Builds / Build 6670

Build 6670

Tracked 2026-08-06 19:14 UTC · game build date Aug 06 2026 11:35:50 · part of Matchmaking Update · 2026-07-30 · tracker commit ↗ · file diffs: abilities.vdata ↗
1
entities with gameplay changes
3
gameplay fields
1
text changes
0
console variables

Gameplay data

The Doorman
3
Hotel Guest3
abilities.vdata › ability_doorman_hotel › m_DamageModifier.m_nAttributes"MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED" → "MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_doorman_hotel › m_HotelModifier.m_nAttributes"MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED" → "MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_doorman_hotel › m_ImposterModifier.m_nAttributes"MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED" → "MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED"file diff ↗This update's notes: no line mentions this
Text changes1
  • Ranked · overview playing bullet1Each win/loss will grant you +/- 250 points on average. These numbers may vary slightly depending on the expectations the matchmaker had from that game, or from win streaks. You will see your Rank Points update with a visible progress bar after each match.→Each win/loss will grant you +/- {d:ranked_point_gain} points on average. These numbers may vary slightly depending on the expectations the matchmaker had from that game, or from win streaks. You will see your Rank Points update with a visible progress bar after each match.
Game files4
  • data+0 / −0 / ~2
  • ui+0 / −0 / ~2
← 66686672 →