStarting Offset0, 130, -30
NEWTeleport Offset180, 0, 0
Royal Pestments
NEWAdded to the game files · 32 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBullet Damage Returned100%
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.BulletDamageReflectedPct.m_strValue— → 100file diff ↗
NEWBullet Return Chance15%
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.ReturnFireChance.m_strValue— → 15file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delaydefault
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
NEWCooldown22s
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 22file diff ↗
NEWDuration6s
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.AbilityDuration.m_strValue— → 6file diff ↗
NEWMax Health as Barrier15%
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.MaxHealthPct.m_strValue— → 15file diff ↗
NEWRat Count7
abilities.vdata › ability_ratking_ratarmor › m_mapAbilityProperties.RatCount.m_strValue— → 7file diff ↗
All fields (23)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBoss Damage Scale100%
NEWBullet Damage Returned · Subclass Scale Function{}
NEWBullet Return Chance (spirit scaling)0.1
NEWBullet Velocity254m/s
NEWMax Level1
NEWRat Armor › Armor Pieces #1 › Body Group Namesrattyguard_g
NEWRat Armor › Armor Pieces #2 › Body Group Namesrattyguard_f
NEWRat Armor › Armor Pieces #3 › Body Group Namesrattyguard_a
NEWRat Armor › Armor Pieces #4 › Body Group Namesrattyguard_c
NEWRat Armor › Armor Pieces #5 › Body Group Namesrattyguard_b
NEWRat Armor › Armor Pieces #6 › Body Group Namesrattyguard_d
NEWRat Armor › Armor Pieces #7 › Body Group Namesrattyguard_e
NEWStart Trainedno
NEWT1: Duration4s
NEWT2: Bullet Return Chance15%
NEWT2: Cooldown-8s
NEWT3: Damage Cap250
NEWT3: Max Health as Barrier10%
BUFFBehaviour+doesn't interrupt a slide
NERFInterrupted by+stunned
Rat Swarm
NEWAdded to the game files · 71 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWBite Interval per Rat1s
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.BiteInterval.m_strValue— → 1file diff ↗
NEWBullet Resist per Bite-1%
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.ArmorReductionPerBite.m_strValue— → -1file diff ↗
NEWCast Range50m
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.AbilityCastRange.m_strValue— → "50m"file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delay8s
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → 8file diff ↗
NEWCharges1
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.AbilityCharges.m_strValue— → 1file diff ↗
NEWCooldown28s
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 28file diff ↗
NEWDamage per Bite8
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.DamagePerBite.m_strValue— → 8file diff ↗
NEWDebuff Duration4s
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.DebuffDuration.m_strValue— → 4file diff ↗
NEWDuration6s
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.AbilityDuration.m_strValue— → 6file diff ↗
NEWMax Rats5
abilities.vdata › ability_ratking_ratnibble › m_mapAbilityProperties.MaxRats.m_strValue— → 5file diff ↗
All fields (59)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWBoss Damage Scale100%
NEWBullet Gravity0.3
NEWBullet Lifetime3s
NEWBullet Radius0.635m
NEWBullet Radius Vs World0.0381m
NEWBullet Velocity88.9m/s
NEWDamage per Bite (spirit scaling)0.08
NEWEnemy › Linger effect—
NEWEnemy › Max Rats5
NEWHit Once Across All Bulletsyes
NEWMax Level1
NEWPellet Scatter Factor1.8
NEWPellet Spread0.5
NEWPellet pattern0, 0
NEWPellet pattern-2, -1
NEWPellet pattern1, 0
NEWPellet pattern-1, 0
NEWPellet pattern1.5, 1
NEWPellet pattern-1.5, 1
NEWPellet pattern1.5, -1
NEWPellet pattern-1.5, -1
NEWPellet pattern2, 1
NEWPellet pattern-2, 1
NEWPellet pattern2, -1
NEWPellets per Shot11
NEWProjectile › Speed60.96m/s
NEWRadius10m
NEWRat Jump Cone Angle40
NEWRat Jump Cone Length250
NEWRat Jump Delay0.3s
NEWRat Spread5
NEWRat Swarm Cols3
NEWRat Swarm Row Speed Step4m
NEWRat Swarm Rows3
NEWRat Swarm Width400
NEWRats Attached2
NEWStart Trainedno
NEWT1: Charges1
NEWT2: Debuff Duration4s
NEWT2: Rat Swarm Cols2
NEWT2: Rat Swarm Rows1
NEWT2: Rat Swarm Width100
NEWT3: Bullet Resist per Bite-1%
NEWT3: Damage per Bite8
NEWTargeting—
NEWTargeting Cone Angle20
NEWTargeting shapecone
NEWThrow Angle30
NEWThrow Jitter Speed2m/s
NEWThrow Speed22m/s
NEWUse Bullet Gravity Scale Curvenow
NEWVertical Aim Bias2
NEWVertical Boost2
BUFFBehaviour+doesn't interrupt a slide
BUFFCan target+enemy heroes+enemy minions+neutrals+enemy troopers
NERFInterrupted by+stunned
Scrap Grenade
NEWAdded to the game files · 60 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWAdditional Bounce Detonate Timer0.7
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.AdditionalBounceDetonateTimer.m_strValue— → 0.7file diff ↗
NEWArmor Reduction Per Stack Non Hero-3
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.ArmorReductionPerStackNonHero.m_strValue— → -3file diff ↗
NEWBig Detonation Move Speed40%
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.BigExplosionSlowPercent.m_strValue— → 40file diff ↗
NEWBounce Grenade Speed30.48m/s
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.BounceGrenadeSpeed.m_strValue— → 1200file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCooldown26s
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 26file diff ↗
NEWDetonation Damage65
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.DamagePerShrapnel.m_strValue— → 65file diff ↗
NEWDetonation Radius8m
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.ShrapnelSphereRadius.m_strValue— → "8m"file diff ↗
NEWDetonations3
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.Detonations.m_strValue— → 3file diff ↗
NEWFinal Bounce Detonate Timer1.5
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.FinalBounceDetonateTimer.m_strValue— → 1.5file diff ↗
NEWFirst Bounce Detonate Timer0.8
abilities.vdata › ability_ratking_scrap_grenade › m_mapAbilityProperties.FirstBounceDetonateTimer.m_strValue— → 0.8file diff ↗
All fields (48)
NEWAbility TypeSignature
NEWAbillity Unlocks Cost1
NEWActivationpress
NEWBoss Damage Scale100%
NEWBounce Directional Dampening0.2
NEWBounce Vertical Dampening0.3
NEWBullet Damage (Scrap)1
NEWBullet Gravity1.3
NEWBullet Lifetime (Scrap)5s
NEWBullet Radius0.0254m
NEWBullet Radius (Scrap)0.0254m
NEWBullet Radius Vs World0.0254m
NEWBullet Radius Vs World (Scrap)0.0254m
NEWBullet Velocity33.02m/s
NEWBullet Velocity (Scrap)38.1m/s
NEWDeploy{}
NEWDetonation Damage (weapon damage scaling)0.6
NEWMax Level1
NEWMax Range (Scrap)208.08m
NEWMax Surface Dot To Bounce1
NEWMelee Impulse Heavy1000
NEWMelee Impulse Up Scale0.45
NEWMin Surface Dot To Bounceno limit
NEWMove Speed (spirit scaling)0.08
NEWMovement Slow20%
NEWProjectile › Behaviour+pbf notturntowardvelocity+pbf startdetonatetimeonhittarget
NEWProjectile › Friction10
NEWProjectile › Gravity Scale1.85
NEWProjectile › Physics Radius0.635m
NEWProjectile › Speed33.02m/s
NEWProjectile › Trigger Radius0.0508m
NEWProjectile › Up Speed7.62m/s
NEWSlow Duration4s
NEWStart Trainedno
NEWT1: Cooldown-8s
NEWT2: Detonation Damage65
NEWT3: Big Detonation Damage300
NEWT3: Big Detonation Damage (spirit scaling)1
NEWT3: Big Detonation Move Speed (spirit scaling)0.12
NEWT3: Big Detonation Radius14m
NEWT3: Big Detonation Radius (range scaling)1
NEWT3: Detonations1
NEWTargeting—
NEWTargeting shapecircle
NEWVertical Aim Bias10
BUFFBehaviour+doesn't interrupt a slide
BUFFCan target+all enemies
NERFInterrupted by+stunned
Rule, Ratannia!
NEWAdded to the game files · 69 fields
NEWAbility Unit Target Limit1
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWCast Delay2s
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AbilityCastDelay.m_strValue— → 2file diff ↗
NEWCharge Delaydefault
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
NEWCooldown130s
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 130file diff ↗
NEWDamage200
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.Damage.m_strValue— → 200file diff ↗
NEWDamage Reduction20%
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AllyDamageReduction.m_strValue— → 20file diff ↗
NEWDash Slow-20%
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.DashSlowPercent.m_strValue— → -20file diff ↗
NEWDuration12s
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.AbilityDuration.m_strValue— → 12file diff ↗
NEWFlag Duration12s
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.FlagDuration.m_strValue— → 12file diff ↗
NEWMove Speed3m/s
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.BonusMoveSpeed.m_strValue— → "3m"file diff ↗
NEWMovement Slow40%
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.SlowPercent.m_strValue— → 40file diff ↗
NEWRadius24m
abilities.vdata › ability_ratking_standard_bearer › m_mapAbilityProperties.Radius.m_strValue— → "24m"file diff ↗
All fields (57)
NEWAbility TypeUltimate
NEWAbillity Unlocks Cost1
NEWActivationinstant cast
NEWAlly Flag Aura › Aura Radiusno limit
NEWAlly Flag Aura › Aura affects+allied heroes
NEWAlly Flag Aura › Lingers after leaving0.5s
NEWBehaviour+channelled
NEWBoss Damage Scale100%
NEWBullet Velocity254m/s
NEWCaster › Applies+no crouching+no sliding
NEWCaster › Aura Radiusno limit
NEWCaster › Aura affects+allied heroes
NEWCaster › Lingers after leaving0.5s
NEWCharge Acceleration Meters30m
NEWDamage (weapon damage scaling)1.2
NEWDependent Abilities › ability ratking standard bearer trigger—
NEWEnemy Flag Aura › Aura Radiusno limit
NEWEnemy Flag Aura › Aura affects+all enemies
NEWEnemy Flag Aura › Banner Rats Attached1
NEWEnemy Flag Aura › Lingers after leaving0.5s
NEWEnemy Flag Aura › Rat Leap Angle40
NEWEnemy Flag Aura › Rat Leap Speed12.7m/s
NEWEnemy Flag Aura › Rat Lifetime3s
NEWEnemy Flag Aura › Rat Spawn Interval0.5s
NEWEnemy Flag Aura › Rat Travel Radius Fraction2
NEWEnemy Flag Aura › Rat Yaw Segments8
NEWEnemy Flag Aura › Rats Per Spawn1
NEWExplode Timer0.25
NEWFlag Forward Distance3.05m
NEWMax Level1
NEWMove Speed (spirit scaling)0.05
NEWNear Ground Distance0.6096m
NEWPlant Anticipation Distance3.81m
NEWPlant Leap Hover Duration0.1s
NEWPlant Leap Rise Duration0.6s
NEWPlant Leap Slam Speed38.1m/s
NEWPlant Leap Up Speed10.16m/s
NEWPlant Pop Back Speed3.81m/s
NEWPlant Pop Up Speed6.35m/s
NEWPlanted › Explosion Half Height Meters10m
NEWPlanted › Toss Speed12.7m/s
NEWRecovery Delay0.3s
NEWStart Trainedno
NEWT1: Cooldown-20s
NEWT1: Move Speed1m/s
NEWT2: Duration8s
NEWT2: Flag Duration8s
NEWT2: Radius8m
NEWT3: Damage150
NEWT3: Damage Reduction15%
NEWTargetingself
NEWTargeting shapecircle
NEWToss Duration1.2s
BUFFAlly Flag Aura › Applies+immune to slows
BUFFCan target+all enemies
BUFFCaster › Applies+immune to slows
NERFInterrupted by+rooted+asleep+stunned
Rule, Ratannia! · trigger
NEWAdded to the game files · 15 fields
NEWAbility Post Cast Duration1s
abilities.vdata › ability_ratking_standard_bearer_trigger › m_mapAbilityProperties.AbilityPostCastDuration.m_strValue— → 1file diff ↗
NEWAbility Unit Target Limit1
abilities.vdata › ability_ratking_standard_bearer_trigger › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › ability_ratking_standard_bearer_trigger › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delaydefault
abilities.vdata › ability_ratking_standard_bearer_trigger › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
All fields (11)
NEWAbility To TriggerRule, Ratannia!
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBehaviour+castable while hidden+dont interrupt sprint+ignore selection mash protection+not silencable+no target+trigger
NEWBullet Velocity254m/s
NEWDeploy{}
NEWMax Level1
NEWMin Cancel Time0.3s
NEWStart Trainedyes
NEWTargetingself
NEWTrigger Button Override+in ability4+in attack
Jump
NEWAdded to the game files · 38 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWAir Jump Vertical Speed75%
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.AirJumpVerticalSpeedPercent.m_strValue— → 75file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delaydefault
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
NEWCooldown0.15s
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.AbilityCooldown.m_strValue— → 0.15file diff ↗
NEWSlide Leap Speed Penalty Max100
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.SlideLeapSpeedPenaltyMax.m_strValue— → 100file diff ↗
NEWSlide Leap Speed Penalty Time0.2s
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.SlideLeapSpeedPenaltyTime.m_strValue— → 0.2file diff ↗
NEWStamina Regen Reduction-25
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.StaminaRegenReduction.m_strValue— → -25file diff ↗
NEWStamina Regen Reduction Duration5s
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.StaminaRegenReductionDuration.m_strValue— → 5file diff ↗
NEWVertical Speed8.89m/s
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.VerticalSpeed.m_strValue— → 350file diff ↗
NEWWeapon Spread Penalty3
abilities.vdata › citadel_ability_jump_ratking › m_mapAbilityProperties.WeaponSpreadPenalty.m_strValue— → 3file diff ↗
All fields (27)
NEWAbility TypeInnate
NEWActivationinstant cast
NEWBullet Velocity254m/s
NEWDash Jump Distance19m
NEWDash Jump End Time0.55s
NEWDash Jump Miss Max Speed6.35m/s
NEWDash Jump Start Time0.3s
NEWDash Jump Vertical Speed10.8m/s
NEWDebuff effectModifier Attribute Multiple
NEWLate Jump Grace Window0.15
NEWMantle Refund Window0.1
NEWMax Level1
NEWRemap Speed To Wall Jump Velocity Distance300, 600, 10, 30
NEWShooting Inaccuracy % After Jump-10
NEWShooting Inaccuracy Duration After Jump0.15
NEWStart Trainedyes
NEWTargetingself
NEWWall Jump Full Power Recharge Time1.25s
NEWWall Jump Lateral Input Suppress Time0.95s
NEWWall Jump Max Lateral Speed2.54m/s
NEWWall Jump Max Out Speed7.87m/s
NEWWall Jump Min Out Speed5.72m/s
NEWWall Jump Power Bias0.2
NEWWall Jump Power Min0.2
NEWWall Jump Up Speed13.34m/s
NEWZipline Refund Window0.2
BUFFBehaviour+doesn't break invisibility
Sovereign's Decree
NEWAdded to the game files · 62 fields
NEWAbility Unit Target Limit1
abilities.vdata › citadel_weapon_ratking_set › m_mapAbilityProperties.AbilityUnitTargetLimit.m_strValue— → 1file diff ↗
NEWChannel Move Speedno limit
abilities.vdata › citadel_weapon_ratking_set › m_mapAbilityProperties.ChannelMoveSpeed.m_strValue— → -1file diff ↗
NEWCharge Delaydefault
abilities.vdata › citadel_weapon_ratking_set › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue— → -1file diff ↗
All fields (59)
NEWAbility Points Cost1
NEWAbility TypeWeapon
NEWActivationon button is down
NEWAiming Shoot Spread Penalty0–2
NEWAmmo24
NEWApply Spread To First Pelletno
NEWBehaviour+disarmable+dont interrupt sprint+is primary weapon+not silencable+no target+silent cast failure feedback+weapon toggle
NEWBoss Damage Scale100%
NEWBullet Damage6
NEWBullet Lifetime2s
NEWBullet Radius0.127m
NEWBullet Reflect Amount1
NEWBullet Should Use Verletyes
NEWBullet Speed Random Factor0.3
NEWBullet Velocity203.2m/s
NEWBullets To Fully Claim Orb1
NEWBurst Interval0.1s
NEWBurst Size1
NEWCan Critnow
NEWCan Zoomnow
NEWCrit Bonus End Range38.1m
NEWCrit Bonus Start Range12.7m
NEWDamage Falloff Bias0.5
NEWDamage Falloff Start Scale1
NEWDamage at Falloff End10%
NEWDependent Abilities › Squeezing In...{}
NEWFalloff End50m
NEWFalloff Start20m
NEWFire Interval0.2s
NEWHeadshot Multiplier1.35
NEWHeadshot Multiplier (far)1.35
NEWHit Once Across All Bulletsno
NEWHorizontal Recoilnone
NEWMax Range177.8m
NEWMove Speed while Shooting75%
NEWMove Speed while Zoomed100%
NEWPellet Scatter Factor1.2
NEWPellet Spread0.8
NEWPellet pattern0, 0
NEWPellet pattern0, 0
NEWPellet pattern0, 0
NEWPellet pattern0, 0
NEWPellet pattern0, 0
NEWPellet pattern0, 0
NEWPellet pattern0, 0
NEWPellets per Shot2
NEWRecoil Recovery Speed10
NEWRecoil Shot Index Recovery Time Factor0.25
NEWRecoil Speed1
NEWReload Move Speed254m/s
NEWReload Time2.8s
NEWShoot Spread Penalty Decay5
NEWSpread1
NEWStanding Spread1.5
NEWStart Trainedyes
NEWTargetingself
NEWUse Bullet Gravity Scale Curvenow
NEWVertical Recoilnone
NERFInterrupted by+asleep+stunned
Yamato
1
Flying Slash1
abilities.vdata › citadel_ability_flying_strike › m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY" → "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_PROP_ENEMY | CITADEL_UNIT_TARGET_MINI…file diff ↗This update's notes: no line mentions this
Neutral bug
21
npc_units.vdata › npc_neutral_bug › m_flReplacementChance— → 0.1file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_neutral_bug › m_sReplacementSubclass— → "npc_neutral_bug_rat"file diff ↗This update's notes: no line mentions this
npc_units.vdata › npc_neutral_bug › m_flRespawnTime30 → 15file diff ↗This update's notes: no line mentions this
Neutral bug rat
npc_units.vdata › npc_neutral_bug_rat › m_nMaxHealth— → 1file diff ↗This update's notes: no line mentions this
All fields (18)
Neutral bug rat swarm
npc_units.vdata › npc_neutral_bug_rat_swarm › m_nMaxHealth— → 1file diff ↗This update's notes: no line mentions this
All fields (25)
Ratking rat
NEWAdded to the game files · 12 fields
All fields (12)
NEWDebug Drawno
NEWModel Scale Max3.5
NEWMove Speed Max0.4064m/s
NEWMove Speed Min0.254m/s
NEWProbe Distance4.88m
NEWProbe Interval0.1s
NEWProbe Step Up50
NEWScurry Amplitude Max30
NEWScurry Amplitude Min15
NEWScurry Period Max2
NEWScurry Period Min1
NEWSpread Duration2s
Pickup health float in world
Technical (1)
misc.vdata › citadel_pickup_health_float_in_world › m_RegenModifier.m_eDebuffType— → "MODIFIER_DEBUFF_NO"file diff ↗This update's notes: no line mentions this
Medic Trooper heal (Amber)
Technical (1)
misc.vdata › medic_trooper_aoe_health_pickup_amber › m_RegenModifier.m_eDebuffType— → "MODIFIER_DEBUFF_NO"file diff ↗This update's notes: no line mentions this
Medic Trooper heal (Sapphire)
Technical (1)
misc.vdata › medic_trooper_aoe_health_pickup_sapphire › m_RegenModifier.m_eDebuffType— → "MODIFIER_DEBUFF_NO"file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: audio 10, meta 5, ui 6, visual 9.

Text changes95
  • MeleeNEW Melee
  • Squeezing In...NEW Squeezing In...
  • Royal PestmentsNEW Royal Pestments
  • Ratking ratarmor/ratking armor casterNEW Royal Pestments
  • Royal Pestments · cap descriptionNEW While wearing Royal Pestments, damage dealt to Rat King in a single hit is capped. Any damage above the cap will be reduce to the cap before being applied
  • Royal Pestments · descriptionNEW Adorn scrappy armor, gaining combat barrier based on your max health. As long as the armor holds, bullets have a chance to be deflected back towards the attacker. · · The barrier does not benefit from resists.
  • Royal Pestments · T1 descriptionNEW +[Rat Count] Rat Count and +[Ability Duration]s Duration
  • Royal Pestments · T2 descriptionNEW [Ability Cooldown]s Cooldown · +[Return Fire Chance]% Bullet Return Chance
  • Royal Pestments · T3 descriptionNEW Reduce all damage to a max of [Max Damage Per Hit] · +[Max Health Pct]% Max Health as Barrier
  • Rat SwarmNEW Rat Swarm
  • Ratking ratnibble/ratking nibble enemyNEW Nibble - Dash to knock off rats
  • Ratking ratnibble/ratking nibble enemy/ratking nibble armor totalNEW Nibble - Bullet Armor Reduced
  • Ratking ratnibble/ratking nibble enemy/ratking nibble enemy lingerNEW Nibble - Bullet Armor Reduced
  • Rat Swarm · descriptionNEW Call forth a swarm of rats that leap onto enemies, dealing spirit dps and reducing their bullet resist with every bite. The more rats are attached, the faster they will bite the target. · · Enemies can have multiple rats attached, but can shake off a rat early by performing a ground or air dash.
  • Rat Swarm · T2 descriptionNEW Increased Swarm Size · +[Debuff Duration]s Debuff Duration
  • Rat Swarm · T3 descriptionNEW +[Damage Per Bite] Damage and [Armor Reduction Per Bite]% Bullet Resist per Bite
  • Scrap GrenadeNEW Scrap Grenade
  • Scrap Grenade · big explosion descriptionNEW The final detonation has a longer fuse but increased detonation radius, deals increased bullet damage and applies a stronger slow.
  • Scrap Grenade · descriptionNEW Throw a grenade of scrap that detonates multiple times, dealing bullet damage and applying slow. · · The grenade can be meleed to knock it away.
  • Scrap Grenade · T3 descriptionNEW Add an additional final Bigger Detonation
  • Rule, Ratannia!NEW Rule, Ratannia!
  • Ratking standard bearer/modifier standard bearrer auraNEW Rule, Ratannia!
  • Rule, Ratannia! · charge labelNEW Banner Aura
  • Rule, Ratannia! · descriptionNEW Charge up and summon the banner of Ratannia, granting all nearby allies increased move speed, immunity from slows, and reduced incoming damage while near the banner.
  • Rule, Ratannia! · flag descriptionNEW The planted banner provides fire rate and removes the movement slow penalty when shooting for all allies in the area.
  • Rule, Ratannia! · flag labelNEW Banner Aura
  • Rule, Ratannia! · slam descriptionNEW Slam the banner into the ground causing the sewers below to violently erupt, dealing bullet damage while applying knock up and slow to all enemies in the area. Rats will swarm out of the sewers, applying Rat Swarm to enemies they hit.
  • Rule, Ratannia! · slam labelNEW Banner Slam
  • Rule, Ratannia! · T1 descriptionNEW [Ability Cooldown]s Cooldown and +[Bonus Move Speed]m Move Speed
  • Rule, Ratannia! · T2 descriptionNEW +[Ability Duration]s Charge Duration · +[Flag Duration]s Flag Duration · +[Radius]m Radius
  • Rule, Ratannia! · T3 descriptionNEW +[Damage] Damage and +[Ally Damage Reduction]% Damage Reduction
  • Stat nameNEW Damage Reduction
  • Stat unitNEW %
  • Stat nameNEW Damage Reduction
  • Stat nameNEW Bullet Resist per Bite
  • Stat unitNEW %
  • Stat nameNEW Bullet Resist per Bite
  • Stat nameNEW Big Detonation Damage
  • Stat nameNEW Big Detonation Damage
  • Stat nameNEW Big Detonation Radius
  • Stat unitNEW m
  • Stat nameNEW Big Detonation Radius
  • Stat nameNEW Big Detonation Move Speed
  • Stat unitNEW %
  • Stat nameNEW Big Detonation Move Speed
  • Stat nameNEW Bite Interval per Rat
  • Stat unitNEW s
  • Stat nameNEW Bite Interval
  • JumpNEW Jump
  • Hideout · connectionfailed gcdisabledHidout servers are temporarily disabled→Hideout servers are temporarily disabled
  • HUD · damagesummary hintHold [Scoreboard] to view adjustment details→Hold [Extra Info] to view modified stats
  • keybind map no command boundNEW No command bound
  • keybind map show chords tooltipHold SHIFT to see the modifier key chords bound with these keys instead of the single-key binds.→Hold shift to see the modifier key chords bound with these keys instead of the single-key binds.
  • Settings · default viewNEW Default settings view
  • Settings · default view base settingsNEW Base settings
  • Settings · default view current heroNEW Current hero
  • Settings · default view tooltipNEW Choose which view appears by default when opening the Settings menu. · · Current hero: Default to editing settings for your currently active hero. · · Base settings: Default to editing base settings.
  • Settings · hero specific enabled bodyTo browse settings for specific heroes, click the hero icon in the upper left to open the hero selector and select a hero. · · The first icon represents your base settings. Individual heroes can customize one or more of these settings, but otherwise fall back to the base settings. · · Hold TAB while browsing the Settings menu to highlight the settings that can be customized per-hero. Other setting→To browse settings for specific heroes, click the hero icon in the upper left to open the hero selector and select a hero. · · The first icon represents your base settings. Individual heroes can customize one or more of these settings, but otherwise fall back to the base settings. · · Hold tab while browsing the Settings menu to highlight the settings that can be customized per-hero. Other setting
  • Settings · remember selected heroNEW Remember selected hero
  • Settings · remember selected hero tooltipNEW When off, Settings opens to the view of the hero you're playing if Current Hero is your default view, and to base settings otherwise. · · When on, Settings remembers the hero you selected in the hero selector and reopens to the same view. If you have chosen Current Hero as your default view, your selected hero in the Settings menu will still update whenever you swap heroes in the game.
  • Settings · shop open focus search tooltipWhen enabled, opening the shop puts the keyboard in the search box so you can type an item name right away. Press ESCAPE to return the keyboard to the game.→When enabled, opening the shop puts the keyboard in the search box so you can type an item name right away. Press escape to return the keyboard to the game.
  • Sovereign's DecreeNEW Sovereign's Decree
  • Stat nameNEW Damage per Bite
  • Stat nameNEW Damage per Bite
  • Stat nameNEW Damage Per Rat
  • Stat nameNEW Detonation Damage
  • Stat nameNEW Detonation Damage
  • Stat unitNEW %
  • Stat nameNEW Dash Distance
  • Stat nameNEW Detonations
  • Stat nameNEW Eruption Delay
  • Stat unitNEW s
  • Stat nameNEW Eruption Delay
  • Stat nameNEW Flag Duration
  • Stat unitNEW s
  • Stat nameNEW Flag Duration
  • Rat King · loreNEW The cryptid ruler of the New York Warrens, The Rat King towers over his subjects in size, strength, and ambition. No longer content with hiding underground, the king has revealed his bold vision for a future where he and his subjects can walk the surface without fear of the pest control vans that roam the streets of New York (or as the rats call them: human death squads) Step 1: Take control of Lo
  • Stat nameNEW Damage Cap
  • Stat nameNEW Damage Cap
  • Stat nameNEW Max Health as Barrier
  • Stat unitNEW %
  • Stat nameNEW Max Health as Barrier
  • Stat nameNEW Max Attached Rats
  • Stat nameNEW Nibble Interval
  • npc neutral bug rat swarm/neutral rat swarmNEW Rat Swarm - Dash to knock off rats
  • Stat nameNEW Rat Count
  • ratking plantflag hintNEW Plant Flag
  • Stat nameNEW Rats Attached
  • Stat nameNEW Bullet Return Chance
  • Stat unitNEW %
  • Stat nameNEW Bullet Return Chance
  • Stat nameNEW Detonation Radius
  • Stat unitNEW m
  • Stat nameNEW Detonation Radius
  • steam citadel hideout longislandNEW Wishing the Hideout was on Long Island
Console variables4
  • changecitadel_corrupted_item_shop_enabledtrue→false
  • addcitadel_ping_can_heal_range — Pinging a low teammate offers a heal only if they are within this many units and in line of sight. Matches citadel_fow_player_range.2500
  • addcitadel_settings_default_view — Which hero the settings menu shows while hero-specific settings are enabled: 0 the hero being played, 1 the base settings0
  • addcitadel_settings_remember_selected_hero — Reopen the settings menu on the hero last selected in it, instead of its default viewtrue
Cosmetics1
Game files3173
  • animation+36 / −0 / ~0
  • data+3 / −0 / ~126
  • hero_model+252 / −4 / ~63
  • material+46 / −0 / ~5
  • model+58 / −0 / ~12
  • npc_model+0 / −0 / ~3
  • other+12 / −0 / ~18
  • particles+218 / −0 / ~1
  • sound+2284 / −0 / ~6
  • ui+14 / −0 / ~12

Hero model folders: abrams (modified), archer (modified), artist (added/modified), astro (modified), baba (modified), bebop (modified), bookworm (modified), chessmaster (modified), chrono (modified), deadpack (modified), digger (modified), doorman_v2 (modified), drifter (modified), dynamo (modified), familiar (modified), fencer (modified), frank (modified), geist (modified), gen_man (modified), ghost (modified), gigawatt_prisoner (modified), haze (modified), hornet_v3 (modified), inferno (modified), inferno_v4 (modified), ivy (modified), kelvin_v2 (modified), lash (modified), magician_v2 (modified), mcginnis (modified), mirage_v2 (modified), nano (modified), necro (modified), nurse (modified), operative (modified), pocket (modified), priest (modified), punkgoat (modified), ratking (added/modified/removed), shiv (modified), synth (modified), tengu (modified), unicorn (modified), vampirebat (modified), viper (modified), viscous (modified), warden (modified), werewolf (modified), wraith (modified), wraith_gen_man (modified), wrecker (modified), yamato_v2 (modified)

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